On Puzzles strategy: correct usage of basic math impresses me. I like it. And what do we do until then? No lynches? Im generally against nolynches, but with everybody having investigative powers, its like an all-cop mafia.
Civilization Mafia - Town Wins!
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vote dybeckbacause he is above me
On Puzzles strategy: correct usage of basic math impresses me. I like it. And what do we do until then? No lynches? Im generally against nolynches, but with everybody having investigative powers, its like an all-cop mafia."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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ugh, could you make a quick recap as to what to watch for? I am unwilling (read: lazy) to read trough and come to conclusions on my own.I suggest everybody read newbie 128.
I think barbarians might have "investigation protection" instead of doc protection on their units. Also, Vigkill might be overkill in a barbarians hand, so that one is most probably replaced with some other power, too.What about barbarians developing stuff (they almost certainly will have a faster tech tree than us, or get better units than us at each stage).
...
I'm assuming that he's spent more time polishing up this game.
I must say, I have not played Civ 3 myself, so im a bit confused at the moment."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Huh? Breaking the game has 2 advantages
1. the setup turns out to be breakable, so it can be fixed
2. We automatically win
Why would you NOT want it? Unless you are on the loosing side, that is..."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Ok, I was thinking about this. So if 1 unit has 40% chance of a succesful investigation, the chance of finding scum (Assuming 4 scumpeople) is 10% per player/night. That gives us a chance of 0.1+0.09+0.081+...+0.015 approximately 30% chance of finding scum per night (Less with less scum). Thats slightly better than random (what would be 0.25%), but Im not very satisfied with it. I think it would be better of a plan if the nations with the most probably good investigative UUs would go forward in the tech tree to get those units, and only the rest would investigate/protect. Since we do not know who has wich civ, we could agree on the civs who get to advance and we would not disclose who it really is. Any toughts?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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So you advocate against the no lynch? I think if we out mafia by discussion we are likely to hit town in the first day, as there is not much to go on. We need a long day 1 to make our chances significantly better than random, so by doing that we will be approximately at the same chances that your first plan gave us. I think it would be better if we agreed on some civs (not players) to advance into the next era for their UUs, while others investigate. This gives us the best chance IMHO in the long run, as we do not sacrifice much of investigative power (especially if we do standard lynching too), and gain a lot the next night."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Actually, I think I showed that No Lynch and investigative unit building has approximately the same chance of succesful scumfind as an educated guess lynch, only that the educated guess happens today, and we still can do the investigation thing, effectively doubling our chances to find scum. Is there an error in my flow of toughts? I think not.
Also, some people advancing others investigating might be worth a look into, as I pointed out earlyer."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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I am generally against No Lynches. I just said, that if we want a good chance on our lynch, we need not to hurry."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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No, that is not true. By that logic only 10 people would be needed for a sure scumcatch, and the rest could rest/advance/build. However many players you put on, you will never reach 100%. Its like throwing a dice 6 times and saying its sure that you got a 6er. (Because every throw has a 1/6 chance of being 6). It simply not how probabilities work. My calculation is the correct way to do it.But the percentage across the entire town is a simple addition"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Ok, I see the difference now. you just calculated that 1 townsperson succeeds in investigating, while I calculated that at least 1 scum is catched. Totally different numbers."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Ok, I got the error. I assumed for some weird, totally stupid reason that investigations only happen if the previous one fails. Obviously that is wrong. EmpTy has the correct numbers. I think the best results could be achieved if we would agree on who is checking who, then it could not happen that a scum gets no investigation at all, increasing our chances. So, who is gonna pick that?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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ugh, so you mean like this
alphabetical order investigates 1. post order
Astronaut -> inHimshallibe
armlx -> VisMaior
Bamboomancer -> Astronaut
corporateclaw -> dybeck
d_rouge -> d_rouge
dybeck -> Puzzle
EmpTyger -> rolandofthewhite
HezLucky -> swinkee
Iammars -> HezLucky
inHimshallibe -> rajrhcpfreak
Mastermind of Sin -> Bamboomancer
Mr. Flay -> armlx
mlaker -> Mastermind of Sin
Puzzle -> Mr. Flay
rajrhcpfreak -> EmpTyger
rolandofthewhite -> corporateclaw
swinkee -> mlaker
Thok -> Iammars
VisMaior -> Thok
?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Any suggestions on these? I had the impression earlyer that EmpTyger might be one, but he pretty much cleared himself by now.Or even just pick the people we think are scummy"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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I think the general consensu is that we lynch today too. Are you against this, Emp?
