[Low Key] wrote:1. You did great. I would of liked more votecounts at certain times but I'm prob OCD.
2. A thread in MD has begun regarding early nights and such. I have posted that player error caused the loss but that a sitewide rule should be in place that if a night is to end early, all living players must have logged in from the time that night began.
3. I actually enjoyed your deliberate lack of flavor.
4. Maybe you can help me with my blindspot because I just don't see how it was obvious that Parab (not Jill, but Parab) was the scummier choice over DK...?
1. I was posting them once a day, never more never less. I work 9-10 hours a weekday and work on a farm on the weekends, so really posting votecounts more was kind of impossible.
2. Yup, I am changing my rules for the next time around. And yes the entire game, I was letting masons and scum telling me when they were ready to go, which caused my fudge at the end. As you can see I told spad he had the option of going the full 72 hours even though I knew he was going to die.
3. My creativity is horrible, so it was only thing I wanted to do. Make up something on the spot.
4. I would consider Dk a null read, based on the fact that he never knew what was happening. So really it was either whether you saw Jill as a townie or scum to decide the lynch. So yeah I find scum slips outweighing anything townie done beforehand. Also my very first game I bussed my partner(only vote on him the entire day) day 1, up to my lynch. Won the game, because nobody believed I would do that, so he survived. 2nd game I put someone at L-1, Pops my scumbuddy then puts me at L-1. Again won the game and survived till the end because of that move, even though I was straight out scummy. So never base your read on what scum might not do, but instead on what scum does.
CSL wrote:[insert text here on how good a mod hiphop is from a person who did not play this game]
I appreciate it.
Love editing my posts.