Succession Mafia (OVER!)


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Post Post #1200 (ISO) » Sun Sep 12, 2010 11:38 am

Post by Friend »

Why would a townie be uninvestigateable?
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Post Post #1201 (ISO) » Sun Sep 12, 2010 11:42 am

Post by Andrius »

Yos wrote: Huh. I would have assumed that the Don's Sons were the recruiters. Although, remembering the cult roles in Lost Boys mafia, outguessing the mod here may be tricky.

Do you know what would happen if you investigated the don's sons? Would you die? Or are they investigative immune? Because if you would die if you investigated them, that's something we'd want to know now.
How I see it, the recruiters could either be the Sons or some other scum-member, like a Soldado who recruits on behalf of the Son.

I don't know what will happen to me if I investigate one of the Sons, but there are unspecified "consequences" if I do. I'm thinking:
  • I die :(
  • They are made aware the fact that I targeted them with some sort of ability
  • They are told my role and alignment
  • They could be Godfathers (but if they start out as one-man mafia factions then I'm completely useless until N1/N2, depending on how the NAR work)
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Post Post #1202 (ISO) » Sun Sep 12, 2010 12:41 pm

Post by dramonic »

Holster
Aim: ReaperCharlie


Seriously Andrius, you get likely 3rd party result and you DON'T vote him 0_o
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Post Post #1203 (ISO) » Sun Sep 12, 2010 12:47 pm

Post by Andrius »

RC is fending for himself.
While I'd like to try a RC lynch, see if I'm Sane or not, or if he is indeed 3rd party or not, he's probably town, as we're all fending for ourselves, aren't we?

I'm going to stop myself before I jump into Mod-WIFOM territory.
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Post Post #1204 (ISO) » Sun Sep 12, 2010 1:17 pm

Post by Yosarian2 »

Uh...I'm really confused now, Andrius. I thought earlier in the day you said you got an innocent. What was your result, exactly, and do you know what it means? If you're unclear, you should PM the mod for clarification.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #1205 (ISO) » Sun Sep 12, 2010 1:22 pm

Post by Andrius »

Yosarian2 wrote:Uh...I'm really confused now, Andrius. I thought earlier in the day you said you got an innocent. What was your result, exactly, and do you know what it means? If you're unclear, you should PM the mod for clarification.
I just PM'd Flay.
I feel dumb for not asking earlier. I just assumed it meant town.
BUT the flavor of the result made it look like he couldn't have been Investigation Immune, so he's either town or 3rd party.
Or Flay is screwing with Andrius' (Super)Saintly patience. :(
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Post Post #1206 (ISO) » Sun Sep 12, 2010 1:23 pm

Post by Andrius »

Tagfail. :(
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Post Post #1207 (ISO) » Sun Sep 12, 2010 1:28 pm

Post by ReaperCharlie »

rofl. you knocked me out? curse you, that's why my head hurts! :P

friend is beginning to swing back to scum. and i was so proud of my town read on him, too. boo.
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Post Post #1208 (ISO) » Sun Sep 12, 2010 1:29 pm

Post by ReaperCharlie »

And yes, I am in fact a townie. I was trying to WIFOM it so I could draw a night kill but there's not much chance of that now is there.
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Post Post #1209 (ISO) » Sun Sep 12, 2010 1:38 pm

Post by Friend »

I don't understand how that result was on a townie, that's all.
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Post Post #1210 (ISO) » Sun Sep 12, 2010 1:47 pm

Post by xvart »

