Yahtzee 2012: Round 10 Signups

For completed/abandoned Mish Mash Games.
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Post Post #100 (ISO) » Sun Mar 18, 2012 6:21 am

Post by CSL »

Blargh. Score the 1s.

Upper SectionanimorphervJDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
OnesSum of ones among dice--------1
TwosSum of twos among dice4--------
ThreesSum of threes among dice--99----
FoursSum of fours among dice--------8
FivesSum of fives among dice--------10
SixesSum of sixes among dice--24--24--
Total
Sum of above scores
43392419
Upper Bonus35 points if total in upper section is 63 or over----------
Upper Total
Above total plus Upper Bonus (if any)
43392419
Lower Sectionanimorpherv1JDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
Three-Of-A-KindSum of all dice; at least three showing same face----22----
Four-Of-A-KindSum of all dice; at least four showing same face----------
Full House25 points; a pair plus a three-of-a-kind2525252525
Small Straight30 points; four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6)30----3030
Large Straight40 points; five sequential dice (1-2-3-4-5 or 2-3-4-5-6)--40--40--
Yahtzee50 points; all five dice showing same face50--------
Yahtzee Bonus
100 points per additional Yahtzee (must be scored in empty box)
----------
ChanceSum of all dice; any five dice----20----
Lower Total
Sum of cells in Lower Section
10565679555
Upper Total
Score from Upper Total, above
43392419
Grand Total
Sum of Lower Total and Upper Total
109987611974


Table fixed.
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Post Post #101 (ISO) » Sun Mar 18, 2012 6:45 am

Post by swyellowtail »

Original Roll String: 5d6
5 6-Sided Dice: (5, 5, 4, 4, 5) = 23
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #102 (ISO) » Sun Mar 18, 2012 6:45 am

Post by swyellowtail »

..If I didn't have a full house, I'd have it now. XD

Holding 5s. (5,5,5)

Original Roll String: 2d6
2 6-Sided Dice: (3, 1) = 4
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #103 (ISO) » Sun Mar 18, 2012 6:45 am

Post by swyellowtail »

(5,5,5)

Original Roll String: 2d6
2 6-Sided Dice: (4, 4) = 8
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #104 (ISO) » Sun Mar 18, 2012 6:47 am

Post by swyellowtail »

Oh look, another full house. In the same turn, even. XD

Scoring three 5s.
Upper SectionanimorphervJDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
OnesSum of ones among dice--------1
TwosSum of twos among dice4--------
ThreesSum of threes among dice--99----
FoursSum of fours among dice--------8
FivesSum of fives among dice----15--10
SixesSum of sixes among dice--24--24--
Total
Sum of above scores
433242419
Upper Bonus35 points if total in upper section is 63 or over----------
Upper Total
Above total plus Upper Bonus (if any)
433242419
Lower Sectionanimorpherv1JDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
Three-Of-A-KindSum of all dice; at least three showing same face----22----
Four-Of-A-KindSum of all dice; at least four showing same face----------
Full House25 points; a pair plus a three-of-a-kind2525252525
Small Straight30 points; four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6)30----3030
Large Straight40 points; five sequential dice (1-2-3-4-5 or 2-3-4-5-6)--40--40--
Yahtzee50 points; all five dice showing same face50--------
Yahtzee Bonus
100 points per additional Yahtzee (must be scored in empty box)
----------
ChanceSum of all dice; any five dice----20----
Lower Total
Sum of cells in Lower Section
10565679555
Upper Total
Score from Upper Total, above
433242419
Grand Total
Sum of Lower Total and Upper Total
109989111974
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #105 (ISO) » Sun Mar 18, 2012 7:00 am

Post by animorpherv1 »

Original Roll String: 5d6
5 6-Sided Dice: (5, 6, 1, 4, 1) = 17
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Post Post #106 (ISO) » Sun Mar 18, 2012 7:01 am

Post by animorpherv1 »

take 1s

Original Roll String: 3d6
3 6-Sided Dice: (3, 3, 5) = 11
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Post Post #107 (ISO) » Sun Mar 18, 2012 7:01 am

Post by animorpherv1 »

screw the 1s, take the threes?

