Scummers Mafia: Greatest Bash? (Game Over, Scum wins?)


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Scummers Mafia: Greatest Bash? (Game Over, Scum wins?)

Post Post #0 (isolation #0) » Wed May 05, 2010 2:40 am

Post by dramonic »

A private, all-included hotel in a Caribbean resort and the biggest concentration of scummers to date. This was going to be the greatest meet ever.

It was about 3 pm when the plane from montreal to puerto vallarta landed. DGB, Albert and I quickly gathered our luggage in the terminal and headed for the exit. As usual, there was a bunch of tour guides and hosts with cardboard sign to identify their group. I caught a glimpse of a "Davidson", a "Ledoux" and a "Tremblay" before spotting Farside. I laughed pretty hard when I saw her sign with the big "Townie?" on it. On our way to the resort she explained to us that while we were late (our flight had been delayed several hours due to weather), that we were actually among the first to arrive. Obviously people like Haylen and Talitha were there already, their flight across the Pacific arriving significantly earlier in the morning. By the time we reached the hotel we had also been recited an exhaustive list of Aerin's habits, likes and dislikes. I wonder if I'll be like that when I get kids...

The hotel was incredible. At the entrance we received these nifty little name tags with our mafiascum IDs on them. With so many of us I wouldn't have remembered real names anyways, so this was a welcome initiative. It also allowed me to confirm a few key points, like Adel really being male and Prozak not being an asian chick with big breasts, or asian, or a chick. Details really, considering free, unlimited amounts of food and alcohol , a gigantic pool and room service in which the maids craft animals out of your towels when they clean awaited us. Not that I spent a lot of time in my room. It didn't take me long to find the bar and get to drinking with BloodCovenant and TheStatusQuo.

Slowly but surely we started forming groups and doing what you'd expect a scummers convention to do; play mafia. Deify, Vengeful, Normal, Kingmakers, I played in all types of setups, all the while taking a shooter in between each round. Needless to say by the time everyone finally got to the hotel I was completely drunk. My head was spinning and I was wasted enough that I couldn't ascertain Vi's gender when he... or she... arrived at 11. Midnight passed and people began to get fuzzier to me. I think that's when I passed out... In the middle of a conversation with someone, in my state I didn't check the name tag.



Dramonic passed out. I caught him before he hit the floor, but still, I know shouldn't have let him drink so much. I had to carry him to a long-chair to avoid people tripping on his limp body after Brandi almost did.

That's when the scream echoed through the hotel. I rushed to the site where the sound had originated from. The closer I got to it, the more shouts were heard. Something about Sudo, Ythill and Kise... When I reached the scene, I completely froze. Someone had tied the three of them to a decorative totem pole and set the contraption on fire. Their flesh was thoroughly consumed and their features were undistinguishable, if only for the intact name tags that had been taped to the pole, probably after the crime had been perpetrated. Oddly enough, I wasn't scared or anything. Just a bit shaken by, well, the blood and all. Clearly someone had been taking mafia a bit too seriously around here? I motioned to Mr. Flay, who was standing next to me, to call the security. If we were fast enough we could lock down the hotel and make sure the killer wouldn't escape. Someone, I think it was Thok, then pointed out to a small piece of paper that seem to protrude from under Kise's body. I picked it up and noticed it was a letter, so I opened it, cleared my throat and began reading out loud.

"Dear Scummers,

We hope you do not mind the bluntness of this presentation, but we think it's a quite effective way to get your attention. Go to your rooms, there you might very well find a card waiting for you. Those signify we have chosen you to take part in this special mafia event! If there is no card, then sorry, you'll have to try against another time and we will require from you to leave the resort immediately and go back home. Bear in mind that if in any way you try to intervene in the game, whether through outer autorities or otherwise, we will blow up the resort with everyone in it, it's no hard task.

P.S. Don't wear the name tags tomorrow. That would kill a lot of the fun and we might accidentally push the button.

With Eternal Love
The Scummers Mafia."

As you can expect, this kinda pissed me off, what with having just told Flay to call the cops. After canceling him and kind of calming my frustration I sprinted to my room. A small card laid on my pillow. Written on it was my role PM I guess. I shoved it into my pocket and emptied my suitcase on the bed, scattering my things all over the sheets. Not that I expected to not find anything, but it helped suppress my need to punch something. I noticed a small Winnie The Pooh bag hanging on the bathroom door. I peered inside with curiosity and found what I needed to accomplish my role in this game. Yeah for party bags... I headed back into the fresh night. Not many people I could trust now, but a few hours remained until dawn and I'd be damned if I didn't make a difference before then.



Scummers Mafia: Greatest Bash?


Still in the Game:
[/b]
Benmage (ABR the mafia goon), survived and won
Cuttlefish (Xyl the mafia puppeteer), survived and won
Reckoner (Percy the mafia godfather), survived and won

Kunkstar (Haylen the absolute usurper mafia redirector), survived but lost


Eliminated:

NPC1 (Ythill the Vanilla Townie), incinerated pregame
NPC2 (Kise the Vanilla Townie), incinerated pregame
NPC3 (Sudo Nym the Vanilla Townie), incinerated pregame
Hoopla (Vi the slightly racist mason dayvig), sledgehammered night 0
Netopalis (Mr. Flay the descendant doc), shot night 0
ZazieR (UncertainKitten the cop), lynched day 1
Cow (SpyreX the vanilla townie), sledgehammered night 1
Ortolan (PokerFace the slightly-overeager-mason-nightvig), lynched day 2
Diacria (Farside the vanilla townie), sledgehammered night 2

Monkeyman (Battle Mage the possessive mafia rolecop), lynched day 3

PopularTajo (Benmage the conditionnal taximan), sledgehammered night 3
Pomegranate (Rayfrost the expendable townie), lynched day 4
The Mask (Pomegranate the roleblocker), lynched day 4
Papa Zito (Tarhalindur the reflexive vanillizer), sledgehammered night 4
Manho (Kublai Khan the vanilla townie), lynched day 5
Starbuck (Kmd the vote-gambler), endgamed
SpyreX (Deathnote the miller), endgamed
Nhammen (Tubby the vanilla townie), endgamed
Ani (Shaft.ed the tracker), endgamed
Last edited by dramonic on Sun Jun 06, 2010 2:10 pm, edited 16 times in total.
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Post Post #1 (isolation #1) » Wed May 05, 2010 2:43 am

Post by dramonic »

General Rules

Modified, but stolen from Vi with... its... permission. (And now I notice I still don't know what Vi's gender)

1)
Starting and Ending States:
The game starts during the Night. All roles that can communicate at Night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2)
Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3)
Voting:
Votes should be in
bold
in order for them to count, for instance:
Vote: Bob Dylan
. If you wish to vote for a different player, you
don't
need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
4)
No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5)
Deadlines:
Deadline will be 2 weeks.
6)
Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace.
7)
Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is
No Lynch
and the game proceeds to Night. Deadlines are there for a reason.

