Mafia 1010 - Perpetual MyLo - Game Over


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Post Post #650 (ISO) » Wed Sep 08, 2010 6:01 am

Post by Wickedestjr »

molestargazer, here are some more quotes for you:
DavidParker wrote:mole is town, SD Is scum. Let's go guys.
DavidParker wrote:Lynch SD already.
DavidParker wrote:SD and Thief to goooooooo
Please explain how I'm more suspicious than DP when we both pushed for his lynch hard. Also, DP, before you said this:
DavidParker wrote:Wicked is town with a scumdar that is spot on this game.
..and now you're saying I'm scum. I'm confused.
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Post Post #651 (ISO) » Wed Sep 08, 2010 6:12 am

Post by Wickedestjr »

Vote: Thief


The way I see it, it should be apparent that there is one scum amongst (Wickedestjr, molestargazer, and DavidParker) and one scum amongst (Rena, Thief, and Mafuyu). This is because if I'm town (which I am) it is likely that either DavidParker or molestargazer is scum. Otherwise, I would be dead by now. By POE this leaves Rena, Thief, and Mafuyu for the other scum to be amongst. If I'm scum then that means DavidParker and molestargazer are probably town from everybody else's PoV. This also leaves the other scum to be amongst Rena, Thief, and Mafuyu. In addition, Mafuyu is probably town, because of xRx's behavior. I am 90% certain.

From my PoV this means that one of molestargazer and DavidParker is scum and that one of Thief and Rena is scum. Between those four I am much more certain that Thief is scum than Rena, hence the vote. So... I think the scum pair is either Thief + molestargazer or Thief + DavidParker. I'm currently inclined to believe it is DavidParker that's the second one.
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Post Post #652 (ISO) » Wed Sep 08, 2010 7:01 am

Post by DavidParker »

Wickedestjr wrote:molestargazer, why do you vote me in particular for pushing the SD lynch when DavidParker was just as guilty:
DavidParker wrote:SD has been at L-1. He is the obvious lynch and obvious scum.

Get on his wagon.

Now.
DavidParker wrote:Go on, vote for SD, I'll hold your hand while you do it.
DavidParker, firstly, what exactly changed your read of Thief? A week ago, you suspected him more than Mafuyu and Rena, but now you say you suspect them more. Secondly, if you don't say why you are voting me, I'm going to assume that it is because of my push for the SD lynch. I don't see why
you
are using this as a reason to suspect me if you are, because you also pushed for the Shadow Dancer lynch according to the quotes I showed molestargazer.
A lot of process of elimination.

And because I know I'm town, that leaves you who also pushed for his lynch as likely scum.
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Post Post #653 (ISO) » Wed Sep 08, 2010 7:26 am

Post by Wickedestjr »

That still doesn't make sense.
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Post Post #654 (ISO) » Wed Sep 08, 2010 8:26 am

Post by Mafuyu »

Mafuyu agrees with 651, except for the circular logic statement.
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Post Post #655 (ISO) » Wed Sep 08, 2010 10:42 am

Post by Thief »

Sorry I was involved in a bad car crash last week, and I have no insurance.

Anyway Exilon was scum, and Reck was overtly defending him IIRC, which is a viable strategy in a game with almost 50% scum.

I'll re-read wicked later when the meds wear off, but he was one of the biggest proponents of the SD mislynch.

Vote: Mafuyu
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Post Post #656 (ISO) » Thu Sep 09, 2010 8:23 am

Post by Wickedestjr »

molestargazer was online a few hours ago and didn't post. He is lurking.

Mod:
I'm going to be V/LA September 10th and September 11th. I won't be able to post at all during that time period.

