The New Set-Up Review Thread

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Post Post #1500 (ISO) » Mon Jan 31, 2011 9:13 am

Post by bv310 »

Could use a reviewer for Sherlock Holmes. I've delayed it out of the Mini Theme queue for two weeks so I could get a balanced setup going.
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Post Post #1501 (ISO) » Mon Jan 31, 2011 2:22 pm

Post by DemonHybrid »

DemonHybrid wrote:
DemonHybrid wrote:Dammit, I can't mod a Large Theme yet. So I made a Large Normal setup. Reviews, plz ^^

Sorry for asking so much. If it means anything I have about 10 set-ups sitting around, so the reviews haven't gone to waste.
Would like one more reviewer for this before I feel that it's ready.
Still need the reviewer, and I'll love you ^_^
This account is no longer being used.

You want this one.
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Post Post #1502 (ISO) » Tue Feb 01, 2011 4:26 pm

Post by Vi »

Mafia Glossolalia
needs a review.

The setup isn't that big a deal once you sort out what's important... Actually, it's less important than having ideas for wacky post restrictions :D
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #1503 (ISO) » Tue Feb 01, 2011 4:33 pm

Post by hitogoroshi »

Oh man, I have ideas for wacky restrictions...but I also want to play Glossolalia...

SO CONFLICTED
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Post Post #1504 (ISO) » Tue Feb 01, 2011 6:38 pm

Post by LlamaFluff »

Still want a reviewer for a very simple large theme setup.
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Post Post #1505 (ISO) » Tue Feb 01, 2011 6:50 pm

Post by SensFan »

DemonHybrid wrote:
DemonHybrid wrote:
DemonHybrid wrote:Dammit, I can't mod a Large Theme yet. So I made a Large Normal setup. Reviews, plz ^^

Sorry for asking so much. If it means anything I have about 10 set-ups sitting around, so the reviews haven't gone to waste.
Would like one more reviewer for this before I feel that it's ready.
Still need the reviewer, and I'll love you ^_^
Feel free to send it over.

Same to you, Llama.
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(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
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Post Post #1506 (ISO) » Tue Feb 01, 2011 6:56 pm

Post by mb53 »

Anyone want to review/write flavor for a mini normal?
i literally need to start a driving blog, please remind me
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Post Post #1507 (ISO) » Tue Feb 01, 2011 7:10 pm

Post by SensFan »

I can review, but flavour notsomuch.
(11:04:10 PM) senspizzaline: That's actually my bold prediction for the year
(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
(11:05:35 PM) jhawk01b: my bold prediction for the year is that whoever wins the NFC West will have a winning record
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Post Post #1508 (ISO) » Tue Feb 01, 2011 7:19 pm

Post by hitogoroshi »

mb53 wrote:Anyone want to review/write flavor for a mini normal?
Flavor is actually my strong suit, though I'm busy pre-gaming for my own upcoming game so I'm too busy at the moment. If you still need this in a week poke me via PM.

(I can also review, but a second opinion would probably be good.)
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Post Post #1509 (ISO) » Wed Feb 02, 2011 2:49 am

Post by Vi »

LlamaFluff wrote:Still want a reviewer for a very simple large theme setup.
I can help.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #1510 (ISO) » Wed Feb 02, 2011 4:08 am

Post by MagnaofIllusion »

Still looking for an additional reviewer for a Power Role heavy 13 person set-up.

AGM is currently on the Review Crew.


Empking and Andrius have kindly stepped up to join AGM in the quest to
tell me I'm crazy with the set-up
get the set-up well balanced.

Thanks to all three of them!!!
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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Post Post #1511 (ISO) » Wed Feb 09, 2011 7:58 am

Post by AlmasterGM »

Fallout: New Vegas Mafia (a large theme) could use a review. This game is still under heavy design, but I've already invested quite a bit of time into the setup and I'd like to get some feedback before I dump in a lot more.

People afraid of mechanics need not apply.

Any kind souls out there willing to donate their time?
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Post Post #1512 (ISO) » Wed Feb 09, 2011 8:13 am

Post by Faraday »

Hit me up AGM.
are you thinking of me when you're with somebody else?
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Post Post #1513 (ISO) » Fri Feb 11, 2011 7:19 am

Post by Vi »

Vi wrote:
Mafia Glossolalia
needs a review.

The setup isn't that big a deal once you sort out what's important... Actually, it's less important than having ideas for wacky post restrictions :D
Gammagooey has signed up to help with
Mafia Glossolalia
. One more reviewer should be enough.

Mafia MetaMafia
is now at a point where it could use a review. People who are afraid of mechanics or Brutal
Assassin
Honesty need not apply. I have really high hopes for this one :D

To give you an idea of what you would be looking at...
Here is an example of the mechanic using a Sample Role PM featuring someone who is not in this continuity.
~NAME~

GAME:
Mafia MetaMafia
ROLE:
High Priest of Rinnosuke Morichka
DOMAINS:
Austerity, Balance
ALIGNMENT:
Neutral Good
ALLEGIANCE:
Town

FACTION:
[REDACTED]

--Abilities:
(Passive)
WHAT IS A MAN
- You will investigate as Mafia to allegiance investigations.
(Active)
Role Cop
- You will discern target player's Role.
(Worship)
Worship
- You will empower target Domain.
(Cast)
Cast
- You may use one of your Casts, provided you have enough Faith.