8)
Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene (which can be quite short, but never really long)

9)
Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, Nights will not last longer than three RL days.
10)
Night Action Resubmission:
If you have to PM a choice to the mod (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending the mod another PM with the new choice. The most recent choice will be honored.
11)
Role Overlap Policy:
In the event of overlapping and/or contradictory Night Actions (i.e. a mutual roleblock), priority is given to whoever PMs the mod with the action first. However, if two kills are submitted on the same target, the most damaging death will be the one displayed (You can slit someone's throat first, but if he got blown to smithereens no one will care about his throat...)

12)
Bolding Stuff:
Bolding something is how you get the mod to notice it. It's that simple.
13)
Mod Color:
If the mod needs to edit your post, it will be done in
brown,
bolded. Don't impersonate me.
14)
Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. You will be replaced if you do not post after another two days, or if you need to be prodded three times throughout the game. If you know ahead of time that you will not be able to participate for at least 48 hours, go ahead and announce it in-thread so nobody (such as
the mod
) thinks you're lurking. I reserve the right to blacklist flakers or people who maliciously replace out.
15)
"Last Words" for replacements:
If you request replacement, you may PM me a message that you would like to have passed on to the person who replaces you.
16)
"Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/playing parcheesi with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap
17)
Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise.
18)
Post Edition:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead.
19)
Mod and PM quoting:
For role PMs, If you quote it, you will be modkilled. You can send me the reformulation (I'm pretty loose with reformulation) and I will tell you if posting it is allowed or if it needs further modifications. If you quote a PM from me, you will be terminated (barring questions about rules or something).
20)
Modkills:
Breaking any of the above three rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. A dead player breaking any of these rules will result in someone from the same faction getting modkilled. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules.
21)
Small/Invisible text:
You may use smaller text if it amuses you, as long as it's not meant to bypass a rule (hint: if it's size 0, it's too small)

22)
Win Mentality:
Play to win.
23)
Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
24)
Setup Design:
Please do not attempt to outguess me as the mod or the setup designer. I have a very fertile mind and if I were you I wouldn't expect my roles to fit in the usual mold.

A sample Role PM would look like this. There are vanillas in the game.
Welcome to Scummers Mafia,
XXX
. You are
Kise
. You are a complete and utter Square Enix geek. Pretty useful right?
No, actually it's useless. No wonder I killed you in the flavour.

You are a
Vanilla Townie
. You have the following special abilities:

Passive Abilities:

none


Active Abilities:

none


Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.
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Post Post #2 (isolation #2) » Wed May 05, 2010 2:45 am

Post by dramonic »

It is currently night 0. If you have a night action, you may submit it now. Day begins 48 hours after I get 17/20 confirms.
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Post Post #3 (isolation #3) » Thu May 06, 2010 3:13 am

Post by dramonic »

Everyone has opened their role PM and confirmed except SensFan. All actions must be in before saturday, same hour!
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Post Post #4 (isolation #4) » Sat May 08, 2010 3:25 am

Post by dramonic »

When I woke up everybody was gone, replaced by a throbbing headache. The resort was a mess, glasses and paper plates littering the ground and pool. I walked around a bit, wondering where everyone had gone. As I explored a bit, I came accross a grotesque sculpture, ressembleing what could have been bodies at some point. I only realized they WERE actual bodies when I noticed the remains of a nametag on one of the bodies. As I approached to read it somebody called out to me. I would've probably jumped out of my skin in any other context, but I was so hungover I merely turned around to come face to face with someone from yesterday. Can't say who, his nametag was gone and my memory of the eve was nothing more than a blur.

I reached to shake hand but he tackled me and pinned me to the ground. He was yelling at me, blabbering about a card or something. When I told him I didn't have one his rage skyrocketed and he started punching me. Not a friendly punch either, a "I'm about to beat you up til you are in a pool of your own blood" kind of punch. I just closed my eyes and let him vent his anger. I was much too weak, let alone confused to do anything. More sounds, screams and footsteps.

"Leave him alone, he can't be part of them. He passed out before anything happened!" someone shouted.

I opened my eyes to see the guy I was talking to yesterday restraining my aggressor. I wiped my bloodied face on my shirt and sat upright. Once he had calmed down, the man explained to me what had occured while I was out of it. I got up and we headed to my room. No card anywhere, but something lse caught my eye. There was blood pooling close to the "house" next to mine, its source just out of sight. We rushed outside to investigate, scared of what we might find. Our fear was justified however when we ended up looking at the freshest kill. Someone had smashed the body's skull in with a sledgehammer and left a small note

"Hello Scummers!
Day 1 begins. Hope you had a good night, because Hoopla sure didn't!
P.S. Lay off the trigger, you're ruining the balance."

Half heartedly, we checked her pockets. Luckily, she'd kept the card on herself, but it seemed part of it had been destroyed by the mafia. All that remained of it was the role-name: Vi, slightly racist mason dayvig.

"Wait a minute... Lay off the trigger?" pondered my fellow rescapees.

We scattered to look for others, hopping nobody else had been armed. Before long there were 19 of us. The others explained to me how the mafia had let the others go to "even the odds". We established we'd get back together by the bar, give us some time to wash and dress ourselves in fresher clothes.

