Mafia 73: NEGWLTWWWTKY - Abandoned!


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Post Post #1650 (ISO) » Fri Feb 08, 2008 2:18 am

Post by zu_Faul »

schismatized wrote:
vote: hasd
Do you have a PR or a you scum?
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Post Post #1651 (ISO) » Fri Feb 08, 2008 2:23 am

Post by Toaster Strudel »

zu_Faul wrote:
schismatized wrote:
vote: hasd
Do you have a PR or a you scum?
Same question to Sir Tornado.
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Post Post #1652 (ISO) » Fri Feb 08, 2008 11:23 am

Post by Battle Mage »

see V/LA thread.
Show
2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1653 (ISO) » Fri Feb 08, 2008 1:24 pm

Post by Toaster Strudel »

SirTornado has voted only twice. Both posts consisted solely of votes. That's why I ask.
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Post Post #1654 (ISO) » Fri Feb 08, 2008 1:33 pm

Post by Shanba »

Vote Count:

4: TS
(Panzerjager, Zu_Faul, IH, BM)
3: hasdgfas
(Bookitty, TS, schismatized)
1: Sir Tornado
(JordanA24)
1: Bookitty
(Quagmire)
1: Battle Mage
(Erg0)
1: JordanA24
(Setael)

Not Voting:
Sir Tornado, hasdgfas, YagamiLight, xylthixlm
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Post Post #1655 (ISO) » Fri Feb 08, 2008 3:18 pm

Post by YagamiLight »

Reread be done tomorrow.
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Post Post #1656 (ISO) » Fri Feb 08, 2008 11:18 pm

Post by Shanba »

MelodyMan is no longer replacing Panzerjager
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Post Post #1657 (ISO) » Sat Feb 09, 2008 12:04 am

Post by Erg0 »

Toaster Strudel wrote:SirTornado has voted only twice. Both posts consisted solely of votes. That's why I ask.
That would be a pretty harsh restriction. Someone told me that he usually gets more active later in the game, but I'm yet to see evidence of that.
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Post Post #1658 (ISO) » Sat Feb 09, 2008 12:16 am

Post by vollkan »

Erg0 wrote: That would be a pretty harsh restriction. Someone told me that he usually gets more active later in the game, but I'm yet to see evidence of that.
How much later than 67 pages? :P
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Post Post #1659 (ISO) » Sat Feb 09, 2008 12:21 am

Post by Erg0 »

That's kind of my point. :?
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Post Post #1660 (ISO) » Sun Feb 10, 2008 5:40 am

Post by Toaster Strudel »

Let me explain the difference between chatting, and playing mafia.

When chatting, we can say all the nonsense we like, or even say nothing, the conversation doesn't need to go anywhere. There's no goal.

In mafia, we try to lynch people. You have to think of this as a goal. A goal best accomplished before senility sets in, or some players begin to die off of old age, and Day 2 stretches over 724342389 pages, and we have to recruit replacements among our grandchildren, or force them to replace in our wills.

Just sayin' - for those that are unclear on the concept. Maybe a reminder is helpful.

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Post Post #1661 (ISO) » Sun Feb 10, 2008 8:41 am

Post by PJ. »

Back In.
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Post Post #1662 (ISO) » Sun Feb 10, 2008 8:46 am

Post by Shanba »

Panzerjager is replaced again, this time by... Panzerjager...

welcome him back?
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Post Post #1663 (ISO) » Sun Feb 10, 2008 8:49 am

Post by Xylthixlm »

Awesome.
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Post Post #1664 (ISO) » Sun Feb 10, 2008 9:08 am

Post by IH »

err... kay

Also I'm still here, I took one of my weird week long breaks where I lurk all over the place.

Ask anyone who's in Fire Emblem mafia, since night there lasted like a week or so.

Also feel free to replace into fire emblem mafia!

and I will attempt to catch up on stuff relatively soon.
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Post Post #1665 (ISO) » Sun Feb 10, 2008 10:13 pm

Post by Xylthixlm »

Did a reread on Erg0. I don't like the way he tried to get Peers lynched when he (mistakenly) came up alive. Why try to lynch the claimed doc? That seems like doing the scum's work for them. Sure, he might have survived because he's scum... but there's no reason to lynch him immediately. If he's scum he would get caught when the real doc dies, and if he's the doc the scum would want to kill him before too long.

