Execution Mafia GAMEOVER!


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Post Post #1525 (ISO) » Tue Apr 05, 2011 3:04 pm

Post by Amrun »

If I were doc, n1 I would have protected Final Fires.

And I'm not suggesting there isn't a cop. I just don't think the set-up suggests scum have a night kill. It's POSSIBLE, remotely, but I'm certainly not hanging my hat on it.
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Post Post #1526 (ISO) » Tue Apr 05, 2011 3:10 pm

Post by Ant_to_the_max »

Ah, good plan.

So right now I have two strong solid town reads with one being Exe for my logic of lightbulb idea. If I am wrong, then it is totally because I have over thought things like no other.

Calling scum team as TS/Charter/Tragedy. Only possible alternative would be throwing Amrun in there somewhere

Preview edit: yes, the nurse could red herring but I doubt it. Also, the nurse leads me to believe that the power is more than a one time thing. Poisoner, maybe, but I don't wanna get to crazy here >_>
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Post Post #1527 (ISO) » Tue Apr 05, 2011 4:08 pm

Post by Ant_to_the_max »

just fyi this is how I am feeling about the game now
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If I am wrong, I am going to be one sad panda
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Post Post #1528 (ISO) » Tue Apr 05, 2011 4:10 pm

Post by Amrun »

Post #1525 should read doc, not cop.

I see what you're saying, Ant. I disagree, but I see where you're coming from.

Who do you think you will execute today?
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Post Post #1529 (ISO) » Tue Apr 05, 2011 4:20 pm

Post by Ant_to_the_max »

I feel stronger about TS/Tragedy so I am feeling like one of those two are the best choice.
As for the night, if we hit scum, if everyone votes for me we could still control the night vote if you guys wanted to.
If we hit town though, I propose everyone votes for Setael. At best we can draw the vote so no one gets it
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Post Post #1530 (ISO) » Tue Apr 05, 2011 6:21 pm

Post by Setael »

First, I've felt that was the scum team for awhile now. (I got side tracked on you, but I'm back.)
Ant_to_the_max wrote:I feel stronger about TS/Tragedy so I am feeling like one of those two are the best choice.
As for the night, if we hit scum, if everyone votes for me we could still control the night vote if you guys wanted to.
If we hit town though, I propose everyone votes for Setael. At best we can draw the vote so no one gets it
Agreed, except I think I should be the night executioner regardless of the day kill's flip. Avoids confusion and gives us your two votes regardless of flip. I will kill whichever of TS or Tragedy you don't day kill.

Don't execute until everyone makes their doc statement AND confirms that they are going to vote me tonight. (This could take awhile since there's some hard core lurking going on.)
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Post Post #1531 (ISO) » Tue Apr 05, 2011 6:39 pm

Post by Amrun »

Setael, aren't you just going to do whatever you want, basically?

I still want Exe dead, so HC is my preferred night choice.

Obviously if town all decides on one thing, I'll do that as well. Just making my preferences known.
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Post Post #1532 (ISO) » Tue Apr 05, 2011 6:44 pm

Post by Ant_to_the_max »

Sounds good, but there is no "regardless" of the flip. We hit town, we can only draw the vote.
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Post Post #1533 (ISO) » Tue Apr 05, 2011 6:47 pm

Post by Amrun »

Nah, that's not true, because scum can't vote for themselves at night either.
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Post Post #1534 (ISO) » Tue Apr 05, 2011 6:47 pm

Post by Amrun »

Wait, I think. *counting on fingers* brb
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Post Post #1535 (ISO) » Tue Apr 05, 2011 6:50 pm

Post by Amrun »

If we hit town today (which let's hope won't happen), then we have 4 town, one with a double vote if ant is town (which I think he is).

Let's say they all vote for Townie A. That's 5 votes.

3 scum could all vote for Townie B and get him elected with 6 votes, but what's the point of that?


If we elect a town member, we're probably good. Most they can get on one scum member is 4.

All of the above is assuming 3 scum, which is worst case scenario.


So I want to elect my highest town read after ant, which is HC, not Set.
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Post Post #1536 (ISO) » Tue Apr 05, 2011 7:10 pm

Post by Ant_to_the_max »

*pssst*
with 4 town, that means Town A can only get 3 people to vote for him. With 2 VTs and me, that is 4 votes

>___>
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Post Post #1537 (ISO) » Tue Apr 05, 2011 7:15 pm

Post by Amrun »

LOL I can't count.

What happens in case of a tie?!
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Post Post #1538 (ISO) » Tue Apr 05, 2011 7:21 pm

Post by Ant_to_the_max »

No one gets it *cough*
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Post Post #1539 (ISO) » Tue Apr 05, 2011 7:22 pm

Post by Amrun »

Well, what?
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Post Post #1540 (ISO) » Tue Apr 05, 2011 7:59 pm

Post by Twistedspoon »

If I were the doc, N1 I would have protected Set.

anyways, what happened to our daykill vote?

but yeah, ant's right. No-one would get the NK if scum voted for scum
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Post Post #1541 (ISO) » Wed Apr 06, 2011 8:39 am

Post by Tragedy »

Say, is it possible that docs could protect from night executions..?
Hm.
Regardless, really?
That's two town VIs off the game.
If I were to live tonight and choose the night execution, bye bye charter.
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Post Post #1542 (ISO) » Wed Apr 06, 2011 9:25 am

Post by Ant_to_the_max »

Really...?
I know you are in other games, but if you could read and fully comprehend the last 3 pages of this game, I would love it.
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Post Post #1543 (ISO) » Wed Apr 06, 2011 10:01 am

Post by Tragedy »

By what you mentioned of Scum Night Extra Killer of Night 1, I find it a bit ridiculous but possibly reasonable.
1 Night Executioner and an extra scum killer, but it's risky to choose an executioner because of it.
If both Night Execution was given to scum killer, then 2 kills for scum unless something else happens.
Is it even possible for Docs to protect from executions? I probably doubt it, but possibly.
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Post Post #1544 (ISO) » Wed Apr 06, 2011 10:26 am

Post by Amrun »

Well, what DO you think is the purpose of the doc, then, Tragedy?
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Post Post #1545 (ISO) » Wed Apr 06, 2011 10:28 am

Post by Tragedy »

Most likely to defend from scum kills, not executions.
I'm quite sure Executions are quite inevitable to die without any fail, obviously.
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Post Post #1546 (ISO) » Wed Apr 06, 2011 10:30 am

Post by Twistedspoon »

Tragedy wrote:Most likely to defend from scum kills, not executions.
scum kills?
when have we had a scum kill? I didn't even think they were in the rules :/
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Post Post #1547 (ISO) » Wed Apr 06, 2011 10:30 am

Post by Tragedy »

Twistedspoon wrote:
Tragedy wrote:Most likely to defend from scum kills, not executions.
scum kills?
when have we had a scum kill? I didn't even think they were in the rules :/
Based on Ant's simple theory from earlier.
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Tragedy
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Post Post #1548 (ISO) » Wed Apr 06, 2011 10:45 am

Post by Amrun »

This theory is terrible. Anyone with a basic concept of balance knows this isn't true that scum gets NK AND double execution votes.
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Post Post #1549 (ISO) » Wed Apr 06, 2011 10:47 am

Post by Tragedy »

Amrun wrote:This theory is terrible. Anyone with a basic concept of balance knows this isn't true that scum gets NK AND double execution votes.
Lol. I'm quite sure town has certain advantage during the morning, so yeah.
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