Stars Aligned II - Game Over!


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Post Post #450 (ISO) » Fri Feb 19, 2010 7:54 am

Post by Wickedestjr »

After reading page 5:
iLord wrote:@Seacore: How likely do you feel that the Cultists would've let scumAni come out like he did with such a poorly

planned excuse?
What was your reason for asking this question? Also, could you please answer this question too please?


iLord wrote:You thought most everyone was going to Search, huh? Yet you forgot that you yourself could search?


Actually, he said that he never thought about searching, not that he forgot that he could.


I like the idea of having Animorph being the Rob Grave, but the one problem is that players will be dying during the night too.

How do we determine which people to choose for the other rob grave actions? I don't actually understand why it can't be random. Could somebody explain.
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Post Post #451 (ISO) » Fri Feb 19, 2010 7:56 am

Post by Faraday »

Game breaking plan really isn't game breaking, just helps us a bit, not sure what all the nonsense with Adel replacing out is and starting LOL drama but yeah w/e. If the plan can be carried out then I'd be all for it still, it definitely does increase our win chances if I'm reading it right.

Oh lolz, I could also vote evilsnail actually.
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Post Post #452 (ISO) » Fri Feb 19, 2010 7:56 am

Post by Faraday »

/support ani as grave robber btw.
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Post Post #453 (ISO) » Fri Feb 19, 2010 7:56 am

Post by Wickedestjr »

Not done catching up, but it looks like people want to know who I warded. Yes, I used my ward ability on VP.
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Post Post #454 (ISO) » Fri Feb 19, 2010 7:59 am

Post by Ellibereth »

Okay.
So that probably means that Wick, Vp = Town.
and put that along with Ani, Adel, Sly, Phate = Town.
Still not done shifting through. Skimmed through once.
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Post Post #455 (ISO) » Fri Feb 19, 2010 8:23 am

Post by VP Baltar »

wicked wrote:I like the idea of having Animorph being the Rob Grave, but the one problem is that players will be dying during the night too.

How do we determine which people to choose for the other rob grave actions? I don't actually understand why it can't be random. Could somebody explain.
Ani can grave rob up to two different people a night. Hopefully this would at least put a dent in the pile of bodies in the early game if people are smart and don't go murderer.

In terms of going random, that's a bad idea because then it messes up the insanity count. Scum should have a higher insanity count than town, so we don't want to give them the option of saying they have been randomly robbing graves to account for it.
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Post Post #456 (ISO) » Fri Feb 19, 2010 8:32 am

Post by Wickedestjr »

animorpherv1 wrote:I hid it because of that I was afraid what was going to happen (what happened to me when I hid it up).
If you were afraid of what would happen when you hid it, then why did you?

Secondly, why did you lie about doing something which you believed was beneficial to town?

Lastly, are you still going to kill Adel?

I think animorph's posts have been very strange the last few pages. I find his descisions strange and anti-town, but I am leaning town for him. I have doubts about him saying/doing certain things as scum.
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Post Post #457 (ISO) » Fri Feb 19, 2010 8:47 am

Post by Wickedestjr »

VP Baltar wrote:
wicked wrote:I like the idea of having Animorph being the Rob Grave, but the one problem is that players will be dying during the night too.

How do we determine which people to choose for the other rob grave actions? I don't actually understand why it can't be random. Could somebody explain.
1: Ani can grave rob up to two different people a night. Hopefully this would at least put a dent in the pile of bodies in the early game if people are smart and don't go murderer.

2: In terms of going random, that's a bad idea because then it messes up the insanity count. Scum should have a higher insanity count than town, so we don't want to give them the option of saying they have been randomly robbing graves to account for it.
1: Why can he only do up to two people? I thought it was a free action.

2: I am having trouble thinking this all through. These are the actions that result in insanity:
Rob Grave - Investigators can do this.
Stalk - Investigators can still do this without becoming murderer. Correct?
Murder - Investigators can do this but only once.
Commune - Investigators can do this.
being saved from death by a successful Resuscitate - Investigators can do this.
participating in The Ritual - This can happen to investigators. Correct?
Launder - Can happen to investigators?
Ward - Investigators can get insanities from this, but this shouldn't have to be a problem as it can be prevented.
receiving a Fetish of yourself from a Cultist - This can happen to investigators.

So, shouldn't investigators have the higher insanity counts? I don't really get it.
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Post Post #458 (ISO) » Fri Feb 19, 2010 9:03 am

Post by semioldguy »

Commune is not something the investigators do, the cult does that and every night (or every night they want to perform a night kill attempt)

Also I don't think asking animorpherv1 whether he still intends to kill Adel is actually useful. My guess is that if he wants to kill Adel he will say no anyway, otherwise someone who doesn't want Adel killed could just block the kill if they searched for a resuscitation kit.

