Scummies 2014 - Nomination Thread!


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Post Post #175 (ISO) » Tue Jun 10, 2014 6:35 pm

Post by xRECKONERx »

Nominate Chevre for Community Contributor for his Speakeasy Popularity Poll


It's rare to see something bring the whole community together like this, and Chevre's doing a lot of work on it to make sure people love it.
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Post Post #176 (ISO) » Tue Jun 10, 2014 6:36 pm

Post by Kazekirimaru »

2nd chevre
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Post Post #177 (ISO) » Tue Jun 10, 2014 6:38 pm

Post by SleepyKrew »

3rd Chev
To be clear: quack
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Post Post #178 (ISO) » Tue Jun 10, 2014 6:40 pm

Post by Axxle »

Nth Chevre
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Post Post #179 (ISO) » Tue Jun 10, 2014 6:49 pm

Post by pieguyn »

nth Chevre
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Post Post #180 (ISO) » Wed Jun 11, 2014 2:18 am

Post by Jake from State Farm »

had to go check what the fuss was all about as I don't frequent the speakeasy but sure

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Post Post #181 (ISO) » Wed Jun 11, 2014 4:25 am

Post by saulres »

Why is it in the speakeasy? I have chosen not to have access so I don't know what he did.
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Post Post #182 (ISO) » Wed Jun 11, 2014 5:22 am

Post by quadz08 »

It's a popularity poll for users who have posted in the speakeasy in the last few months.
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Post Post #183 (ISO) » Thu Jun 12, 2014 10:30 am

Post by Cabd »

I am nomminating the fuck out of...

Nominate the scumteam of "Tales of You" for best scum team performance.


Their game is best described as "Find every player correctly scumreading any of us, and mislynch them, because killing them at night would be too easy."

Overcoming several blatant scumslips, an incriminating night result, and general player POE in the end, they got there with only one scum lynch, one that was engineered to seal the game for them with a resulting chain mislynch.
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Post Post #184 (ISO) » Thu Jun 12, 2014 10:32 am

Post by fferyllt »

2nd


Pains me though!
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Post Post #185 (ISO) » Thu Jun 12, 2014 11:33 am

Post by pieguyn »

3rd


well done
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Post Post #186 (ISO) » Thu Jun 12, 2014 11:56 am

Post by Oversoul »

I feel bad for the poor bastard who has to read that one
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Post Post #187 (ISO) » Thu Jun 12, 2014 11:57 am

Post by Cabd »

Tales of You is only 3rd place in game length, I think.
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Post Post #188 (ISO) » Thu Jun 12, 2014 12:02 pm

Post by Oversoul »

Are you serious? Are 1 and 2 nommed in anything?
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Post Post #189 (ISO) » Thu Jun 12, 2014 12:04 pm

Post by Cabd »

New York 169 is in second place.
Fire Emblem: Awakening is largest.
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Post Post #190 (ISO) » Thu Jun 12, 2014 12:24 pm

Post by BROseidon »

Wtf 169 was 2nd longest? Even with the scoop?
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Post Post #191 (ISO) » Thu Jun 12, 2014 12:24 pm

Post by BROseidon »

Wait I was thinking 167 for some reason.

Wow 169 got big...
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Post Post #192 (ISO) » Thu Jun 12, 2014 1:21 pm

Post by Voidedmafia »

In post 191, BROseidon wrote:Wait I was thinking 167 for some reason.

Wow 169 got big...
Damn, Mafiastuck got eclipsed
hard
...

(specially FE:A. I would not have wanted to be in that game.)
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Post Post #193 (ISO) » Thu Jun 12, 2014 1:43 pm

Post by Oversoul »

You live!
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Post Post #194 (ISO) » Thu Jun 12, 2014 2:15 pm

Post by Voidedmafia »

In post 193, Oversoul wrote:You live!
What does
that
mean?
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Post Post #195 (ISO) » Thu Jun 12, 2014 2:42 pm

Post by mastin2 »

In [url=/forum/viewtopic.php?p=5944179#p5944179]post 183[/url], Cabd wrote:
Nominate the scumteam of "Tales of You" for best scum team performance.


Their game is best described as "Find every player correctly scumreading any of us, and mislynch them, because killing them at night would be too easy."

Overcoming several blatant scumslips, an incriminating night result, and general player POE in the end, they got there with only one scum lynch, one that was engineered to seal the game for them with a resulting chain mislynch.
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. Cabd basically gets to the heart of the matter.

The town was filled with competent town players. None of them weak, all of them fairly strong. And it's not like they were playing badly. (Well, aside from the hostility...which was largely engineered by the scumteam anyway.) The cop/tracker targeted scum N2. There were multiple town roles that used their roles perfectly and landed on scum. The scum got close to being lynched on D1, multiple times, and at any time, if they didn't act as a team, a lynch on them could have gone through. But by saving each other, they managed to keep things together. They threw up exactly the right notes needed to cover their tracks, and placed all the pieces into place.

The town that game put on some enormously strong performances...but the scum managed to overcome these, or if not, work around them to plant paranoia exactly where it needed to be and to break the town's chain. Which they did. Soundingly. Because while the town had a sliver of a chance in lylo, it didn't last long at all because they managed to smooth-talk their way out, and had a backup plan just in case (that was highly-likely to work) it didn't end up panning out.

Strong teamwork. Strong decision-making. Strong dayplay. Shutting down town players. And like Cabd said. Nearly every single mislynch was on a player who had them figured out or was close to figuring them out. That's generally not something hard to do for one or maaaaaaaaaaaaaaaaaaaaaaaybe two players, but they were able to CONSISTENTLY pull it off every time. There were no weak links on that scumteam. Just a bunch of strong links in different ways, which rather than contradicting one another, ended up augmenting and enhancing all of them.

They were one step ahead of the town the entire time, able to control the flow of the game perfectly and create the results they wished to.
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Post Post #196 (ISO) » Thu Jun 12, 2014 2:46 pm

Post by Katsuki »

Town, strong performance?

Sorry but town was terrible.
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Post Post #197 (ISO) » Thu Jun 12, 2014 3:01 pm

Post by Oversoul »

In post 194, Voidedmafia wrote:
In post 193, Oversoul wrote:You live!
What does
that
mean?
I haven't seen you around in a while
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Post Post #198 (ISO) » Fri Jun 13, 2014 8:53 am

Post by AngryPidgeon »

Good moderation is not a purely intuitive task; becoming an exemplary moderator takes a number of smaller skills and traits. For this reason, I would not lightly nominate anybody for recognition for their ability to moderate games. There is one such moderator I know is worthy of that nomination, having shown time and time again that they are dedicated to the players and the spirit of the game. It is my pleasure to recommend N for this honor and title.

N is extremely timely with his moderation duties. Never will you find him slacking on votecounts or pushing off night updates to a later date because he is too busy racing kangaroos. Firstly, I can personally attest to his fervor for votecounts in The reckoning 3 invitational. Most of the vote counts came from N. As the game weathered on, I started to slack with vote counts (lets face it, who wants to write vote counts?), but N was always there to make sure that the players were fully aware of the current voting distribution. On top of that, he always includes fun tidbits and jokes in his votecounts. I dare any of you to come forward and say you don't find his humor charming.

N has proven that he is consistently reliable. Ongoing games aside, N has moderated a notable number of games this year. Micro 341, 310, and the Reckoning Invitational are all completed and more to come!

Nominate N for Smooth Operator
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Post Post #199 (ISO) » Fri Jun 13, 2014 9:11 am

Post by Aegor »

2nd N
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