smallpeoples343 wrote:I need a review of my Large Themed game.
It does have multiple factions.
Just ssyain, you won't be able to mod that for another year at least. You'll have to go through the Mini Normal or Open queues, then mod a non-Newbie.
smallpeoples343 wrote:I need a review of my Large Themed game.
It does have multiple factions.
animorpherv1 wrote:smallpeoples343 wrote:I need a review of my Large Themed game.
It does have multiple factions.
Just ssyain, you won't be able to mod that for another year at least. You'll have to go through the Mini Normal or Open queues, then mod a non-Newbie.
Midnight's Sorrow wrote:Midnight's Sorrow wrote:Need a reviewer or two for my Crisis Core Mafia. It's a 28 player theme game.
Still need this
And for another 28 player theme game.
smallpeoples343 wrote:I need a review of my Large Themed game.
It does have multiple factions.
animorpherv1 wrote:smallpeoples343 wrote:I need a review of my Large Themed game.
It does have multiple factions.
Just ssyain, you won't be able to mod that for another year at least. You'll have to go through the Mini Normal or Open queues, then mod a non-Newbie.
JAMFTW wrote:Alright, so I would like to(sooner rather than later)run this themed game I've been kicking around: A Castle-themed Mafia game (As in, Castle the TV show).
Anyone with knowledge of the TV show is invited to chime in, as is anyone else. Not only am I looking to capture a bit of the flavor of the TV show, but I'm also looking to get this as balanced as possible. Right now, I'm not sure what roles to assign certain people and still have it all as balanced as possible. Alright, so here's the list for my current ideas:
Richard Castle - Roleblocker, Rolestopper, Paranoid Cop
Kate Beckett - Regular Cop
Captain Roy Montgomery (This is where it would get a bit twisty and weird) - Third Party Roleblocker/Survivor. If he is investigated by Beckett, he is offered the chance to either A) Kill Beckett and join the Mafia or B) Kill one of the mafia members, risk being killed in the process (something like a 50/50 roll of the dice) and join the Town (not sure if he would keep his roleblocking ability. Thoughts?)
Detective Javier Esposito - Some type of Cop (Role? Insane?)?
Detective Kevin Ryan - Another type of Cop (Opposite of Esposito?)?
Lanie Parish - Coroner (One shot? Every night? Every other night?)
Sidney Perlmutter - Backup Coroner (Takes over Coroner role if Lanie Parish is killed/lynched. Same guidelines for Coroner Investigations?)
Alexis Castle - Vanilla Townie or Beloved Princess maybe?
Martha Rodgers - Vanilla Townie or Actor maybe?
3XK - Serial Killer (Can kill one target per night. Wins if he is the last one standing).
Scott Dunn, Beckett's Stalker - Lyncher (Wins if he is on the wagon that lynches Beckett)
Special Agent Jordan Shaw - Investigator (Main purpose is to track down and lynch the Lyncher/get him killed. Investigations come back "Third Party" or "Not third party" so could potentially also track down the SK).
Dick "Rathborne" Coonan - Mafia Assassin - Daykill ability. (One shot?)
Hal Lockwood - Mafia Janitor (One shot? Perhaps should be whatever the Coroner is?)
The Man - Mafia Godfather (This is the name I'm using, as it still isn't known who is pulling the strings in the city/had Beckett's mother killed. Perhaps have one of Beckett's win conditions being lynching the Godfather?)
John Raglan - Mafia member (Goon? Framer?)
Michaela McManus - Mafia Hooker (Roleblocker)
These are the only roles I've been thinking about so far. Any additions/eliminations/modifications you would suggest? How balanced, or at least playable, would this game be?
Bus Driver is disliked mostly because it complicates how Night Actions resolve.smallpeoples343 wrote:I've seen many people saying that survivors, lynchers, etc. are hated roles, but what about Bus Driver?
I wouldn't say that. Independent Win Conditions can be done well.Alright, so the Lyncher or Jester (or any role that has an independent win condition) is heartily disliked?
That's actually what's usually done with those roles.Would it be cheapening the win too much to say something like "You've won along with whoever wins the game (town or scum, depending?)"?