Having done that, I started walking back towards the bar, our meeting spot. As I turned around a bunch of decorative trees I fell face-first into the moist dirt. I was about to swear my head of when I noticed I was staring directly at an arm. as I quickly tore apart the bush it was protruding from, it became clear to me what the mafia had meant about laying off the trigger. There it was, a second body from the night. I picked the card from its pocket and rushed for the bar.

"What took you so long?" asked some girl menacingly
"It's Neto guys... I found him dead in a bush, bullet hole in the forehead."

The girl then burst into hysteria, screeching about how I must've shot him. Once again, the man from yesterday stepped up in my defense, how I was the only "confirmed innocent" in the whole mess.

"I don't want this drunkard making decisions!" the girl shouted before bursting into tears.

I just stood there, completely dumbfounded. The man turned to everyone.

"He doesn't have a card, thus he can't be a player. Let's have him be the mod!" He shouted.
"I don't mind... But before we begin, about Neto..." I handed him the card I had taken from the body. "We better thread carefully, our doc is dead."


Hoopla, Vi the slightly racist mason dayvig, has been sledgehammered night 0
Netopalis, Mr. Flay the descendant doc, has been shot night 0


It is now day 1! With 18 players alive, it will require 10 to lynch
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Post Post #10 (isolation #5) » Sat May 08, 2010 4:18 am

Post by dramonic »

Cuttlefish wrote:
Vote: ZazieR.


Also, since when is Vi racist?
since rolecist is not a word :P
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Post Post #44 (isolation #6) » Sat May 08, 2010 2:31 pm

Post by dramonic »

SensFan has requested replacement! First on the list for coming in is... Hasdgfas! PMing him now!
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Post Post #53 (isolation #7) » Sat May 08, 2010 4:44 pm

Post by dramonic »

Votecount 1: Relax Papa!



The Mask (3): kunkstar, Ani, manho
SpyreX (2): Starbuck, Cow, Diacria
ZazieR (2): Cuttlefish, Ortolan
Cow (2): Niv, Monkeyman
Pomegranate (2): Papa Zito
Diacria (1): SpyreX
Ortolan (1): Zang

Not Voting (5): Nhammen, Pomegranate, ZazieR, The Mask, RisingPheonix

Cow replaces Sensfan, effective now!

With 18 alive, it takes 10 to lynch!
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Post Post #94 (isolation #8) » Mon May 10, 2010 2:06 am

Post by dramonic »

Votecount 2: Lurkers Already?



The Mask (2): kunkstar, Ani
SpyreX (1): Diacria
ZazieR (1): Ortolan
Cow (1): Monkeyman
Pomegranate (2): Papa Zito
Diacria (1): SpyreX
Ortolan (3): Zang, ZazieR, Niv
Monkeyman (3): Cow, Manho, Cuttlefish
Papa Zito (0): Starbuck

Not Voting (4): Nhammen, Pomegranate, The Mask, RisingPheonix

The Prod is gonna fly tomorrow...

With 18 alive, it takes 10 to lynch!
Last edited by dramonic on Mon May 10, 2010 5:54 am, edited 1 time in total.
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Post Post #97 (isolation #9) » Mon May 10, 2010 5:55 am

Post by dramonic »

There was a typo in the 2nd voteount. It has since been fixed.
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Post Post #109 (isolation #10) » Mon May 10, 2010 2:44 pm

Post by dramonic »

Diacria wrote:I don't get the whole vote count thing. It's not a mod error?
The current votecount is correct
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Post Post #135 (isolation #11) » Tue May 11, 2010 11:46 am

Post by dramonic »

Votecount 3: I should do more of those...



The Mask (2): kunkstar, Ani,
SpyreX (1): Diacria
ZazieR (4): Ortolan, Papa Zito, Nhammen
Cow (1): Monkeyman
Diacria (1): SpyreX
Ortolan (2): ZazieR, Niv
Monkeyman (3): Cow, Manho, Cuttlefish
Papa Zito (1): Starbuck, The Mask

Not Voting (3): Pomegranate, RisingPheonix, Zang

RisingPheonix is prodded!

With 18 alive, it takes 10 to lynch!
Last edited by dramonic on Tue May 11, 2010 11:51 am, edited 2 times in total.
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Post Post #168 (isolation #12) » Wed May 12, 2010 2:44 am

Post by dramonic »

Votecount 4: Choo choo!



The Mask (1): kunkstar
ZazieR (8): Ortolan, Papa Zito, Nhammen, Monkeyman, SpyreX, Ani, Manho, Starbuck
Ortolan (2): ZazieR, Niv
Monkeyman (3): Cow, Cuttlefish, Diacria
Papa Zito (1): The Mask

Not Voting (3): Pomegranate, RisingPheonix, Zang

Checking for more prods later...

With 18 alive, it takes 10 to lynch!
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Post Post #203 (isolation #13) » Wed May 12, 2010 10:19 am

Post by dramonic »

Votecount 5: Too LATE!



The Mask (1): kunkstar
ZazieR (8): Ortolan, Papa Zito, Nhammen, Monkeyman, SpyreX, Ani, Manho, Starbuck, The Mask, Zang
Ortolan (2): ZazieR, Niv
Monkeyman (3): Cow, Cuttlefish, Diacria

Not Voting (3): Pomegranate, RisingPheonix

A Lynch has been reached!

ZazieR (UncertainKitten the cop), lynched day 1


Flavour to come soon enough.

It is now night 1! You have 48 hours to submit your actions!
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Post Post #204 (isolation #14) » Fri May 14, 2010 4:28 pm

Post by dramonic »

The bad news is: I have writer's block. Me and flavour should stop trying to breed >_<

The good new is, day is back, with Tajo replacing RP!


Cow (SpyreX the vanilla townie), sledgehammered night 1


It is now day 2! With 16 alive it takes 9 to lynch!
Deadline is the 28th!
Last edited by dramonic on Wed May 19, 2010 1:58 pm, edited 1 time in total.
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Post Post #210 (isolation #15) » Fri May 14, 2010 4:58 pm

Post by dramonic »

SpyreX wrote:Even knowing I was wrong this time, the way that went down I'd do it every time.

