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Post #0 (isolation #0) » Mon Feb 28, 2011 2:07 pm
Postby Vel-Rahn Koon »
You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…
Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!
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Post #1 (isolation #1) » Mon Feb 28, 2011 2:08 pm
Postby Vel-Rahn Koon »
Game Rules
The Golden Rule
Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Playing to win does not preclude being considerate of each other!
There is a ZERO tolerance policy for personal attacks in this game. I will remove you from the game (possibly without warning) if you get too personal.
General Rules/Game Etiquette
In order for all players to play at least one game day this game will start with a Day phase.
Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
Please remember that you made a commitment to participate when you signed up to play. If you cannot fulfill this commitment, please contact the Mod and request a replacement instead of just disappearing!
There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
Activity/Prods/Replacements
You should aim for one post every 48 hours, minimum, to keep the game moving.
Prods of missing players will be issued upon request or after 3 real-life days of no activity.
A prodded player has 48 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
If you anticipate being unavailable for more than a 48-hour period please PM the Mod so that you don’t get replaced!
Deadlines
All Newbie games have strict 3-week deadlines.
Extensions are given only in extreme circumstances.
Nights will have a standard deadline of 72 hours.
If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
Player Actions/Voting/Player Death
A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
Votes should be bolded or they may not be counted (e.g.
Vote: Player
).
Vote revocations should be bolded or they may not be counted (e.g.
Unvote: Player
or
Unvote
). Unvotes are not necessary before changing votes.
You may
Vote: No Lynch
- a simple majority of these vote types are required to send the game to Night phase without a Lynch.
Votes/Unvotes should be placed on a line all by themselves to make them easier for everyone to see.
Votes/Unvotes that reasonably follow the guidelines specified above, and are unambiguous with respect to player nicknames/abbreviations, will count. Attempting to fake a vote will result in a Modkill.
Once a player has reached a simple majority of votes no further unvoting will change their fate.
When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
Miscellaneous
Red
or
Purple
text is reserved for the Mod. No invisible/small/encrypted text is allowed.
Vote counts will be posted once per page or once per 24 hours.
If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
Please bold all requests to the Mod so that they don’t get missed.
Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
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Post #2 (isolation #2) » Mon Feb 28, 2011 2:09 pm
Postby Vel-Rahn Koon »
The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).
These are the Role PMs that have potentially been sent to the players:
(who is also a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via this QuickTopic) and choose another player in the town to kill that night. One of you must
send me a PM
with your choice of who to kill.
You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
During the day, try to blend in with the normal Townies and attempt to get someone lynched.
The Mafia Roleblocker has the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
Send the moderator a PM with your choice of player that you want to block, usually along with the kill. If the blocked player has a role with a Night action, it will have no effect. You will not be informed as to whether the roleblock was successful or not.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (
) and choose another player in the town to kill that night. One of you must
send me a PM
with your choice of who to kill.
You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
You are the local law enforcement, and can tell the good guys from the bad.
Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate.
The Moderator will inform you as to that person’s guilt or innocence. If you are blocked by a Mafia Roleblocker, you will receive a PM stating “No Result”.
At no time may you privately communicate with any other player.
In a Newbie game, you will always get a correct result (no sanity issues).
You win when all the Mafia players are gone, whether you survive to the end or not.
You are the local physician, and can protect people from harm.
Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect.
If someone attempts to kill that player during the Night, they will be spared. You will not be informed as to whether your protection was successful or not.
You may not protect yourself.
At no time may you privately communicate with any other player.
In a Newbie game, your protection target will always live through the night.
You win when all the Mafia players are gone, whether you survive to the end or not.
The Newbie Queue ALWAYS needs ICs and Mods!
Are you willing to help out? Check the Queue title to see what roles we need filled!
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Post #304 (isolation #18) » Mon Mar 14, 2011 1:49 pm
Postby Vel-Rahn Koon »
You're all convinced that TS is working for the mob. Handing him over to the mob of citizens waiting outside, they drag him off to a rather horrible end.
Twistedspoon,
Townie
, lynched Day 1
Night has begun. Those of you with night actions must submit your choices
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Post #524 (isolation #31) » Fri Apr 01, 2011 2:07 am
Postby Vel-Rahn Koon »
Everyone should use this time to post thoughts and observations about the game. Ask questions and try to figure out what went wrong (and right) with your play and how you can learn from it and improve. Be polite in pointing out mistakes made by others! Conversely, if someone points something out, learn from it – don’t get offended!!
My Observations
:
I have to agree that gut reads, especially in endgame, are much more often than not correct. Ghost you did a good job, but it's hard to be a Cop in LyLo with a guilty. I don't know what you could have done differently. Not sure how much your quick hammer on Day 1 (?) played a factor, but I find that forcing things to go the way you want as a PR usually doesn't work out the way you exect it to.
Charlie, feel free to sign up as an IC again. I think you did well.