Mini #111: Sonic Heroes Mafia (The fighting's over...)
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Sorry, PBuG...wasn't me, though. In the future, you should probably leave all role-revealing to the mod, even if you're dead.
The role description hardly seems pro-town, though. Why would a town have use for this? The only situation I can see is if evil has some pretty sturdy protections. In this case, we've gained a lot of information. For example, we know that there's something that can kill scum at night, and that scum may have protection against it.
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Sorry, I'm here. I did post in the vacation thread that my posting would be sporadic, but mostly I don't know enough about the various sonic baddies to make a significan contribution. This said, I think it's probably about time to stop. I would say that most of us have a good feel for what's going to be good and what's going to be evil now, so we're prepared for dubious claims.
I also don't have any particular suspicions, so I'm happy to jump on the dragonmaster bandwagon for the time-being:
Vote: dragonmaster
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Frankly, there are very few roles in this game that I wouldn't sacrifice to get a scum. The scum has the ability to kill, and so our only strength lies in our numberical superiority....so if we can trade off pro-town vs. anti-town one for one, then I'm all for it. The exception would be if there's a decent to strong chance that this player can determine a second scum in the very near future.
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I justdragonmaster wrote:Good grief. Why are you guys so bent on lynching me? I told you I'm pro-town, and I explained what my role did. If you really want me to claim my role name, then say so , and I will. I have nothing to hide from the town, just the mafia.askedif it would be strongly detrimental to the strength of your role if you revealed your role name. If so, then say so, but know that we'll hold you accountable for that decision later. If not, then just reveal, and no harm's done.
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Oh, wait. Maybe that does make a lot of sense. It's probably the case (vague memories coming back here) that in one of the game, you're sonic and tails is following behind you, and if you die as sonic, you still have a life left in tails to try to finish the level. Am I right?
In any case, I'll temporarily
Unvote: Mojo
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Yeah, Kael's almost certainly a pro-town Espio. Why? Well, he's definitely Espio from Nanook's night action. He's almost certainly pro-town, because I think an evil Espio would have picked a different claim, knowing that Espio was being considered as a possibly evil claim. This is especially true as Nanook claimed to have information on him, but didn't reveal that the information he hasd was his role name. I, for one, totally believe Kael.
Unvote: Kael
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Or we hit a mafia, which would make it harder for them to still be alive.Fletcher wrote:If we wagon again, though, we give the mafia an even wider variety of revealed people, which would make it harder for the scum to be stopped by a doctor role.
Your argument "bandwagonning reveals role which gives scum a wider variety..." holds at the start of the day, too. Why weren't you against bandwagonning then?
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Okay, well I might as well come out now. I'm rouge, and I'm very confused. I am indeed described as an evil character, but my role description of that is a cop. I currently have one innocent and one guilty result. My guilty result is on NanookTheWolf, as I investigated him last night.
My evilness might be incorporated into the game in the sense that as a cop I always get incorrect results, thus possibly misleading the town. I know the gut reaction here will be to lynch me, but I urge you to reconsider. If my rolewasintended to mess up the town, then maybe we can make the most of it by lynching my day 1 innocent investigation to determine my actual sanity.
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Okay, first of all, I never said I thought Nanook was scum. I just said I got a guilty investigation on him. Whether or not he's scum I think the town should decide. I'm currently leaning toward him not being scum, but I guess we'll see.
While I actually agree that you might gain more information by lynching me, I still don't agree that it's the right play. Why? Because you sacrifice a cop by doing so. Lynching a cop to "gain more information" doesn't seem particularly smart, especially when lynching a non-cop will give you almost as much information.I think we gain more information be lynching Mathcam than by lynching Nanook: If mathcam is innocent, we know Nanook is probably scum. We can lynch him tomorrow. If Mathcam is scum, we know the members of team dark are probably the scum and someone can investigate Nanook tonight.
Vote: Mathcam
In any case, I see no reason to keep my other "good" investigation secret, especially since if I get lynched, this information will give you a scumbag if it turns out I'm insane. I'll reveal unless anyone strongly objects.
Last, think about it for a second. Though I'll concede that I don't see why Rouge is a cop either, it also doesn't make sense for me to claim cop with such a character. It would have been much smarter for me to appeal to the town as a seemingly evil but actually pro-town regular townie.
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Well, maybe the intent of my role was to unknowingly deceive the town. Does it really sound right to you that Rouge is a sane pro-town cop?
Yes, if I'm sane and we lynch mlaker, we killed a townie. If I'm insane and lynch mlaker, we've lynched a scum. Why does this make a better short of hitting mafia by lynching Nanook? This is only true if there's a better chance that I'm sane than insane.But if you are sane we just killed off a townie. We would have a better shot of hitting mafia if we lynch nanook.
The reason I'm skeptical about lynching Nanook is that he has an investigation role that has proven to work. While it's certainly possible that Nanook is scum with this ability, I find it much more likely that the currently-unclaimed mlaker is scum. Where is he?
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Jolle wrote: I don't really think it's worth sacraficing 2 townie, only to discover if Mathcam's scum. In other words: I don't think lynching either Nanook or Mlaker is such a good idea.
