Civilization Mafia - Town Wins!


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Post Post #875 (ISO) » Thu Feb 16, 2006 1:43 pm

Post by Astronaut »

6 players and probably 3 scum left. Has anyone been smart enough to build vigging units?
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Post Post #876 (ISO) » Thu Feb 16, 2006 7:09 pm

Post by d8P »

Bah! Go town.
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Post Post #877 (ISO) » Fri Feb 17, 2006 10:17 am

Post by inHimshallibe »

I need all the information there is to be had. I can make this happen for the Town.
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Post Post #878 (ISO) » Fri Feb 17, 2006 11:48 am

Post by Akonas »

I got nothing last night. So you know.

Will no one else respond to d8p's theory?
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Post Post #879 (ISO) » Fri Feb 17, 2006 12:03 pm

Post by Astronaut »

Akonas wrote:Will no one else respond to d8p's theory?
What theory in particular?
inHimshallibe wrote:I need all the information there is to be had. I can make this happen for the Town.
Have you got vigs or blockers? Are they 100% ? Whose info would you trust?
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Post Post #880 (ISO) » Fri Feb 17, 2006 12:50 pm

Post by inHimshallibe »

I think now is the time for a mass-claim.
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Post Post #881 (ISO) » Fri Feb 17, 2006 12:56 pm

Post by inHimshallibe »

I will reveal what I have when I claim.
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Post Post #882 (ISO) » Fri Feb 17, 2006 2:15 pm

Post by Astronaut »

I vote for Akonas to claim first, then he chooses who goes second.
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Post Post #883 (ISO) » Fri Feb 17, 2006 3:12 pm

Post by Akonas »

Well, that leaves the option of whether to do a random order or have me go first. I'd be happy with either. Any thoughts?
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Post Post #884 (ISO) » Fri Feb 17, 2006 11:55 pm

Post by d_rouge »

I'd say you go first, then you choose the next and so on. It's the best way to avoid scum buddys protecting each other.
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Post Post #885 (ISO) » Sat Feb 18, 2006 10:36 am

Post by Akonas »

Allight. I'm Shaka of the Zulu. My special unit is the Impi (tech level 1; 1/2/1). My night choices/the guy I replaced's were: Impi night 1, nothing night 2 (missed it), night 3 investigated InHim but failed, and I got a second one. Night four I built another and investigated InHim with two but failed. Night 5 I teched up and investigated with all of them, got InHim as civilized; last night, I teched up and got no results.

Yosarian2, your turn.
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Post Post #886 (ISO) » Sat Feb 18, 2006 1:02 pm

Post by Yosarian2 »

I'm Alexander of the Greeks. My unique unit is the Hoplite, 0/3/0.

Roland made a hoplite night 1. He then didn't send in a night choice night 2, and was replaced. Darquel made a horseman on night 3, and sent the first hoplite to protect armlx. Night 4, she didn't send a night choice in, and then SHE got replaced. Night 5, I tried to protect raj (as it had been pointed out to me that he was confirmed pro-town) and built a second horseman. Last night, I tried to protect d8p w, and tried to investigate Akonas with one horseman and Astro with the other one. I got an innocent investigation on Asto, and the other horseman failed.

There are a couple of things about Akronas's claim that don't make any sense. If his claim about what his unique unit does were true, why would he build impis, which he claims are better at defending, and then just use them to investigate, when horseman are better at investigating? Especally, why would he build a second impi and then keep just investigating? And epsecally wierd, why would he build units on the first few days and then tech up going into the end-game?

I also thought Akonas looked very suspicious yesterday, with how he jumped bandwagons several times, and the way he attacked d8p makes me wonder if he was trying to defend Lord R yesterday.
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Post Post #887 (ISO) » Sat Feb 18, 2006 1:15 pm

Post by inHimshallibe »

Who claims next, Yos?
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Post Post #888 (ISO) » Sat Feb 18, 2006 1:22 pm

Post by Yosarian2 »

Ok. D_rouge can claim next.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #889 (ISO) » Sun Feb 19, 2006 1:59 pm

Post by Akonas »

Well, I seem to have lost my role PM, and put the stats in the wrong order. I know both from playing the game and the information I was sent that Impis have a two in movement (investigation). Sorry for the mispost.
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Post Post #890 (ISO) » Mon Feb 20, 2006 12:29 pm

Post by Yosarian2 »

Akonas wrote:Well, I seem to have lost my role PM, and put the stats in the wrong order. I know both from playing the game and the information I was sent that Impis have a two in movement (investigation). Sorry for the mispost.
So, what are the exact stats of your UU, then?

