Mini 1063 - Pointlessville (Game Over!)


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Post Post #275 (ISO) » Thu Oct 07, 2010 1:41 pm

Post by Parama »

SC, why your post is so bad:
1. There is at least a 95% chance that we have 1 scum left. So you should vote your #1 suspicion no matter what
2. You really think I'm scum who tried to pull of the epic double-bus... on day 1?
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Post Post #276 (ISO) » Thu Oct 07, 2010 2:39 pm

Post by StrangerCoug »

Parama wrote:
unvote, vote: StrangerCoug


You HAVE to be joking.
I actually take Mafia (and most everything else, for that matter) pretty damn seriously.
Parama wrote:There is at least a 95% chance that we have 1 scum left. So you should vote your #1 suspicion no matter what
And you apparently can't decide on your #1 suspicion. You've gone back and forth between calling me misguided town and scum quite a bit today. Make up your mind.
Parama wrote:2. You really think I'm scum who tried to pull of the epic double-bus... on day 1?
Counterattacking me with WIFOM, eh? I've played scum games where I've bussed all my buddies early. I can't think of one off hand where I won as scum, but your post is still weak.

Town is ahead and I know I'm expendable, but if I must die, I would like to die with town thinking coherently.
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Post Post #277 (ISO) » Thu Oct 07, 2010 2:44 pm

Post by Parama »

StrangerCoug wrote:
Parama wrote:There is at least a 95% chance that we have 1 scum left. So you should vote your #1 suspicion no matter what
And you apparently can't decide on your #1 suspicion. You've gone back and forth between calling me misguided town and scum quite a bit today. Make up your mind.
Pro-tip: Reads change. Mine have been doing that a lot - trying to get a good grasp on who's scum and who's town. Have a few solid reads and a few that I'm still uncertain of. TBH, we have the lynches so I don't see the need to be 100% precise but I'd really like to lynch who I think is most likely scum.
You should only be willing to lynch one person a day, and voting for who you find 2nd most suspicious is anti-town. That's the basic flaw with you being willing to vote me when you suspect nopoint more.

Also, that's not really WIFOM. I may be ambitious, but not THAT ambitious. When I bus, I make sure the person I bus doesn't get lynched early :P
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Post Post #278 (ISO) » Thu Oct 07, 2010 2:49 pm

Post by StrangerCoug »

If considering voting my #2 suspect with likely only one scum remaining is scummy, so be it. I'd rather have a fallback in case nopointinactingup either is a nonviable lynch or flips town than stall the game, which I hate to do as much as you.
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Post Post #279 (ISO) » Thu Oct 07, 2010 3:08 pm

Post by Kitoari »

I think I'm gonna go ahead and hammer strangercoug. I trust Parama for the moment and I'm likely to die tonight anyways if SC isn't scum.

VOTE: StrangerCoug
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Post Post #280 (ISO) » Thu Oct 07, 2010 3:09 pm

Post by Parama »

Does not Compute

I agree with what you said there. It's good to have a #2.
Voting your #2 over your #1 is anti-town regardless of circumstances.
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Post Post #281 (ISO) » Thu Oct 07, 2010 3:45 pm

Post by KageLord »

Parama wrote:TBH, we have the lynches so I don't see the need to be 100% precise but I'd really like to lynch who I think is most likely scum.
Erm... then why did you vote someone earlier that you said would flip town?
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Post Post #282 (ISO) » Thu Oct 07, 2010 3:57 pm

Post by Parama »

Because my read changed? <.< SC's recent posts don't make sense coming from a townie.
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Post Post #283 (ISO) » Thu Oct 07, 2010 5:23 pm

Post by KageLord »

Parama wrote:Ugh fine
unvote, vote: Stranger

Don't blame me when he flips town. At least let's get some progress in this game - I hate when games stall.
This is the vote I was talking about. You seem convinced he is town at this point, yet you vote him, which is contrary to your current stand about lynching who you think is most likely scum (which may now very well be SC).

