Civilization Mafia - Town Wins!


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Post Post #425 (ISO) » Thu Nov 17, 2005 4:51 am

Post by Puzzle »

VisMaior wrote:First we should see if anyone has any cop nvestigations, I think.
Nope. We should see that but only later in the day. Before the lynch, but later. Else, it corrupts reactions.
For now, I'll ask Thoth to come up with reasons why I should be voting for him, and I'd like him to respond to those.
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Post Post #426 (ISO) » Thu Nov 17, 2005 4:53 am

Post by VisMaior »

well, guilty results at least should be announcedm dont ya think?
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Post Post #427 (ISO) » Thu Nov 17, 2005 5:21 am

Post by Puzzle »

Later only, a bit before any lynch, at which point we'll change the lynch target to the one inspected guilty.
For now, I'll ask Thoth to come up with reasons why I should be voting for him, and I'd like him to respond to those.
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Post Post #428 (ISO) » Thu Nov 17, 2005 5:27 am

Post by VisMaior »

Whats the point of that? Unless you want to fish for info...
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Post Post #429 (ISO) » Thu Nov 17, 2005 5:43 am

Post by Puzzle »

The point is that while scums don't know if we have a result or not, they should act in their usual way : trying to avoid losing one of theirs and getting us to mislynch. Once they know for sure we have one of them, it will be impossible to differentiate them from the rest of the town. Now that I've said that, though...

I agree that we can reveal any guilty result just before any claim is really made, and any innocent result if the wagonee is innocent.
For now, I'll ask Thoth to come up with reasons why I should be voting for him, and I'd like him to respond to those.
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Post Post #430 (ISO) » Thu Nov 17, 2005 5:47 am

Post by VisMaior »

So what? We lynch one today, and investigate a new one for tomorrow. Tomorrow we are where we were today, just 1 scum+1 townie less, and a few new investigations. I guess we can follow your plan, but I think its superfluous dragging of a game day.
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Post Post #431 (ISO) » Thu Nov 17, 2005 6:58 am

Post by Thok »

Puzzle, I don't see your point of view at all. The only reaction Raj will have to your vote is "Do you have an investigation of me?"

Heck, I'll just
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Suggestion to the mod: Ask the previously killed people (EmpTyger, Versuvan) to replace back in, since they've already participated in most of the game.


If we are revealing cop investigations, I feel like we should reveal all possible cop investigations. In particular, we should choose some order for people to say either

"I investigated blah and found him guilty/innocent last night".
or
"I did not successfully investigate everybody last night".

Probably the best order is the standard each person choose the next person to go. I would be willing to start this.

Since everybody is potentially a cop, I see no reason not to reveal all results. We don't want results to be lost in death.
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Post Post #432 (ISO) » Thu Nov 17, 2005 8:31 am

Post by Mr. Flay »

I agree with the all-reveal; we lose more by the possibility of a bad lynch/nightkill, than we could possibly save by protecting "reactions" today. An idea how many successful investigations we're getting per day will help plan future actions, too...
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Post Post #433 (ISO) » Thu Nov 17, 2005 8:44 am

Post by Iammars »

I'm happy about revealing all.
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Post Post #434 (ISO) » Thu Nov 17, 2005 10:02 am

Post by inHimshallibe »

Puzzle's most recent posts trouble me...
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Post Post #435 (ISO) » Thu Nov 17, 2005 10:07 am

Post by armlx »

No result here.

I trust Puzzle though, so
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Post Post #436 (ISO) » Thu Nov 17, 2005 11:23 am

Post by d_rouge »

I see where Puzzle is coming from: having people's reactions in addition to cop result may help us finding scum faster, but I think it's totally unnecessary. We have more than enough cop power to find all the scum anyway.