My guess is that he probably won't kill Adel though, since his reasoning for wanting to kill Adel is no longer valid with Adel replacing out.
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Post Post #459 (ISO) » Fri Feb 19, 2010 9:13 am

Post by Wickedestjr »

I finished the list before reading page 7. Here it is in case it wasn't posted:


In Danger (but I don't know who was warded):

Adel - Heard noise. No ward.
Amished - Heard noise. No ward.
Col. Cathart - Heard noise. No ward.
dramonic - Heard noise. No ward.
DrippingGoofball - Heard noise. No ward.
Ellibereth - Heard noise. No ward.
Iecerint - Heard noise. No ward.
iLord - Heard noise. No ward.
Phate - Heard noise. No ward.
Sajin - Heard noise. No ward.
Sarag - Heard noise. No ward.
Seacore - Heard noise. No ward.
vikingfan - Heard noise. No ward.


Safe:

animorpherv1 - No noise. No ward.
Drench - No noise. No ward.
evilsnail - No noise. No ward.
Faraday - No noise. No ward.
Nicodemus - No noise. No ward.
semioldguy - No noise. No ward.
SlySly - No noise. No ward.
startransmission - No noise. No ward.


Unknown:

elvis_knits - Heard noise. Used ward.
VP Baltar - Heard noise. Used ward.
Wickedestjr - Heard noise. Used ward.


We know for a fact that we don't have to save the people who are in the safe category. Investigators are telling the truth, and we don't have to worry about scum dying, due to that being the objective. Scum could be lying about hearing noise so that may add another factor into our night action choices. Have VP and elvis claimed their ward targets yet? I no for a fact that VP is safe, because I used ward on him. But whether we protect VP or not depends on whether town believes me or not. Thoughts?
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Post Post #460 (ISO) » Fri Feb 19, 2010 9:16 am

Post by Wickedestjr »

semioldguy wrote:Commune is not something the investigators do, the cult does that and every night (or every night they want to perform a night kill attempt)
Where does it say investigators can't do it? It says you just need Occult books. And doesn't the ability provide useful information for us?
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Post Post #461 (ISO) » Fri Feb 19, 2010 9:21 am

Post by semioldguy »

I was confusing Commune as being the name of performing the ritual (the name for commune last game was research).
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Post Post #462 (ISO) » Fri Feb 19, 2010 10:12 am

Post by animorpherv1 »

Wickedestjr wrote:
animorpherv1 wrote:I hid it because of that I was afraid what was going to happen (what happened to me when I hid it up).
If you were afraid of what would happen when you hid it, then why did you?

Secondly, why did you lie about doing something which you believed was beneficial to town?
No, I was afraid that I was going to get lynched for Stalking.


Lastly, are you still going to kill Adel?
No, I'm going to Rob Grave and Search.
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Post Post #463 (ISO) » Fri Feb 19, 2010 10:17 am

Post by SlySly »

animorpherv1 wrote:
No, I'm going to Rob Grave and Search.
I wonder how these apples are liked.
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Post Post #464 (ISO) » Fri Feb 19, 2010 10:22 am

Post by elvis_knits »

I warded DGB.

I amended wicked's chart of claims to reflect my info, and some things that were missing.

IN DANGER:
Adel - Heard noise. No ward.(VP failed ward/Ani stalked)
Amished - Heard noise. No ward.
Col. Cathart - Heard noise. No ward.
dramonic - Heard noise. No ward. (Chaco warded)
DrippingGoofball - Heard noise. No ward. (elvis warded)

Ellibereth - Heard noise. No ward.
Iecerint - Heard noise. No ward.
iLord - Heard noise. No ward.
Phate - Heard noise. No ward.
Sajin - Heard noise. No ward.
Sarag - Heard noise. No ward.
Seacore - Heard noise. No ward.
vikingfan - Heard noise. No ward.


Safe:

animorpherv1 - No noise. No ward.
Drench - No noise. No ward.
evilsnail - No noise. No ward.
Faraday - No noise. No ward.
Nicodemus - No noise. No ward.
semioldguy - No noise. No ward.
SlySly - No noise. No ward.
startransmission - No noise. No ward.
VP - Heard noise. Ward Adel (failed). Warded by Wicked.
Dram - heard noise, warded by chaco
DGB - heard noise, warded by elvis


Unknown:

Chaco - Heard noise. Warded Dram.
elvis_knits - Heard noise. Used ward. DGB
Wickedestjr - Heard noise. Used ward. VP
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Post Post #465 (ISO) » Fri Feb 19, 2010 10:24 am

Post by elvis_knits »

Chaco, why did you ward dramonic?
Talk nerdy to me.

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Post Post #466 (ISO) » Fri Feb 19, 2010 10:43 am

Post by Ellibereth »

25 players, so it's about 18/7 or something like that, right? Whatever, this is what I have for now.