This, in combination, has to be one of the worst strings of logic I've ever heard. Consider the possibility that IFletcher wrote:Exactly true, which is why we should lynch mathcam.ama cop (which I am). When you lynch me and discover this, you'll be back to the same scenario of lynching either Nanook or mlaker, and if you lynch wrong, not only will you have lost 2 innocents to finally figure out the scum, but one of the innocents you'll have lynched wasyour cop!
I believe Nanook and he hasn't seemed that scummy to me so far, and we can make him prove his role tonight, so I'm going toVote: Mlaker, at least until he shows up, but probably for good.
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This is the line I keep looking at. I know there's no reason to believe me, butmlaker wrote:I'm keeping my vote on mathcam. I know I'm innocent and I believe Nanooks claim.Iknow that one of you two is scum. What I'm trying to deicde now is if mlaker would say something like "I believe Nanooks claim" if he were scum. Right now, I'm leaning toward no, implying that Nanooks is the scum. Hmm.
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Where is this 100% chance coming from? You're ignoring the possibility that I am a cop, which you even conceded was possible in your above post. There are reasons to believe that I am in fact a cop. , which we've discussed before. For instance, why would I claim cop and then tell the town not to believe my investigations? That seems a little bizarre, doesn't it? (Yes, I realize this could be an elaborate ploy, but remember thatJolle wrote:Which is IMO better than a 100% to lynch 2 innocents and 1 scum.anythingcan be an elaborate ploy).
Where is everyone?
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Note this is nottheinsane cop play.Theinsane cop play is coming out fingering an innocent, and the next day after that person is revealed to be innocent, claiming "What happened? Wow, I guess I must be insane." Here I'm claiming that for certain, one of you and Nanook is scum. Not only do we automatically hit a scum by lynching one (and then lynching the other if we're wrong), but after the first lynch we determine my sanity.
I'm becoming more and more sure that it's mlaker by this point. I'm still not getting a scummy vibe from Nanook, and mlaker's last post made me even more suspicious. If mlaker were pro-town, wouldn't he have role-claimed by now? If he has a believable claim, he would have made it by now so that the town knew to lynch either Nanook or myself. Also, wouldn't he have considered the possibliity that I was telling the truth and that Nanook was scum, instead of just choosing to believe (for some unknown reason) Nanook's claim and arbitrarily decide that I was scum?
My vote stays on mlaker.
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The only reason I came out is because I saw online that Rouge was a suspicious character. I feared the day would go:
1) Town decided that Rouge is evil.
2) Town bullies Nanook in to revealing that I am Rouge.
3) Town lynches me because there's no way you're believing a cop claim after a scum-sounding-character has been revealed against his will.
I tried to do the thing that would get the most people to believe my claim.
I can't wait until this goes into my signature.and if Mathcam really is a cop, then I am one foolish player, but I don't think that he is.
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Well, I feel like there's nothing I can do to convince Fletcher or Nanook, mlaker's certainly not going to vote for himself, and Jolle's now away. What can I say to convince the other three of you? The only way it's the best play to lynch is me is if you're 100% absolutely positive I'm lying. Otherwise, you're just choosing between three people equally likely to be scum, one of which has made a cop claim. It's clearly the worst choice to pick the one who's claimed cop, because if he'snotlying, then you've just lost a cop. On top of this, I suspect that I'm an insane cop, so the game was probably balanced with this thought in mind. If we can determine my sanity, this is an extra boon to the town that was not accounted for in the balancing.
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Let's break this down: There are 6 scenarios right now.
1) Lynch me and I'm a cop:
- Tomorrow someone other than Nanook or mlaker dies, and you have the hard decision of deciding which of Nanook or mlaker is scum,andyou've wasted a day killing one of your own cops.
2) Lynch me and I'm scum:
- Woo! Congrats town!
3) Lynch mlaker and he's innocent:
- Tomorrow you have the admittedly hard decision of trying to decide which of Nanook or I is scum,andyou've wasted a day killing a pro-town non-cop.
4) Lynch mlaker and he's scum:
- Woo! Congrats town!
5) Lynch Nanook and he's innocent:
- Tomorrow you have the admittedly hard decision of trying to decide which of Nanook or I is scum,andyou've wasted a day killing a whatever-Nanook-is.
6) Lynch Nanook and he's scum:
- Woo! Congrats town!
Note that a right lynch (Options 2, 4, and 6) are all equally good. On the other hand, a wrong lynch (1, 3, and 5) are NOT equally bad. Lynching a cop is worse than lynching a "whatever-Nanook-is" or probably whatever mlaker is (Does anyone else find it suspicious that he hasn't claimed yet?)
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Keep in mind that if mlaker's scum, he can just pick people at random to clear of being SK, because
a) Everyone but one of usisn'tthe SK, and
b) The SK's sure not going to come out and argue if mlaker clears him.
So while I agree that mlaker should post results just in case he's innocent and we lynch him, we shouldn't use his results to clearhim. We need to decide that on the plausibility of his role claim.
