Sorry Flamey, you don't count.In post 474, Snakes wrote:Second person voted out
Also...wow, what the actual fuck guys.
Sorry Flamey, you don't count.In post 474, Snakes wrote:Second person voted out
I think that twist is way overdone, I hoped it wouldn't be in this season.In post 473, CuddlyCaucasian wrote:Aha, I knew there would be a merge!In post 471, Snakes wrote:your chances are of making the merge?
Survivor: Botswana already did something like this (swapped every three rounds or so, didn't merge untilIn post 478, CuddlyCaucasian wrote:Hey Klick, let's make Survivor: No World, where there's a tribe swap before each immunity challenge and no merge ever happens.
In post 485, Snakes wrote:The next twist of this game: After the next round, we'll split into 7 tribes of 2. The losing tribe goes to Tribal Council where they have to vote someone out. If there's a tie, then there will be a revote until the tie is broken.
In post 485, Snakes wrote:The next twist of this game: After the next round, we'll split into 7 tribes of 2. The losing tribe goes to Tribal Council where they have to vote someone out. If there's a tie, then there will be a revote until the tie is broken.
In post 484, xofelf wrote:Oh god, I think Arkham was a bad influence on future mods D: WHY DID WE GIVE THEM IDEAS NICH?!
I have no idea on what you are talking about...In post 489, JDGA wrote:Wasn't Arkham's insanity inspired by Sky Pillar and its OHAI 16p TC anyway though? At least, that's where it really started. :V
Nope. The inspiration was just how many twists and how much chaos can we give our players without being unreasonably cruel.In post 489, JDGA wrote:Wasn't Arkham's insanity inspired by Sky Pillar and its OHAI 16p TC anyway though? At least, that's where it really started. :V