An ill-advised text-based adventure:

For completed/abandoned Mish Mash Games.
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Post Post #275 (ISO) » Sun Feb 22, 2015 6:52 am

Post by Jackel98 »

I thought Red+Green=Yellow?
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Post Post #276 (ISO) » Sun Feb 22, 2015 8:08 am

Post by KingdomAces »

Yeah, that's what it
actually
is, but that doesn't math cleanly with anything, so going with the popular version.
Never be sorry for your little time.

It's not when you get there, it's always the climb.
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Post Post #277 (ISO) » Sun Feb 22, 2015 12:08 pm

Post by mastin2 »

In post 261, N wrote:ride my horse to the village! giddy up!
In post 265, Aronis wrote:
ride to the village with N
In post 264, Psyche wrote:action: get on n's back
As you pile onto the horse, it whinnies in protest, and bucks all three of you off. You are too heavy! The horse can not carry a load of that size. Fortunately, the horse remains stationary; you simply have been painfully dismounted by force.

ENTER ACTION:
_____

(Yes, I know some horses would be able to carry three people. This is not one of those horses; it's a fairly weak horse.

Player "Mist7676" has entered the game.
In post 267, Mist7676 wrote:
Move up the stairs and go to the door on the right cautiously.
You move up the stairs and go to the door on the right cautiously, where player_Cheery-Dog now cowers. Tip-toeing, you avoid disturbing them, but it is only a matter of time before they turn to look at you. Standing right there.

Brilliant planning!

ENTER ACTION:
_____

In post 269, AcRv wrote:
Look around the room, and call out to ask if anyone's coming with me
You look around the room. It is larger than the ground floor you were on. It has a fancy rug on the floor, pointing to each of the four directions. Above the path straight ahead, on the archway, you see letters, spelling out:
"Tower Of Skies -- Level 1".
Above the path to the left, you see markings that look like binoculars. Above the path to the right, you see an emblem of a shield with two swords behind it, and a scroll to the side of the shield.

In spite of the light from windows, there is a torch in each corner of the room.

ENTER ACTION:
_____

[url=http://mafiascum.net/forum/viewtopic.php?p=6620721#p6620721]QUERY[/url]: KingdomAces wrote:Are people not in the downstairs group allowed to help us out, even if they can't give an official answer?
At present time, yes. You must have at least one member physically there and it is recommended you have a party of approximately 5-7 (exactly what you actually have), but for the time being, you are permitted to assist without being at the location, just like those attempting to solve the riddle through the mental link can currently offer suggestions to those elsewhere.
[url=http://mafiascum.net/forum/viewtopic.php?p=6620721#p6620721]QUERY[/url]: KingdomAces wrote:Also, are we allowed to guess without asking the rest of the group first, as long as we show work?
You are indeed, as it is you who suffers the consequences of being wrong.

If so: Green=Blue+Yellow. If Blue=Red, then Green=Red+Yellow. Normally, Red+Yellow=Orange, so if Green=Red+Yellow, then Green=Orange.
In [url=http://mafiascum.net/forum/viewtopic.php?p=6620853#p6620853]post 274[/url], Zymf wrote:Red and blue are both primary colors. Green is secondary color, so therefore it should equal another secondary color (orange or purple). Purple consist of both blue and red, whereas orange and green only consist of either red or blue respectively. Therefore Green = Orange
You reason out that the answer must be 'orange', and blurt it out.

Incorrect
.
You still possess the blind guess.

ENTER ANSWER:
_____
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Post Post #278 (ISO) » Sun Feb 22, 2015 1:14 pm

Post by Aronis »

Psyche and N, see if it can carry two people and try to ride to the village together. I'll stay here.

