Mini 1179: Paranoia Mafia


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Mini 1179: Paranoia Mafia

Post Post #0 (isolation #0) » Mon May 30, 2011 9:20 pm

Post by Zodiark13 »

Player List:


Still Suspicious(Alive)

Glass X X
CooLDoG
vezokpiraka X
Blackberry animorpherv1
ThAdmiral
Umbrage
Surye X
nopointinactingup
CaptainCuddles
LobsterCatapult

Not-so-suspicious Corpses(Dead)

Occult - Vanilla Townie - Lynched Day 1
SierraHotel
Hiraki - Vanilla Townie - Killed Night 1

Lady Lambdadelta - Serial Killer - Lynched Day 2

Internet Stranger - Vanilla Townie - Killed Night 2


Suspiciously Vanished(Modkilled)

No one yet(Lets hope it stays this way)
Last edited by Zodiark13 on Thu Aug 04, 2011 8:44 pm, edited 10 times in total.
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Post Post #1 (isolation #1) » Mon May 30, 2011 9:34 pm

Post by Zodiark13 »

rulesRules (Borrowed with permission from Haylen)

During the Day...
1. The game is a Day Start.
2. You must bold your votes/unvotes as such
Vote: Zodiark13
, please put the vote/unvote where I can see it though, at the bottom of the post preferably.
3. Each Day will have a deadline of one week per 4 players, not reaching a majority of votes during that time will result in a no lynch. I may extend the deadline in special circumstances. I may also reduce the deadline by one week each time if activity does not pick up. Don't lurk.
4. Mafia may not speak to each other during the day.
5. You may not quote your role PM's or any other communication outside thread, with the mod.
6. Anybody who is found to be using invisible text, encryption or anything as such will be given a warning, and the offending post modified. Continued violations will result in a mod kill.
7. If you have the power to edit yours or anyone else’s posts, don’t.
8a. If you do not post within 72 hrs, you will receive a prod. Failure to response to the prod within 72 hrs will result in an automatic replacement. Three prods with result in an automatic replacement as well.
8b. All mod communication should be opened as they are likely to contain important information about the game. This is to prevent mistakes with prods ect.
8c. If the third real life day after a prod is sent occurs during the night, then players are required to reply to their prod via PM. This is so that if a replacement is needed one can be found ASAP.
9. If you don't post for a whole game day, you'll be forcibly replaced, obscenely fast quicklynches excluded.

During Twilight
1. Votes and unvotes will not be counted after the required majority of voted has been reached.
2. The person lynched may still talk during Twilight.
3. Mafia still can't talk during this time.

During the Night Phase
1. The Night Phase will last 72 hours(3 days). Any actions that have not been received by then will be forgone.
2. If your role permits it, you may talk to the players I have given you permission to talk to during the night.
3. Mafia cannot kill other Mafia. So don’t even try it, guys.
4. Don't try and impersonate the mafia by sending me fake action PM's.

General Rules
1. I will not accept insulting behaviour in my games, anybody doing so will receive a nice, well worded warning from me in thread. Further breaking of the rule will receive a harsher punishment.
2. Purple is my colour. Don’t use any kind of purple in your posts, I will count it as impersonating the mod and you will be modkilled. Sometimes I will edit your posts, if I do I'll use my colour.
3. Never talk to anybody outside the game except if your role permits it, and I have told you that you can.
4. Don't piss off the mod. Doing so may result in the offending party being ‘accidentally’ modkilled.
5. If you think you have found a loophole with my rules, you haven't. I will recognize a loophole breakage and punish you accordingly.
6. Players modkilled for any reason will have their role changed to ‘Neutral Survivor’ immediately beforehand.
7. Play to win, just like everyone else. Don't get disheartened if you're lynched or attacked, basically don't take anything personally. If you feel somebody’s behaviour has been inappropriate PM me about it and I will deal with it in some form or another.
8. Being human, I will no doubt make mistakes. If I do, feel free to bring it up in-game, and I will do my best to correct said mistake.
9. Players dead for any reason cannot post ingame for any reason until the game is over, and dead Mafia cannot use the hidden Mafia communication channels to communicate with their still-living comrades.
11. Treat this game as a commitment, and be courteous to your fellow players. It will make everybody, including your mod, happy.
12. Rule can be edited and/or added by me at any time if it is so required. In the event that it happens, the opening post will be edited accordingly, and the edited and/or added rules will be posted.


