Open 325: Paris Mafia III - Game Over


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Post Post #175 (ISO) » Sat Aug 20, 2011 10:20 am

Post by kanyeknowsbest »

actually. we have a better chance of hitting mimes if we dont lynch the first one. i changed my mind.

unvote vote no lynch
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Post Post #176 (ISO) » Sat Aug 20, 2011 10:21 am

Post by Empking »

How about we No Lynch until either the mime in Reck & Maru are dead or until we've won (if they're both scum). Sounds good to me.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #177 (ISO) » Sat Aug 20, 2011 10:21 am

Post by Wickedestjr »

Votecount 1.7:


kondi2424 - [3] - Hoppster, whispersilk, Empking

Empking - [2] - Maruchan, scooby
No Lynch - [2] - kondi2424, kanyeknowsbest
Maruchan - [1] - milkshake
kanyeknowsbest - [1] - xRECKONERx
xRECKONERx - [1] - racerman13

Not Voting - [1] - hahonryuu

The lynch candidate in
red
text is the player that would be lynched if deadline hit right now.

With 11 alive, it takes 6 to lynch or 6 to no-lynch.

Deadline: (expired on 2011-09-02 12:55:58)
Last edited by Wickedestjr on Sat Aug 20, 2011 3:30 pm, edited 2 times in total.
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Post Post #178 (ISO) » Sat Aug 20, 2011 10:22 am

Post by kondi2424 »

Empking wrote:How about we No Lynch until either the mime in Reck & Maru are dead or until we've won (if they're both scum). Sounds good to me.
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Post Post #179 (ISO) » Sat Aug 20, 2011 10:24 am

Post by kanyeknowsbest »

yeah i can agree with that.
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Post Post #180 (ISO) » Sat Aug 20, 2011 10:25 am

Post by Maruchan »

Lynch & Vig ONLY of lynch hits non-town: (2) Maruchan, Reckoner
Lynch and DON'T VIG: (0)
Lynch and Vig REGARDLESS of flip: (0)
NO LYNCH, and VIG: (3) kondi, empking, kayne
NO LYNCH and DONT VIG: (0)
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Post Post #181 (ISO) » Sat Aug 20, 2011 10:26 am

Post by Empking »

Woo. That's now the leader with three votes.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #182 (ISO) » Sat Aug 20, 2011 10:27 am

Post by kanyeknowsbest »

im laughing that you even listed no lynch no vig.
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Post Post #183 (ISO) » Sat Aug 20, 2011 10:28 am

Post by Maruchan »

I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.

PEdit: Kayne, I had to list every option. ;)
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Post Post #184 (ISO) » Sat Aug 20, 2011 10:29 am

Post by Empking »

Maruchan wrote:I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.


The Vig can be killed. Or roleblocked. We need to get rid of the mimes NOW.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #185 (ISO) » Sat Aug 20, 2011 10:30 am

Post by kanyeknowsbest »

if we hit one mime then both mimes die. if we lynch the first mime then we only have 1 mime available to shoot. odds of hitting a mime are better with both of them alive.
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Post Post #186 (ISO) » Sat Aug 20, 2011 10:31 am

Post by kondi2424 »

Maruchan wrote:I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.

PEdit: Kayne, I had to list every option. ;)

We could lose more Townies to lynching. Or we could out the Vig/Watcher.

PEdit: What he said.

PEdit 2: that too.
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Post Post #187 (ISO) » Sat Aug 20, 2011 10:31 am

Post by Maruchan »

Empking wrote:
Maruchan wrote:I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.


The Vig can be killed. Or roleblocked. We need to get rid of the mimes NOW.

Thats MY argument.

We need to LYNCH now, sicne the vig can be killed/RBed tonight....
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Post Post #188 (ISO) » Sat Aug 20, 2011 10:32 am

Post by xRECKONERx »

Empking wrote:
Maruchan wrote:I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.


The Vig can be killed. Or roleblocked. We need to get rid of the mimes NOW.

And how is this changed by lynching.
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Post Post #189 (ISO) » Sat Aug 20, 2011 10:33 am

Post by Empking »

Yeah

Lynch First


2/11 * 1/9 = No more mimes.
8/11 * 2/9 = No more mimes

No Lynch


1/5 = No more mimes.

Preview: We have better odds of killing the mimes if we no lynch.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #190 (ISO) » Sat Aug 20, 2011 10:33 am

Post by kanyeknowsbest »

kanyeknowsbest wrote:if we hit one mime then both mimes die. if we lynch the first mime then we only have 1 mime available to shoot. odds of hitting a mime are better with both of them alive.
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Post Post #191 (ISO) » Sat Aug 20, 2011 10:33 am

Post by xRECKONERx »

QUESTION: would it hypothetically be worth it to have the vig claim, then let the watcher watch him?

If he gets roleblocked, watcher knows mimes.
If he gets killed, watcher knows scum.
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Post Post #192 (ISO) » Sat Aug 20, 2011 10:33 am

Post by kondi2424 »

Maruchan wrote:
Empking wrote:
Maruchan wrote:I just don't see the point in wasting a lynch on a NL when lynching even if you hit a mime doesn't negatively hamper the game as long as you agree to continuous NLs until the second mime is dead.


The Vig can be killed. Or roleblocked. We need to get rid of the mimes NOW.

Thats MY argument.

We need to LYNCH now, sicne the vig can be killed/RBed tonight....

They have more of a chance of hitting them with less players.
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Post Post #193 (ISO) » Sat Aug 20, 2011 10:34 am

Post by Empking »

Oh I forgot to take into mafia kills with my calculations.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #194 (ISO) » Sat Aug 20, 2011 10:34 am

Post by kanyeknowsbest »

xRECKONERx wrote:QUESTION: would it hypothetically be worth it to have the vig claim, then let the watcher watch him?

If he gets roleblocked, watcher knows mimes.
If he gets killed, watcher knows scum.

what happens if the watcher gets killed n1? then the vig is free.
what happens if the mimes roleblock the watcher and scum gambles on this and kills the vig?
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Post Post #195 (ISO) » Sat Aug 20, 2011 10:35 am

Post by kanyeknowsbest »

the second possibility is less likely but the first is definitely something to consider
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Post Post #196 (ISO) » Sat Aug 20, 2011 10:35 am

Post by Empking »

Reck: I rem,ember thinking we shouldn't do that but I can't remember why.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #197 (ISO) » Sat Aug 20, 2011 10:36 am

Post by kanyeknowsbest »

also if there is a scum in the vig pool there is the chance they willingly trade him for the vig.
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Post Post #198 (ISO) » Sat Aug 20, 2011 10:37 am

Post by Empking »

The mimes don't care about being outted if the Vig is neutored.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #199 (ISO) » Sat Aug 20, 2011 10:39 am

Post by kanyeknowsbest »

mimes should still care about being outed. no one will lynch an outed mime.
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