--Casts:
1)
Conference
- Target player will be Neighborized with you during the next Night.
2)
Vendor
- Target player will receive your choice of the following abilities: {Doctor, Tracker, Role Cop}
4)
Appraisal
- You will discern target player's list of Casts.
7)
Unleash MANLINESS
- You will become unlynchable for the next Day, NK-immune for the next Night, and have a daykill available during the next Day.

You win when it is no longer possible to prevent your faction from being the only one left in the game.

Confirm via PM. I wish you the best of luck.
Each Night, this player has the option of:
*using Role Cop on a player
*Worshipping the Domain of his choice
*Attempting to Cast a spell, although if nobody Worships Austerity or Balance, there's nothing available TO Cast.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #1514 (ISO) » Fri Feb 11, 2011 8:22 pm

Post by Kise »

I am interested in running a survival-horror game with a similar voting-outcome mechanics to that of CT: CoA, as well as a few of the "Game-Specific Rules" used in L4D Mafia. The game is ideally broken up into various phases. With survival being the main focus, players are given cutscenes and have 2+ options to vote on, as it determines the next scene. The anti-town know of each outcome and would like if the town chose incorrectly, as it would hinder the town in unique ways - outcomes may possibly be static (pre-set), conditional (relates to an earlier outcome), or enable the anti-town group to use an active choice (in line with factional abilities).

After a certain number of cutscenes, the next phase would see players situated in
rooms
with each other, now able to lynch/NL. The anti-town have no way of interfering in this phase, and neither would any town "power roles." I am considering dividing everyone into groups so that they have smaller sections of players to vote for, though this would tie in with any conditional outcomes that everyone independently chose - i.e. 4 players chose "Door A" while others went to "Door B," thus explaining why they are grouped the way they are.

I would like to go over how many number of lynches each section should be able to make (1 per section, or temporary lights out style?). The reason I am undecided is due to the possibility of mafia all shuffling into a "room" with one another and voting NL in order to save themselves - which I like the idea of, to be honest.

I only have town and anti-town alignments on my mind, but I'm not opposed to including 3rd parties if they serve a purpose. For
the first game
, I'd lean towards only including town & anti-town factions.

Oh, and there will be references to L4D, Res Evil, etc. I would very much like it if a few of you are able to help me knock out this setup by the end of the month.
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Post Post #1515 (ISO) » Fri Feb 11, 2011 8:25 pm

Post by Kise »

This, or at least 2 reviewers for my Capcom Crossover game. :) I'll take all comers. I give love back, AND love to give back, meaning I am more than willing to review for anyone at any time.
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Post Post #1516 (ISO) » Wed Feb 16, 2011 7:46 pm

Post by Charlie »

I need 1, maybe 2 people to review my first mini theme of 13 players. The game centers around the subject of candy and zoos, and needs to be checked for balance and whatnot.
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Post Post #1517 (ISO) » Thu Feb 17, 2011 10:14 am

Post by AGar »

Need a reviewer or two for a mini theme. Flavor knowledge not required. Nothing major mechanic-wise. Balance checks mostly.
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Post Post #1518 (ISO) » Fri Feb 18, 2011 6:54 am

Post by Kise »

Kise wrote:This, or at least 2 reviewers for my Capcom Crossover game. :) I'll take all comers. I give love back, AND love to give back, meaning I am more than willing to review for anyone at any time.
Thank you, MagnaofIllusion & Empking.
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Post Post #1519 (ISO) » Fri Feb 18, 2011 6:58 am

Post by jmj3000 »

jmj3000 wrote:
jmj3000 wrote:I would like a reviewer for my large theme (20 players). It is based in the Nintendo universe, but knowledge is not required. I have the roles, just haven't put the flavor to the roles yet.
Got a couple sets of eyes, would like at least one more set
Still need some reviewers.
Looking for experienced designers to help me design
SONY MAFIA
, a sequel to my Nintendo Mafia game!

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Post Post #1520 (ISO) » Fri Feb 18, 2011 7:45 am

Post by Kise »

Sheeeeyit, I love Nintendo!
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Post Post #1521 (ISO) » Fri Feb 18, 2011 3:44 pm

Post by Charlie »

Charlie wrote:I need 1, maybe 2 people to review my first mini theme of 13 players. The game centers around the subject of candy and zoos, and needs to be checked for balance and whatnot.
Thanks to Empking for reviewing!

Can I please have at least 1 more set of eyes for this?
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Post Post #1522 (ISO) » Sat Feb 19, 2011 2:07 am

Post by Mr. Flay »

Could use somebody who DOESN'T want to play Succession Mafia II to kick some ideas around with - I don't have the setup finalized in the 'roles and rules' stage yet, because Weird Mechanics are eating my brain. Need a reality check...

No rush. This'll probably start in April.
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Post Post #1523 (ISO) » Sat Feb 19, 2011 1:30 pm

Post by CryMeARiver »

Andrius and I have been attempting to create a Large Theme game similar to Gorrad's Favorite Fictional Characters Mafia with a whole bunch of random characters thrown in the mix. If anyone is interested in helping, not only balance, but create (though we have quite a bit down), shoot me a PM and I'll attach you to our QT for it.
Thanks!,
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Post Post #1524 (ISO) » Sun Feb 20, 2011 5:36 pm

Post by quadz08 »

I've created a fairly basic Large Normal to help with the current lack of them. I'd love it if someone could give it a once-over for balance!
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