And lastly...have fun and good luck!


An example PM, from me to you.
You are a
Vanilla Townie
.

You win when any threats to the town are eliminated.[/quote]
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Post Post #2 (isolation #2) » Mon May 30, 2011 9:48 pm

Post by Zodiark13 »

Role PMs are out. Game will begin when 9 players confirm.
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Post Post #16 (isolation #3) » Tue May 31, 2011 6:54 am

Post by Zodiark13 »

And the game can begin.

Player Status
Internet Stranger - Calm
Glass - Calm
CooLDoG - Calm
vezokpiraka - Calm
Blackberry - Calm
Umbrage - Calm
SierraHotel - Calm
Occult - Calm
Surye - Calm
nopointinactingup - Calm
Lady Lambdadelta - Calm
CaptainCuddles - Calm
[/area]

Current VotesInternet Stranger [L-7] -

Glass [L-7] -

CooLDoG [L-7] -

vezokpiraka [L-7] -

Blackberry [L-7] -

Umbrage [L-7] -

SierraHotel [L-7] -

Occult [L-7] -

Surye [L-7] -

nopointinactingup [L-7] -

Lady Lambdadelta [L-7] -

CaptainCuddles [L-7] -

Not Voting: Internet Stranger, Glass, CooLDoG, vezokpiraka, Blackberry, Umbrage, SierraHotel, Occult, Surye, nopointinactingup, Lady Lambdadelta, CaptainCuddles

With 12 alive it takes 7 to lynch.

Current Deadline


Other NewsPlease bold any mod communication, including votes, V/LA notices etc.
Last edited by Zodiark13 on Thu Jun 02, 2011 3:03 am, edited 1 time in total.
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Post Post #34 (isolation #4) » Thu Jun 02, 2011 3:12 am

Post by Zodiark13 »

Player Status
Internet Stranger - Calm
Glass - Calm
CooLDoG - Calm
vezokpiraka - Calm
Blackberry - Calm
Umbrage - Calm
SierraHotel - Calm

Occult - Worried

Surye - Calm
nopointinactingup - Calm
Lady Lambdadelta - Calm
CaptainCuddles - Calm
[/area]

Current VotesInternet Stranger [L-6] - SierraHotel,

Glass [L-7] -

CooLDoG [L-7] -

vezokpiraka [L-5] - CooLDoG, Umbrage,


Blackberry [L-6] - nopointinactingup,

Umbrage [L-7] -

SierraHotel [L-6] - CaptainCuddles

Occult [L-6] - Glass, Surye,

Surye [L-7] -

nopointinactingup [L-7] -

Lady Lambdadelta [L-7] -

CaptainCuddles [L-7] -

Not Voting: Internet Stranger, vezokpiraka, Blackberry, Occult, Lady Lambdadelta,

With 12 alive it takes 7 to lynch.

Current Deadline


Other NewsUnvoting before changing votes will be inforced. Vote changes prior to this have been noted, but from here on any vote changes without unvotes will be ignored.

@Lady Lambdadelta: As said in the signup thread, it depends on your idea of bastard modding.

Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #36 (isolation #5) » Thu Jun 02, 2011 4:10 am

Post by Zodiark13 »

Umbrage wrote:
Da Mod wrote:@Lady Lambdadelta: As said in the signup thread, it depends on your idea of bastard modding.


I'd say this rules out any possibility of a jester. Jester's are universally regarded as bastardly.

I'll just go ahead and say:

Me in the sign up thread wrote:Ok,
theres no jesters
or cults. Not sure what defines bastard modding, so can't say there.


