Eh, I actually had a very clear idea of how I was going to go about looking for scum based on how the Mayoral election went down going into today. I don't want to go into what those tells are yet mind you, but I do have them. But yea, there is no prior experience to fall back on when it comes to dealing with this, and I don't have any data or anything to actually back up my thinking.Hoopla wrote:We don't lose that many connections - the only one we're eliminating is the mayor lane on D1. Regardless, I think quite a few players may find it difficult spotting scum influence on mayor wagons. It is many times more fraught with WIFOM and guess games (especially on D1), as there is less importance on the outcome of the wagon than a regular lynching wagon. The stances scum could take to the mayor wagons seem highly variable. I don't even know how I'd pick off scum from mayor wagons, as it's the opposite of a normal wagon which is where everyone has honed their radars.Socrates wrote:Re: Hoopla's theory: I don't really see much of an issue with it. My only trepidation with it is that we are putting the decision in the hands of someone a majority of us would agree is very likely scum. That either means we are putting the decision to either scum or a player who isn't playing very well. I don't know.
One other problem: We lose all of those juicy connections we could go back and look at later in the game if we don't elect the old fashioned way. Right now we essentially have two lanes of people forming connections with each other (votes to lynch and votes to become mayor).
But it is a double-edged sword - becoming mayor will come with heavy scrutiny. I can imagine some scum players may feel the extra power of a vote might not be worth the attention, especially early in the game.
Have there been any kingmaker games in mafia scum's history that involved directly electing the king? I wouldn't know where to look.
I don't necessarily disagree with any of this, I am just trying to judge your plan correctly.