Mini 536: Heroes Smalltown. Game Over!
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mathcam Captain Observant
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JDodge Accept it
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Because random voting is justcuriouskarmadog wrote:
who proposes a strategy to vote for someone on the fisrt page of voting just based on roles?JDodge wrote:
Are you thinking? At all?curiouskarmadog wrote:vote mathcam"for proposing a strategy for deciding who to vote for"
quite scummysomuch more useful. It makes sense that until we have info, we go after people who arepotentially the biggest threat to the town.-
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curiouskarmadog This Space for Rant
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so then it is there instead of the random vote stage, and shouldnt be taken as serious?..this question goes to mathcam as wellJDodge wrote:
Because random voting is justcuriouskarmadog wrote:
who proposes a strategy to vote for someone on the fisrt page of voting just based on roles?JDodge wrote:
Are you thinking? At all?curiouskarmadog wrote:vote mathcam"for proposing a strategy for deciding who to vote for"
quite scummysomuch more useful. It makes sense that until we have info, we go after people who arepotentially the biggest threat to the town.NO YOU'RE OVER DEFENSIVE-
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mathcam Captain Observant
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curiouskarmadog This Space for Rant
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to pick a lynch based on a role that could be too powerful if in the hands of scum no matter the alignment versus scum hunting the normal way to find scum?
do I really need to answer this question?
what is your plan tomorrow? Lynch the second most powerful role?
I dont mind the idea if we are generating conversation (like a random voting stage), but to lynch Day 1 based on this is crap.NO YOU'RE OVER DEFENSIVE-
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mathcam Captain Observant
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mathcam Captain Observant
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Sorry, one more thing: Thefirst lineof the post in which I suggested this plan begins with (emphasis added)
Cammathcam wrote:Until I see something particularly scummy, it seems sensible to figure out which of the roles are significantly more harmful if they are in the hands of scum than they are beneficial if they're in the hands of pro-town players.-
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curiouskarmadog This Space for Rant
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JDodge Accept it
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Voting, of course.curiouskarmadog wrote:well, i dont typically vote for someone unless I think they are scummy, thus would be ok for a lynch....but it sounds like you are only really proposing a conversation starter..
unvote.
Jdodge...now did you mean voting (like mathcam) or lynching?-
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davidangelsummers It's a Norwegian thing
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Thestatusquo He/HimSheaHe/Him
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mathcam Captain Observant
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Thestatusquo He/HimSheaHe/Him
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ZONEACE There's no F in ZONEFACE
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Thestatusquo He/HimSheaHe/Him
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ZONEACE There's no F in ZONEFACE
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Thestatusquo He/HimSheaHe/Him
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I wonder if you have been paying attention to the thread, then, because I have "got" significantly more. Why would you say that you haven't gleaned any more from the thread than that tidbit?ZONEACE wrote:
no thats all i got for now.Thestatusquo wrote:
K, how bout some not already discussed insight?ZONEACE wrote:fos CKDfor his reaction to cam. That was rather unusual.tout comprendre c'est tout pardonner-
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ZONEACE There's no F in ZONEFACE
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Thestatusquo He/HimSheaHe/Him
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Really? So you dont think Mathcams system is worth discussing? Why not? Also, I wonder what you could have possibly noticed that you do not feel like sharing. Isn't it generally in the towns best interests to share all information that they have? I mean, in general the only thing I don't like to bring up are breadcrumbing and stuff like that, but thats not exactly RELEVANT in this game, is it?ZONEACE wrote:I wasn't clear. That's the only insight i felt like sharing so far. My bad.
(also, noted your post, so if you don't share later expect me to come down on you pretty hard for it.)tout comprendre c'est tout pardonner-
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YvonneSeer Goon
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Well, let's see if I can contribute a little to this discussion.
I think Eden, Nathan and Peter are dangerous in the hands of scum, especially if two or more are partnered together, and can cause a lot chaos in town without town realising it.
HRG and the Haitian will be very helpful if pro-town but the Haitian's immunity to Powers has a lot more advantage as anti-town. If the Haitian is pro-town, the immunity is useful only to prevent anti-town Ted from suiciding on him and anti-town Eden from redirecting him. So I do agree that HRG is more pro-town than the Haitian if you go by a certain logic.
Ted is... well, not very helpful as scum and even worse as an SK. Anti-town Linderman is useless too, other than the town not having a doc.
Ando? Ando is Ando and nothing more can be said about him.
I don't have anything on Mohinder and DL though and I would be interested in some discussion about their respective abilities and usefulness as pro-town and danger as anti-town.
And finally, we have the Investigation Roles. Matt and Claude are just the usual Tracker and Watcher stuff. I personally think they are more helpful as pro-town than anti-town but it might be WIFOM since I'm Claude.
Now, I haven't actually looked into all the roles into the finest detail but that's what I've gathered from first and second impressions.-
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curiouskarmadog This Space for Rant
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Seol Logical Rampage
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No, the Haitian's ability does not interfere with HRG's ability.curiouskarmadog wrote:Mod: question (sorry if this has already been asked)
since HRG does not have a power, is the Haitian immuned to my ability?[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]-
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Thestatusquo He/HimSheaHe/Him
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Since there has been actual discussion, how about actual comments about the players in this game? THis discussion is bad insofar as it doesn't get us any closer to finding scum.YvonneSeer wrote:Well, let's see if I can contribute a little to this discussion.