Unvote, Vote: Orto


And Vanilla Dram? Really?
You always lynch scum, but sometimes they're not mafia. So just to not disadvantage the town too much, we're not handing you any weapons.
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Post Post #214 (isolation #16) » Fri May 14, 2010 5:04 pm

Post by dramonic »

oh lord...

dramonic wrote:
Votecount 5: Too LATE!



The Mask (1): kunkstar
ZazieR (10): Ortolan, Papa Zito, Nhammen, Monkeyman, SpyreX, Ani, Manho, Starbuck, The Mask, Zang
Ortolan (2): ZazieR, Niv
Monkeyman (3): Cow, Cuttlefish, Diacria

Not Voting (2): Pomegranate, RisingPheonix
That's what its supposed to be...
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Post Post #220 (isolation #17) » Fri May 14, 2010 5:12 pm

Post by dramonic »

Starbuck wrote:
populartajo wrote:Second, SB, werent you supposed to get a notification today telling you what is going on with your vote?
I thought so, but I've received nothing.
You wont receive anything either way
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Post Post #225 (isolation #18) » Fri May 14, 2010 6:36 pm

Post by dramonic »

In response to me scripting stuff: I do not control anyone's abilities in any way
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Post Post #240 (isolation #19) » Sat May 15, 2010 3:27 am

Post by dramonic »

Votecount 6: But I Want You Dead!



Ortolan (6): Diacria, SpyreX, PopularTajo, Starbuck, Kunkstar, Manho
Monkeyman (1): Ortolan

Not Voting (9): Pomegranate, Cuttlefish, Niv, Papa Zito, Nhammen, Monkeyman, Ani, The Mask, Zang

With 16 alive it taks nine to lynch!

Deadline is on the 28th!
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Post Post #274 (isolation #20) » Sat May 15, 2010 11:51 am

Post by dramonic »

Votecount 7: Votee!



Ortolan (7): Diacria, SpyreX, PopularTajo, Kunkstar, Manho, Nhammen, Ani
Monkeyman (1): Ortolan
Niv (1): Starbuck
PopularTajo (1): Cuttlefish

Not Voting (7): Pomegranate, Cuttlefish, Niv, Papa Zito, Monkeyman, The Mask, Zang

With 16 alive it taks nine to lynch!

Deadline is on the 28th!
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Post Post #314 (isolation #21) » Sun May 16, 2010 8:56 am

Post by dramonic »

Votecount 8: Too bad!



Ortolan (6): PopularTajo, Kunkstar, Manho, Nhammen, Ani, Papa Zito
Monkeyman (1): Ortolan
PopularTajo (1): Cuttlefish
Nhammen (2): Diacria, SpyreX

Not Voting (6): Pomegranate, Niv, Monkeyman, The Mask, Zang, Starbuck

With 16 alive it taks nine to lynch!

Deadline is on the 28th!
I'm a hoot
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Post Post #327 (isolation #22) » Mon May 17, 2010 1:41 am

Post by dramonic »

Votecount 9: Scumday Hammah!



Ortolan (9): PopularTajo, Kunkstar, Manho, Nhammen, Ani, Papa Zito, Pomegranate, SpyreX, Monkeyman
Monkeyman (1): Ortolan
PopularTajo (1): Cuttlefish
Nhammen (1): Diacria

Not Voting (4): Niv, The Mask, Zang, Starbuck

A lynch has been reached!

Ortolan, PokerFace the slightly-overeager-mason-nightvig, was lynched day 2!


It is now night 2! Actions are due on wednesday at 11 (in 50,5 hours)
Last edited by dramonic on Thu May 20, 2010 2:08 am, edited 1 time in total.
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Post Post #328 (isolation #23) » Wed May 19, 2010 1:57 pm

Post by dramonic »

Good Morning Town!
Well, it's a better morning for the scum really, as your numbers have dwindled even more with no scum casualties yet...


Diacria (Farside the vanilla townie), sledgehammered night 2


It is now day 3! With 14 alive it takes 8 to lynch!
Deadline is the 3rd!
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Post Post #342 (isolation #24) » Thu May 20, 2010 2:14 am

Post by dramonic »

Votecount 10: Error: Sleep not found



SpyreX (1): Monkeyman
Monkeyman (4): The Mask, SpyreX, Cuttlefish, Manho


Not Voting (9): Niv, Zang, Starbuck, PopularTajo, Kunkstar, Nhammen, Ani, Papa Zito, Pomegranate



Really sorry bout the votecount mistake. I actually wrote SpyreX's name AGAIN after Monkey's, however if you count from monkey down it adds up to 9 anyways, no biggie!

Deadline is the 3rd
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Post Post #402 (isolation #25) » Sat May 22, 2010 3:34 pm

Post by dramonic »

Votecount 11: SIG!



SpyreX (1): Monkeyman
Monkeyman (6): The Mask, SpyreX, Cuttlefish, Manho, Tajo, Pom
Manho (2): Nhammen, Kunkstar


Not Voting (5): Niv, Zang, Starbuck, Ani, Papa Zito



With 14 alive it takes 8 to lynch!

Deadline is the 3rd
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Post Post #432 (isolation #26) » Mon May 24, 2010 3:19 am

Post by dramonic »

Votecount 12: I'm BACK!



SpyreX (1): Monkeyman
Monkeyman (8): The Mask, SpyreX, Cuttlefish, Manho, Tajo, Pom, kunkstar, Starbuck
Manho (1): Nhammen


Not Voting (4): Niv, Zang, Ani, Papa Zito



A lynch has been reached!
Monkey (Battle Mage the Possessive Mafia Rolecop), has been lynched!


Prods out to The Mask, Ani, Papa Zito and Niv

It is now Night 3! Actions must be in withing 72 hours of now!
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Post Post #433 (isolation #27) » Thu May 27, 2010 4:45 am

Post by dramonic »

Morning once again, once again another dead person in the resort, when will this horror end? This time it's Tajo... or is it Benmage?


PopularTajo (Benmage the conditionnal taximan), sledgehammered night 3!