Original Roll String: 3d6
3 6-Sided Dice: (4, 2, 6) = 12
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

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Post Post #108 (ISO) » Sun Mar 18, 2012 7:02 am

Post by animorpherv1 »

Score the 3s...

Upper SectionanimorphervJDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
OnesSum of ones among dice--------1
TwosSum of twos among dice4--------
ThreesSum of threes among dice699----
FoursSum of fours among dice--------8
FivesSum of fives among dice----15--10
SixesSum of sixes among dice--24--24--
Total
Sum of above scores
1033242419
Upper Bonus35 points if total in upper section is 63 or over----------
Upper Total
Above total plus Upper Bonus (if any)
433242419
Lower Sectionanimorpherv1JDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
Three-Of-A-KindSum of all dice; at least three showing same face----22----
Four-Of-A-KindSum of all dice; at least four showing same face----------
Full House25 points; a pair plus a three-of-a-kind2525252525
Small Straight30 points; four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6)30----3030
Large Straight40 points; five sequential dice (1-2-3-4-5 or 2-3-4-5-6)--40--40--
Yahtzee50 points; all five dice showing same face50--------
Yahtzee Bonus
100 points per additional Yahtzee (must be scored in empty box)
----------
ChanceSum of all dice; any five dice----20----
Lower Total
Sum of cells in Lower Section
10565679555
Upper Total
Score from Upper Total, above
1033242419
Grand Total
Sum of Lower Total and Upper Total
115989111974
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

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Post Post #109 (ISO) » Sun Mar 18, 2012 11:06 am

Post by Packbat »

Original Roll String: 5d6
5 6-Sided Dice: (6, 4, 6, 6, 2) = 24
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Post Post #110 (ISO) » Sun Mar 18, 2012 11:07 am

Post by Packbat »

Hold {6,6,6}.

Original Roll String: 2d6
2 6-Sided Dice: (3, 6) = 9
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Post Post #111 (ISO) » Sun Mar 18, 2012 11:07 am

Post by Packbat »

Hold {6,6,6,6}.

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #112 (ISO) » Sun Mar 18, 2012 11:08 am

Post by Packbat »

Yahtzee! The best Yahtzee! Which is the same as any other Yahtzee!

Upper SectionanimorphervJDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
OnesSum of ones among dice--------1
TwosSum of twos among dice4--------
ThreesSum of threes among dice699----
FoursSum of fours among dice--------8
FivesSum of fives among dice----15--10
SixesSum of sixes among dice--24--24--
Total
Sum of above scores
1033242419
Upper Bonus35 points if total in upper section is 63 or over----------
Upper Total
Above total plus Upper Bonus (if any)
433242419
Lower Sectionanimorpherv1JDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
Three-Of-A-KindSum of all dice; at least three showing same face----22----
Four-Of-A-KindSum of all dice; at least four showing same face----------
Full House25 points; a pair plus a three-of-a-kind2525252525
Small Straight30 points; four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6)30----3030
Large Straight40 points; five sequential dice (1-2-3-4-5 or 2-3-4-5-6)--40--40--
Yahtzee50 points; all five dice showing same face50----50--
Yahtzee Bonus
100 points per additional Yahtzee (must be scored in empty box)
----------
ChanceSum of all dice; any five dice----20----
Lower Total
Sum of cells in Lower Section
105656714555
Upper Total
Score from Upper Total, above
1033242419
Grand Total
Sum of Lower Total and Upper Total
115989116974
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Post Post #113 (ISO) » Sun Mar 18, 2012 11:10 am

Post by Packbat »

...and JDGA is free to finish Turn 5 and start Turn 6.
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Post Post #114 (ISO) » Sun Mar 18, 2012 5:20 pm

Post by Packbat »

A proposal for future rounds:

Obviously, as I have already stated, the champion shall always advance to the next round (unless they choose to retire, of course). And, obviously, if there are four people on the waiting list, they shall fill the other four slots. But if there should be empty slots, it might be better to avoid waiting by letting the runners-up fill the gaps. Thus, if there are only two new players, the top three continue to the next game.

