If my memory serves me well, there were also pretty normal roles in that game. Vanilla townies and such. I d'no. I guess the knife cuts both ways.Primate wrote:it kinda disproves the complexity aspect a little though. If someone had just claimed 'billy bunroe, doc', with no additional details, they would have been lynched straightaway, after the wifom discussions. A similar thing happened in higher mathmatics mafia, where the roles were all so complicated that the scum had to go with simple claims.
Whoa girl.Kelly Chen wrote:I rate roleblockers as more powerful than doctors. They're like a hybrid cop-doc. Doctors are only stronger when they know who they need to be protecting.
The only reason Cops can dominate games are due to Docs. A lot of games degrade into a "Catch the Doc before the Cop gets enough investigations to confirm enough alignments."-game for the scum. Roleblockers can't possibly do that. Also, comparing roleblockers to Cops doesn't go very far. A roleblocker cannot ever state with 100% surity that someone is scum. A no-kill can occur due to many things.
A doc, in itself, is not a powerful role. However, it adds a lot of value to other roles, even if there is no actual doc. The Mafia will always be afraid that there could be one and avoid otherwise optimal hits.