It is now day 4! Deadline is on the 17th!
With 12 alive it's 7 to lynch


Niv is getting replaced, Mask is getting prodded on his main account =_=
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Post Post #436 (isolation #28) » Thu May 27, 2010 7:01 am

Post by dramonic »

A taximan basically makes an action unredirectable/unblockable/un-whatverable.
In retrospect, I should have called it an empowerer XD
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Post Post #455 (isolation #29) » Fri May 28, 2010 3:38 am

Post by dramonic »

Votecount 13: Rushing ME!



Manho (6): SpyreX, Mask, Pom, Nhammen, Kunk, Starbuck
Nhammen (1): Zito

Not Voting (5): Niv, Zang, Ani, Cuttlefish, Manho,


With 12 alive it takes 7 to lynch
Deadline is the 17th
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Post Post #456 (isolation #30) » Fri May 28, 2010 3:48 am

Post by dramonic »

Votecount 13: Rushing ME!



Manho (6): SpyreX, Mask, Pom, Nhammen, Kunk, Starbuck
Nhammen (1): Zito

Not Voting (5): Niv, Zang, Ani, Cuttlefish, Manho,


With 12 alive it takes 7 to lynch
Deadline is the 17th
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Post Post #478 (isolation #31) » Mon May 31, 2010 3:06 am

Post by dramonic »

Votecount 14: Babble!



Manho (3): Mask, Pom, Kunk,
Nhammen (1): Zito
Pom (2): Cuttlefish, SpyreX

Not Voting (6): Niv, Zang, Ani, Manho, Nhammen, Starbuck




With 12 alive it takes 7 to lynch

Zang has been prodded, Niv's replacement has yet to PM me back :S

Deadline is the 17th
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Post Post #482 (isolation #32) » Mon May 31, 2010 6:35 am

Post by dramonic »

xRECKONERx replaces Niv, effective immediately!

Yeah Reck =D
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Post Post #534 (isolation #33) » Wed Jun 02, 2010 5:55 am

Post by dramonic »

Votecount 15: SOwwy!



Manho (3): Mask, Pom, Kunk
Nhammen (1): Zito
Pom (3): SpyreX, manho, ani
Zang (2): Cuttle, Nhammen

Not Voting (3): Reck, Zang, Starbuck


With 12 alive it takes 7 to lynch
Deadline is the 17th
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Post Post #554 (isolation #34) » Thu Jun 03, 2010 12:30 pm

Post by dramonic »

Votecount 16: Smack!



Manho (2): Mask, Pom
Pom (6): SpyreX, manho, ani, Cuttle, Reck, Kunk, Papa Zito
Zang (1): Nhammen

Not Voting (2): Zang, Starbuck


A lynch has been reached!


After so many days of failure and one success only, it feels good to free some frustration! Now then, the lynch is... Rayfrost?

WILL WE BE SATISFIED WITH THIS?

NEVER!


Pomegranate has been lynched. She was
Rayfrost, expendable townie


Day continues and deadline is reset to the 24th! With 11 alive it is now 6 to lynch!
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Post Post #606 (isolation #35) » Sun Jun 06, 2010 4:42 am

Post by dramonic »

Votecount 17: Back From The Brink!



Zang (4): SpyreX, Cuttlefish, Reck, Ani
Cuttle (2): Manho, Nhammen
Reck (2): Zito, Starbuck

Not Voting (3): Zang, Kunk, Mask


Kunk has been prodded
Looking for a Zang replacement

With 11 alive it takes 6 to lynch
Deadline is the 17th.
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Post Post #611 (isolation #36) » Sun Jun 06, 2010 11:06 am

Post by dramonic »

Benmage replaces Zang, effective now
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Post Post #635 (isolation #37) » Wed Jun 09, 2010 3:36 am

Post by dramonic »

Votecount 18: Prod Round!



Zang (3): Cuttlefish, Reck, Ani
Cuttle (2): Manho, Starbuck
Reck (2): Zito, Kunk
Manho (1): Nhammen

Not Voting (3): SpyreX,Benmage, Mask


Ani, Reck, Starbuck and Mask prodded =_=

With 11 alive it takes 6 to lynch
Deadline is the 17th.[/b]
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Post Post #659 (isolation #38) » Fri Jun 11, 2010 3:20 am

Post by dramonic »

V/LA for the weekend
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Post Post #677 (isolation #39) » Mon Jun 14, 2010 5:44 am

Post by dramonic »


I'M saddened by this low activity!
Ani, kunk, cuttle and benmage are prodded.
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Post Post #689 (isolation #40) » Wed Jun 16, 2010 3:42 am

Post by dramonic »

And we're back!
Deadline is currently suspended
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Post Post #715 (isolation #41) » Wed Jun 16, 2010 2:52 pm

Post by dramonic »

nahmmen, Zito, spyrex, starbuck, kunk, manho, reck and ben confirmed their return.
symbolic prods going out tomorrow
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Post Post #756 (isolation #42) » Thu Jun 17, 2010 7:40 am

Post by dramonic »

I have
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Post Post #759 (isolation #43) » Thu Jun 17, 2010 8:38 am

Post by dramonic »

Erm, typoed, he IS a rolecop.
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Post Post #764 (isolation #44) » Thu Jun 17, 2010 9:41 am

Post by dramonic »

prod happened.
Will get a votecount up nao
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Post Post #766 (isolation #45) » Thu Jun 17, 2010 9:49 am

Post by dramonic »

Votecount 19: New Fashion!



Zang (1): Cuttlefish
Reck (2): Kunk, Ani
Manho (2): Nhammen, SpyreX
kunk (3): Reck, Starbuck, Manho

Not Voting (3): Benmage, Mask, Papa Zito


prods are already out

With 11 alive it takes 6 to lynch
Deadline is the 21st.
Yes, 4 days. It was 17th before the move.
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Post Post #769 (isolation #46) » Thu Jun 17, 2010 9:56 am

Post by dramonic »

So... very... tired... =_=
fixed
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Post Post #783 (isolation #47) » Fri Jun 18, 2010 4:58 am

Post by dramonic »

It's there already.
If he doesnt answer in the next 34 or so hours, I'll have to replace him...
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Post Post #804 (isolation #48) » Fri Jun 18, 2010 2:57 pm

Post by dramonic »

Votecount 20: KABLAM!



