mini 883-Krazy Mafia Disaster- Game Over. Who won?


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Post Post #475 (ISO) » Thu Dec 24, 2009 4:54 pm

Post by julienvonwolfe »

Eh? I said that I didn't think of a double hammer, because my belief was - rightly or wrongly - that my ability would be most effectively used if I hid it until later in the game. And you are correct that I didn't expect today to be lylo. Thank you for the condescending lecture.
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Post Post #476 (ISO) » Sun Dec 27, 2009 10:09 am

Post by Haylen »

V/LA for 2-ish days due to sickness. Posting this everywhere.


Noted.
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Post Post #477 (ISO) » Sun Dec 27, 2009 1:35 pm

Post by populartajo »

In all seriousness, I should reread this game when I have more time. I just caught up in one and Im tired. More tomorrow.
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Post Post #478 (ISO) » Mon Dec 28, 2009 2:05 am

Post by julienvonwolfe »

Posting as an activity check. Not much seems to be happening in this game, I guess.
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Post Post #479 (ISO) » Mon Dec 28, 2009 4:34 am

Post by UncertainKitten »

We can get a double hammer today if I vote, correct?

It would reduce us to 3 players. Do you think this wise? Since we'd be likely to take out at least once scum (provided the double voter isn't scum himself), and possibly take care of the SK...but it leads to a scary endgame if we miss any lynch...then again if we really do have 2 scum and an SK left, we already are in a prisoner's dilemma so...hmm.
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Post Post #480 (ISO) » Mon Dec 28, 2009 5:05 am

Post by Porochaz »

I would have assumed that having a 3 man scum team would be way to overpowered even in a bastard game such as this... I think we should be playing under the assumption there is 1 scum and 1 sk left.
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Post Post #481 (ISO) » Mon Dec 28, 2009 5:52 am

Post by UncertainKitten »

I would have assumed that having a 3 man scum team would be way to overpowered even in a bastard game such as this... I think we should be playing under the assumption there is 1 scum and 1 sk left.
Well, as I said, I've done 1 SK 3 scum 8 town before, and it was swingy as fuck, but not inherently unbalanced IMO. So...I wouldn't be so sure.
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Post Post #482 (ISO) » Mon Dec 28, 2009 1:10 pm

Post by julienvonwolfe »

And, of course, this game
is
swingy as all fuck.

So if we are going to double lynch, who do we go for? Haylen and someone else? KMD is still on the playerlist; if we can double lynch, should we off him?
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Post Post #483 (ISO) » Mon Dec 28, 2009 1:33 pm

Post by UncertainKitten »


So if we are going to double lynch, who do we go for? Haylen and someone else? KMD is still on the playerlist; if we can double lynch, should we off him?
I'm all for a mod lynch but have a feeling it's a red herring.

Or that he's the SK. Could go either way. Which doesn't help us much, ne?

I like the idea of Haylen being lynched, but I'd like to see cases on others if any exist.
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Post Post #484 (ISO) » Tue Dec 29, 2009 12:13 am

Post by julienvonwolfe »

As would I.

I will read up.
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Post Post #485 (ISO) » Tue Dec 29, 2009 1:40 am

Post by Porochaz »

Hi guys Im on holiday until the 31st and then LA until the 1st. Will post after then. Have a good new year.

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Post Post #486 (ISO) » Wed Dec 30, 2009 4:54 pm

Post by Kmd4390 »

Prodding DTMaster.

It would be nice to see activity in general pick up. You guys keep escaping prod range, but it seems like the game is stalling.
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Post Post #487 (ISO) » Thu Dec 31, 2009 5:15 am

Post by Porochaz »

Hi Im back. Not much has happened but Ill post later.
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Post Post #488 (ISO) » Thu Dec 31, 2009 7:57 am

Post by DTMaster »

Sorry. I had 1 paper cup too many if you know what I mean, ;3

Anyways. Poro: Explain your night actions. K
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Post Post #489 (ISO) » Thu Dec 31, 2009 7:58 am

Post by DTMaster »

I should specify:
1. How did you know your kill was redirected?
2. Where is your chart?
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Post Post #490 (ISO) » Thu Dec 31, 2009 8:00 am

Post by DTMaster »

@UK
Also why are you trying to orchestrate a double lynch when I just said we are most likely in lylo? 0-0.
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Post Post #491 (ISO) » Thu Dec 31, 2009 8:17 am

Post by UncertainKitten »

@UK
Also why are you trying to orchestrate a double lynch when I just said we are most likely in lylo? 0-0.
Because I think we are already beyond lylo and in a prisoner's dilemma. Further, if we ARE in lylo, should we not be maximizing our chances of hitting scum?

But...yeah...upon further review if it's a 1 scum 1 SK situation, we'd NEED to hit both in one blow to win, or else we've just accelerated our demise. I didn't think it through all the way, to be honest :S.
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Post Post #492 (ISO) » Sat Jan 02, 2010 6:21 am

Post by Porochaz »

DTMaster wrote:I should specify:
1. How did you know your kill was redirected?
2. Where is your chart?
Im assuming it simply because I wrote Kill:CSL in my PM to kmd and someone else died.

