YOU EVEN MISSLYNCHED OBVTOWN NCchesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
YOU DERPING DERP
YOU EVEN MISSLYNCHED OBVTOWN NCchesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
YOU WERE ON MINEAurorusVox wrote:Hey I wasn't on any mislynch wagons all game >:)chesskid3 wrote:YOU EVEN MISSLYNCHED OBVTOWN NCchesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
YOU DERPING DERP
Oh yeahchesskid3 wrote:YOU WERE ON MINEAurorusVox wrote:Hey I wasn't on any mislynch wagons all game >:)chesskid3 wrote:YOU EVEN MISSLYNCHED OBVTOWN NCchesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
YOU DERPING DERP
DERP
Oh I decided to ignore it to get the gamewinning hammerchesskid3 wrote:so what happened to your townread on me?AurorusVox wrote:I mean, do you really think I'm an idiot who needs telling reads >>> suspicious night actions?chesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
so what happened to your townread on me?AurorusVox wrote:I mean, do you really think I'm an idiot who needs telling reads >>> suspicious night actions?chesskid3 wrote:CREDIT FOR WHAT?AurorusVox wrote:Oh Chess give me some credit, Christ.
Umbrage, you are Captin Morgan - Mutineer Role Cop. Your partners are AurorusVox and smargaret. You may talk in http://www.quicktopic.com/45/H/SP8mRP3Sb8y during the night phase only. (You will be allowed to talk during the confirmation stage)
Abilities:
Role Cop (PM me the name of a player each night phase to be told what role they have)
Night Kill (Once per night phase you or one of your partners may PM me with the name of a player you wish to kill.)
Note:
You may not use the Rolecop ability and the Night Kill ability at the same time unless you are alive by yourself.
You win when the Mutineers outnumber the town, or nothing can prevent the same.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
AurorusVox, you are Pirate Paul Burchill - Mutineer Goon. Your partners are Umbrage and smargaret. You may talk in http://www.quicktopic.com/45/H/SP8mRP3Sb8y during the night phase only. (You will be allowed to talk during the confirmation stage)
Abilities:
Night Kill (Once per night phase you or one of your partners may PM me with the name of a player you wish to kill.)
Note:
Your partners may also send in the night kill, however they will not be able to perform their abilities as well (unless they are the sole surviving Mutineer)
You win when the Mutineers outnumber the town, or nothing can prevent the same.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
smargaret, you are Captin Pugwash - Mutineer Roleblocker. Your partners are Umbrage and AurorusVox. You may talk in http://www.quicktopic.com/45/H/SP8mRP3Sb8y during the night phase only. (You will be allowed to talk during the confirmation stage)
Abilities:
Roleblock (PM me the name of a player each night phase to roleblock them)
Night Kill (Once per night phase you or one of your partners may PM me with the name of a player you wish to kill.)
Note:
You may not use the Roleblock ability and the Night Kill ability at the same time unless you are alive by yourself.
You win when the Mutineers outnumber the town, or nothing can prevent the same.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Nexus, you are Kaptain K. Rool - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Shadow1psc, you are Captain Jack Sparrow - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Doombunny9, you are Hector Barbossa - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Liar, you are Captain Blubber - Pirate Weak Doc.
Abilities:
Protect (Each night phase you may PM me the name of a player to protect. However if that player is a Mutineer, you will be killed. You may not protect yourself.)
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
JoanBud, you are Captain Hook - Friendly Pirate.
Abilities:
Wave (Once during the course of the game, and only during a night phase, you may PM me the name of a player to wave to. They will be told that you are a Pirate and not a mutineer. You however will not know their alignment.)
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Jedo the Jedi, you are Eizabeth Swan - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
chesskid3, you are William Turner - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Internet Stranger, you are LeChuck - Vanilla Pirate.
Abilities:
None
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
Nero Cain, you are Dread Pirate Roberts - Pirate Tracker.
Abilities:
Track (Each night phase you may PM me the name of a player to track, you will be told who they targeted that night.)
You win when all threats to the town are eliminated.
Please confirm receipt of this by either quoting it in a PM response, or PM'ing me your role name.
If your day 1 play hadn't been so silly.Internet Stranger wrote:I seriously dont understand why you all let Margaret live.
FAIL.