@Everybody - Please don't lynch anybody while I'm gone.
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Post Post #657 (ISO) » Thu Sep 09, 2010 9:43 am

Post by molestargazer »

Wickedestjr wrote:molestargazer was online a few hours ago and didn't post. He is lurking.
If I posted every time I was on Mafiascum, this thread would be at 40 pages already.
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Post Post #658 (ISO) » Thu Sep 09, 2010 10:34 am

Post by Mafuyu »

Mafuyu's not a believer of "X was on at Y time, hence Z." The ability to cloak online times makes that null.
Guh. The words.
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Post Post #659 (ISO) » Thu Sep 09, 2010 1:59 pm

Post by Thief »

Hmmmmmmmm

Unvote:
Vote: Wicked


I think Mafuyu woulda voted Wicked by now if he was town.

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Post Post #660 (ISO) » Thu Sep 09, 2010 3:46 pm

Post by Rena »

Unvote, Vote: Wicked
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Post Post #661 (ISO) » Fri Sep 10, 2010 3:04 am

Post by Thief »

Rena? Scum?

Oh fuck.
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Post Post #662 (ISO) » Fri Sep 10, 2010 7:53 am

Post by Max »

By my calculations... That is lynch.

MAFIA....


has won (filler space to prevent wifom for people who don't want to know.)


Firstly: I would like to apologise for my absence during this last day...

Secondly there are some things that need to be revealed...

Rena and Thief are the two remaining scumbags. All other players are town. I'm on my phone so I can't give you my thoughts however I think the game worked quite well. I'm thinking of how to make it work for a twofold mafia set-up.

Thoughts on mechanics?
Thoughts on pace?
Thoughts on balance?
Thoughts on modding?
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Post Post #663 (ISO) » Fri Sep 10, 2010 8:02 am

Post by molestargazer »

... Damn.
I knew it as soon as Rena + Thief voted one after the other.

Pace: A little slow, but could've been worse.
Balance: Very difficult for the town. At the last day it could really have been ANYONE - no-one was 100% in the clear, really, so it was very difficult to come to a correct conclusion.
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Post Post #664 (ISO) » Fri Sep 10, 2010 8:37 am

Post by DavidParker »

Well the problem with the setup for me was if town get behind, they are screwed.

Since there were only 2 scum left we had to figure both out without a mislynch.

If town get ahead, they have some leeway. I didn't really do much to help the town cause this game, but such was life.
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Post Post #665 (ISO) » Fri Sep 10, 2010 8:45 am

Post by Shadow Dancer »

I really wondering now, DP, why you played this game as you did. I found another game with you and you - you know - actually played that one.

However, with the high amount of VIs (or VI-like behaving) town players I this game was impossible to win as town.

I cannot see, for example, how Rena would ever have come under suspicion with the polarity as it was...

And, you know, waggoning wicked was at least as stupid as all the shitty play wicked himself provided.
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Post Post #666 (ISO) » Fri Sep 10, 2010 8:48 am

Post by molestargazer »

Shadow Dancer wrote: high amount of VIs (or VI-like behaving) town players
:oops:
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Post Post #667 (ISO) » Fri Sep 10, 2010 9:19 am

Post by animorpherv1 »

I read through the game and went " WTF, HALF OF THIS GAME IS VIs". Then "Oh well, makes it easier for me to win :wicked:".
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Post Post #668 (ISO) » Fri Sep 10, 2010 9:23 am

Post by Shadow Dancer »

Seriously, mole, you made a mistake, but if you would not have gone more or less into hiding after coming under suspicion on D3 you might have been able to swing it around.
I am explicitely refering to DP's unexplicable uninterupted totally senseless permajerking, wicked's unmatched narrow-mindedness and Quoi's null-achievements on D1.
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Post Post #669 (ISO) » Fri Sep 10, 2010 9:34 am

Post by Shadow Dancer »

I shouldn't have let you escape, ani. If ex had not replaced in exactly the right moment I would have pressured him to pulp on D3.

