Roll to Dodge: Zombie Apocalypse!

For completed/abandoned Mish Mash Games.
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Post Post #1000 (ISO) » Fri May 06, 2011 5:03 am

Post by chesskid3 »

ok fine
new action
plot out of a course through the zombies that gets us all out unharmed


and I get my special +1 bonus for that >_>
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Post Post #1001 (ISO) » Fri May 06, 2011 5:09 am

Post by Packbat »

It's not a +1, it's a reroll, but yes.
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Post Post #1002 (ISO) » Fri May 06, 2011 5:14 am

Post by chesskid3 »

CHESSKID
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Post Post #1003 (ISO) » Fri May 06, 2011 7:46 am

Post by jmj3000 »

Action: Look for something to splint my hand with
Looking for experienced designers to help me design
SONY MAFIA
, a sequel to my Nintendo Mafia game!

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Post Post #1004 (ISO) » Fri May 06, 2011 9:19 am

Post by Packbat »

advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.
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Post Post #1005 (ISO) » Fri May 06, 2011 9:32 am

Post by jmj3000 »

Do I still have my shotgun? And am I still in the house where my ammo bag mysteriously vanished?
Looking for experienced designers to help me design
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Post Post #1006 (ISO) » Fri May 06, 2011 9:47 am

Post by Packbat »

Yes to both.
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Post Post #1007 (ISO) » Fri May 06, 2011 10:23 am

Post by jmj3000 »

Action: FIND MY DAMN AMMO BAG!
Looking for experienced designers to help me design
SONY MAFIA
, a sequel to my Nintendo Mafia game!

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Post Post #1008 (ISO) » Sat May 07, 2011 5:01 am

Post by Packbat »

Turn 35 Resolution


Kcdaspot: 1


"No, bobcat, get off his nuts!" yells Kcdaspot. He kicks another zombie in the face, and glances back.

He pales at the sight. The bobcat
has
abandoned chesskid3's gentleman's vegetables, but it seems to have developed an interest in a new pair. It crouches, ready to spring.

Kcdaspot turns and runs like hell. Straight through the zombies.

Kcdaspot is now across the main street and at the opposite side of the strip mall parking lot, free of the zombies. He has lost the bobcat somewhere in the mob. He has also been bitten.


chesskid3:
1-2
2-2 = 0
[
special bonus active - reroll required
]


Still curled up in a ball from the pain, chesskid3 begins looking for directions where the mob is thinner.

North? No.

South? No.

East? No.

West? No.

Up?

With a sudden burst of adrenaline, he jumps up to his feet, but he can see no sign of the bobcat or Kcdaspot - just zombies, already grasping and chewing at his arms and wings.

He will be at -2 next turn for escaping.


jmj3000: 4


jmj3000 goes back to the living room for
one more
hunt seeking his bag. He begins turning the place upside down - looking under tables, behind couches ... and discovers that he had left the bag on top of a pile of newspapers which collapsed behind him.

jmj3000 has his bag back.


Zodiark13: 1


Zodiark13 walks the circumference of the room, looking for some panel that might hide a secret escape in the walls or ceiling. He fails to notice the cot on the floor.

Zodiark13 has barked his shins. He will be -1 for pain next turn.


Klazam: 3-1 = 2


Klazam makes his way though the house toward the garage, but has some trouble finding the door. He hears the sounds of fighting, but he can see no way to get to it through the clutter.

AurorusVox: 5


AurorusVox's hail of screwdrivers, pliers, and wrenches manages to drive the three zombies back - they are now outside the garage and clear of the door.

Spoiler: Turn 36 Actions
1. Kcdaspot: COMMIT SEPPEKU VIA BEHEADING.

2. chesskid3: COMMIT SEPPEKU VIA BEHEADING.

3. jmj3000: Carrying my bag slung over one shoulder and the shotgun over the other, look for more ammo.

