Faraday wrote:Mike who's scum and why aren't you voting them?
I am voting Bub or thought I was ... pops off to check.
Faraday wrote:havingfitz admits i'm awesome too.
Faraday wrote:Actuallyunvoteas I don't like lynching someone on V/la. Last time I saw that happened the person was angry and left the site >_>
fitz wrote:Also...why do people keep bringing up a traitor? I've never even played in a game that had one before so I find it amusing it keep being brought up. If there is a traitor...does that person even know s/he is a traitor? Is a traitor town until recruited/shanghai'd by scum?
havingfitz wrote:So the traitor wants to see scum make it to the end and wouldn't have a kill ability (and therefore no result in an investigation). That seems like a nice prospect for scum to throw out there to keep town suspicious of each other.
fitz wrote:If there is a traitor <as I smack myself for perpetuating what I think is not the case>, would odds favor there being only 1 scum left?
fitz wrote:And would the traitor count in the numbers as scum? What I mean is...if Cecily was town....and there was 1 scum and a traitor <smack>...scum NKs town and there are four still alive tomorrow. 2 town, 1 scum, and the traitor. Is that game over?
Eyceking wrote:If there are two scum aligned players left against one town aligned player in the morning the game will end, regardless of the set up (2 assassins, 1 assassin and 1 traitor).
fitz wrote:Also...there is no insurance that scum wouldn't have unknowingly helped lynch or NK a potential traitor. I still don't see it being the case. My money is still on two fulltime scum left.