Reck (2): Kunk, Ani
Manho (2): Nhammen, Cuttlefish
The Mask (6): Stabuck, Zito, Manho, Reck, Benmage, SpyreX

Not Voting (1): Mask


The Mask has been hammered!

Unfortunately for most of you, he was a roleblocker for real!

The Mask has been lynched! He was
Pomegranate, (non-sexual) Roleblocker!


It is now night 4! I won't change the title or lock, but dont you dare post!
Deadline for night actions is in 48 hours!
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Post Post #805 (isolation #49) » Sun Jun 20, 2010 3:44 pm

Post by dramonic »

Papa Zito has been sledgehammered! He was
Tarhalindur, Reflexive Vanillizer


It is now day 5! with 9 alive it takes 5 to lynch


sorry bout the weak flavour, kinda in a rush.
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Post Post #865 (isolation #50) » Thu Jun 24, 2010 4:05 pm

Post by dramonic »

Votecount 21: Weirdo!



Reck (3): Manho, Starbuck, Ani
Manho (2): Reck, SpyreX

Not Voting (4): Benmage, Nhammen, Cuttlefish, Kunk


Cuttle smacked with a shovel

With 9 alive, it takes 5 to lynch!
Deadline is the 2nd of July
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Post Post #902 (isolation #51) » Sat Jun 26, 2010 7:57 am

Post by dramonic »

Votecount 22: The End!



Reck (3): Manho, Starbuck, Ani
Manho (5): Reck, SpyreX, Benmage, Cuttle, Kunk

Not Voting (1): Nhammen


Manho has been lynched!

Endgame forthcoming...
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Post Post #904 (isolation #52) » Sat Jun 26, 2010 8:19 am

Post by dramonic »

And then they decided that Manho was definitely the scummiest one of the survivor. It felt kind of weird looking at all this, you know, the death of my comrades, one after the other. I took a deep breath and announced the results of the day.

"It's five to lynch. Manho... I'm sorry"

As we dragged him to the pool in order to drown his resistance, I had a hiccup of disgust. Why would Scummers, people like me, do such kind of monstrosities.

And then it hit me. Suddenly, I snapped out of my drunken stupor. Where there used to be the group now stood different people. Scummers still, but different one. I saw that the one'd we'd just drowned wasnt Manho but Kublai Khan. As I checked his pocket to see if he was part of the "mafia", something hit me in the back of the head and I blacked out. The end of this tale is all conjecture of what must've happened, as I was unconscious at the time, but here goes anyways:

When Kublai flipped vanilla, we looked at each other worringly. If this... setup was balanced, that meant doom for us. As if to confirm my fears, I saw Benmage, Reck and Cuttlefish Burst into maniacal laughter.

Well, what I thought were Benmage, Cuttlefish and Reckoner. In retrospect it should've been obvious they were actually Albert B. Rampage, Xyl and Percy. They just whipped out a pistol each and shot all of us down.

Starbuck, Nhammen, SpyreX and Ani...

Kmd, Tubby, Deathnote and Shaft.ed...

The only one who didn't move an inch was Kunk. He just stood there, gazing at the pool.

"Why aren't you helping us end those losers, Haylen?" They probably asked.

"I... Hate every single of one you" She screamed, turning to them with her gun out.

But they shot her too, before she could even pull the trigger.

"So... we win?"

"The three of us maybe, but I don't think Battle Mage would count this as a victory. Afterall, I'M the one who killed Benmage, not he."


Manho (Kublai Khan the vanilla townie), lynched day 5
Spyrex (Deathnote the miller), endgamed
Starbuck (Kmd the vote-gambler), endgamed
Nhammen (Tubby the vanilla townie), endgamed
Ani (Shaft.ed the tracker), endgamed


Kunkstar (Haylen the absolute usurper mafia redirector) has survived, but failed to fullfill his win condition and thus loses
Monkeyman (Battle Mage the possessive mafia rolecop) is on the winning faction, but failed to fullfill his win condition and thus loses

Cuttlefish (Xyl the mafia puppeteer) has survived and wins
xRECKONERx (Percy the mafia godfather) has survived and wins
Benmage (ABR the mafia goon) has survived and wins


Congratulations Mafia, you are the winners of Scummers Mafia!


Role PMs coming shortly
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Post Post #905 (isolation #53) » Sat Jun 26, 2010 8:25 am

Post by dramonic »

Welcome to Scummers Mafia,
kunkstar
. You are
Haylen
. You blow up the logic of most discussions you enter and are a disruptive yet lovable person. Or so they think...
You are a
Mafia Redirector
. You have the following special abilities:

Passive Abilities:

Mafioso
- You are part of the mafia with BattleMage (Possessive Mafia Namecop), Xyl (Puppetmaster), Albert B. Rampage (Mafia Goon) and Percy (Selective Mafia Godfather). You share a nightkill.
Lone Killer Spirit
- You do not possess the regular mafia wincon.

Active Abilities:

Redirect
- Each Night phase, you may redirect someone's action to another player, using the following format: Redirect (UserA) to (UserB)
Nightkill!
- Your faction shares a mafia kill. I trust I don't need to explain this to you...

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Mafia Absolute Usurper):
You win when you are the only mafioso alive and all other factions have left the game or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Benmage
. You are
Albert B. Rampage
. You are known for not letting yourself get walked over and having quite a strong persona. Nonetheless, you would be a great scumhunter, if you weren't busy killing them town people.

You are a
Mafia Goon
(Since you don't need powers to be efficient). You have the following abilities:

Passive Abilities:

Mafioso
- You are part of the mafia with BattleMage (Possessive Mafia Namecop), Haylen (Mafia Redirector), Xylthixlm (Mafia Puppeteer) and Percy (Selective Mafia Godfather). You share a nightkill.

Active Abilities:

Nightkill!
- Your faction shares a mafia kill. I trust I don't need to explain this to you...

