Your vig is only able to kill once in the game?
Can someone use their skills after being recruited?
Being a steadfast townie or mason I think would have dificulty winning depending on how many SK's and cults you add.
A 3 sk end game would be interesting but it would end in a draw
Break my Cult-focused semiopen roleset
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PokerFace Too Useful
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PokerFace Too Useful
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You have a point. I doubt he would put that many in to. Circle kills like that are amusing, but unfortunatly I was refering to the fact that the pms above say the SK is imune to kills. Would 2 Sk's vote last one off?Iammars wrote:
Unless they wanted to no lynch and try their luck that they don't circle-kill.PokerFace wrote:A 3 sk end game would be interesting but it would end in a draw
But I doubt that he would put 3 SKs in the game anyway, and if he did, there's little chance that they'd all survive to the endgame.
I think the SK's have quite an advantage and with 1-shot vigs and cult kills not hurting them.When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly-
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PokerFace Too Useful
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hmm...
What would a cult hater (Example:PJ) do if he was given the role of cult recruiter instead in this setup? That might be fun to watch.
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