Go across the drawbridge and see if I see anything else that is out of the ordinary
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Post Post #279 (ISO) » Sun Feb 22, 2015 7:45 pm

Post by Zymf »

In post 275, Jackel98 wrote:I thought Red+Green=Yellow?
Eehh.. depends on how you look at it :/
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Post Post #280 (ISO) » Sun Feb 22, 2015 7:52 pm

Post by Psyche »

i should still be on n's back
It is not possible to step twice into the same river.
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Post Post #281 (ISO) » Sun Feb 22, 2015 10:59 pm

Post by AcRv »

Head through the passageway with the binoculars.
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Post Post #282 (ISO) » Mon Feb 23, 2015 1:06 am

Post by Jackel98 »

Action:
Hand Aronis the rope that binds me and player_Antihero together. Follow Aronis.
“Never put off till tomorrow what you can do the day after tomorrow.”
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Post Post #283 (ISO) » Mon Feb 23, 2015 2:40 am

Post by Cheery Dog »

Action: Look for somewhere to hide.
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Post Post #284 (ISO) » Mon Feb 23, 2015 7:28 am

Post by mastin2 »

In post 278, Aronis wrote:
Go across the drawbridge and see if I see anything else that is out of the ordinary
Be more specific.

ENTER ACTION:
_____

In post 281, AcRv wrote:
Head through the passageway with the binoculars.
You head through the doorway with the binoculars. On the other side, you find...three heavily-armored archers.

...You people really have a knack for choosing the
worst
possible locations to go. The archers currently are looking down, apparently scanning the surroundings, and it becomes clear that the binoculars meant 'watchtower'.

ENTER ACTION:
_____

In post 283, Cheery Dog wrote:Action: Look for somewhere to hide.
Be more specific.

ENTER ACTION:
_____
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
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Post Post #285 (ISO) » Mon Feb 23, 2015 12:12 pm

Post by Aronis »

Look at the walls of the castle and see if it's possible to climb them
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Post Post #286 (ISO) » Mon Feb 23, 2015 1:12 pm

Post by KingdomAces »

Red=Blue. Red=Magenta+Yellow, Blue=Magenta+Cyan. Magenta+Cyan=Magenta+Yellow. Cyan=Yellow.
Green=Cyan+Yellow. Green=2Cyan, or Green=2Yellow. Okay, that can't possibly be the answer.

Cyan+Yellow+Magenta=Black. Green+Magenta=Black. Cyan+Red=Black. Yellow+Blue=Black.
Black-Yellow=Blue, Black-Cyan=Red. Black-Yellow=Black-Cyan... This is just going back to saying that Cyan=Yellow.

Scream "Help!"
Never be sorry for your little time.

It's not when you get there, it's always the climb.
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Post Post #287 (ISO) » Mon Feb 23, 2015 2:12 pm

Post by JDGA »

I think if it had anything to do with colour mixing we'd have got it on the first go. Maybe there's wordplay involved?
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #288 (ISO) » Mon Feb 23, 2015 3:04 pm

Post by Cheery Dog »

was the door push or pull?
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Post Post #289 (ISO) » Mon Feb 23, 2015 3:32 pm

Post by N »

ride to town w/ psyche
GTKAS

Share And Enjoy
(go stick your head in a pig)
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Post Post #290 (ISO) » Mon Feb 23, 2015 8:36 pm

Post by Mist7676 »

Ask the gods for an answer to the puzzle. (everybody can take a few minutes to pray for a moment, right? Maybe they'll give us a hint if we all do it :))

I, quite loudly, get the attention of the guards.
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Post Post #291 (ISO) » Mon Feb 23, 2015 8:54 pm

Post by Cheery Dog »

In post 288, Cheery Dog wrote:was the door push or pull?

assuming I pushed it open because I'm coming inside the castle.

Hide behind Door


if I pulled it open or it was a sliding door, continue cowering on the floor.
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Post Post #292 (ISO) » Mon Feb 23, 2015 10:03 pm

Post by mastin2 »

In post 285, Aronis wrote:
Look at the walls of the castle and see if it's possible to climb them
The walls are too slick. Even were you to overcome that obstacle, there are archers who would spot you and shoot you down. Were there not to be, you would be climbing up endlessly because you cannot see where the tower in the center of the castle ends. Unless you found a way back inside once climbing, you simply would run out of stamina long before reaching the top.