Lrn2read
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Post Post #56 (isolation #6) » Fri Jun 03, 2011 1:12 pm

Post by Zodiark13 »

Player Status
Internet Stranger - Worried

Glass - Calm
CooLDoG - Calm
vezokpiraka - Calm
Blackberry - Calm
Umbrage - Calm
SierraHotel - Calm

Occult - Suspicious

Surye - Calm
nopointinactingup - Calm
Lady Lambdadelta - Calm
CaptainCuddles - Calm
[/area]

Current VotesInternet Stranger [L-5] - SierraHotel, Lady Lambdadelta,

Glass [L-7] -

CooLDoG [L-6] - nopointinactingup,

vezokpiraka [L-6] - CooLDoG,

Blackberry [L-7] -

Umbrage [L-7] -

SierraHotel [L-6] - CaptainCuddles

Occult [L-3] - Glass, Surye, Umbrage, Internet Stranger,


Surye [L-7] -

nopointinactingup [L-7] -

Lady Lambdadelta [L-7] -

CaptainCuddles [L-7] -

Not Voting: vezokpiraka, Blackberry, Occult,

With 12 alive it takes 7 to lynch.

Current Deadline


Other NewsPlease note that Player Status is irrespective of any wagon/case a player may have, their opinion on a case/wagon, or their alignment

Prodding SierraHotel and CaptainCuddles. Blueberry has not confirmed. He has 24 hours to do so and post or he will be replaced.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #95 (isolation #7) » Sun Jun 05, 2011 3:40 am

Post by Zodiark13 »

Zodiark13 wrote:
Player Status
Internet Stranger - Worried

Glass - Calm
CooLDoG - Calm
vezokpiraka - Calm
Blackberry - Calm
Umbrage - Calm
SierraHotel - Calm

Occult - Paranoid

Surye - Calm
nopointinactingup - Calm

Lady Lambdadelta - Worried

CaptainCuddles - Calm
[/area]

Current VotesInternet Stranger [L-5] - SierraHotel, Lady Lambdadelta,

Glass [L-7] -

CooLDoG [L-6] - nopointinactingup,

vezokpiraka [L-6] - CooLDoG,

Blackberry [L-7] -

Umbrage [L-7] -

SierraHotel [L-6] - CaptainCuddles

Occult [L-2] - Glass, Surye, Umbrage, Internet Stranger, vezokpiraka,


Surye [L-7] -

nopointinactingup [L-7] -

Lady Lambdadelta [L-7] -

CaptainCuddles [L-7] -

Not Voting: Blackberry, Occult,

With 12 alive it takes 7 to lynch.

Current Deadline


Other NewsSierraHotel, CaptainCuddles and Blueberry have not responded to their warning, and will be replaced. They may remain if they post before a replacement has been found.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #110 (isolation #8) » Mon Jun 06, 2011 3:44 am

Post by Zodiark13 »

Warning: A player is at L-1. Please be careful with your votes.



Player Status
Internet Stranger - Worried

Glass - Calm
CooLDoG - Calm
vezokpiraka - Calm
Blackberry - Calm
Umbrage - Calm
SierraHotel - Calm

Occult - Snapped

Surye - Calm
nopointinactingup - Calm

Lady Lambdadelta - Worried

CaptainCuddles - Calm
[/area]

Current VotesInternet Stranger [L-5] - SierraHotel, Lady Lambdadelta,

Glass [L-7] -

CooLDoG [L-6] - nopointinactingup,

vezokpiraka [L-7] -

Blackberry [L-7] -

Umbrage [L-7] -

SierraHotel [L-6] - CaptainCuddles

Occult [L-2] - Glass, Surye, Umbrage, Internet Stranger, vezokpiraka, CooLDoG,


Surye [L-7] -

nopointinactingup [L-7] -

Lady Lambdadelta [L-7] -

CaptainCuddles [L-7] -

Not Voting: Blackberry, Occult,

With 12 alive it takes 7 to lynch.

Current Deadline


Other NewsSierraHotel, CaptainCuddles and Blueberry have not responded to their warning, and will be replaced. They may remain if they post before a replacement has been found.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #140 (isolation #9) » Tue Jun 07, 2011 9:29 pm

Post by Zodiark13 »

animorpherv1 wrote:Sure...

==============[] Occult



Wanted to do this for a longgg time.


=============[] is not an accepted vote format.
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Post Post #144 (isolation #10) » Wed Jun 08, 2011 5:18 am

Post by Zodiark13 »

Lynch inbound.
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Post Post #145 (isolation #11) » Wed Jun 08, 2011 6:03 am

Post by Zodiark13 »

A lynch has been reached.

Occult was a
Vanilla Townie.