I also see these 4 possibilities. I personally think the 3. one is best, as it combines the advantages of the others without giving too much info for the mafia.
Im pretty much lost with the extended versions, I have to think about them some more. The mass investigations of corse would need everyone to have an investigative unit, so if there are people not having them right now, then we cannot really do that, so delaying till night 3 sounds like a plan."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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This game seems to have grinded to a halt. (a common occurence in games Im playing in... Whats with that?)
i found the "flooding numbers" argument of thok odd as well. I think correct math is good, its never useless to apply a bit more tought in a math problem, because everyone can make mistakes (I know, I did...). it seems like Thok wanted to use my stupidity against Emp.vote thok"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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What? You think a disagreement on a breaking-nonbreaking issue is sign for scum? It is not, so why should he voted for one?if he didnt want to break the game he should have voted for one of the people sugesting it"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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There were quiet a few poeple disagreeing and a few agreeing with it, yet they did not brake into a vote-the-opposition fest, I understand the logic behind why you think he should have voted, but seeing as others have also not voted I dont think that was very scummy either. Except for the lurking.Vismaior - i think roland, if he strongly disagreed with the breaking of the game he could have shown his disproval by voting the person who is giving it. insteaded he lurks and keeps a random vote."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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I think I agree with a bandwagon here. The game is dragging.unvote, vote swinkeeIGMEOY Thok."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Been there, done that. And a godfather, no less, too.I've always wanted to lynch a lurker on day 1."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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What? I dont think 3 before lynch is that small a margin. Even with 4 scums, there is chance that 1 or 2 are already on the bandwagon, so no real threat to swinkee yet. Tough I agree that we should wait for a claim.There seems to be a whole lot of nothing building on swinkee. Lurker voting I'm all in favor of, but suddenly 7 of 10 needed? I smell barbarian hordes... which aren't "fun" in my world.
And to top it off, he has a grand total of 2 posts. out of 150. Thats lurking extreme, yet when suspicion rose, he was there to post. And fell quiet since then again, so I dont see what he could do to not get lynched, actually, as claiming "cop" is silly, is it not?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Could you explain that?I dont think scum will dare to vote swinkee off, before he appears to claim.either swinkee is scum or there are some DEFINITE scum late onto that bandwagon.
Me too, but killing off a lurker is better than nothing, and deadline+people not actieve=bandwagon to avoid a nolynch, at least thats what I learned in math class.I would much rather prefer to lynch Thok than swinkee.
We can still come back to Thok tomorrow, when we possibly have an investigation on him."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Ok, I have been thinking about the math a bit more.
The chance if everybodi picks a target randomly (assuming 3 scums here): 79%
(See Emps post for details)
What is the chance if we go after a plan?
It is 1-0.6^3=79% !!!!!
It is the same chance for catching scum, regardless if we follow a plan, or not, BUT if we follow a plan, the mafia will know who will investigate them. It might be better to go without a plan after all. Toughts on this?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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The thing is that double investigations cancel out by the chance of no investigation at all. So yes, it was counted for.But have you figured in double investigations into your equation?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Ok, no more deadline =unvote, vote Thok.
Mr. Flay, Im checking my math, so Ill come back to that later."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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There. 40% success rate, because of all horsemen. My math is correct, I do not fuck up 2 times.Let:
I = total innocent
G = total guilty
T = total town (T = I + G)
P = probability of success
s = chance of success for 1 townsperson on a given night
S = chance of success for all townspeople on a given night
The chance s of success for 1 townsperson is given by s = P * G / T
Thus the chance of 1 townsperson failing is 1 - s
The chance that every townsperson fails is (1 - s)^I
Thus the chance S of at least one townsperson succeeding is given by S = 1 - (1 - s)^I
With the 16:4 setup, I = 16, G = 4, T = 20, and letting P = 40%:
s = 8%, S = ~74%"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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If not to increase chances of finding scum, what is the benefit of coordinated investigations?The math is correct in that blind vs. coordinated doesn’t increase the chance of success, but that’s not the benefit for coordination"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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We might consider killing off the plague... If it spreads, that would be devastating....Oh my God ! Dybeck has caght the BJite. Careful, it may be contagious..."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Yes, I`d love to. No problem, we have time.If you want me to go into more detail, hold in mind that you're asking for a 4000-word post. It'll take time for me to write it up and time for you to read it"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Ok, I think Im on Puzzles side on this debate. I had the feeling that he is protown from early on.The points he brings up seem valid from a plain townie point of view, its just that he made a few assumptions
1. everyone is equal (this suggests that he is a plain townie, if protown)
2. Noone has any special units yet (might be so)
3. the game might be easyly broken. Actually, thats not unheard of, so its not really an unreasonable assumption.
