In post 1926, Mathdino wrote:I think in the end it was too townsided for that. Had it gotten closer to LyLo, maybe, but we'd pretty much solved the game by D4.
It was great but more in terms of fun than an interesting hi-quality game.
Fair. That was more or less my prediction: if it had gotten close to lylo (I had flavor prepared lampshading that if it were to happen, even
), I wouldn't have even asked; I'd have already nominated the game. But I suppose it was a little bit too unbalanced towards the town for that. (Next game may or may not be......but more likely than not will not be.
)
In post 1927, Voidedmafia wrote:P-EDIT: Maybe my recollection of D1 is blurry, but how'd I (or rather, my role) do that?
Divide the town? Well, you DID get lynched, didn't you?
It was more or less what I was anticipating of a typical town: duplicate roles creating seeming contradictions and lopsidedness in the setup, so surely there MUST be a liar in them. (To be honest, it was actually a bit of a surprise that two scum claimed investigative PRs. I was expecting them, seeing multiple investigative PRs, to realize that the town was meant to distrust them.)
Do you need any help for tweaking? I mean, I'm not an excellent balancer (or un-balancer, as the case may be), but still.
Hey, it's HILARIOUSLY Unbalanced Mafia. You don't
to be good.
A second pair of eyes, though, would be helpful to make sure the sequel game runs smoothly--this game had a few hiccups and the extra pair of eyes will help me get better prepared for the chaos and anarchy.
Also, I don't think it's really GotY. And to be quite honest, if it weren't for Mollie and ProHawk taking snipes at each other for pretty much all of D3 and bits of D2, I would nom it for Most Enjoyable or something.
The two awards (GotY and Most Enjoyable) are one and the same now if memory serves, thus why I asked.
In all of 2014, it's certainly the game I've had the most fun being involved in, butyeah, it was mainly on the enjoyment side rather than any other particular aspect.