End of the Current Night Phase
All night actions must be in before the end of the current night phase.

Re: Hiraki and LC's roles, I did send the right Role PM to each, but for some reason put CaptainCuddles as the name for both in the PM.
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Post Post #146 (isolation #12) » Sat Jun 11, 2011 9:08 pm

Post by Zodiark13 »

Hiraki;
Vanilla Townie
has been killed.

10 players remain, with 6 needed to lynch. Deadline counter to be added on next votecount.
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Post Post #163 (isolation #13) » Mon Jun 13, 2011 4:56 am

Post by Zodiark13 »

Player Status
Internet Stranger - Suspicious

Glass - Worried
CooLDoG - Worried

vezokpiraka - Calm
animorpherv1 - Calm
Umbrage - Calm

Surye - Worried
nopointinactingup - Worried
Lady Lambdadelta - Worried

LobsterCatapult - Calm
[/area]

Current VotesInternet Stranger [L-4] - Lady Lambdadelta, nopointinactingup,

Glass [L-6] -

CooLDoG [L-6] -

vezokpiraka [L-6] -

animorpherv1 [L-6] -

Umbrage [L-6] -

Surye [L-6] -

nopointinactingup [L-6] -

Lady Lambdadelta [L-6] -

LobsterCatapult [L-6] -

Not Voting: Internet Stranger, Glass, CooLDoG, vezokpiraka, animorpherv1, Umbrage, Surye, LobsterCatapult,

With 12 alive it takes 7 to lynch.

Current Deadline
(expired on 2011-07-19 16:00:00)


Other NewsUmbrage and Glass are being prodded.
The first post has been updated.
@nopoint, unvotes are necessary, however, all votes are cleared at the end of each day.
@IS, I can put one up if you like. Just because its you. Edit: Make that first thing tomorrow.
CooLDoG is V/LA
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #236 (isolation #14) » Fri Jun 17, 2011 3:33 am

Post by Zodiark13 »

Player Status
Internet Stranger - Paranoid

Glass - Worried

CooLDoG - Suspicious

vezokpiraka - Worried

animorpherv1 - Calm

Umbrage - Suspicious

Surye - Worried
nopointinactingup - Worried

Lady Lambdadelta - Suspicious

LobsterCatapult - Worried
[/area]

Current VotesInternet Stranger [L-6] -


Glass [L-6] -

CooLDoG [L-2] - Glass, animorpherv1, nopointinactingup, Lady Lambdadelta,

vezokpiraka [L-5] - CooLDoG,

animorpherv1 [L-6] -

Umbrage [L-5] - LobsterCatapult,

Surye [L-6] -

nopointinactingup [L-5] - Internet Stranger,

Lady Lambdadelta [L-4] - vezokpiraka, Umbrage,

LobsterCatapult [L-6] -

Not Voting: Surye,


With 12 alive it takes 7 to lynch.

Current Deadline
(expired on 2011-07-19 16:00:00)


Other NewsPlease bold any mod communication, including votes, V/LA notices etc.
Last edited by Zodiark13 on Wed Jun 22, 2011 3:45 am, edited 1 time in total.
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Post Post #311 (isolation #15) » Mon Jun 20, 2011 7:13 pm

Post by Zodiark13 »

ThAdmiral replaces animorpherv1 as of now. Vote count here later.
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Post Post #331 (isolation #16) » Wed Jun 22, 2011 5:18 am

Post by Zodiark13 »

Player Status
Internet Stranger - Snapped

Glass - Worried

CooLDoG - Paranoid

vezokpiraka - Worried

ThAdmiral - Calm

Umbrage - Paranoid

Surye - Suspicious

nopointinactingup - Worried

Lady Lambdadelta - Snapped

LobsterCatapult - Suspicious
[/area]

Current VotesInternet Stranger [L-6] -


Glass [L-6] -

CooLDoG [L-5] - nopointinactingup,

vezokpiraka [L-6] -

ThAdmiral [L-6] -

Umbrage [L-6] -

Surye [L-5] - LobsterCatapult,

nopointinactingup [L-6] -

Lady Lambdadelta [L-2] - vezokpiraka, Umbrage, Internet Stranger, Surye,

LobsterCatapult [L-6] -

Not Voting: CooLDoG, Glass, ThAdmiral,


With 12 alive it takes 7 to lynch.

