Part of the difficulty I'm having here is that all of mipe, FFFF, ksun and Richard are pretty raw newbies (I don't think any of them have more than one or two completed games) who could just have a bad playstyle/be playing badly. I policy lynch because I usually find it incredibly difficult to spot the one with the scum motivations from the ones who are just poor players. And here, there's not a lot between them, apart from that the mipe wagon just feels wrong and defaulty.
Now, the explanation I've owed Shanba for a while.
Shanba wrote:
Fonz: you say I should have been pushing the next most viable wagon; which wagon might that be?
I said nothing of the sort in regard to you specifically. What I said was that I felt your choice of ksun was somewhat arbitrary, and that when you decided the mipe wagon was bad, you didn't bust a gut trying to convince people to leave it, and join you on ksun: you were very casual about it, hence:
Actually, there's no reason not to vote.
Shanba wrote:]mipe was the only badwagon of any size at that point; the dahill wagon had exaporated and no one else had more than one vote. I don't think it was unreasonable of me to start another wagon. Since it's now up to four in fairly short order, I'm not sure I needed to do more to push the wagon. I'm slightly aggrieved to be accused of information instead of analysis: can you point to specific instances of that in this game?
Oh, that's hokey. I expect players who are a) good [which you are] and b) town, when they don't like a wagon, to make a strong and sincere effort to talk people off of it. With you, I felt like you were going through the motions of trying to push an alternative wagon, without actually putting genuine pressure on those on it to move off, or those on lonewagons to join you. The fact that inHim and I joined the wagon subsequently because it appeared to be basically the only option does not retroactively excuse your earlier passivity.
As for IIoA: in particular, look at the third paragraph of your ISO 14, ISOs 15, 19, and 20. I'm not by any means saying your output lacks
any
content, or is
largely
IIoA- but there is some there, in comparison with, say, Quag, who appears fixated on scumhunting, attacking anything he finds slightly off, etc.
It's what I call differentiated scumhunting. Scum don't want to draw attention to themselves; they also don't want to be seen
trying
not to draw attention to themselves. Your activity level is such that most players wouldn't criticise you for it; but I don't feel that you've had the impact on the game you could have done if you really wanted to.
If Shea really is gone, then I'm absolutely furious about that. There were a number of things I wanted him to comment on and him in particular to comment on. Now I won't get that opportunity? Grrr.
Hear you on that. I replaced in here SPECIFICALLY because I wanted to play with Shea.