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Mafia):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Cuttlefish
. You are
Xylthixlm
. Creator of Xylbot, you have been in contact with most every role. Now let's kill some of them!
You are a
Puppetmaster
. You have the following special abilities:

Passive Abilities:

Mafioso
- You are part of the mafia with BattleMage (Possessive Mafia Namecop), Haylen (Mafia Redirector), Albert B. Rampage (Mafia Goon) and Percy (Selective Mafia Godfather). You share a nightkill.

Active Abilities:

Puppet Act
- Each Night phase, you may use one of your fellow mafiosos ability, even if that mafioso is also using the ability, as long as said mafioso is alive. Note that you can borrow kill flavours this way, but it will count as the factionnal kill.
Nightkill!
- Your faction shares a mafia kill. I trust I don't need to explain this to you...

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Mafia):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Monkeyman
. You are
Battle Mage
. You are kind of hard to predict, except in one aspect, your rivalry with that goodie Benmage, whom you hunt restlessly!
You are a
Possessive Mafia Namecop
. You have the following special abilities:

Passive Abilities:

Mafioso
- You are part of the mafia with Haylen (Mafia Redirector), Xyl (Puppetmaster), Albert B. Rampage (Mafia Goon) and Percy (Selective Mafia Godfather). You share a nightkill.
Mine!
- You want Benmage Dead and you want to be responsible for it. Kill him yourself at night or endgame him at the games climax. Should another player kill him or cast the final vote on his lynch wagon then you will switch to hunting that player in this same fashion. If Benmage or any assailant of his is modkilled then this secondary condition is waived.

Active Abilities:

Namecop
- Each Night phase, you may target a player to discover who they actually are.
Nightkill!
- Your faction shares a mafia kill. I trust I don't need to explain this to you...

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Possessive Mafioso):
You win if Benmage belongs to you at the time when the mafia is the only faction remaining, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Reck
. You are
Percy
. Cultists of light, cultists of shadow, cultists of darkness, cultists of ancient evil... Yeah, you're tired of cults now, mafia is so much better! Also, you help me design most of the setups, I can't make you a simple goon heh?

You are a
Selective Mafia Godfather
. You have the following special abilities:

Passive Abilities:

Mafioso
- You are part of the mafia with Haylen (Mafia Redirector), Xyl (Puppetmaster), Albert B. Rampage (Mafia Goon) and Battle Mage (Possessive Mafia Rolecop). You share a nightkill.

Active Abilities:

Don Credit
- Each Night phase, you may either make yourself NK immune, or investigation immune (meaning you'll show innocent if investigated by a sane cop).
Nightkill!
- Your faction shares a mafia kill. I trust I don't need to explain this to you...

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Mafia):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Hoopla
. You are
Vi
. You would just love to make the setup fit your taste huh? Well, you do have some capacities to... reduce the playerbase.
You are a
Slightly Racist Mason Dayvig
. You have the following special abilities:

Passive Abilities:

Role Racism
- If someone ever claims cop, you will automatically shoot them down. If you already used your vig for the day, you will tear them limb by limb in everyone's sight. The only exception to this ability is if someone claims cop with the direct hope of getting shot down. They will live.
Gun Sharing
- You are in a masonry with Pokerface, Slightly Overeager Mason Nightvig.

Active Abilities:

Day Vigilante
- Each Day phase, you may kill someone by PMing me the name of your helpless victim. Pokerface cannot kill during the next night if you just did.

Please remember that you can use only one active ability per day.

Here's your QT:

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Ortolan
. You are
Pokerface
. You apparently always appear pro-town, so why not kill people since it's safe? It's not like you're actually a bad person.
You are a
Slightly Overeager Mason Nightvig
. You have the following special abilities:

Passive Abilities:

Trigger-Happy
- You must use your active ability Night 0.
Gun Sharing
- You are in a masonry with Vi, Slightly Racist Mason Dayvig.

Active Abilities:

Night Vigilante
- Each Night phase, you may shoot someone down, as long as Vi didn't shoot during the previous day.

Please remember that you can use only one active ability per night.

Here's your QT:

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Pomegranate
. You are
Rayfrost
. You are in too many games, with too many posts. So much people don't notice you die.
You are an
Expandable Townie
. You have the following special abilities:

Passive Abilities:

Oh it's just you.
- Day does not end if you are lynched. Actually, deadline resets and the day goes on until a second lynch is reached. You're still dead though.

Active Abilities:

None


Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
ZazieR
. You are
UncertainKitten
. It's time to scumhunt! Well, since we all know about your... scumhunting prowess, here's some help...
You are a
Cop
. You have the following special abilities:

Passive Abilities:

None


Active Abilities:

Investigate
- Each Night phase, you may investigate someone by PMing me the name of your chosen target. You will receive innocent, guilty or no result as a response.

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.
Welcome to Scummers Mafia,
Starbuck
. You are
Kmd4390
. You are a compulsive avatar gambler, but you can't exactly gamble your avatar in this context...
You are a
Vote Gambler
. You have the following special abilities:

Passive Abilities:

Compulsive
- You must use your active ability everytime you can. Failure to submit will result in random target assignation

Active Abilities:

Gamble
- Each Night phase, you may gamble votes with someone. Considering you always lose your bet, treat this as giving someone an extra vote and losing yours. Vote possession reset after each lynch. You will not be told wether your action succeeded or failed.

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.
Welcome to Scummers Mafia,
PopularTajo
. You are
Benmage
. Your rather fluffy playstyle is almost on par with your rivalry with that Battle Mage!

You are a
Conditionnal Taximan
. You have the following special abilities:

Passive Abilities:

None


Active Abilities:

BattleMage Taxi
- Each Night phase, you may target a player. If that player is targetting BattleMage, his/her action cannot be blocked or redirected in any way.

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
SpyreX
. You are
DeathNote
. You thought you were and always would be the easiest lynch, but it seems CSL is beginning to beat you for that. Here's a bit of extra help to die!

You are a
Miller
. You have the following special abilities:

Passive Abilities:

Scummy Nature
- You are shown as mafia to investigations by sane cops.

Active Abilities:

none


Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Papa Zito
. You are
Tarhalindur
. You are renowned for your crazy setups and borderline neurotic mechanics
You are a
Partial Vanillizer
. You have the following special abilities:

Passive Abilities:

Mind Screw
- If you are targetted by an active ability, the player will lose the ability permanently, but still retain any other. The action will still go through to you.