Current Deadline
(expired on 2011-07-19 16:00:00)


Other News
vezokpiraka wrote:HAHA.

Zodiark wasn't even online when you said you received a warning. DIE.

FTR, I use the 'Hide my online status' option to prevent this kind of tell.

nopointinactingup is V/LA until tomorrow by my count.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #391 (isolation #17) » Thu Jun 23, 2011 7:33 pm

Post by Zodiark13 »

Current VotesInternet Stranger [L-6] -

Glass [L-6] -

CooLDoG [L-5] - nopointinactingup,

vezokpiraka [L-6] -

ThAdmiral [L-6] -

Umbrage [L-6] -

Surye [L-5] - LobsterCatapult,

nopointinactingup [L-6] -

Lady Lambdadelta [L-DEAD] - vezokpiraka, Umbrage, Internet Stranger, Surye, Glass, CooLDoG,

LobsterCatapult [L-6] -

Not Voting: ThAdmiral,


A lynch has been reached.
Lady Lambadelta was a
Serial Killer

All night actions must be in before the end of the current night phase.[/area]
End of Current Night Phase
(expired on 2011-06-26 16:00:00)


Other NewsFTR, Lambadelta had no post restriction.
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Post Post #392 (isolation #18) » Sun Jun 26, 2011 4:26 pm

Post by Zodiark13 »

Sorry for the delay, I accidentally set the deadline to 4AM my time, and, as such, was asleep.

Internet Stranger;
Vanilla Townie
has been killed.

8 players remain, with 5 needed to lynch. Deadline counter to be added on next votecount.
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Post Post #475 (isolation #19) » Wed Jul 06, 2011 5:35 am

Post by Zodiark13 »

Sorry, been having issues getting online in the last few days. Expect a votecount tomorrow.
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Post Post #496 (isolation #20) » Sun Jul 10, 2011 5:42 am

Post by Zodiark13 »

Surye and Glass have been prodded. VC here in a bit.
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Post Post #508 (isolation #21) » Mon Jul 11, 2011 3:53 am

Post by Zodiark13 »

Current VotesGlass [L-5] -

CooLDoG [L-4] - ThAdmiral,

vezokpiraka [L-5] -

ThAdmiral [L-3] - vezokpiraka, nopointinactingup,

Umbrage [L-3] - Glass, CooLDoG,

Surye [L-4] - LobsterCatapult,

nopointinactingup [L-4] - Umbrage,

LobsterCatapult [L-5] -

Not Voting: Surye,

End of Current Day
(expired on 2011-07-18 16:00:00)


Other NewsCalculating status is a very fiddly process, and, as such will be done in the next vote count.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #523 (isolation #22) » Wed Jul 13, 2011 5:49 am

Post by Zodiark13 »

Warning: A player is at L-1. Please be careful with your votes.


Current VotesGlass [L-5] -

CooLDoG [L-1] - ThAdmiral, Umbrage, vezokpiraka, nopointinactingup,

vezokpiraka [L-5] -

ThAdmiral [L-5] -

Umbrage [L-3] - Glass, CooLDoG,

Surye [L-5] -

nopointinactingup [L-4] - LobsterCatapult,

LobsterCatapult [L-5] -

Not Voting: Surye,

End of Current Day
(expired on 2011-07-18 16:00:00)


Other NewsCalculating status is still being done.
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #556 (isolation #23) » Sat Jul 16, 2011 6:11 am

Post by Zodiark13 »

Warning: A player is at L-1. Please be careful with your votes.


