DP12 JeepFest Mafia GAME OVER


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Post Post #725 (ISO) » Sun Sep 25, 2005 5:01 am

Post by MeMe »

Leonidas wrote:Explain to me, MeMe, how we can have two pro-town role-name finders in this game? Mackay was on the town's side and is dead.

FOS: MeMe
Explain to me, Leonidas, how after taking "some time to see what happened" you think that
anyone's
said there were "two pro-town role-name finders in this game."
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Post Post #726 (ISO) » Sun Sep 25, 2005 5:20 am

Post by Leonidas »

Ahhh - yes, I see. I had forgotten - you claimed you could actually take over the abilities of a dead player, right?

(Dark algorithms)

Hmmm. And you're still alive, with the town's doc dead a long time ago?

Tell you what, MeMe. I am almost convinced you're scum. My best guess is Mafia spy, using your knowledge of Mafiascum to inform the mafia.
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Post Post #727 (ISO) » Sun Sep 25, 2005 5:30 am

Post by Dragon Phoenix »

Vote count, six to lynch:


Nanook 5 (CA, Peacebringer, inHimshallibe, LML, Nox)
MeMe 1 (Leonidas)
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Post Post #728 (ISO) » Sun Sep 25, 2005 5:31 am

Post by MeMe »

Tell you what, Leo -- I think that you're either scum or that your lack of attention and lurking are detrimental to the game. And I don't think there can be
any
arguing with that.

I'll ask you a question, though, just for kicks and giggles.

Is it truly your opinion that my role-name finding ability -- with all but three claimed going into last night -- would have been more important for the scum to target than the role blocker? Or vigilante, for that matter?
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Post Post #729 (ISO) » Sun Sep 25, 2005 5:32 am

Post by MeMe »

Correction: all but FOUR claimed going into last night. I knew Fuldu = nonny, but no one else should have.
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Post Post #730 (ISO) » Sun Sep 25, 2005 5:48 am

Post by Leonidas »

MeMe wrote:Your lack of attention and lurking are detrimental to the game. And I don't think there can be
any
arguing with that.
That is definitely true. And I must apologize for that.

But - in spite of your charming tone - we're not here to punish players, but roles. And I still find it remarkable that your
role
would have made it so far if pro-town.
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Post Post #731 (ISO) » Sun Sep 25, 2005 5:53 am

Post by Someone »

That's wifom leo. The mafia would have left her be if there would be considerable pressure on her because she was not dead. Also, her role is a
role
finding mechanism, and if I understand correctly has no bearing on alignment. If the mafia intends to claim their real roles, they might not consider MeMe a great threat.
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Post Post #732 (ISO) » Sun Sep 25, 2005 5:55 am

Post by Someone »

NanookTheWolf wrote:
Someone wrote:I say we lynch nanook dead.
:cry:

Couldn't you at least be a bit nicer about it. I really would like to fight harder on this one, but honestly I can see what I've gotten myself into. Their isn't much to fight when I've given my claim and tried my hardest to find scum, which obviously isn't my best ability.
Sorry nanook. This is not to say I find you amazingly suspicious. It's just to say that preventing the lynch would be foolish, reagardless of who we prevent from being lynched.
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Post Post #733 (ISO) » Sun Sep 25, 2005 5:58 am

Post by MeMe »

Exactly my feelings, Someone.

At this point, I find I'm preferring a Leo lynch to a Nanook lynch. But if there's no support for that, I'll throw in with the majority now that Leo has confirmed his role name.
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Post Post #734 (ISO) » Sun Sep 25, 2005 6:02 am

Post by Leonidas »

Hmm. Tempting, but it's a NO GO.

If MeMe is telling the truth, she could have chosen between the abilities of roland (role-name finder), and... those of the doc, who had died
before
.

MeMe, if you were so
convinced
that the role-blocker and the vig were the most attractive target, why not pick the doc's abilities and protect them, instead
of picking the oh so insignificant role-finding abilities?
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Post Post #735 (ISO) » Sun Sep 25, 2005 6:09 am

Post by MeMe »

MeMe wrote:Gah.

I'll claim now before you all go too far down this road. Yes, I'm mith. I avoided confirming because I'm on record (in my posts to roland) with what I "thought" mith's abilities could entail.

I could take over the ability of one pro-town night-killed role -- I chose roland (all before him were townies). I received his choices/results for nights 1-3 and was blocked night 4.

Fuldu -- I know your role, shall I expose it?
I can confirm the role name of one other player as being what (s)he's claimed.
The other result I have is on myself, so that doesn't do much good.
You were saying?
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Post Post #736 (ISO) » Sun Sep 25, 2005 6:18 am

Post by Leonidas »

Hmmm. One pro-town,
night-killed
role, eh?

