Are there any actual examples of this (specifically the scaring people from the site part/but to some extent the confusing players also)? I mean, I accept that it could hypothetically happen, but it seems like an extreme reaction.mith wrote:b. This mostly applies to the Newbie queue, but even some of the bigger themed-posing-as-normal games I've seen (/played in) are confusing to the players. If a new player signs up for this Mafia thing they've been told about, and then finds himself in a game about Invisible Ninja Pirate Tigers, at best they're going to be a little confused until they separate the flavor from the actual game, and at worst they're going to be put off and leave the site.
I will comment that most of the time an addition of a specific theme to an otherise normal setup is mostly for the mod's benefit, to give them a chance to fantasize/write about a setting they like. From that point of view, I could see requiring straight mafia flavor as a way to control mod interference/avoid mod mistakes.
(As a side note, I believe that part of the reason you've been having issues with this now is that the Mafia Flavor requirement hasn't been rigourously and uniformly enforced in the past. I have no problems abiding with these guidelines, but make it clear that those are the guidelines.)