Player Status
Glass - Paranoid
CooLDoG - Snapped

vezokpiraka - Paranoid

ThAdmiral - Supicious

Umbrage - Snapped

Surye - Suspicious

nopointinactingup - Paranoid
LobsterCatapult - Paranoid
[/area]

Current VotesGlass [L-5] -

CooLDoG [L-1] - ThAdmiral, Umbrage, vezokpiraka, nopointinactingup,

vezokpiraka [L-5] -

ThAdmiral [L-5] -

Umbrage [L-3] - CooLDoG,

Surye [L-5] -

nopointinactingup [L-4] - LobsterCatapult,

LobsterCatapult [L-5] -

Not Voting: Surye, Glass,

End of Current Day
(expired on 2011-07-25 04:00:00)


Other NewsDue to the time it took to update statuses, I will add a week to the deadline
Please bold any mod communication, including votes, V/LA notices etc.
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Post Post #566 (isolation #24) » Mon Jul 18, 2011 12:42 am

Post by Zodiark13 »

Current VotesGlass [L-5] -

CooLDoG [L-0] - ThAdmiral, Umbrage, vezokpiraka, nopointinactingup, Glass,

vezokpiraka [L-5] -

ThAdmiral [L-5] -

Umbrage [L-3] - CooLDoG,

Surye [L-5] -

nopointinactingup [L-4] - LobsterCatapult,

LobsterCatapult [L-5] -

Not Voting: Surye,

A lynch has been reached.
CooLDoG was a
Mafia Goon

All night actions must be in before the end of the current night phase.[/area]
End of Current Day
(expired on 2011-07-21 04:00:00)


Other NewsPlease bold any mod communication, including votes, V/LA notices etc.
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Post Post #567 (isolation #25) » Tue Jul 19, 2011 11:28 pm

Post by Zodiark13 »

nopoint has requested a replacement. The end of the night phase will be delayed until a replacement has been found.
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Post Post #568 (isolation #26) » Wed Jul 20, 2011 8:32 pm

Post by Zodiark13 »

kondi2424 has replaced nopoint. Night phase will end 24 hours after kondi has confirmed.
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Post Post #569 (isolation #27) » Thu Jul 21, 2011 7:31 pm

Post by Zodiark13 »

I'm opening the game thread early cause I don't expect to have net access for a while.

LobsterCatapult;
Vanilla Townie
has been killed.

6 players remain, with 4 needed to lynch. Deadline counter to be added on next votecount.
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Post Post #591 (isolation #28) » Tue Jul 26, 2011 12:31 am

Post by Zodiark13 »

Current VotesGlass [L-4] -

vezokpiraka [L-4] -

ThAdmiral [L-4] -

Umbrage [L-4] -

Surye [L-4] -

kondi2424 [L-0] - Umbrage, ThAdmiral, kondi2424, Glass,

LobsterCatapult [L-4] -

Not Voting: Surye, vezokpiraka, LobsterCatapult, CooLDoG,

A lynch has been reached.
kondi2424 was a
Mafia Goon

All night actions must be in before the end of the current night phase.[/area]
End of Current Night Phase
(expired on 2011-07-29 04:00:00)


Other NewsPlease bold any mod communication, including votes, V/LA notices etc.
Suyre will be prodded. If he does not respond via PM before the end of the night phase, he will be replaced.
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Post Post #592 (isolation #29) » Thu Jul 28, 2011 10:44 pm

Post by Zodiark13 »

ThAdmiral;
Vanilla Townie
has been killed.

4 players remain, with 2 needed to lynch. Deadline counter to be added on next votecount.
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Post Post #622 (isolation #30) » Thu Aug 04, 2011 8:44 pm

Post by Zodiark13 »

And that's the game. Glass is a Mafia Goon. I'll post up sll the secret bits of the game as soon as I can pry the old laptop from my mums hands, but until then, try to figure out amongst yourselves what the heck was going on.
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Post Post #629 (isolation #31) » Fri Aug 05, 2011 6:21 am

Post by Zodiark13 »

Ok everyone, here is the behind-the-scenes Paranoia System that was making things messy. Be warned, its big.

Spoiler: Paranoia System
Paranoia increases with various actions

1% by posting
5% by casting a vote
10% by being voted for
-5% by being unvoted
5% if a player that unvoted for you revotes you on the same day
50% by being put at L-1



Paranoia has 5 levels

1% to 24% is [blue]Calm[/blue]
25-49% is [yellow]Worried[/yellow]
50-74% is [orange]Suspicious[/orange]
75-99% is [red]Paranoia[/red]
100% is [bold-red]Snapped[/bold-red]

There are 4 thresholds

Passing 25% activates Lvl 1 threshold
Passing 50% activates Lvl 2 threshold
Passing 75% activates Lvl 3 threshold
Passing 100% activates Lvl 4 threshold