Alright - if you're scum after that, then - between the 'COP / DOC' prepared catch and the 'night-killed' detail, you more than deserve to win.

unvote
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Post Post #737 (ISO) » Sun Sep 25, 2005 8:19 am

Post by the silent speaker »

It's funny how you people who strongly oppose no-lynch even when it's tactically correct, advocate this scenario
When would it be tactically correct, if not now? Especially as we have a vig to make up missed lynches for us.
Also, confirming inhim's role does not esentially prove him innocent.
As claimed, it cannot possibly be a mafia role. A mafia lynch-blocker without limit would never lose.
Further, who do you peg as the scum? If Nanook is one, I say inHim must also be. If Nanook isn't one, why are we killing him?
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #738 (ISO) » Sun Sep 25, 2005 8:26 am

Post by NanookTheWolf »

Alright, I've changed my mind ..

Vote: NanooktheWolf


If this is the only way to prove my innocence, and possibly confirm another's then so be it.
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Post Post #739 (ISO) » Sun Sep 25, 2005 8:33 am

Post by Dragon Phoenix »

Look gang, that's what you get when you start pestering one of you until he or she snaps. Nanook has enough of all the accusations, packs his bags, and leaves the party. Bye bye Pookie. Bye bye townie.

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Post Post #740 (ISO) » Thu Sep 29, 2005 6:04 am

Post by Dragon Phoenix »

The plot thickens. There are only eight players left, after you have seen Peacebringer (Hey_Herb) been rushed off to the hospital with a shot wound.

Five votes to evict the next player.....
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Post Post #741 (ISO) » Thu Sep 29, 2005 6:19 am

Post by MeMe »

tss = IS
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Post Post #742 (ISO) » Thu Sep 29, 2005 6:54 am

Post by Commodore Amazing »

Someone - MatthewV - townie
MeMe - mith - copies night-killed pro-town role
LoudmouthLee - ? - ?
Leonidas - Werebear - ?
inHimshallibe - jeep - stops lynch
Commodore Amazing - Cadmium - vigilante
the silent speaker - Internet Stranger (from MeMe, not yet confirmed by tss) - ?
Nox - PolarBoy - townie

Might as well hear LoudmouthLee claim, am I right? We're guessing three scum in this group? With PeaceBringer confirmed, I'm feeling pretty good about Nox.
With regards to Nox, Hey_Herb/PeaceBringer wrote:then vast ranges of snow then ice ...
The last thing is a human shape which is just sitting still.
Sounds like it could be PolarBoy, and sounds like it could be a vanilla townie.

Just so everyone knows, I was only a one-shot vigilante. I can't kill anyone anymore. I was leaving this out there so maybe the scum would kill me and leave more valuable power roles out there. I figure it probably would have been brought up today. I hope no one wants to lynch me for not saying this sooner. I imagine the scum had figured it out already, or else they are blocking me.

The plan for today is to lynch AND use inHim's ability, right?

I've been really bad about getting scum this game. I'm going to do a reread.
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Post Post #743 (ISO) » Thu Sep 29, 2005 8:46 am

Post by Nox »

And how are we to lynch AND use inHim's ability?
:?
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Post Post #744 (ISO) » Thu Sep 29, 2005 8:47 am

Post by Nox »

And anyone have a clue on how many scum there's supposed to be left?
Nocturne is, most obviously, NOT sleeping.
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Post Post #745 (ISO) » Thu Sep 29, 2005 9:24 am

Post by MeMe »

I think we
probably
have three scum left -- two would be too few & four seems like too many. The presence of inHim's role means it's
possible
that we do have four scum left and it's his role that's keeping us from losing outright today. I really think three's more likely though.

I think the first order of business is to get a claim from Lee and an ability from Leo.
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Post Post #746 (ISO) » Thu Sep 29, 2005 10:03 am

Post by the silent speaker »

I am indeed Internet Stranger. And now I don't know what to think, except that Lee pretty much has to be scum.
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #747 (ISO) » Thu Sep 29, 2005 10:04 am

Post by the silent speaker »

DPTA:
Vote: LoudmouthLee.
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #748 (ISO) » Thu Sep 29, 2005 10:23 am

Post by Commodore Amazing »

Nox wrote:And how are we to lynch AND use inHim's ability?
Well, we want to get our lynch correct anyways. So we'll go along trying to get that right. Then inHim will use his ability. If he can't use it, we probably lynch him the next day. Hopefully the person we lynch turns out scum. If he can use it, then we're no worse off (it's like we did a no lynch scenario).
MeMe wrote:I think the first order of business is to get a claim from Lee and an ability from Leo.
And an ability from tss.

tss, what does DPTA mean? And why does Lee HAVE to be scum?
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Post Post #749 (ISO) » Thu Sep 29, 2005 10:49 am

Post by Someone »

Checking in, not much more to add.

Tss's vote seems a bit premature to me, there's lots of stuff to be said yet in the form of claims and stuff.
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