I see that armlx has already started, shall we go on or there's something else to debate first?
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Post Post #437 (ISO) » Thu Nov 17, 2005 11:25 am

Post by inHimshallibe »

But, we need to consider confirming others' innocence - I think the best thing to do is to have those with innocents to just say that they have an innocent to report, no names yet. Depending on numbers, I think it would be ok to reveal, but I need more time to think about this.
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Post Post #438 (ISO) » Thu Nov 17, 2005 12:03 pm

Post by armlx »

I disagree. That would easily lead to false clears etc. Only if the innocent is about to be lynched should we speak up.
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Post Post #439 (ISO) » Thu Nov 17, 2005 12:04 pm

Post by inHimshallibe »

OK; I realized that about 10 minutes after I posted. Carry on.
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Post Post #440 (ISO) » Thu Nov 17, 2005 1:00 pm

Post by Astronaut »

Revealing investigations doesn't give scum any info besides the fact that you've built a unit capable of investigating, and thus doesn't make you more dangerous to them than anyone else. Revealing that you've found an innocent without giving out a name tells them you've got info the rest of town doesn't know, which would be like painting a bullseye on your shirt.

I can understand those who want to keep discussion going to give scum an opportunity to slip up, but ultimately I think all investigations should be revealed. False clears will be a problem no matter what.
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Post Post #441 (ISO) » Thu Nov 17, 2005 1:32 pm

Post by Vesuvan »

:cry:
Thok wrote:Suggestion to the mod: Ask the previously killed people (EmpTyger, Versuvan) to replace back in, since they've already participated in most of the game.
Not advisable due to additional information.
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Post Post #442 (ISO) » Thu Nov 17, 2005 2:12 pm

Post by armlx »

Astro- Obviously, the idea is to keep the number of potential false investigations to a minimum to keep us from getting confused.
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Post Post #443 (ISO) » Thu Nov 17, 2005 3:05 pm

Post by Mastermind of Sin »

the longer we wait to claim, the more time the scum have to figure out what investigation claims will be the most believable. This will just hurt the town even more. It's the same principle as in dethy, where the scum try to claim last so they can fit their results with everyone else's. However, that doesn't work in dethy usually, because ppl go after others who do that. It WOULD work here, however. We can't let that happen. We should reveal all now.
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Post Post #444 (ISO) » Thu Nov 17, 2005 3:11 pm

Post by rajrhcpfreak »

Mastermind of Sin wrote:the longer we wait to claim, the more time the scum have to figure out what investigation claims will be the most believable. This will just hurt the town even more. It's the same principle as in dethy, where the scum try to claim last so they can fit their results with everyone else's. However, that doesn't work in dethy usually, because ppl go after others who do that. It WOULD work here, however. We can't let that happen. We should reveal all now.
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Post Post #445 (ISO) » Thu Nov 17, 2005 3:35 pm

Post by Mastermind of Sin »

unvote
, in favor of mass reveal first.
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Post Post #446 (ISO) » Thu Nov 17, 2005 3:41 pm

Post by rajrhcpfreak »

ok this is my problem. what if the list that is made give the scum the last chance to claim?

i dont know if i can trust anyone to make the list.

ps i love jsut reading mine and MOS's avatars together.
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Post Post #447 (ISO) » Thu Nov 17, 2005 4:05 pm

Post by SinisterOverlord »

Sire, the votes stand as follows:

rajrhcpfreak: 2 (Puzzle, armlx)

9 to lynch.

Tyfo replaces swinkee.
darquiel replaces rolandofthewhite.
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Post Post #448 (ISO) » Thu Nov 17, 2005 5:17 pm

Post by Mr. Flay »

I suppose if we used one of the orders proposed yesterday (alphabetical or order of signup), that would allow scum not room to maneuver/scheme for position of reveals. Otherwise, Armlx should name the next person to reveal, going by the other method.

Doesn't matter much to me...
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Post Post #449 (ISO) » Thu Nov 17, 2005 5:17 pm

Post by Mr. Flay »

errr, not allow scum room...me speek inglish reel gud. :roll:
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