The current definition of "Normal" as applies to are Queue rules are here: MafiaWiki: Normal Game.
To start with, if you are running a game on one of the Normal lists (which includes Newbie games), and you are not following these,
I'm getting tired of checking a forum on occasion and seeing that several of the mods are ignoring these rules. I was just looking at Little Italy a moment ago, where we currently have Early Morning, Western, Anime, Futuristic, Vampire, and Ogre games. That's
Now, a lot of you will say "But mith, it's just
However, while we
So, two main points:
One, I'm not sure what the answer is, but the blatant disregard for the rules has got to stop. We can discuss changing the rules (as I'll get to in point two), but unless/until the rules are changed, the rules need to be enforced.
Allowing people to break this particular rule is unfair on the mods who are following it - for example, those joining the Mini Theme queue with its generally longer wait (though at the moment it's apparently shorter... so I'm baffled by mods with the appropriate experience going to the Mini Normal queue to run their theme games!). It's unfair on the mods that I've sent messages to in the past asking them to remove things from their games that break the rules. It's unfair on the players who sign up for a Normal game expecting what's in those guidelines and getting stuck with something else. And it's unfair on me and the List Mods, because we really don't want to have to police the forums for stuff like this.
Two, this is an oppotunity for discussion of this particular rule. Believe it or not, I do have reasons for these guidelines. I didn't just arbitrarily come up with them. That doesn't mean they're set in stone. I am always willing to consider changing pretty much anything on this site, so long as it is done in the right way - that is, after discussion and consideration, rather than people just choosing to ignore what they don't like.
So, a quick list of reasons, which I will expand on as needed:
a. This is a
b. This mostly applies to the Newbie queue, but even some of the bigger themed-posing-as-normal games I've seen (/played in) are confusing to the players. If a new player signs up for this Mafia thing they've been told about, and then finds himself in a game about Invisible Ninja Pirate Tigers, at best they're going to be a little confused until they separate the flavor from the actual game, and at worst they're going to be put off and leave the site.
c. This doesn't apply to open/semi-open games, but adding flavor to a closed game, even if it's just surface element over a normal role, adds something extra to the gameplay (and no, adding something to the gameplay is not always a good thing). It adds role names - generally more confirmable than generic names. It adds a level of outguessing-the-mod ("Would the mod make X a Doc?"). It adds complexity to the fake-claim-game. And all of that is fine in some games; otherwise, we wouldn't have theme games at all. But it shouldn't be in all (or even most) of our games.
d. Minor, but I feel that new players learn better in a more "standard" environment. In part, because it avoids the confusion thing in (b) but also because it gives everyone common ground for discussion. If a player's first experiences are as Townies, Mafia, Cop, Doc, it will be easier for them to discuss those roles, and they have a solid foundation for handling more complicated things in future games. I don't think that foundation would be as solid for someone whose first few roles were "Hotdog", "The Color Green", and "Jellyfish".
e. The same goes for new mods. Part of the reason we have modding requirements is so mods get an idea for how the basics work (on this site)
Anyway, that's a start. Discuss.