Honest Abel wrote:I'm going to agree with cavjj at the moment since it's more likely that he was set up and used for his eagerness to lynch. The wagon on me was pretty much a test run. When they saw that cavjj would jump on that, they probably assumed he would jump on BBmolla, too. And they were right.
Whatever they did or didn't expect him to jump on it, they couldn't expect him to hammer as well. To think that "they planned that cavjj will hammer BBmolla in order to latter on use this to frame him" is really off.
Honest Abel wrote:First of all, this guy only has 10 posts, which would be scummy in itself if so many other people hadn't been contributing just as little.
Yeah, sorry for sleeping while the thread is the most active.
Honest Abel wrote:#121: "Oh no, he got us" comment is trying way too hard to look unaffected. Predictably, he goes on to accuse cavjj both of hammering scummily and trying to make him and IAI look bad. He then brings up WIFOM again to talk about the night kill, which is meant to make it appear indecipherable. Useless. Now he's saying that "I still would have chosen the IC." Still, huh? Compare to #90 when he says the response of killing the IC is "wrong." He then votes for the IC for not dying, because according to his own crazy rambling on the subject, anyone dying but the IC means the IC is guilty. Love it.
Well, what did you expect? After how no one really expressed that they think in the direction that the IC not dying during the night is suspicious, there was no longer point in keeping him alive in order to frame him. After seeing the answers then I would have either killed the IC or at the very least investigated him.
Honest Abel wrote:DC has voted a lot of people and even lynched someone, but hasn't given one good reason yet
I love when people say this. Because I could always just say the same thing back to you or anyone else. Everything is speculating so any reason is weak. I actually developed a habit of following weak reasons because they hit scum so many times in my previous games. The strong and obvious ones are usually bad ones.
I proposed in one game using alternative voting pattern in order to simulate what people really think. That idea was that every player can vote for as many players as he/she wants to lynch. My goal was to see whatever the person everyone was talking about and pointing fingers at was indeed the one who would get the biggest number of votes.
But no, someone else did. And that someone was scum. How did it happen?
X was a player about who everybody talked and discussed whatever he is scum. He was the "most suspicious player" that day. Aside of that, there was also player Y who many people suspected but didn't have anything to solid in order to make others follow them for a lynch so they didn't really stress it. But since in that voting pattern you can vote for whoever you suspect, people tended to vote for X
My point is. It's not like individuals don't hit scum in their speculating, it's just, when we need to lynch together, people just prefer to vote in agreement with others so that we can actually lynch someone. So in that example, people would have voted X because "everybody talk about him and seem to suspect him" rather than Y because "no one really seems to strongly suspect him". That's why I believe many times weaker reasons are better to follow than the loud ones.