The chart hasnt even been started yet, I cant bring myself round to doing it, although I should because UK's suggestion does not seem like a good one.
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Post Post #493 (ISO) » Sat Jan 02, 2010 10:44 am

Post by DTMaster »

@UK

I find your reasoning to be very weak. In fact it's really scummy coming from someone experienced as you. Why?

If we double lynched today and we miss at any point, we lose. Even with a 1 sk and 1 mafia player left (we have to assume Poro is telling the truth and he wouldn't shoot tonight), we'd be in 3 p.

Unless someone knows:

1. The cause of the Town Emo's death (if there are 3 NKs then we might have just cleared Poro, since he's the only claimed NKer).

2. If you have any other reason to want a double lynch (aka scum as multi killing powers or something like that).

We shouldn't orchistrate a double lynch when the extra 2-3 weeks in the 3 p scenerio (if Poro isn't scum)

(Side note: you also have to assume I'm not scum for the same reasons as Poro).

In fact if we mis lynch at all its PD (assuming you are right).

You advocate that leaving 1 scum alive would accelerate our demise, but the fact that a double lynch just makes it to the end game right now. We either hit the scum, or we don't. At least with a single lynch, with potentially 3 NKers, scum is bound to be hit.

You can even investigate if Jullien double hammers for you.

Now I smell something phisy here.
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Post Post #494 (ISO) » Sat Jan 02, 2010 10:49 am

Post by DTMaster »

@Poro
Waiting for the chart. Hurry plz.

@Haylen
Can you like, say something? You are the same as CSL and Ort in terms of usefulness.

@Jullien
Thoughts on my attack on UK if we decide to make use of the voteless investigation.
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Post Post #495 (ISO) » Sat Jan 02, 2010 11:08 am

Post by Haylen »

Im here. Just trying to get my head round the game, that's all. I dont understand the thing about the double hammer.

Im trying to work out currently what I can do to get an understanding of my sanity at the moment. I'm obv not a Naive cop because Pom would've come up as a innnocent reveal which leaves Insane, Paranoid and Sane. I say sane because after cr3t1n's i will never ever rule out the possibility of a mafia framer in a non-open game. Then of course, there's a Random Cop, which is a bastard role, since we're playing a B-Mod game, that one cant be ruled out either.

Any ideas how this can be unravelled?
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Post Post #496 (ISO) » Sat Jan 02, 2010 11:31 am

Post by UncertainKitten »

DT wrote:
I find your reasoning to be very weak. In fact it's really scummy coming from someone experienced as you. Why?
Experience doesn't necessarily preclude carelessness. Would you like me to lie about why I thought it was a good idea?
DT wrote:

You advocate that leaving 1 scum alive would accelerate our demise, but the fact that a double lynch just makes it to the end game right now. We either hit the scum, or we don't. At least with a single lynch, with potentially 3 NKers, scum is bound to be hit.
You misunderstood. I meant if we double lynched we'd accelerate our demise with 1 sk 1 mafiate. I think I get why you thought my response was scummy now.

I'm NOT advocating double lynch anymore, to be clear.
DT wrote:
You can even investigate if Jullien double hammers for you.
I can? I...don't think so. I CANNOT VOTE if I want to investigate.
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Post Post #497 (ISO) » Sat Jan 02, 2010 12:57 pm

Post by julienvonwolfe »

DTM, you point out a flaw in UK's reasoning. Good lad. What do you want my thoughts for? I have to say, I don't like the 'might' have cleared Poro.

My thoughts on the playerlist, since it's lylo:

UK - not sure. I had an argument with her day one, but the people that she seemed to be associated with on the 'other side' of it (RBT, Pom...) flipped town.

Haylen - still not sure. She's contributed nothing of worth, and I think this trend will continue.

Poro - as I said, seems to have led the town away from CSL. BUT, CSL was only a jester anyway, so...

It's interesting, the way he used harsh language against ort in the closing days of yesterday. Is this usual play from him?

DTM - dayvig? I'm inclining towards town for this role, I guess. He has good activity, and I guess I'm pretty happy with his play overall.


So really, I think I would prefer a Haylen or a Poro lynch. If we lynch two people, I would like one of them to be the mod. It's a bastard game, activity's pretty low, and it's not very fun any more, so I would like to get it over with before the end of this month if at all possible.
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Post Post #498 (ISO) » Sat Jan 02, 2010 5:03 pm

Post by UncertainKitten »

JVW wrote:

So really, I think I would prefer a Haylen or a Poro lynch. If we lynch two people, I would like one of them to be the mod. It's a bastard game, activity's pretty low, and it's not very fun any more, so I would like to get it over with before the end of this month if at all possible.
This is actually not a bad idea.
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Post Post #499 (ISO) » Sat Jan 02, 2010 6:52 pm

Post by DTMaster »

@Haylen
We can't unravel this with one result. I would recommend that you focus more on scum hunting analysis. You would need at least 2-3 confirmed investigations and flips to unravel your sanity (if it's true).

@UK
If Julien is town, and telling the truth, its 3 to lynch. With 2 scum, someone could vote and Julien can hammer. Unless I'm mistaken, you did say double voters second vote do not count towards the lynching total. This will confirm his role, and give the town an extra day to unravel the mystery.

See my point?

@Julien
Possible. Though if the mod was a player we would have 6 players. Its
3 might lynch
. :S

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