Looking at the scumlist:
-brian: Unwilling to play? Just going for an unneeded quickhammer maneuvre suggests this.
-lowell: Effectively suicided, and still some townies were to focussed on whoever knows whatever to even realize it.
-ex: Started so heavily to contradict himself after his lame initial maneuvre while trying to press on the emotional level, and ani was just useless jerking & lurking around...
-thief: Another obvious and useless lurker. Under any normal circumstances he wouldn't have survived any game.
-dest/rena: Just brilliant. I cannot dey that, especially that PM-maneure, although I think that was just another huge mod error. A mod should not be a henchman of scum to that extend, especially in a game that is already designed in heavy favour of scum.

It's depressing :(
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Post Post #670 (ISO) » Fri Sep 10, 2010 9:38 am

Post by Shadow Dancer »

Oh, I forgot xRx... Just useless, annoying, disturbing... And mafuyu was just weird... What's this "speaking of yourself in 3rd person" thing expected to achieve?!
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Post Post #671 (ISO) » Fri Sep 10, 2010 9:39 am

Post by Exilon »

I know I got replaced out, but I accompanied this game for a while =)
Congratulations to the scum team :P
Thoughts on mechanics?
Thoughts on pace?
Thoughts on balance?

The game actually has quite a good mechanic, although, in my belief, a little tipped to the mafia's side. The fact there are so many mafia makes it easier to plan ahead and make a powerful force (because the more informed the minority is, the more powerful it gets). However, people have to realize that it takes a whole different strategy to approach a setup like this. In any case, the setup is pretty much unflawed - I have no real suggestion to improve it. In terms of balancing, seems to me that scum-hammer then sacrifice is a strategy that greatly benefits the scum team, as they should be killing of their most suspicious members. Maybe introducing a 3- town mason group could even the setup a bit (but make it so that they can't nightkill or recruit.). It counters both the information overhaul from a 5-scum team and their nightkill ability. (for example, they won't be killing only the strongest town player, but maybe be looking for the masons as well).

This leads me to wonder what kind of swing this setup can get with varied roles as well. If you ever decide to whip one of those up, please give me a call, eh? =) I'd like to play it =)



Thoughts on modding?

Great modding overall =) Although short, the flavour was good =)
Feels like I've been here before.
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Post Post #672 (ISO) » Fri Sep 10, 2010 9:48 am

Post by Shadow Dancer »

No, masons or any other PRs would pretty much destroy the basic idea. This lives off of the vanilla flavour. However, a mod should not constrain the ability for town to chose wether they wanna play MyLo or LyLo in a way that completely deinies that option, that is just patronizing and inherently flawed.

A very worthwhile way to ballance this would be to tweak the wincons, for example mafia requiring four mislynches to win instead of three. There may be more inspired solutions than this one.
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Post Post #673 (ISO) » Fri Sep 10, 2010 10:12 am

Post by Mafuyu »

Reck, Mafuyu's not replacing in for you ever again. Until Mafuyu gets bored. =/
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Post Post #674 (ISO) » Fri Sep 10, 2010 12:42 pm

Post by destructor »

Sorry I had to replace out - thanks to Rena for filling in. It's good to see scum won this in the end. Good work guys.

I'm not sure how I would have found the game as town. It didn't seem to me like you guys played especially strongly as a team. I don't know how much that had to do with the setup as opposed to individuals' play. I do feel like the town could have done much better in this setup, though.

I thought it was crazy that wicked basically named the entire scum team on replacing in.
Shadow Dancer wrote:-dest/rena: Just brilliant. I cannot dey that, especially that PM-maneure, although I think that was just another huge mod error. A mod should not be a henchman of scum to that extend, especially in a game that is already designed in heavy favour of scum.
How do you know Rena didn't make it up?

She didn't, but she could have, so I don't think Max did anything wrong there.

Also, SD, I think you had spirit in this game but it seems like you need to work on your teamwork. Calling your team members VI's probably isn't going to be helpful. Your team lost and you got lynched, so something went wrong somewhere and I think it's short sighted to say it was everyone else's fault. It was the way
you
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Thanks for modding, Max!
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