Activating thresholds can cause different effects, or grant abilities

Lvl 1 Threshold

10% to grant Lvl 1 post-block
10% to grant Lvl 1 vote-block
5% to gain Lvl 1 relaxed
75% for nothing to happen


Lvl 2 Threshold
10% to grant Lvl 2 role-block
10% to grant Lvl 2 jailkeep
10% to grant Lvl 2 post-block
10% to grant Lvl 2 vote-block
5% to gain Lvl 1 relaxed
5% to gain Lvl 2 relaxed
50% for nothing to happen

Lvl 3 Threshold
10% to grant Lvl 3 protect
10% to grant Lvl 3 role-cop(if town), thief(if mafia)
10% to grant Lvl 3 role-block
10% to grant Lvl 3 jailkeep
10% to grant Lvl 3 post-block
10% to grant Lvl 3 vote-block
5% to gain Lvl 1 relaxed
5% to gain Lvl 2 relaxed
5% to gain Lvl 3 relaxed
25% for nothing to happen

Lvl 4 Threshold
5% to become an SK
10% to grant Lvl 4 Vig
10% to grant Lvl 4 protect
10% to grant Lvl 4 role-cop(if town), thief(if mafia)
10% to grant Lvl 4 role-block
10% to grant Lvl 4 jailkeep
10% to grant Lvl 4 post-block
10% to grant Lvl 4 vote-block
5% to lose all Paranoia, or if at L-1, 5% chance to self hammer
5% to gain Lvl 1 relaxed
5% to gain Lvl 2 relaxed
5% to gain Lvl 3 relaxed
5% to gain Lvl 4 relaxed


Levels

Abilitys granted are granted at the same level as the level of the threshold that they were granted.

Level 1: Botched
Chance to activate: 25%
Chance to cause Paranoia Gain to target: 75% to gain 10%

Level 2: Average
Chance to activate: 50%
Chance to cause Paranoia Gain to target: 50% to gain 20%

Level 3: Skilled
Chance to activate: 75%
Chance to cause Paranoia Gain to target: 25% to gain 30%

Level 4: Master
Chance to activate: 90%
Chance to cause Paranoia Gain to target: 10% to gain 40%


Ability Fine Print


Post-block

If successful, target player cannot post until prodded. Has no effect if unsucessful.


Vote-block

If successful, target player cannot vote for the remainder of the phase. If used during a night phase, takes effect in the next day phase. Has no effect if unsucessful.


Role-block

If successful, target player cannot use abilities for the remainder of the current day phase, or at all during a night phase. Attempts to use limited abilities by the affected player will not removed those abilities from the affected players number of ability uses. No effect if unsucessful.


Jailkeep

If successful, target player cannot use abilities, nor can be the target of abilities, for the remainder of the current day phase, or at all during a night phase. Attempts to use limited abilities by the affected player will not removed those abilities from the affected players number of ability uses.


Investigate

If sucessful, the investigation proceds as Sane. If unsucessful, the sanity of the investigation is chosen as one of the following;

Insane
Weak
Naive
Random

The player using the investigation isnt told weather the investigation is sucessful, or what the sanity of the investigation is if unsucessful.


Thief
If sucessful, the player takes one random ability from the target. If unsucessful, the player loses one chosen ability. Either way, there is a chance of the theft failing to take/lose anything.


Protect
If sucessful, the target is immune to the next action that targets them for the duration of the phase if used at day, or the first action to target them if used at night. No effect if unsucessful.


Vig
If succesful, the target is killed immiediatly unless the target is being protected or jailkept. If done during night, the kill occurs at the end of the night phase. The kill ability is lost regardless of weather or not the kill goes through. No effect if unsucessful.

SK
The affected player becomes an SK, gaining a kill and seperating from his current faction. The affected players wincon is to be the only player with a natural kill ability alive at the end of the game. He wins with the town.