Vesuvan makes the opposite assumptions.
The only thinkg that I found is the issue with the circle-investigating. I think its better to not do that, but Vesuvan makes it look worse than it actually is (altough its not best, it has merits, until I counted the chances I was for it too), and he counts it twice in his analysys.
I still think suggesting building units other than cops is somewhat scummy. I think cops and better cops(aka advancing) are our best options. Scum would want us to deterr frm that, so FOS: raj.
I still hold to my vote tough. Thoks "flooding with numbers" comment is blatantly antitown, even without hindsight. (as in, even if I had been right with my calculation, recalculating NEVER hurts!)"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Hmm, what would be the point of doing that on purpose? Its a misunderstanding of what I wrote, I recon."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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So?ts are a boon as far as I can tell. more analysys=more chance to get scum, not to mention more chance for scum to slip.
Im following the Vesuvan-Puzzle debate closely. Vesuvan got me very unsure about Puzzle, but I still have a strong feeling that he might be protown. Mainly because some of the points he made that vesuvan picked out as scummy I have tought too. So if I have tought them, I can imagine that Puzzle can have tought them while beeing protown the whole time. The part that bothers me most is where he slips up with the not knowing about the setup, but I can still imagine that beeing just less attentive could cause that.
Simply put, if you actually WERE town and HAD upgraded, you would know that you don't receive your results until the next night begins.
Did I miss the part where Puzzle said that he had upgraded?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Not paying much attention, eh, Puzzle?, I would ask that you wait until HezL clarifies"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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My tought about Hez were, that he knew about upgrading mechanics, wich suggests that he has upgraded already. If scum cannot upgrade, this is a towntell. I dont know, barbarians upgrading, strange concept I think."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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im beginning to think that a mass-claim could prove fruitful here. We dont have to fear outing special roles as even if they exist, we are pretty powerful on ourself. Any toughts on this?"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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What are you talkin about? d8P already votes EMPTyger...Meanwhile, I don't understand why d8P doesn't want us to lynch someone if they're a barbarian. And one too many WHAT? Unvote: Bamboomancer, Vote: EmpTyger."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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unvote Thok
I tried to fix the math, but apparently Im not good enough. I always topught EmpTyger as protown mainly of his reasoning earlyer. I screwed up my math and then he corrected me to a wrong formula. Im not sure if it was intentional tough. Altough the "simple addition" technique he proposed was so blatantly false that even I figured out that one. Might have been an honest mistake. The thing that bothers me is that scum would have been better off supporting my wrong numbers, so the correcting me thing speaks in his favor."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
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Given the raw power of an allcop town, scum might decide to take a gamble, even when sacrificing their own.My plan might arguably gain knowledge for scum, but at the cost of sacrificing 2 scum, one of who would be seeming extremely innocent given the level of suspicion I directed at Thok. And possibly more than 2, since mafia would not have had a chance to coordinate before my proposal was done."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Lets end this already. this is easyly the longest day 1 I have seen so far. Even if EMP is protown, we have 80% chance of catching scum in the night, so lets do that.vote Emptyger"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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So what? We lynch one today, and investigate a new one for tomorrow. Tomorrow we are where we were today, just 1 scum+1 townie less, and a few new investigations. I guess we can follow your plan, but I think its superfluous dragging of a game day."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Bamboomancer Posted: Mon, 17 Oct 2005 15:30:44 +0000 Post subject: 115
Who wants to bet that he has no info either? Maybe a prod would do it. Otherwise we might consider skipping him."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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Also, please make sure you know who you replace, get all relevant information, whatnot, before you post."logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia-
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