kondi wrote:Sure. Sounds good. UNVOTE: VOTE: Quilford
Now this … this is scummy. Why exactly are you sheeping Cons again?
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Seacore wrote:For those who are attacking me for trying to policy lynch instead of scum hunting, I'll say again that I was arguing for starting our discussion focussed on kdown and going from there, rather than just having random votes and wasting time. Basically, i was agreeing with Iam. And I think most people have to admit it's been fairly successful in starting a real conversation.
This is all well and good but this post itself is the first sign that you are actually interested in looking for scum movations.
Seacore wrote:I draw attention to the "properly". Cons did nothing of the kind. His two points against me were the one mentioned above about me being Leo and not coming up with it on my own, and Cons not understanding that I was jokingly giving up scum hunting based on kdown's requirements.
In my opinion it was properly. Sorry, your stance was (since you seem to have backed off it) scummy and ConS propely called you out on it. His refusal to vote said proper call out over his Quilford attack attracted my attention.
You go on to say I don’t attack ConS. That’s because questioned him. I needed to see response to why Quilford was worthy of a vote when IMO you were much scummier than him. This is part of the scum-hunting process.
His response at 132 wasn’t sufficent and his further focus on the ‘joke’ element of what I see as standard Quilford play is scummy.
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ConS wrote:Seriously, if you all keep posting walls I am replacing out of this game.
Especially when those walls are extremely useless.
Replace out then. I’m not changing my personal style of play which is effective at catching scum because you dislike reading.
ConS wrote:Anyways, MoI skims as overeager in this game. Some of his attacks are irrelevant.
(I may or may not give reasons for it, I am totally not in the mood for it now as I hate those walls)
I’ll just mark this down as rhetoric you can’t back up til the point you get ‘motivated’ then.
ConS wrote:@ kondi, we are all voting Quilford. Please blend in with town.
Nope.
@ConS
– So you think Quilford's play is sufficently scummy to warrant his lynch Day 1 as a JK. Do you think Seacore is Town or scum?
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Iceguy wrote:So you don't think a response to a bad case can be scummy?
No fluff as usual,
just a simple "yes" or "no".
Heh he, nice try but sorry … you don’t get to dictate the rules of conversation.
The bolded is more mudslinging on your part. Scummy, especially in light of your own hypocrisy on the issue.
And I’ll tell you once again – I do NOT find kdown’s response to the ‘case’ scummy in the least. Because the case itself is scummy. Seacore himself is pulling back from saying it was an actual case but was a method to ‘get out of RVS’.
Iceguy wrote:So you're agreeing with me? Or what point are you trying to make?
No, I’m refuting your position that scum infiltrating ‘the Circle’ is some significant deal that justifies your Appeals to Fear.
Iceguy wrote:Do you have her as confirmed town? If not, it does make sense to consider the possibility she's scum?
So who’s fluffing now as opposed to answering in a simple Yes/No. Hint – it’s you.
You didn’t answer – do you think farside is scum?
Of course I don’t have her as confirmed Town … that’s not the point. Your reasoning on why farside’s ability should be directed is predicated on farside-scum. So it’s simply an Appeal to Fear if you are trying to assert reasons why she should be directed if you don’t actually have reason to think she is scum.
Iceguy wrote:How about stopping town powers, especially in a game where every town player has a power role that is known?
This is a completely open setup. Everyone knows everything about everyone else’s role and abilities (excluding alignment). So you are positioning a scum JK as extremely powerful when because it can ‘block Town powers’.
Fact 1 – There is no other role-blocking mechanics in the game. Fact. So scum JK blocking an Town power essentially sets up the JK and Town PR in a 1v1. This is bad for scum (outside of LYLO) as even if the JK wins that Day when the Town player flips he is the next day’s lynch for lying or get killed by the Serial Killer overnight.
Fact 2 – There is only one role that Town has that is overwhelmingly powerful – Tracker. The rest are fairly innocuous (Self Watch / Inventor / Neighborizor).
Fact 3 – A scum JK has to use his JK abilility and thus is greatly restricted from making the scum kill.
Iceguy wrote:So you assert there are no powerful scum roles, and your role would be powerful for scum? Pick one.
Nice straw-man. I’m asserting your suggestions of what ‘powerful scum roles’ are is incorrect.
Iceguy wrote:It's scum-hunting. So far, you've failed to give a pro-town reason why we shouldn't coordinate night actions.
Oh, so you calling me scum is scum-hunting but me calling you out on an Appeal to Fear (you know, a scum move) is mud-slinging
Nice hypocrisy.
The burden of proof is on you to provide a convincing reason why coordinating night actions is a Pro-Town action. Your arguments so far fail the logic test.
Iceguy wrote:Yes. I'm not giving him a free pass simply because the iaau/Seacore case was bad.
And I’m asserting his reaction is in no way scummy.
Iceguy wrote:So iaau and Seacore are now both "null scum", whatever that is?
See this furthers my scum read on you. Having a null to scum read on someone is pretty standard Mafiascum play. That you are trying to push it as something that isn’t obvious is scummy.
"I am a leaf on the wind ... watch how I soar!"
Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.