Relaxed
The affected player becomes relaxed, losing Paranoia as long as he doesn't post. The effect ends when the player is prodded or posts. The amount lost is as follows;

1% per 4 hours for Lvl 1
1% per 3 hours for Lvl 2
1% per 2 hours for Lvl 3
1% per 1 hour for Lvl 4

Ability Decay

If a player is losing Paranoia and drops past a threshold, their abilities decay as follows;

Lvl 4 abilities decay to lvl 3 when Paranoia falls below 75%
Lvl 3 abilities decay to lvl 2 when Paranoia falls below 50%
Lvl 2 abilities decay to lvl 1 when Paranoia falls below 25%

Abilities will not regain levels if Paranoia rises again
All abilities lose one level at the end of each day. Players with Lvl 1 abilities lose those abilities at the end of the day.


Master Bonus

Abilities used at level 4 have an addional effect if sucessful;


Post-block

The amount of time that must past for the target player to be prodded in increased by 24 hours.


Vote-block

You gain a double-vote for the duration of the vote block


Role-block

You investigate the alignment of the blocked player. This resloves as a lvl 3 investigation, and as such can fail.


Jailkeep

You can use an ability of the target player, chosen at random, on a target player. The used ability is not lost, and is resolved as one level lower than the chosen ability.


Investigate

If the target of the ability is town aligned, the player uses a protect on the target. The protect is used as a Lvl 3 protect, and as such can fail.


Thief

If the theft is sucessful, the target is role-blocked for the remainder of the day.


Protect

You investigate the alignment of the blocked player. This resloves as a lvl 3 investigation, and as such can fail.

Vig

The attack has a 50% chance to bypass any protections preventing action on the target


And here are the abilities, when they were granted, and who they were granted to.

Spoiler: Abilities
42 Occult Lvl 2 Jailkeep
83 Occult Lvl 3 Post Block
147 IS Lvl 2 Role-block
148 CoolDoG Lvl 1 Vote-block
158 Nopoint Lvl 1 Post-block
202 CooLDoG Lvl 3 Jailkeep
305 Umbrage Lvl 3 Jailkeep
328 Lady LD SK
395 CoolDoG Lvl 3 Relaxed
439 Glass Lvl 3 Role Block
449 Umbrage Lvl 4 Role Cop
485 Nopoint Lvl 2 Role-block
494 vezok Lvl 3 Post Block
510 LC Lvl 3 Protect


Post of the game, IMO.
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Post Post #646 (isolation #32) » Sun Aug 07, 2011 12:58 am

Post by Zodiark13 »

I was going to keep the Paranoia System a secret and run another game using it, but this game brought up a big problem with the System, that being what to do with players who are at Snapped. I can elaborate on this if anyone wants, but I would rather not.

Lady Lambdadeltas faked PR annoyed the hell out of me, so I was glad when she landed on SK.


Anyways, time to talk about my next game. In terms of mini themes, I'm thinking of running a uPick, while in terms of large themes, I need to get around to finishing Alundra Mafia, and setting the balance for Team Fortress 2 Mafia. I'll let you guys decide which one I run first, but, be warned, TF2 Mafia is extremely experimental, while Alundra Mafia is simply messy and borderline bastard. Feel free to offer suggestions/requests on what one to do, and, please, feel free to co-mod. I need one if I'm doing anything large theme.
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Post Post #649 (isolation #33) » Sun Aug 07, 2011 6:05 am

Post by Zodiark13 »

Umbrage wrote:The SK drop was quite bastardly... it worked out fine in this game, but it could've really screwed stuff up.

Wait a minute... Glass had a roleblock? Why didn't he block and kill me? :(

Anyway, I'd join TF2 mafia solely based on flavour. I don't know if I'll be able to co-mod with school starting soon, but I'd be glad to help with the setup. As far as experience goes, I co-designed Mass Effect Mafia, which is currently in D4, and I'm in the mini theme queue with an approved setup for The Orange Box Mafia. (Yeah, I like videogames.) So if you want an extra pair of eyes, send me a PM.


The SK thing was why I said the game might be bastardly in sign-ups. Ask Glass about that. You can help review if you like.
LobsterCatapult wrote:haha this was a fun game, zodiark your system is really creative lol

if i get the time ill be in for one of those! im currently in like 1 too many games right now, but some are on their way to get finished.


I always come up with interesting games. I've been toying around with the idea of a game where players have the rules of the game as their roles. I'll take that as a pre-/in for my next interesting game too, since my next one isn't likely to be for a while.
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