...Probably best not to try that, yet.

ENTER ACTION:
_____

In post 286, KingdomAces wrote:
Scream "Help!"
When screaming "Help!", the wall recognizes that you are not answering with 'help', and are instead requesting it. There is a great rumbling noise, and silence.

You are uncertain if the wall is laughing at you for thinking you would receive assistance, or attempting to provide it yet being held back. Regardless, it would be best to continue with your efforts. How hard could it be?

ENTER ANSWER:
_____

All doors are push from one side and pull from the other. For the purposes of convenience, assume that you pull the door out rather than push the door in.

You yell, quite loudly, at the guards to get their attention. All three grab firm hold of their weapons and turn their attention to you, also spotting player_Cheery-Dog cowering on the floor.

I am NOT saving you if you get yourself killed out of stupidity.

ENTER ACTION:
_____

You make a dash for town on your horse.

Rolling stealth check...needed number: 75 or higher.
Original Roll String: 2d50
2 50-Sided Dice: (5, 46) = 51
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Post Post #293 (ISO) » Mon Feb 23, 2015 10:13 pm

Post by mastin2 »

Oops. I'll need to keep in mind formatting for rolls in the future when they're needed. But that reads 51.
...You have been spotted!

Rolling to see damage...saving needed is 2, 3, 3, 4, 4, 5, 5.
Original Roll String: 7d6
7 6-Sided Dice: (1, 3, 2, 5, 2, 5, 4) = 22
Let us just say that any fails are going to suck.
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Post Post #294 (ISO) » Mon Feb 23, 2015 10:22 pm

Post by AcRv »

Query: have the archers seen me?
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Post Post #295 (ISO) » Mon Feb 23, 2015 10:58 pm

Post by mastin2 »

In post 294, AcRv wrote:
Query: have the archers seen me?
No. They are too busy firing.

ENTER ACTION:
_____

In post 293, mastin2 wrote:Rolling to see damage...saving needed is 2, 3, 3, 4, 4, 5, 5.
Original Roll String: 7d6 (STATIC)
7 6-Sided Dice: (1, 3, 2, 5, 2, 5, 4) = 22
An arrow hits player_N in the right ribs. You are lucky; had that shot come from the left, then it would have pierced your heart. As it is, you simply have to deal with a collapsed lung. An arrow barely misses the horse's left hind foot, but your horse has been made lame by the arrow now sticking out of its right rear foot. player_Psyche avoids a kill shot to their heart, but a second arrow shot lands squarely in player_Psyche's lower back, paralyzing player_Psyche beneath the legs. Another arrow misses player_Psyche's left leg, but one final arrow is now embedded in player_Psyche's right leg.

player_N is wounded!
player_Psyche is crippled!


Maybe rushing out into the field, in your PRISON UNIFORMS, during BROAD DAYLIGHT, with ARCHERS LOOKING AT YOU, with a PASSENGER, was a bad idea. You are lucky you had the horse; making that journey on foot would have been suicide.

However, you have succeeded, and will arrive at the village in half a day.

ENTER ACTION:
_____
My academy.
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Post Post #296 (ISO) » Tue Feb 24, 2015 12:00 am

Post by Empking »

I look to see what colour the wall is.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #297 (ISO) » Tue Feb 24, 2015 12:04 am

Post by AcRv »

Sneak behind one of the archers and grab him around the neck from behind, pulling him back a reasonable distance and using him as a shield from the other two.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Post Post #298 (ISO) » Tue Feb 24, 2015 12:05 am

Post by AcRv »

actually, no,

Grab the nearest archer and hurl him into the one on the left
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Post Post #299 (ISO) » Tue Feb 24, 2015 12:05 am

Post by AcRv »

And, if possible, punch the third one in the face before he realises what's happening.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989

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