Haunted Mansion 2: Restarting?

For completed/abandoned Mish Mash Games.
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Post Post #125 (ISO) » Wed Aug 15, 2007 12:19 pm

Post by YagamiLight »

Again, weapons may be found anywhere, not just where it sounds good. I don't remeber where I searched last time, but I'm pretty sure I searched obvious places for weapons and found nothing, while others searched odd things and found weapons like the bazooka.
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Post Post #126 (ISO) » Wed Aug 15, 2007 12:21 pm

Post by Grek »

Step two in my plan of to search the rest of the park for items like that.
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Post Post #127 (ISO) » Wed Aug 15, 2007 12:22 pm

Post by Sarcastro »

Blackberry wrote:Sarcastro, I want you outside so that you don't pull a switch that harms me + Game, haha.
Then come with me on the ferris wheel. It'll be fun!
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Post Post #128 (ISO) » Wed Aug 15, 2007 12:22 pm

Post by YogurtBandit »

Maybe the girl outside the HOM will give you a gat. Still not risking it.
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Post Post #129 (ISO) » Wed Aug 15, 2007 12:27 pm

Post by gameshark1313 »

Does anyone want to risk their lives and go inside the ferris wheel with Sarcasto?
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Post Post #130 (ISO) » Wed Aug 15, 2007 12:29 pm

Post by Tamuz »

maybe we can meta this if its quasi Choose Your Own Destiny.

How many people said no extra dimension?

And do people outside see actions of people inside if they're all in the same general locations as opposed to specific.

oh and theres no obvious nursery to find a YagamiDoll. Probably the stall where they sell slash give away prizes will have a creep-ass doll.
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Post Post #131 (ISO) » Wed Aug 15, 2007 12:29 pm

Post by YogurtBandit »

Sarc is scary.

I dont like the Ferrsi weeel
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Post Post #132 (ISO) » Wed Aug 15, 2007 12:33 pm

Post by YagamiLight »

Tamuz wrote:maybe we can meta this if its quasi Choose Your Own Destiny.

How many people said no extra dimension?

And do people outside see actions of people inside if they're all in the same general locations as opposed to specific.

oh and theres no obvious nursery to find a YagamiDoll. Probably the stall where they sell slash give away prizes will have a creep-ass doll.
Yagami doll? If you are referring to the last game, then I didn't have a doll, I had a mask possess me for 1 turn. Someone else found the doll.
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Post Post #133 (ISO) » Wed Aug 15, 2007 12:51 pm

Post by Grek »

gameshark1313 wrote:Does anyone want to risk their lives and go inside the ferris wheel with Sarcasto?
We shouldn't risk more people than needed. I don't know if the ferris wheel is safe. If it is, send a few more people up to confirm what he can see up there.
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Post Post #134 (ISO) » Wed Aug 15, 2007 1:05 pm

Post by YagamiLight »

No location can be truly confirmed safe, one turn nothing may happen, the next, it may burst into flame or a demon may appear or something.
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Post Post #135 (ISO) » Wed Aug 15, 2007 1:06 pm

Post by gameshark1313 »

True, you are right. However there is also a possibility of a trap being in the ferris wheel that can activate a ride. What if Sarcasto (this is truely hypothetical) was a ghost and knew there was a controller to turn on the G force?
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Post Post #136 (ISO) » Wed Aug 15, 2007 1:21 pm

Post by Grek »

I'm pretty sure that someone will have to use an item/ability for demons to apear out of nowhere/things to burst into flame. I also doubt there is a switch onboard the ferris wheel.
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Post Post #137 (ISO) » Wed Aug 15, 2007 1:23 pm

Post by YagamiLight »

You never know in this game. To quote Occult last game
Occult wrote:
Eteocles wrote:Occult... this is one fucked up game.
This ain't fucking Candyland.
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Post Post #138 (ISO) » Wed Aug 15, 2007 1:27 pm

Post by gameshark1313 »

Grek wrote:I'm pretty sure that someone will have to use an item/ability for demons to apear out of nowhere/things to burst into flame. I also doubt there is a switch onboard the ferris wheel.
In the last game, some of the items/switches in some pretty bizare places. If my memory is correct, wasn't there a bazooka in the servants quarters?
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Post Post #139 (ISO) » Wed Aug 15, 2007 1:29 pm