I think Eden, Nathan and Peter are dangerous in the hands of scum, especially if two or more are partnered together, and can cause a lot chaos in town without town realising it.
HRG and the Haitian will be very helpful if pro-town but the Haitian's immunity to Powers has a lot more advantage as anti-town. If the Haitian is pro-town, the immunity is useful only to prevent anti-town Ted from suiciding on him and anti-town Eden from redirecting him. So I do agree that HRG is more pro-town than the Haitian if you go by a certain logic.
Ted is... well, not very helpful as scum and even worse as an SK. Anti-town Linderman is useless too, other than the town not having a doc.
Ando? Ando is Ando and nothing more can be said about him.
I don't have anything on Mohinder and DL though and I would be interested in some discussion about their respective abilities and usefulness as pro-town and danger as anti-town.
And finally, we have the Investigation Roles. Matt and Claude are just the usual Tracker and Watcher stuff. I personally think they are more helpful as pro-town than anti-town but it might be WIFOM since I'm Claude.
Now, I haven't actually looked into all the roles into the finest detail but that's what I've gathered from first and second impressions.tout comprendre c'est tout pardonner-
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YvonneSeer Goon
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Among the players who have posted in the game so far, I find mathcam the most pro-town because I agree with what he has come up with. I think that discussion of the roles is helpful to know what powers that the scum we're up against have. I understand that we've had nothing much from this discussion yet but still, it's also hard to find scum when some have yet to make a post.Thestatusquo wrote:Since there has been actual discussion, how about actual comments about the players in this game? THis discussion is bad insofar as it doesn't get us any closer to finding scum.
Though I will say that I'll be watching two players for now: CKD and you, TSQ. CKD, I think, was a little too opportunistic in voting mathcam after shaft.ed did. But it's been resolved as a misunderstanding, so I'll just keep an eye on him.
TSQ, I really didn't like your early FoSes on mathcam and JDodge with no explanation. It looked a lot like third-party OMGUS on behalf of CKD. Now, I didn't point anything out at first because I wanted to see what CKD was up to. But since it's been resolved as another misunderstanding, and you've explained yourself properly, there is nothing further to say about it. My other eye will be on you though, just in case you had conveniently made a reasonable excuse and escaped.-
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shaft.ed dem.agogue
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Seol before I start off, another Eden question. If a player choses no target can Eden force one to be made?
Bah I got off to a really bad start in this game. First off, I didn't read Cam's initial post closely enough. I should have noticed he was just putting the idea of Eden being most antitown out there. Also, like CKD and TSQ I had the feeling that he was pushing for a policy lynch, and not simple pressure. For this reason I think I shouldunvote Mathcam
Also I've been rolling it over in my head this weekend and Eden is in fact the most dangerous role to the town, not the Haitian. This is because the Haitian's power can be contained where Eden's can "get out." The Haitian's power make us know that JDodge is unTrackable and Vigable, but if they were picked up by Sylar they would be of little use because once a "dampened" result is obtained Sylar will be found out. So the threat stays with JDodge. However, if Sylar kills Oman and picks up the redirection, we will have no way of knowing whether any of our investigation results are worth anything. This negates a good portion of our protown powers. While it wouldn't be that big of a problem if they power were to be steadfastly remaining with Oman since he can be Dampened, Jailed or Tracked, the danger of the powers escaping is real. And having the Jailkeeper's target choreographed each day is also a big problem. Thus I rescind my earlier analysis and agree that Oman's role is an inherently greater threat than JDodge's.
In a further power analysis I have to say I found some of Yvonne's comments off.
This is a very curosry analysis. I fail to see how my powers are extremely dangerous to the town. It's not like people won't be able to elucidate who I targeted. I expect if tommorow comes and I haven't targeted the Watcher, Tracker or Doc I'm going to be under a large amount of pressure.YvonneSeer wrote:I think Eden, Nathan and Peter are dangerous in the hands of scum, especially if two or more are partnered together, and can cause a lot chaos in town without town realising it.
As I've stated before the Haitian is hardly a protown role. The threat of a scum Ted kill is largest if he is close to lynch when the Haitian cannot dampen him. The only good thing the Haitian gives the town is control over the Redirection which will be moot if picked up by Sylar.YvonneSeer wrote:HRG and the Haitian will be very helpful if pro-town but the Haitian's immunity to Powers has a lot more advantage as anti-town. If the Haitian is pro-town, the immunity is useful only to prevent anti-town Ted from suiciding on him and anti-town Eden from redirecting him. So I do agree that HRG is more pro-town than the Haitian if you go by a certain logic.
Given the set up of two killing groups having them around as scum may not be bad in the early goings. But noone should get a free pass based on their role.YvonneSeer wrote:Matt and Claude are just the usual Tracker and Watcher stuff. I personally think they are more helpful as pro-town than anti-town but it might be WIFOM since I'm Claude.
As far as players go, I haven't noticed any big transgressions. CKD's attacking of Mathcam was a bit much, but I did the same for even poorer reasons.
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