Mini 1126 - Game over - Was Averagely Suspicious saved?


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Post Post #1300 (ISO) » Wed Mar 23, 2011 2:49 pm

Post by Hoopla »

RobCapone wrote:Hoopla, If given the choice I'd never play a multiple scum group game

but it isn't an option

I have played atleast 3 or 4 multiple scum group games in such a short span, I guess I'd have to play a boring open game to ensure that.
Sign the petition!

Multiple scum groups are culturally ingrained in the site, whether that is for good or bad. The only way to change the site-meta on this is to speak up and say you don't like those games. As it stands, enough people don't dislike multiple-scum games enough to start seeing a noticable decline in these games. I think people are thinking about it a little more, but it's something that will probably require an organic shift in collective conciousness to change, rather than a handful of people spearheading a campaign against them. People will come around... maybe. :shifty:
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Post Post #1301 (ISO) » Wed Mar 23, 2011 3:00 pm

Post by RobCapone »

well this is my last game on site so me signing a petition won't hold any weight.
Goodbye Mafiascum, you guys too serious for me.
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Post Post #1302 (ISO) » Wed Mar 23, 2011 3:43 pm

Post by Papa Zito »

GreyICE wrote: PZ noted it day 1, I like how he found every scum in the QT and lynched town in the thread :p
Yeah well.

um

I'm an honorary scum member I guess?

I still want to know wtf was going on with you that day. I spent a ton of effort trying to figure that out, and when you shut me down I just reeked of "ohnoes I'm caught"

Hiraki lynch was a big mistake. Impatience etc.

Can i see this dead QT? Or was it linked already and I missed it?
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Post Post #1303 (ISO) » Wed Mar 23, 2011 4:12 pm

Post by RobCapone »

Goodbye Mafiascum, you guys too serious for me.
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Post Post #1304 (ISO) » Wed Mar 23, 2011 5:55 pm

Post by GreyICE »

Papa Zito wrote:
GreyICE wrote: PZ noted it day 1, I like how he found every scum in the QT and lynched town in the thread :p
Yeah well.

um

I'm an honorary scum member I guess?

I still want to know wtf was going on with you that day. I spent a ton of effort trying to figure that out, and when you shut me down I just reeked of "ohnoes I'm caught"

Hiraki lynch was a big mistake. Impatience etc.

Can i see this dead QT? Or was it linked already and I missed it?
Fever was around 102. Vomiting irregularly.

And the wagon was enormous bullshit. If there had been a halfway valid wagon, I'd have answered it, but my point was that no one in the town was doing anything much besides lurking, commenting, and sheeping.

Rob finds one stupid point in one of the most blatant OMGUS cases I've ever seen in my life, and jumps on it. It was one line in a post, and it WASN'T THE POINT OF THE POST.

I wanted to see what someone who wasn't me would do. Frankly, I wanted to lynch Penpen or bvoight (sorry, bv, but it looked scummy at the time). I did NOT expect to come back to me being lynched because of a case that blew banana chunks all over this thread.
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Post Post #1305 (ISO) » Wed Mar 23, 2011 6:01 pm

Post by GreyICE »

Hoopla wrote:
GreyICE wrote:
Hoopla wrote:
GreyICE wrote:Nah. I could have been pissy scum. Hiraki was so obvtown it hurt me.

That lynch was painful. Town deserved loss after that.

Though setup meant town loss was inevitable. Run this 100 times, town might win 15
I think your idea of balance is really, really off.
It's not. 8:3:1 always means if you lynch scum day 1 and 2 you can still be 4:1:1 day 3. Masons are weaker than 9:3 because preventing mislynches is much less important due to two kills. Sk was weakened to give town a chance. So he was like 2x normal sk screw.

This was bad hoops
I don't really understand this post. Are you talking about 3:1:8's or 3:1:9's? One of the reasons why we upgraded to 13 players over 12 was to better balance two core set-ups; 3:9 --> 3:10 and 3:1:8 --> 3:1:9. As I said just before, it's quite easy to have things not go your way at night, but additional town power wouldn't have solved that - infact, that would have probably painted more of a target on that player, minimising the chance of crosskills, which are a huge help for towns in 3:1:9's.

The SK is a particularly awkward role to balance in Minis, without making the game swingy. Because by nature, the very inclusion of two killing forces at night is going to produce a swingy game, where crosskills are crucial.
Sorry, 3:1:9 versus 3:10s. I guess the point differs (used to MTGS a bit much) but 3:1:9s still are nearly certainly losses with two mislynches and minimal crosskills.

