OPEN 310 - Medical Mafia - TOWN WIN
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chkflip Stand Up Guy
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Mor, explain how they're wishy-washy and I'll elaborate on how they aren't.
Now, how can hypoclaiming benefit scum more? They know who we're protecting, simple as. They already know who they are and who we are.
For example, lets go with the assumption that we're to use the plan of protecting the person below us on the player list. OH, LOOK AT THAT, the person below X died, that must mean they're one of the freak-accident doctors OR scum. That's on top of the quack doctor. The only 100% fool-proof tell is if the doctor that dies protecting a mafia goon dies... but even that could be WIFOM'd by the mafia since we won't be getting sanities from the flips. Broken down enough?"Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.-
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Amrun Killed the Radio Star
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They don't know our sanities any more than we do.
So, no, your explanation makes no sense to me.-
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Hoppster Mafia Scum
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chkflip wrote:Mor, explain how they're wishy-washy and I'll elaborate on how they aren't.
Now, how can hypoclaiming benefit scum more? They know who we're protecting, simple as. They already know who they are and who we are.
For example, lets go with the assumption that we're to use the plan of protecting the person below us on the player list. OH, LOOK AT THAT, the person below X died, that must mean they're one of the freak-accident doctors OR scum. That's on top of the quack doctor. The only 100% fool-proof tell is if the doctor that dies protecting a mafia goon dies... but even that could be WIFOM'd by the mafia since we won't be getting sanities from the flips. Broken down enough?
This is better than the multitude of possibilities arising from straight up real-claiming and how painfully easy that is to manipulate for scum.
[Edited slightly] Hoppster wrote:Spoiler: Possible scenarios if 2 people claim to target Player Y (alive)
Spoiler: Possible scenarios if 2 people claim to protect Player Y (dead)
There are almost certainly scenarios I have missed off in both those situations.
I'm thinking that perhaps we should pair-off instead of going around in a big circle.
We lynch Player A.
Player B protects Player C.
Player C protects Player B.
Player D protects Player E.
Player E protects Player D.
Player F protects Player G.
Player G protects Player F.
Player H protects Player I.
Player I protects Player H.
This has the potential to be slightly more informative than a big circle, as we could have both players within a pairing dying, which would tell us for sure that at least one of them was a CPR/Quack.
We're definitely not straight-up claiming though, as that does not help AT ALL effectively, as shown in the spoilers above. It's either work out some hypo-doc'ing method, or just No Action.Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.-
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DeityKabuto Mafia Scum
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DeityKabuto Mafia Scum
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HellloooNewman Goon
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Amrun wrote:They don't know our sanities any more than we do.
So, no, your explanation makes no sense to me.
It makes sense to me. Think of it this way. Say, the scum want to frame somebody (say Player A) as the Quack Doctor. They know that Player A is targeting Player B. They kill Player B. The chances are in their favor that they will kill someone that was NOT targeted by the real Quack Doc (simple probability).
Player B dies from the scum kill, and Player C dies from the REAL Quack Doc. Through speculation, they push their agenda that Player A MUST be the Quack Doc, and Player C MUST have been the scum kill (when it is in fact the opposite).
The next night, Player A thinks he is the Quack Doc (which he is not) and he doesn't use his protect (thereby making scum kills easier). And whoever targeted Player C doesn't realize that they are the real Quack Doc, so he protects again, leading to a kill.
Granted, this is a best case scenario for the scum, but still quite possible.Irritating Jerry since 1991-
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Moratorium Mafia Scum
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HellloooNewman wrote:Amrun wrote:They don't know our sanities any more than we do.
So, no, your explanation makes no sense to me.
It makes sense to me. Think of it this way. Say, the scum want to frame somebody (say Player A) as the Quack Doctor. They know that Player A is targeting Player B. They kill Player B. The chances are in their favor that they will kill someone that was NOT targeted by the real Quack Doc (simple probability).
Player B dies from the scum kill, and Player C dies from the REAL Quack Doc. Through speculation, they push their agenda that Player A MUST be the Quack Doc, and Player C MUST have been the scum kill (when it is in fact the opposite).
The next night, Player A thinks he is the Quack Doc (which he is not) and he doesn't use his protect (thereby making scum kills easier). And whoever targeted Player C doesn't realize that they are the real Quack Doc, so he protects again, leading to a kill.
Granted, this is a best case scenario for the scum, but still quite possible.
Please explain at least one scenario where town could discern between a Quack kill and a Scum kill. Without one, your logic breaks down.Men's evil manners live in brass; their virtues we write in water.-
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Amrun Killed the Radio Star
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Exactly; town isn't going to arbitrarily assume scumkill etc. We will account for all possibilities.-
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HellloooNewman Goon
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HellloooNewman wrote:Amrun wrote:They don't know our sanities any more than we do.
So, no, your explanation makes no sense to me.
It makes sense to me. Think of it this way. Say, the scum want to frame somebody (say Player A) as the Quack Doctor. They know that Player A is targeting Player B. They kill Player B. The chances are in their favor that they will kill someone that was NOT targeted by the real Quack Doc (simple probability).
Player B dies from the scum kill, and Player C dies from the REAL Quack Doc.that Player A MUST be the Quack Doc, and Player C MUST have been the scum kill (when it is in fact the opposite).Through speculation, they push their agenda
The next night, Player A thinks he is the Quack Doc (which he is not) and he doesn't use his protect (thereby making scum kills easier). And whoever targeted Player C doesn't realize that they are the real Quack Doc, so he protects again, leading to a kill.
Granted, this is a best case scenario for the scum, but still quite possible.