Whatever though, I still don't think you're scum. If not for the double-scum hit early, I might, but as it is, I don't.
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Post Post #284 (ISO) » Thu Oct 07, 2010 6:04 pm

Post by cruelty »

charter wrote:Man, I have half a mind to switch my vote to Cruelty since he seems more interesting in arguing for no reason than he does in finding the last scum.
i guess that's true. if questioning parama's willingness to lynch based on a fear of stagnation rather than a strong scumread, or wondering about your own willingness to lynch someone you consider less than the ideal lynch arguing.

except, i think both are valid points. clearly both of you are highly unlikely to be scum, but that doesn't make my point any less valid; neither of you appear(ed at the time) to be pursuing your #1 suspects.

Parama wrote: Pro-tip: Reads change. Mine have been doing that a lot - trying to get a good grasp on who's scum and who's town. Have a few solid reads and a few that I'm still uncertain of. TBH, we have the lynches so I don't see the need to be 100% precise but I'd really like to lynch who I think is most likely scum.

you read (especially in iso) like you're just desperate for a lynch. not that your reads are changing.
parama wrote:I honestly don't want to lynch Stranger, but I don't want to lynch nopoint either.
ok
parama wrote:Wingless, probably. I'm really not 100% sure.
oh, ok.
parama wrote:Ugh fine unvote, vote: Stranger
huh? i should note that there's actually no reasoning as to why you're down with an SC lynch all of a sudden (but you do leave yourself an out by stating he's town, which you hilariously contradict later on).
parama wrote:unvote, vote: cruelty
ok.

(should prob note at this point that charter mooted the possibility of voting me in the post preceding parama's vote).
parama wrote:
charter

nopointinactingup
cruelty
KageLord
Kitoari
Parama
Seol
StrangerCoug
Wingless
nopoint is suddenly 50% scum (was a town read earlier), i'm scum (with no reasoning), wingless is no longer scum (with no reasoning for the 180), strangercoug is cleared, seol is cleared on a vague read, kitoari is cleared (presumably based on charter's semi-claim because parama was ADAMANT about kitoari's guilt earlier in the day)
parama wrote:unvote, vote: StrangerCoug
then the next post SC is suddenly no longer cleared town but is obv scum again.



also;
parama wrote:Ugh fine unvote, vote: Stranger
Don't blame me when he flips town.
At least let's get some progress in this game - I hate when games stall.
parama wrote:SC, why your post is so bad:
1. There is at least a 95% chance that we have 1 scum left.
So you should vote your #1 suspicion no matter what

2. You really think I'm scum who tried to pull of the epic double-bus... on day 1?
unvote, vote parama
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Post Post #285 (ISO) » Thu Oct 07, 2010 6:20 pm

Post by cruelty »

EBWOP
cruelty wrote:except, i think both are valid points. clearly
both of you are highly unlikely to be scum
, but that doesn't make my point any less valid; neither of you appear(ed at the time) to be pursuing your #1 suspects.
i mean, clearly it's highly unlikely that both of you are scum.

Wingless wrote:
cruelty wrote:suspicious to you, or suspicious to town in general?

there's a distinct difference.
Not that great difference. If a man is suspicious to a lot of players, then he's suspicious to the town, because the town is not a higher intelligence, that is us. Why would you vote me?

that's retarded cliched consumerist logic


suspicious to you = you've probably actually thought about it.

suspicious to town = you're a sheep.

big difference.


that said i'm pretty happy with you, i think you're just a VI.
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Post Post #286 (ISO) » Thu Oct 07, 2010 7:22 pm

Post by nopointinactingup »

Chill Cruelty. We already lynched scum :D
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Post Post #287 (ISO) » Fri Oct 08, 2010 12:20 am

Post by Parama »

Dear god.
I'm just going to OMGUS everyone who's retarded enough to suspect me from now on.
unvote, vote: cruelty


Where's our mod, anyways? <.<
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Post Post #288 (ISO) » Fri Oct 08, 2010 2:38 am

Post by charter »

LOL

Please vig Cruelty tonight. He's either scum or going to be a gigantic hindrance to the town if we didn't just win.
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Post Post #289 (ISO) » Fri Oct 08, 2010 3:48 am

Post by Seol »

Gah. Sorry for the inactivity guys - I don't have internet at home, and I'm way too busy during the day to play properly. I was expecting home internet to be installed by now - I'm currently expecting sometime in the next few days, but keep getting messed around by the provider and don't hold out much hope. I'm going to have to be asked to be replaced.
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Post Post #290 (ISO) » Fri Oct 08, 2010 4:38 am

Post by Moospiker »

Sorry for /modfail... no internet connection for two days. It's back today.