Town power can definitely be added to counteract that. Examples:

PGO
Bulletproof (or 1-shot BP)
Doctor
Jailkeeper (bites both ways into NKs)

All can cut down on NKs, or swing it back towards town. The first three LET townies paint giant targets on their head. Go doctor hunting, and you might hit the SK or scum with their heads down just blending in. Throw in a Nurse, and the town isn't even that bad off.

Were I to do a 3:1:9, I might do:

1 Doctor
1 Nurse
1 1-shot BP
1 JoAT (Track, Watch, Vig)

As the town power.
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Post Post #1306 (ISO) » Wed Mar 23, 2011 6:55 pm

Post by subgenius »

JoAT=?
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Post Post #1307 (ISO) » Wed Mar 23, 2011 7:04 pm

Post by GreyICE »

Jack-of-all-trades

It's an awesome role that I love.
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Post Post #1308 (ISO) » Wed Mar 23, 2011 7:07 pm

Post by Hoopla »

subgenius wrote:JoAT=?
Grey is lying. It means Juice of Apple Tree.

It was an in-joke a couple of years ago when someone made the JoAT role in a wacky Snow White themed game in scumchat - the player's flavour was that he was a drawf fruit picker who stumbled upon an apple tree, which supposedly secreted a mystical apple juice that let him perform a variety of powerful spells (night actions). The name stuck, and is usually given to roles that are capable of multiple different powers.
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Post Post #1309 (ISO) » Wed Mar 23, 2011 7:22 pm

Post by GreyICE »

lol :D

Lets go with that, that's much more awesome.
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Post Post #1310 (ISO) » Wed Mar 23, 2011 7:35 pm

Post by subgenius »

I agree. This game would have benefited greatly from some delicious JoAT.
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Post Post #1311 (ISO) » Wed Mar 23, 2011 10:50 pm

Post by RobCapone »

Grey, omg I can't believe you don't get it.

you lied


how is calling out a lie OMGUS?

let me thing, hmm

IT'S NOT



you made a bold proclamation that you started multiple wagons and the facts proved otherwise. so take off the blinders and finally admit you were wrong and move on.

until you admit you were wrong, YOU deserve to be PL'd day 1 for a few games.

and with that I fell that this is going no where so I am done with this thread.

Anyone want to ask me a question, feel free to PM me
Goodbye Mafiascum, you guys too serious for me.
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Post Post #1312 (ISO) » Wed Mar 23, 2011 11:23 pm

Post by GreyICE »

Oh shut up. I've deliberately lied as town more times than I can count. Favorite was my watcher results in paramas game, but town reads, roles, truth is subjective in this game.

That wasn't lying. that was making a point. The point had nothing to do with your asinine case. Learn the difference. If someone says "I'm going vla for a week" then comes back early do you lynch them?

Well it's you. So probably.
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Post Post #1313 (ISO) » Thu Mar 24, 2011 2:13 am

Post by mozamis »

more importantly: ROFL to "i expect you to TIE!" :lol:
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
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Post Post #1314 (ISO) » Thu Mar 24, 2011 3:10 am

Post by AGar »

I think town might have benefitted from 1 weaker power role, but really the play in this game was sub-optimal all around.

Also, mafia QT staying hidden is not my request. I could care less, for the record.
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Post Post #1315 (ISO) » Thu Mar 24, 2011 3:52 am

Post by Equinox »

Dekes wrote:Wanna give it another go? I could use a back-up mod for my upcoming Newbie Game :D
Sure thing.
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Post Post #1316 (ISO) » Thu Mar 24, 2011 4:27 am

Post by RobCapone »

The mafia QT should not be hidden, a link needs to be posted IMO
Goodbye Mafiascum, you guys too serious for me.
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Post Post #1317 (ISO) » Thu Mar 24, 2011 9:56 am

Post by mozamis »

mafia qt is here.
Last edited by Dekes on Thu Mar 24, 2011 12:09 pm, edited 1 time in total.
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Post Post #1318 (ISO) » Thu Mar 24, 2011 9:57 am

Post by mozamis »

oops just saw Pods request. Sorry pod.But outvoted by me and agar :) Mafia shambles to the very last lol
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Post Post #1319 (ISO) » Thu Mar 24, 2011 12:09 pm

Post by Dekes »

Sorry, mozamis. I respect pod's wishes. A majority vote won't change anything here.

Also I'm gonna end it here. Everyone now had the opportunity to comment and criticize. Hope everyone had fun.

Aaaaaaand last post.
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Post Post #1320 (ISO) » Fri May 13, 2011 5:30 pm

Post by Papa Zito »

fin.
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