Vote Erg0


In other news, I'm pretty sure hasdgfas isn't scum. If I have time I'll see if there's anyone suspicious on his wagon.
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Post Post #1666 (ISO) » Sun Feb 10, 2008 10:56 pm

Post by Erg0 »

It's interesting that you see it that way, given that the delayed kill actually proved the basis for my vote was valid: If he was really the doctor I would have expected him to be killed overnight - and he was. There's only so long that you can leave someone alive and wait for them to be nightkilled, especially in a closed setup where you never know how close you are to losing. As much as people always say "well, the scum might have left him alive to create a WIFOM lynch", I rarely see it actually happen - especially with multiple killing groups as we have here.
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Post Post #1667 (ISO) » Sun Feb 10, 2008 11:03 pm

Post by Xylthixlm »

Toaster Strudel wrote:
Toaster Strudel wrote:
Peers wrote:Personally, I think if there's only four scum, then we've got a huge number of vanilla townies. Maybe two power roles at most. I think it's more likely that there's five scum and four power roles. I've been in a six-scum 19-player game, but that was two mafias in a no-cross-kill game, so I don't think we've got that many. Four or five makes the most sense...
Since you're in a mind to speculate, why do you think the name of the game is
NEGWLTWWWTKY
?
For the record, I thought each letter represented the first letter of a role in the game. For instance, there are 4 "W" which I thought to signify 4 werewolves. With
M
asons and
J
ailkeepers I have to reckon I supposed wrong.
This is very interesting, because it implies that if Toaster Strudel has a non-Villager role it starts with N, E, G, W, L, T, K, or Y. That excludes pretty much every role I can think of ... except Werewolf. (Nurse is possible, but it would imply the presence of a Doctor, and D isn't in the list.)

So either Toaster Strudel is a Villager and claimed unnecessarily, or he's a Werewolf and wasn't thinking hard enough before posting. Hmmm.
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Post Post #1668 (ISO) » Sun Feb 10, 2008 11:06 pm

Post by Xylthixlm »

Erg0 wrote:It's interesting that you see it that way, given that the delayed kill actually proved the basis for my vote was valid: If he was really the doctor I would have expected him to be killed overnight - and he was. There's only so long that you can leave someone alive and wait for them to be nightkilled, especially in a closed setup where you never know how close you are to losing. As much as people always say "well, the scum might have left him alive to create a WIFOM lynch", I rarely see it actually happen - especially with multiple killing groups as we have here.
It's obvious from the flavor that the werewolf kill was Yosarian2. That means that the scum group
did
leave him alive to create a WIFOM lynch.
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Post Post #1669 (ISO) » Sun Feb 10, 2008 11:07 pm

Post by Erg0 »

I can think of at least one other pro-town role that starts with one of those letters. I don't think this is a good discussion to be having.
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Post Post #1670 (ISO) » Sun Feb 10, 2008 11:10 pm

Post by Xylthixlm »

I'm betting that the scum noticed it already, so my bringing it up can't hurt.
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Post Post #1671 (ISO) » Sun Feb 10, 2008 11:15 pm

Post by Erg0 »

Xylthixlm wrote:
Erg0 wrote:It's interesting that you see it that way, given that the delayed kill actually proved the basis for my vote was valid: If he was really the doctor I would have expected him to be killed overnight - and he was. There's only so long that you can leave someone alive and wait for them to be nightkilled, especially in a closed setup where you never know how close you are to losing. As much as people always say "well, the scum might have left him alive to create a WIFOM lynch", I rarely see it actually happen - especially with multiple killing groups as we have here.
It's obvious from the flavor that the werewolf kill was Yosarian2. That means that the scum group
did
leave him alive to create a WIFOM lynch.
Do you think that werewolves are the only scum in this game? Three night kills is a strong indication of at least two scum kills, possibly even three if the third wasn't a vig. I doubt very much that a pro-town player would have killed the claimed doctor on Night 1, so it stands to reason that the kill came from scum of some sort.
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Post Post #1672 (ISO) » Sun Feb 10, 2008 11:16 pm

Post by Erg0 »

Xylthixlm wrote:I'm betting that the scum noticed it already, so my bringing it up can't hurt.
Except that it encourages role speculation from the general populace, which is seldom helpful to the town.
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Post Post #1673 (ISO) » Sun Feb 10, 2008 11:29 pm

Post by Xylthixlm »

Erg0 wrote:
Xylthixlm wrote:I'm betting that the scum noticed it already, so my bringing it up can't hurt.
Except that it encourages role speculation from the general populace, which is seldom helpful to the town.
That makes it sound like you're not part of the general populace.
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Post Post #1674 (ISO) » Sun Feb 10, 2008 11:32 pm

Post by Erg0 »

Only in the sense that I know better than to speculate about power roles.
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