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Well, this page already has been a pretty good summary. In short, I claimed cop yetserday, revealing that mlaker was good and Nanook was scum. I also questioned my own sanity, so we ended up lynching mlaker, who turned out to be the godfather. Unless there's some major weirdness, this seems to imply that I'm sane, in which case Nanook (now Yoko) is also scum.
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I see 2 scenarios in which we could believe Yoko. One, I'm a random cop, in which case none of my investigations mean anything at all so who knows about Yoko. Two, the godfather had no investigation immunity after all and I'm an insane cop (i.e. all investigations are backward). In that case, Yoko is innocent and my innocent from last night is scum.
I frankly find both of these scenarios somewhat unlikely, though Yoko's story was somewhat believable.
I find it hard to believe that Yoko got two roles' names and didn't even bother to Google them to find out if they were pro-town or not. So I would say that Yoko should reveal, and unless it's a darn good explanation, I'm throwing my vote on.
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Sorry, I'll catch up soon, but I can't stay right now. A couple of quick comments:
I've never seen a cop that changes sanity each night.
There's no way I'd sacrifice my godfather. This is accused of me every time I've been a cop, and you can check all my old games and verify that this has never happened. I would have to have an extremely strong reason for doing so, and there's no such reason for doing so. It wouldn't be a brilliant play any way you look at it, it would just be stupid.
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Yeah, but the risk of a speed lynch is extremely small (if there's me and my confirmed innocent, it would take all 4 of the rest of you to vote to lynch him, plus I check the boards more frequently than most), and I feel like the harm is greater than that.
And the thing about me getting 2 scum in a row has got to be one of the worst arguments I've ever heard. First of all, think abuot how stupid it would be for me to out and therefore kill my two mafia partners. Second of all, it would be extremely weird if no copevergot two guiltys in a row. By the laws of probability, it'ssupposedto happen occasionally. If you rolled a dice 100,000 times and never got 5 6's in a row, you should throw the dice away, because they are almost certainly not fair dice. But you're doing it backwards...you're suggesting throwing the dice awaybecauseit rolled 5 6's in a row and you find that unlikely.
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Okay, all caught up.
MMCL, what past games of Norinel's are you referring to, that have such symmetry?
Spork, how do you know that your ability overrised roleblocks. Was it in your PM or did you ask Norinel separately?
Why is everyone thinking that if there's a 4-person scum group they all have to be in the same group? I find MMCL's scum distribution intriguing, but I think it much more likely that it's distributed as 1 SK, 2 mafia, and a mafia spy (we alread know Nanook/Yoko was a mafia spy and not a regular mafia). A 3-person mafia group with a recruitably spy does seem like a lot.
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Whoops, forgot to preview.
Overrised --> overrides, and that period should be a question mark.
The rhetorical question at the beginning of that last paragraph doesn't make much sense. I meant "Why is everyone thinking that if there's 4 scum, then they all have to be in the same group?"
Also, recruitably should be recruitable in the last sentence.
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I was thinking something more along the lines of this: http://www.mafiascum.net/cgi-bin/wiki.pl?Traitor
for the mafia spy...not a recruitable person, but a member of the mafia who's "secretly" working for the mafia team.
This is still a possible explanation for the lack of kills on night 2. The doc protected Nanook that night, so if the mafia inadvertently tried to kill their own spy, there would be no kill. That or there was a roleblock involved.
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I'm a little suspicious of posts MMCL's posts 491 and 492. The first says he's waiting for a PM, the second says he's got it. The troubling thing is that both posts occurred within the same minute.
I also wanted to point out that MMCL, our only possible role-blocker, claims to have made no choice night 2, so the lack of kill seems explicableonlyby the fact that the mafia spy was not a regular mafia, as I suggested above, and that the mafia inadvertently targeted their own spy.
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Yes, wheredowe stand?
Araltaln, claimed doc, seems believable in that he's the only full-fledged doc or doc-claim, and most games have one full-fledged doc. On the other hand, this game has been shown to have a one-time doc and a self-protecting doc, which maybe to Norinel was sufficient compensation.
MMCL, claimed role-blocker. Do we have any proven instances of his blocking? There was a weirdness issue with his blocking of someone on the same night that Spork double him up. Spork, you've yet to answer the question posed to you.
Jolle, claimed team-finder. We have evidence that he does have his ability, but this is of course no proof of his innocence.
Me, claimed cop. I suppose you either believe me or you don't at this point, but I tend to lump those who don't in the "foolishly paranoid" category.
spork, claimed additional night-action-giver. Again, we have evidence that he does what he says he does, but again, this is not evidence he is not scum.
sycko - claimed vig, and claimed to have killed Mojo, accounting for the extra kill last night. It's sure hard to distinguish between an SK and a vig, though. There's also a question about whether or not Omega would be good.
Number of Scum: 4 is definitely a possibility, in which case the distribution would most likely be 1 mafia spy, 1 sk, and 2 scum. Alternatively there could be straight-up 3 mafia (one of which was the spy). Given that there's only been one kill per night (except last night), I tend to lean toward the latter. If there's only 3 scum, which I deem more likely, it's less likely that sycko is an SK.
I don't want to say who I'm leaning toward voting, because that would imply that I don't have information about them, which is a waste if they don't get lynched.
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