Furcolow, 1153 wrote:happy mafia day, xvart.
what do i need to explain?
i'm willing to answer anything that will be productive for the town.
When you said "
if you do not believe me, give me time to explain myself better before the hammer. i do not believe andrius whatsoever. he is a recruiter.
" I took that as you could explain yourself better. I was just asking you to do so now as opposed to waiting until someone was about to hammer you.
Friend, 1163 wrote:I really don't think the Furcolow wagon is good. Funnily, it's comprised of almost all older players (MS vets). I'm not sure if that's a sign of lack of experience with VIs more than anything else but it's interesting.
Huh? The older players have a lack of experience with VIs? Wouldn't they have more experience with them?
Friend, 1165 wrote:So what's wrong with the dram wagon again?
I believe Andrius' claim.
Well, besides lynching a claimed powerrole, his claim is a testable by setting him up as the bodyguard for Andrius, who is a claimed cop (of sorts). If Andrius dies tonight and dram is still alive tomorrow then we lynch him.
Furcolow, 1178 wrote:is it because I'm scum? no. I wouldn't have a wagon on me if I was.
You wouldn't have a wagon on you if you were scum? Scum get wagonned all the time; that is how they get lynched.
Furcolow, 1185 wrote:i also do not understand why dramonic should bodyguard andrius.
Do you understand what a bodyguard does? Their job is to protect powerroles from dying by guarding them. If scum send in a kill order on Andrius and dram guards him, dram takes the bullet and dies, leaving our claimed cop alive another night.
Furcolow, 1187 wrote:there is likely a town roleblocker/jailkeeper in my opinion, the more i'm thinking about setup
What's your point?
Furcolow, 1190 wrote:I am against lynching RC solely on the fact that he is friendly towards me, but if you all want to, I'm not going to chainsaw him or anything as I am not a mason with him and I have no knowledge of his role as I did not have any investigation n0 or anything.
Because scum never act nice to players of different alignment?
dramonic, 1202 wrote:
Holster
Aim: ReaperCharlie


Seriously Andrius, you get likely 3rd party result and you DON'T vote him 0_o
dramonic
- you are going to guard Andrius tonight. Yes or No???

xvart.
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Post Post #1211 (ISO) » Sun Sep 12, 2010 1:49 pm

Post by dramonic »

depends, am I getting lynched? :P
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Post Post #1212 (ISO) » Sun Sep 12, 2010 1:59 pm

Post by Yosarian2 »

dramonic wrote:depends, am I getting lynched? :P

If you want to not get lynched, you need to make absolutely clear that you're protecting Andreius tonight, with the understanding that if he dies you'll get lynched tommorow. Yes or no?
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Post Post #1213 (ISO) » Sun Sep 12, 2010 2:08 pm

Post by dramonic »

I will protect him. However keep in mind I'm an outed power roles, there's something called a roleblocker that could make Andrius die through me.
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Post Post #1214 (ISO) » Sun Sep 12, 2010 2:23 pm

Post by Chronopie »

The chances of Dram being Roleblocked today/tonight is lower than it would be any other night.

--

Assuming that Dram is town (high probability):

a) Andrius lives, gives us an investigation, Dram dies protecting him or dies bc he's targeted.
b) Andrius lives, Dram lives bc the scum go after someone else.

c) Andrius dies, bc Dram was rb'ed (low probability). In this case we'd mislynch Dram tomorrow.
d) Both Andrius and Dram die, due to Andrius being targeted by both scumteams (? - Speculation that Dram is only good for one kill)

Assuming Dram Scum (Low probability):

a) Andrius dies, Dram lives. => we lynch Dram tomorrow
b) Andrius dies, Dram dies. We can assume that the other team took Dram out.
c) Andrius lives, Dram lives. We can assume scum chose not to shoot @ Andrius.

--

But as I said, we
should
be able to get at least one more investigation out of Andrius.
[wifom]It may be the last reliable investigation out of him, as he is probably a decent recruitment possibility.

Even if he's recruited, he may still be willing to hand over the other scumteam though.[/wifom]
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Post Post #1215 (ISO) » Sun Sep 12, 2010 2:28 pm

Post by animorpherv1 »

Honestly, since we do have multiple recruiters, I wouldn't trust either of their words after today. Probability is higher that they will get recruited ow that they are outted Power Roles. RC lynch is stil la go, though.
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Post Post #1216 (ISO) » Sun Sep 12, 2010 3:40 pm

Post by Andrius »

dramonic wrote:I will protect him. However keep in mind I'm an outed power roles, there's something called a roleblocker that could make Andrius die through me.
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Post Post #1217 (ISO) » Sun Sep 12, 2010 3:59 pm

Post by Yosarian2 »

dramonic wrote:I will protect him. However keep in mind I'm an outed power roles, there's something called a roleblocker that could make Andrius die through me.
Eh. I have strong doubts that it's at all likely that there's two scum groups, both of which start with a recruiter and with another scum power role like roleblocker.