Post by YagamiLight »

I think so, it was a really odd place is all I remember.
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Post Post #140 (ISO) » Wed Aug 15, 2007 1:39 pm

Post by Cephrir »

Move: Inside Carrion Stall


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Post Post #141 (ISO) » Wed Aug 15, 2007 3:47 pm

Post by Crub »

Hmm whoever was talking about the extra roles I don't think the question marks are roles I think they're the objective of the one extra role.
Moo?
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Post Post #142 (ISO) » Wed Aug 15, 2007 4:03 pm

Post by gameshark1313 »

Crub wrote:Hmm whoever was talking about the extra roles I don't think the question marks are roles I think they're the objective of the one extra role.
Stop ruining our crazy theories
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Post Post #143 (ISO) » Wed Aug 15, 2007 4:15 pm

Post by Crub »

gameshark1313 wrote:
Crub wrote:Hmm whoever was talking about the extra roles I don't think the question marks are roles I think they're the objective of the one extra role.
Stop ruining our crazy theories
Stop ruining my crazy theory :P

???? ????? ??? ??????, ???????. ???? ?????
Kill ????? and ghosts, ???????. ???? ?????
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Post Post #144 (ISO) » Wed Aug 15, 2007 6:13 pm

Post by kravhen »

Grek wrote:Sarcastro: BB is in no way confrimed. I quote the rules
"Innocents- Survive until no one is after your life (this can be done by running and hiding or taking matters into your own hands and killing them before they get you)."


Kravhen, JDodge, Sudo_Nym, Flameaxe, Cephrir, Crub: You are not in good spots. Good spots are inside the Carrion stall, Zero G or Curio Cabinet searching for items, at the Ayslem searching for a way in, or at the ferris wheel trying to get someone on it safely to the top to scout.
Alright we can't ALL go to those spots. In a cliché situation, you'd get everyone rushing to the safe spots, then when the time to explore comes up, everyone's like "YOU GO!" "NO YOU GO!" "GO FIRST!". Thankfully for you, there's a courageous Kravhen on your team, ready to face the dangers of chillin' with the chick outside the House of Mirrors. <3
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Post Post #145 (ISO) » Wed Aug 15, 2007 6:14 pm

Post by kravhen »

Also why are people voting? We aren't lynching no one! There are no gallows here! =O
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Post Post #146 (ISO) » Wed Aug 15, 2007 6:52 pm

Post by Blackberry »

YagamiLight wrote:You never know in this game. To quote Occult last game
Occult wrote:
Eteocles wrote:Occult... this is one fucked up game.
This ain't fucking Candyland.
Ask Occult when it was the FIRST time he said this.

To me in AIM and then I told him it was a great quote and later decided to put it in the title.
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Post Post #147 (ISO) » Wed Aug 15, 2007 10:47 pm

Post by JordanA24 »

gameshark1313 wrote:In the last game, some of the items/switches in some pretty bizare places. If my memory is correct, wasn't there a bazooka in the servants quarters?
I remember finding Napalm in the Kitchen last time, which I never got to use, thanks to a certain someone who killed me in 1-shot with a certain mythical sword.
Damn you Khelvaster!!!


I think as long as no-one activates any switches from outside Zero G which switches it on (assuming the switch to turn it on is on the outside), me and Wizard ahould be fine. So, I'm assuming anyone who goes outside Zero G to be a ghost.
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Post Post #148 (ISO) » Thu Aug 16, 2007 1:52 am

Post by YogurtBandit »

Now my mind is thinking that their could be a mass control switch in the Asylum Or hidden in the ruins somewhere. But Im not going to test it out yet.
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Post Post #149 (ISO) » Thu Aug 16, 2007 3:14 am

Post by Grek »

YogurtBandit wrote:Now my mind is thinking that their could be a mass control switch in the Asylum Or hidden in the ruins somewhere. But Im not going to test it out yet.
Can't get into the Asylum right now, and anyone going to the ruins is proably a ghost.

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