Day 2 Final Vote Count:

StrangerCoug (5) - nopointinactingup, Wingless, charter, Parama, Kitoari
nopointinactingup (1) - StrangerCoug

Not Voting (3) - cruelty, KageLord, Seol

With 9 alive it takes 5 to lynch.


StrangerCoug is rapidly piled on and killed by the town. They search his body...

StrangerCoug,
Townie
, Lynched Day 2

It is now Night 2. Send in your night actions by 10th October 17:00 GMT.
Click.

Please, no double capitals.
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Post Post #291 (ISO) » Sat Oct 09, 2010 3:20 am

Post by Moospiker »

It's another day, and everyone goes outside to find another two dead bodies hanging from a pair of lampposts. Except one lamppost has been pounded into the ground.

charter,
Universal Backup
, Shot Night 2
Wingless,
Townie
, Crushed Night 2

It is now Day 3. With 6 alive, it takes 4 to lynch.

Searching for a Seol Replacement.
Click.

Please, no double capitals.
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Post Post #292 (ISO) » Sat Oct 09, 2010 3:24 am

Post by Parama »

Wow, this setup is brutal on the scum, hehe. But we still have a doc and a vig alive, so I don't think scum can win this anymore.
(worst possible scenario: we lynch a townie today, both vig and scum shoot, doc and random townie dies, we lynch townie on 3-way lylo, vig and mafia crosskill, draw)
Also why didn't you shoot cruelty, Kage? I was pretty sure Wing was town :/
vote: cruelty
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Post Post #293 (ISO) » Sat Oct 09, 2010 3:24 am

Post by Parama »

Also, mod, you just confirmed Seol as town, way to go <_<
This is why you don't shorten nights. Meh.
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Post Post #294 (ISO) » Sat Oct 09, 2010 3:27 am

Post by Parama »

Actually I think you should call the game, mod. I think we've entered into "ruined" territory.


Game will continue.
Last edited by Moospiker on Sat Oct 09, 2010 4:04 am, edited 1 time in total.
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Post Post #295 (ISO) » Sat Oct 09, 2010 3:53 am

Post by KageLord »

He didn't actually confirm Seol as anything. It is still possible that he sent in his night action before leaving.
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Post Post #296 (ISO) » Sat Oct 09, 2010 3:56 am

Post by Parama »

Oh, he requested replacement? Carry on then. I thought he was being replaced for inactivity :/ I still think he's town regardless. I say lynch cruelty and shoot nopoint, if game doesn't end after either I'll be damned.
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Post Post #297 (ISO) » Sat Oct 09, 2010 4:02 am

Post by KageLord »

Parama wrote:I still think he's town regardless. I say lynch cruelty and shoot nopoint, if game doesn't end after either I'll be damned.
This was actually what I was thinking.

Plus, as you said before, even with a mislynch here, and a misfire at night, we will still have 3-person lylo. The only flaw in the draw plan is that the remaining scum might be RB, meaning scum would win if we mislynch at 3.
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Post Post #298 (ISO) » Sat Oct 09, 2010 4:05 am

Post by KageLord »

Oh, and I shot Wingless because he had done almost nothing helpful for town. His limited posting would make it easy for him to be scum and just hide out. This way, at least we are left with only pretty active people (assuming Seol's replacement is active). I honestly thought he was scummier than cruelty too.
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Post Post #299 (ISO) » Sat Oct 09, 2010 5:34 am

Post by Kitoari »

Protected KageLord for reasons which are hopefully obvious.

The Paramascum idea is really starting to get to me again.
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