4. Zodiark13: Continue searching as per my previous action.

5. Klazam: use my axes to clear a path to the garage.

6. AurorusVox: Gather the tools and leave the garage, looking up the street for signs of life/undead. [move submitted in advance]
Last edited by Packbat on Mon May 09, 2011 3:31 am, edited 4 times in total.
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Post Post #1009 (ISO) » Sat May 07, 2011 6:15 am

Post by Kcdaspot »

....fuck...

COMMIT SEPPEKU VIA BEHEADING


/not a zombie


good luck with the game boys.
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Post Post #1010 (ISO) » Sat May 07, 2011 6:23 am

Post by Seeker99 »

Kcdaspot wrote:....fuck...

COMMIT SEPPEKU VIA BEHEADING


/not a zombie


good luck with the game boys.


I would love to see what happens if you get a 1 or a 6...
I am confused.
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Post Post #1011 (ISO) » Sat May 07, 2011 6:29 am

Post by Packbat »

Seeker99 wrote:
Kcdaspot wrote:....fuck...

COMMIT SEPPEKU VIA BEHEADING


/not a zombie


good luck with the game boys.


I would love to see what happens if you get a 1 or a 6...

DAMN BUTTERKNIVES! THIS IS GOING TO TAKE FOREVER!

(No, that won't actually happen. Kcdaspot doesn't have a butterknife.)
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Post Post #1012 (ISO) » Sat May 07, 2011 6:15 pm

Post by jmj3000 »

FUCK YEAH GOT MY AMMO BACK!

Action: Carrying my bag slung over one shoulder and the shotgun over the other, look for more ammo.
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Post Post #1013 (ISO) » Sat May 07, 2011 6:51 pm

Post by Zodiark13 »

Continue searching as per my previous action.
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Post Post #1014 (ISO) » Sat May 07, 2011 8:01 pm

Post by Klazam »

jmj- want to go zombie hunting?
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Post Post #1015 (ISO) » Sun May 08, 2011 12:53 am

Post by chesskid3 »

FFFFFFFFFFFFFFFFFFFFFFFFFFFMMMMMMMMMMMMMMMMMMMMMLLLLLLLLLLLLLLLLLLLLLLL

have I been bitten?
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Post Post #1016 (ISO) » Sun May 08, 2011 12:55 am

Post by chesskid3 »

if yes

COMMIT SEPPEKU VIA BEHEADING

if no
Fly up.
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Post Post #1017 (ISO) » Sun May 08, 2011 3:05 am

Post by Packbat »

Yes, you're both bitten. Disembowelment of necks (?) shall commence.
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Post Post #1018 (ISO) » Sun May 08, 2011 5:27 am

Post by chesskid3 »

erm
how many turns would it take for me to turn into a zombie>_>
i have a plan >_>
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Post Post #1019 (ISO) » Sun May 08, 2011 8:05 am

Post by Seeker99 »

Are there any animate headless zombies?
I am confused.
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Post Post #1020 (ISO) » Sun May 08, 2011 12:29 pm

Post by theplague42 »

Seeker99 wrote:Are there any animate headless zombies?

Nope.
Part of the problem.
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Post Post #1021 (ISO) » Sun May 08, 2011 12:34 pm

Post by Seeker99 »

chesskid3 wrote:erm
how many turns would it take for me to turn into a zombie>_>
i have a plan >_>


Just make your action "Turn into a zombie."
The worst thing that could happen is that you don't turn into a zombie and just get bit more.
I am confused.
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Post Post #1022 (ISO) » Sun May 08, 2011 12:37 pm

Post by chesskid3 »

i mean
gandalf's corpse has 5 cure vials in it

but I can't see myself making it there and surviving long enough to drink one and get KCDASPOT one unless its a lot of turns
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Post Post #1023 (ISO) » Sun May 08, 2011 1:04 pm

Post by Seeker99 »

chesskid3 wrote:i mean
gandalf's corpse has 5 cure vials in it

but I can't see myself making it there and surviving long enough to drink one and get KCDASPOT one unless its a lot of turns

TELEPORT
I am confused.
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Post Post #1024 (ISO) » Sun May 08, 2011 1:05 pm

Post by chesskid3 »

llolololoolol impossible with a -2
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