Active Abilities:

None


Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Netopalis
. You are
Mr. Flay
. You just love newbies and the younger players, so you want to make sure you get to spend time with them
You are a
Conditionnal Doc
. You have the following special abilities:

Passive Abilities:

None


Active Abilities:

Descendant Doc
- Each Night phase, you may protect someone from kills. However, if the player you protect's role joined earlier than 12 march 2004 (Mr. Flay's join date), the protection will not go through.

Exemple: If you try to protect Bob, whose role is Mith, you'll fail because Mith joined earlier than Mr. Flay.

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Ani
. You are
Shaft.ed
. Political Officionado of Mafia scum. You know how to keep track of those in charge.

You are a
Tracker
. You have the following special abilities:

Passive Abilities:

None


Active Abilities:

Gossip
- At night you may pick a player. You will learn who that player targeted during the last night

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Mask
. You are
Pomegranate
, a girl on the internet. Such a thing exists?!

You are a
Role Blocker
. You have the following special abilities:

Passive Abilities:

None


Active Abilities:

Slap to the Face
- At night you may pick a player. You will block any action said player is trying to perform that night

Please remember that you can use only one active ability per night.

Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Diacra
. You are
Farside
. You've got a sweet kid on your arm and you're still a list mod! You've got no time for night actions.

You are a
Vanilla Townie
. You have the following special abilities:

Passive Abilities:

none


Active Abilities:

none


Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Manho
. You are
Kublai Khan
. You achieved the unthinkable once. You pretended to be a miller and made it to endgame as scum. Since that's completely game-breaking, I'm not making you scum in this game.

You are a
Vanilla Townie
. You have the following special abilities:

Passive Abilities:

none


Active Abilities:

none


Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.


Welcome to Scummers Mafia,
Cow
. You are
SpyreX
. You always lynch scum, but sometimes they're not mafia. So just to not disadvantage the town too much, we're not handing you any weapons.

You are a
Vanilla Townie
. You have the following special abilities:

Passive Abilities:

none


Active Abilities:

none


Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.

Welcome to Scummers Mafia,
Nhammen
. You are
Tubby
. You have a slight tendency to be quite direct in your criticism. Just in case you go too far, let's make you a townie, that way I can modkill you without remorse!

You are a
Vanilla Townie
. You have the following special abilities:

Passive Abilities:

It's a joke
- You are not more vulnerable than anyone else to modkills. Your flavor is just a joke.

Active Abilities:

none


Win Condition (Town):
You win when all other factions have left the game, or nothing can prevent the same.

Please confirm via return PM.
Scum will have a few fakeclaims available in their QT (Mith, Meme and Jdodge)[/quote]



Night 0

Ortolan shoots ZazieR (redirected to Netopalis)
Benmage shoots Hoopla
Kunk redirects Ortolan to Netopalis
CuttleFish redirects Pomegranate to Pomegranate (no effect)
Monkeyman namecops Starbuck (receives Kmd)
Reck makes himself investigation-immune
ZazieR investigates Ortolan (receives SCUM!)
Starbuck gambles with Papa Zito
Netopalis protects SpyreX
Ani tracks ZazieR
Mask roleblocks nobody


Night 1

Ortolan shoots Cow (redirected to PopularTajo AND roleblocked)
Benmage shoots Cow
Kunk redirects nhammen to PopularTajo (no effect)
CuttleFish redirects Ortolan to Diacria
Monkeyman investigates Manho
Reck makes himself kill-immune
Tajo taxis Cow
Ani tracks SpyreX (no result)
Mask roleblocks Ortolan


Night 2

Benmage shoots Diacria
Kunk redirects Ani to Zito (no effect)
CuttleFish redirects Mask to Zito (no effect)
Monkeyman investigates PopularTajo (Benmage!!!)
Reck makes himself investigation-immune
Tajo taxis Nhammen (no effect)
Ani tracks Zito (nothing, power-loss)
Mask roleblocks Zito (nothing, power-loss)


Night 3

Zang kills Tajo
Kunk redirects Pom to Zito
CuttleFish redirects Nhammen to Zito
Reck makes himself investigation-immune


Night 4

Benmage kills Zito
CuttleFish redirects Zito to SpyreX
Reck makes himself kill-immune
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Post Post #907 (isolation #54) » Sat Jun 26, 2010 8:28 am

Post by dramonic »


3 things made me sad during this game.

1- Hoopla getting killed night 0 (I soooo would have loved to see that autoshot go on Zazie :P)
2- Half the town jumping on Zito and the other half getting redirected to him
3- Kunk suicide-bombing

Also, conditionnal taximan ended up sucking WAY more than it was supposed to with the whole town getting vanillized
And it's kinda sad for Monkey he got killed the day he found Benmage :P
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Post Post #913 (isolation #55) » Sat Jun 26, 2010 9:44 am

Post by dramonic »

yes they would have.
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Post Post #920 (isolation #56) » Sat Jun 26, 2010 1:21 pm

Post by dramonic »

Our original player was BloodCovenant, however when the setup started he hadn't been on site for like, 3 months, so I felt the need to change it because nobody would get it (it was in his signature to know there's a godfather in the game for no apparent reason)
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Post Post #928 (isolation #57) » Sun Jun 27, 2010 1:32 am

Post by dramonic »

Oh, I thought the mod note was still there.

Have you played with UK? Her scumdar is mounted backwards, I swear.
Of course she was an insane cop ;)
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dramonic
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Joined: May 17, 2009
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Post Post #930 (isolation #58) » Sun Jun 27, 2010 1:34 am

Post by dramonic »

My knowledge of you was too limited at the time :(

People like you, Ythill, Reck... I would've put you in the setup had I known you better at the time :(
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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dramonic
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Post Post #932 (isolation #59) » Sun Jun 27, 2010 1:40 am

Post by dramonic »

It'll come, but not quite yet ;p
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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dramonic
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Post Post #938 (isolation #60) » Sun Jun 27, 2010 4:40 am

Post by dramonic »

arguably kunk could have redirected the mafia's kill to his buddies :P
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts

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