TOWN
Adel
Ani
Elli
elvis
Phate
VP
Wick
Chaco
iLord
DGB
Sea
Ice

EVERONE ELSE
Amished
Col. Cathart
dramonic
Drench
evilsnail
Faraday
Nicodemus
Sajin
Sarag
semioldguy
startransmission
vikingfan

Unvote
until I'm all the way done.
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Post Post #467 (ISO) » Fri Feb 19, 2010 10:52 am

Post by elvis_knits »

I am still a bit torn on the question of lynching Animorpherv. He proved he has an insanity, which means he's probably not cult. I don't buy his whole "I was trying to help the town by turning murderer/vig and stalking Adel." I think he just thought it would be fun to go murderer. I don't trust him in the sense that I think he's not tyring to help the town, and in the sense that he is liable to screw up even if he is trying to help town. For those reasons I don't want him alive.

However, I don't think he's cult. It would be virtually impossible for him to be cult. I think it would have to be the really odd situation dramonic describes where the cult decided it would rather have ani launder himself than craft fetishes (which I really don't think they would choose).

I am tempted to still lynch ani because we know we're getting rid of somebody who is probably trying to screw us and become murder. It's like a sure thing. But he's probably not cult. And it would be better to kill cult, althouth any other lynch probably won't be as sure.

It almost pains me to do this because I don't believe for a minute ANi was trying to help the town.

But

unvote Animorpherv


Because I don't think he's cult. But we are going to have to lynch him in the coming days, I think. I don't want him around to the point he could potentially win as murderer.

@Nicodemus
-- what did you think was the point of claiming noises? (Since you didn't seem to understand what exactly makes noise and what does not).
Talk nerdy to me.

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Post Post #468 (ISO) » Fri Feb 19, 2010 11:05 am

Post by dramonic »

they can craft 12 fetish per night, like sacrificing 2 night 0 is going to make a real difference :S
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Post Post #469 (ISO) » Fri Feb 19, 2010 11:13 am

Post by Sajin »

dramonic wrote:they can craft 12 fetish per night, like sacrificing 2 night 0 is going to make a real difference :S
You know there is 6 cultists?
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Post Post #470 (ISO) » Fri Feb 19, 2010 11:19 am

Post by Wickedestjr »

SlySly wrote:Just calling it like I see it. Only other people besides Adel who have registered on my scumdar are the possible Dramonic slip, Elliberth, and DGB. DGB only because of inactivity. I'm sure she will resurface soon and alleviate my concern of the lurk in classic DGB fashion.
You call not posting for a few hours lurking?

VP Baltar wrote:I can somewhat agree with Adel about the wards for now. Claiming before the lynch is probably fine, but waiting for as long as possible is important. If I didn't think my ward pointed out an apparent disparity in Ani's claim, I wouldn't have claimed it yet. The only person who needs to be claiming their ward target at this point is someone who warded myself or Adel.
Why would somebody need to claim for using ward on Adel?


Up to post 244.
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Post Post #471 (ISO) » Fri Feb 19, 2010 11:23 am

Post by vikingfan »

Ellibereth wrote:25 players, so it's about 18/7 or something like that, right? Whatever, this is what I have for now.

TOWN
Adel
Ani
Elli
elvis
Phate
VP
Wick
Chaco
iLord
DGB
Sea
Ice

EVERONE ELSE
Amished
Col. Cathart
dramonic
Drench
evilsnail
Faraday
Nicodemus
Sajin
Sarag
semioldguy
startransmission
vikingfan

Unvote
until I'm all the way done.
Mind explaining your rationale for putting different people in different slots? I'm not ready to proclaim certain people players or town yet, especially with the potential for going murderer later. and just because people claimed, like elvis, to ward doesn't mean they necessarily did, which you seem to assume and make them town as a result.

Also, I don't like how this seems to try to steer town to some degree.
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Post Post #472 (ISO) » Fri Feb 19, 2010 11:27 am

Post by SlySly »

Adel's and Phate's obsession with game breaking has moved them into an arrognat belief that rules do not apply to them.
The Rules wrote: Do not discuss this game with other players outside this thread. The only exception to this rule are the Cultists, who may post in their QuickTopic thread.
It is blatantly obvious that they were discussing this game here and giving the rules and the mods of this game and this site the big middle finger.

A swift modkill of both of them should take place. Rules are in place for a reason and all players should be expected to follow them.
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Post Post #473 (ISO) » Fri Feb 19, 2010 11:31 am

Post by dramonic »

Percy wrote:
Roles

Cultists
, who number approximately one quarter.
25/4 = 6,25
You're grasping Sajin.
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Post Post #474 (ISO) » Fri Feb 19, 2010 11:33 am

Post by SlySly »

Mod(s) in case you missed it, post 472 was for you.
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