Thoughts?
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Post Post #115 (ISO) » Sun Mar 18, 2012 6:06 pm

Post by JDGA »

Wait, that wasn't obvious Packbat?

Original Roll String: 5d6
5 6-Sided Dice: (4, 4, 6, 3, 1) = 18
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Post Post #116 (ISO) » Sun Mar 18, 2012 6:07 pm

Post by JDGA »

Keep the fours...
Original Roll String: 3d6
3 6-Sided Dice: (4, 2, 2) = 8
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Post Post #117 (ISO) » Sun Mar 18, 2012 6:08 pm

Post by JDGA »

Keep that four too~
Original Roll String: 2d6
2 6-Sided Dice: (2, 3) = 5
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Post Post #118 (ISO) » Sun Mar 18, 2012 6:08 pm

Post by JDGA »

Well, 12 in fours it is.
I'll update after my next turn:
Original Roll String: 5d6
5 6-Sided Dice: (3, 3, 4, 3, 1) = 14
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Post Post #119 (ISO) » Sun Mar 18, 2012 6:09 pm

Post by JDGA »

Keep the threes~
Original Roll String: 2d6
2 6-Sided Dice: (5, 2) = 7
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You know the wind will always come back.
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Post Post #120 (ISO) » Sun Mar 18, 2012 6:10 pm

Post by JDGA »

Still keeping the threes~
Original Roll String: 2d6
2 6-Sided Dice: (6, 1) = 7
Fickle, cold and harsh or caring and warm
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Post Post #121 (ISO) » Sun Mar 18, 2012 6:11 pm

Post by JDGA »

...WELL FINE THEN.
Stick a 1 in the Ones column since I'm 6 up in the Upper Section and I've already scored Threes.

Upper SectionanimorphervJDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
OnesSum of ones among dice--1----1
TwosSum of twos among dice4--------
ThreesSum of threes among dice699----
FoursSum of fours among dice--12----8
FivesSum of fives among dice----15--10
SixesSum of sixes among dice--24--24--
Total
Sum of above scores
1046242419
Upper Bonus35 points if total in upper section is 63 or over----------
Upper Total
Above total plus Upper Bonus (if any)
446242419
Lower Sectionanimorpherv1JDGAswyellowtailPackbatCSL
CategoryDescriptionScoreScoreScoreScoreScore
Three-Of-A-KindSum of all dice; at least three showing same face----22----
Four-Of-A-KindSum of all dice; at least four showing same face----------
Full House25 points; a pair plus a three-of-a-kind2525252525
Small Straight30 points; four sequential dice (1-2-3-4, 2-3-4-5, or 3-4-5-6)30----3030
Large Straight40 points; five sequential dice (1-2-3-4-5 or 2-3-4-5-6)--40--40--
Yahtzee50 points; all five dice showing same face50----50--
Yahtzee Bonus
100 points per additional Yahtzee (must be scored in empty box)
----------
ChanceSum of all dice; any five dice----20----
Lower Total
Sum of cells in Lower Section
105656714555
Upper Total
Score from Upper Total, above
1046242419
Grand Total
Sum of Lower Total and Upper Total
1151119116974
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #122 (ISO) » Sun Mar 18, 2012 8:49 pm

Post by swyellowtail »

Commencing turn 6.

Original Roll String: 5d6
5 6-Sided Dice: (1, 2, 3, 5, 6) = 17
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #123 (ISO) » Sun Mar 18, 2012 8:50 pm

Post by swyellowtail »

Holding 123
Original Roll String: 2d6
2 6-Sided Dice: (2, 5) = 7
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #124 (ISO) » Sun Mar 18, 2012 8:50 pm

Post by swyellowtail »

Errrrrrrrrrrrrrr...

Trying that again. Holding 123

Original Roll String: 2d6
2 6-Sided Dice: (6, 5) = 11
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.

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