I mean, again, outguessing the mod is damn dangerous, but if I was trying to design a setup with two cult recruiters in it, my first, second, and third thought would be "how can I possibly balance this setup to give town a chance in hell of winning", and my answer would not be "hey, why don't we throw in some scum roleblockers as well".

We'll see. At the moment, it's not high on my list of concerns.
animorpherv1 wrote: Honestly, since we do have multiple recruiters, I wouldn't trust either of their words after today. Probability is higher that they will get recruited ow that they are outted Power Roles. RC lynch is stil la go, though.
holster; Aim: ReaperCharlie
Um...I'm pretty sure he's still our cop-confirmed innocent here, ani. I hate all this "third party" speculitive stuff, but Andrius sounded pretty sure from his night result that RC is not the cult recruiter, and that means we don't want to lynch him today.
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Post Post #1218 (ISO) » Sun Sep 12, 2010 4:05 pm

Post by inHimshallibe »

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Post Post #1219 (ISO) » Sun Sep 12, 2010 4:34 pm

Post by Erg0 »

It sounds like Andrius is effectively a recruitCop, which would make "fending for himself" a reasonable result for someone who hadn't been culted. Unless the mod says otherwise, I don't think this makes RC a viable target.
Friend wrote:I really don't think the Furcolow wagon is good. Funnily, it's comprised of almost all older players (MS vets). I'm not sure if that's a sign of lack of experience with VIs more than anything else but it's interesting.
This really makes no sense, if anything the wagon being comprised of vets would make it
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For more proof, just look at the awesome results that have been produced by the two wagons driven by "newer" players - one outed cop and one outed bodyguard. Good job, fellas.
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Post Post #1220 (ISO) » Sun Sep 12, 2010 4:50 pm

Post by inHimshallibe »

Erg0 wrote:It sounds like Andrius is effectively a recruitCop, which would make "fending for himself" a reasonable result for someone who hadn't been culted. Unless the mod says otherwise, I don't think this makes RC a viable target.
Friend wrote:I really don't think the Furcolow wagon is good. Funnily, it's comprised of almost all older players (MS vets). I'm not sure if that's a sign of lack of experience with VIs more than anything else but it's interesting.
This really makes no sense, if anything the wagon being comprised of vets would make it
more
likely to be accurate.

For more proof, just look at the awesome results that have been produced by the two wagons driven by "newer" players - one outed cop and one outed bodyguard. Good job, fellas.
Oh boy do I not like the tone of this post.

I've had a gutread on you since early on.

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Post Post #1221 (ISO) » Sun Sep 12, 2010 5:09 pm

Post by Lord Gurgi »

inHim what part of that post do you dislike? I can't say I disagree with any of the points he made.
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Post Post #1222 (ISO) » Sun Sep 12, 2010 5:12 pm

Post by zwetschenwasser »

You guys aren't calculating that I'm a vigilante, and that I'm planning on vindictively shooting dramonic tonight.
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Post Post #1223 (ISO) » Sun Sep 12, 2010 5:24 pm

Post by inHimshallibe »

Lord Gurgi wrote:inHim what part of that post do you dislike? I can't say I disagree with any of the points he made.
None of it. But, particularly?
Erg0 wrote:For more proof, just look at the awesome results that have been produced by the two wagons driven by "newer" players - one outed cop and one outed bodyguard. Good job, fellas.
Throws out a bunch of blame, but doesn't really do anything about it. Seems content to point fingers in the face of miswagons.
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Post Post #1224 (ISO) » Sun Sep 12, 2010 5:25 pm

Post by inHimshallibe »

zwetschenwasser wrote:You guys aren't calculating that I'm a vigilante, and that I'm planning on vindictively shooting dramonic tonight.
The sadist in me hopes this is all true.
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