If you don't remember, I'd suggest you check with the mod...
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Post Post #891 (ISO) » Tue Feb 21, 2006 12:15 am

Post by d_rouge »

I'm Gilgamesh of the Sumerians, my UU is Enkidu Warrior (1/2/1).

N1 I built a Horseman.
N2 I built a Enkidu Warrior and investigated Mr. Flay with my horseman getting a guilty result.
N3 Built another Horseman, protected myself with EW (as I did every night after that) and investigated Tyfo with no success.
N4 Built another Horseman, protect myself, investigated Akonas with 2, but no result.
N5 Teched up, protect myself, investigated Puzzle with 3 and got no result.
N6 Built a caravel, protect myself, investigated Yosarian with 3 and got guilty.

vote Yosarian
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Post Post #892 (ISO) » Tue Feb 21, 2006 12:17 am

Post by d_rouge »

Oh, Tyfo is next.
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Post Post #893 (ISO) » Tue Feb 21, 2006 1:51 am

Post by Astronaut »

d_rouge/Akonas: We've probably got two Middle Eastern and one European barbarian tribe left. I'm in no doubt Yos is scum, but do we know for sure he's European scum? I think we should think this through before lynching. There might be other results out there as well.

Claim, Tyfo?
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Post Post #894 (ISO) » Tue Feb 21, 2006 6:57 am

Post by inHimshallibe »

Hum de dum dum... waiting for my turn... bup bup buh bup bup...
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Post Post #895 (ISO) » Tue Feb 21, 2006 7:37 am

Post by d_rouge »

Astronaut wrote:d_rouge/Akonas: We've probably got two Middle Eastern and one European barbarian tribe left. I'm in no doubt Yos is scum, but do we know for sure he's European scum? I think we should think this through before lynching. There might be other results out there as well.
Yeah, you're right. I hadn't thought that if the scum groups each have 3 members, we could get rid of 1 nightkill by finishing off the European scum.

But I have no idea how we can be sure of which scum group he belongs to. We could go back and read to try and find connections with the dead scum, but I'm not sure this will give us enough evidence.

Anyway,
unvote
for the moment.
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Post Post #896 (ISO) » Tue Feb 21, 2006 1:12 pm

Post by Thesp »

Sire, the votes stand as follows:


Yosarian2
- 1 (Akonas)
Not Voting
- 5 (Tyfo, inHimshallibe, Astronaut, d_rouge, Yosarian2)

With 6 alive, it's 4 to lynch.
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Post Post #897 (ISO) » Tue Feb 21, 2006 3:45 pm

Post by Akonas »

Well, if we leave one scum of each group, that could also be helpful to the town. And since there's six alive, having 2 scum tomorrow vs. 3 townies isn't good odds, whereas scum killing each other is always nice.
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Post Post #898 (ISO) » Wed Feb 22, 2006 7:06 am

Post by d_rouge »

Actually, assuming two groups of 3 scum at the beginning, if we kill off the europeans, that would live us with 2 middle east and 3 townies.

That means that if no doc/vig action succeed next night, the middle east wins being 2 on 2 on the last day. So actually, it looks like it might be better for the town to kill a middle east.
But, if anybody has a 100% effective doc or vig unit, that changes things.

Anyway, I see no sure way to find which scum group Yos belongs to. (Or anybody that will be revealed as guilty, since not everybody has claimed yet.)
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Post Post #899 (ISO) » Wed Feb 22, 2006 7:33 am

Post by Astronaut »

d_rouge wrote:That means that if no doc/vig action succeed next night, the middle east wins being 2 on 2 on the last day. So actually, it looks like it might be better for the town to kill a middle east.
The way I see it, the chance of a doc/vig/block succeeding is at least as good as the chance of scum killing eachother.

Besides, I'm wondering what this means:
inHim wrote:I can make this happen for the Town.
Sound like good news.
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