How do we decide who is scum and who is town? We talk, make reads and use our judgement. You can't tell me that you believe that on Day 2, if we have 2 dead townies, that we won't try and figure out which is which. And, when that happens, a strong scum player could talk us in circles.Irritating Jerry since 1991-
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AntB Mafia Scum
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VOTE COUNT - 9 alive, 5 to Lynch
DeityKabuto[L-2] <- Hoppster - Quilford - HellloooNewman
Hopster<- tim_hill1990
HellloooNewman<- DeityKabuto
Not Voting<- chkflip, jilynne1991, Moratoriumm, Amrun
DEADLINE
THURSDAY 23 JUNE 2011 23:59:59 UTC
Countdown Timer
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@DeityKabuto - Please don't make it personal, it's only a game after all.
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Amrun Killed the Radio Star
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Explain how that wouldn't happen if we didn't hypodoc.
It's a good way to detect scummy behavior.-
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HellloooNewman Goon
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True, but think about this. If the scenario I spelled out were to happen, the scum would know who the QD is and exploit that fact. Without the claims, they won't have extra intel over us.
I think that is what it boils down to. Going through with the hypo doc stuff gives the scum way more information than it gives the town.Irritating Jerry since 1991-
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DeityKabuto Mafia Scum
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HellloooNewman wrote:HellloooNewman wrote:Amrun wrote:They don't know our sanities any more than we do.
So, no, your explanation makes no sense to me.
It makes sense to me. Think of it this way. Say, the scum want to frame somebody (say Player A) as the Quack Doctor. They know that Player A is targeting Player B. They kill Player B. The chances are in their favor that they will kill someone that was NOT targeted by the real Quack Doc (simple probability).
Player B dies from the scum kill, and Player C dies from the REAL Quack Doc.that Player A MUST be the Quack Doc, and Player C MUST have been the scum kill (when it is in fact the opposite).Through speculation, they push their agenda
The next night, Player A thinks he is the Quack Doc (which he is not) and he doesn't use his protect (thereby making scum kills easier). And whoever targeted Player C doesn't realize that they are the real Quack Doc, so he protects again, leading to a kill.
Granted, this is a best case scenario for the scum, but still quite possible.
How do we decide who is scum and who is town? We talk, make reads and use our judgement. You can't tell me that you believe that on Day 2, if we have 2 dead townies, that we won't try and figure out which is which. And, when that happens, a strong scum player could talk us in circles.
No, my guts know that this is you playing like a scum.-
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Amrun Killed the Radio Star
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HellloooNewman wrote:True, but think about this. If the scenario I spelled out were to happen, the scum would know who the QD is and exploit that fact. Without the claims, they won't have extra intel over us.
I think that is what it boils down to. Going through with the hypo doc stuff gives the scum way more information than it gives the town.
Incorrect. Scum might be able to narrow down weak/quack/cpr doc, but SO CAN WE. That's excellent information for us.
We have to lynch perfectly in this game to win, basically. We need all the information we can get.
If we play this game blindly, we will lose.-
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HellloooNewman Goon
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Moratorium Mafia Scum
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Amrun Killed the Radio Star
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HN: Scum won't do any better knowing our quack than we will. We will likely have two doctors plus a probable scumkill tonight dead. They'll know which one was theirs, but no more. And we could have 4 dead tonight.
If we mislynch tonight, we might lose. Either way, tomorrow is probably lylo.
We need all the information we can get or we lose. Period. If we just let it go willynilly, 9/10 we lose.
Forcing this structure gives us an expected behavior we can judge scum by.-
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Moratorium Mafia Scum
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I've been thinking about this debate ongoing in the past few pages between HN and Amrun.
A potential alternative, where we avoid all this "mislynch and we might lose" business, and we can avoid the entire hypo-claim conversation. We ignore the fact that we have 7 flavors of doctor, no one targets anyone, and we play the game as 7 vanilla townies vs. 2 scum.
Basically, this is posing a question: which is stronger? 7 varied flavors of Doctor, or 7 Vanilla townies? Looking at the 7 doctor roles, there's a possibility of 0-4 kills, and a possibility of 0-4 saves. Does that make them equal to 7 vanilla, with the 7 vanilla being less of a knife's edge strategy than 7 doctors?
My personal opinion is that if we are very confident about who we are lynching, we can try the hypo-claim route (Either the original hypo-claim idea, or the 'pairing' idea later proposed). If, however, we only arrive at a lynch after a long deliberation and some difficulty, we can fall back on simply not issuing any doctor orders, to ensure we don't screw ourselves with one bad day.
The variance of this game is tweaked way high.Men's evil manners live in brass; their virtues we write in water.-
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Amrun Killed the Radio Star
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That just turns it into a mountainous. I didn't sign up to play a mountainous. I am playing. High stakes mountainous right now. And I would not have joined this if it were mountainous.
Plus I don't think 2v7 mountainous odds are good either.
I want to test the setup. Ultimately I think it's too scumfavored, but we can't work out the kinks unless we utilize it.-
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chkflip Stand Up Guy
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@MOD:Terribly sorry, but deep depression is deep and depressing. Instead of stinking your game with it... it's best I opt out.
Sorry all."Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.-
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HellloooNewman Goon
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Amrun Killed the Radio Star
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HellloooNewman wrote:Scum will know our quack. They know who they killed. They would know who targeted them (via the hypo docing). So, if that person died, they would know that the CPR Doc is dead. Hence, another death would be the Quack.
That is not how the CPR doc works. Read the rules and come back.-
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HellloooNewman Goon
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Amrun Killed the Radio Star
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Except it's not. All 3 of them existing changes things drastically.-
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AntB Mafia Scum
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Thanks for letting me know chkflip, I hope everything picks up soon.
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I have been asked in PM if doctors are able to protect themselves. Nobody may target themselves with any action in this game.
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