MKM II GAME OVER


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Post Post #50 (ISO) » Sun Apr 12, 2009 5:07 pm

Post by populartajo »

Gorrad wrote:I wasn't in the last game, but Rule #13 seems pretty specific. How do you know there's not another thing like Peach being kidnapped?
because Law would have told us, specially if it gives scum an autowin, dont ya think?


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-populartajo (3): Cream147, Gorrad, AceMarksman
-Empking (2): Shinnen_no_Me, zwetschenwasser
-zwetschenwasser (2): populartajo, pacman281292
-Shinnen_no_Me (2): Empking, Riceballtail
-Dubya (1): Shadow Knight
-ortolan (1): caf19
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Post Post #51 (ISO) » Sun Apr 12, 2009 5:09 pm

Post by AceMarksman »

massclaim is a bad idea, and based on MKMI, helps scum.
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Post Post #52 (ISO) » Sun Apr 12, 2009 5:12 pm

Post by populartajo »

AceMarksman wrote:massclaim is a bad idea, and based on MKMI, helps scum.
I NEVER said it was a good idea. Im evaluating it right now and waiting for everybody's opinions on this.
Why do you think it helps scum?
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Post Post #53 (ISO) » Sun Apr 12, 2009 5:16 pm

Post by Gorrad »

populartajo wrote:
Gorrad wrote:I wasn't in the last game, but Rule #13 seems pretty specific. How do you know there's not another thing like Peach being kidnapped?
because Law would have told us, specially if it gives scum an autowin, dont ya think?
I trust Lawrencelot to create a game that could not be broken by a name claim (Wow, end rhymes FTW). If he says that mass claiming is a bad idea, I trust that it's a bad idea.
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Post Post #54 (ISO) » Sun Apr 12, 2009 5:28 pm

Post by populartajo »

Gorrad wrote:
populartajo wrote:
Gorrad wrote:I wasn't in the last game, but Rule #13 seems pretty specific. How do you know there's not another thing like Peach being kidnapped?
because Law would have told us, specially if it gives scum an autowin, dont ya think?
I trust Lawrencelot to create a game that could not be broken by a name claim (Wow, end rhymes FTW). If he says that mass claiming is a bad idea, I trust that it's a bad idea.
kay this makes sense.
Do you think there is something hidden to prevent nameclaim or you just think its a bad idea?
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Post Post #55 (ISO) » Sun Apr 12, 2009 5:47 pm

Post by Gorrad »

populartajo wrote:
Gorrad wrote:
populartajo wrote:
Gorrad wrote:I wasn't in the last game, but Rule #13 seems pretty specific. How do you know there's not another thing like Peach being kidnapped?
because Law would have told us, specially if it gives scum an autowin, dont ya think?
I trust Lawrencelot to create a game that could not be broken by a name claim (Wow, end rhymes FTW). If he says that mass claiming is a bad idea, I trust that it's a bad idea.
kay this makes sense.
Do you think there is something hidden to prevent nameclaim or you just think its a bad idea?
Something hidden in what sense? Like the Peach thing, or like a safeclaim? Frankly, I have no idea. One way or another, if the mod says not to do it, I'm not going to do it plain and simple.
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Post Post #56 (ISO) » Sun Apr 12, 2009 5:55 pm

Post by AceMarksman »

populartajo wrote: I NEVER said it was a good idea. Im evaluating it right now and waiting for everybody's opinions on this.
Why do you think it helps scum?
1)I never said you said it was a good idea, I just said it was a bad one.
2)It did/would have in MKMI
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Post Post #57 (ISO) » Sun Apr 12, 2009 5:56 pm

Post by AceMarksman »

EBWOP, to be added to the end of 2):

...and I have no reason to doubt that law wouldn't make it help scum this time.
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Post Post #58 (ISO) » Sun Apr 12, 2009 6:04 pm

Post by populartajo »

kay, and the vote is on me because....?
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Post Post #59 (ISO) » Sun Apr 12, 2009 6:11 pm

Post by AceMarksman »

I feel the suggestion of a massclaim a move that is most likely to come from a scum-aligned entity.
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Post Post #60 (ISO) » Sun Apr 12, 2009 6:12 pm

Post by populartajo »

AceMarksman wrote:I feel the suggestion of a massclaim a move that is most likely to come from a scum-aligned entity.
could it be for a townie trying to break the game?
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Post Post #61 (ISO) » Sun Apr 12, 2009 6:17 pm

Post by AceMarksman »

Yes, but you seem to have a sufficient knowledge of the first mushroom kingdom mafia game, no? It would stand to reason, then, that you would know that a massclaim would more likely than not tip the scales in the scum's favor.
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Post Post #62 (ISO) » Sun Apr 12, 2009 6:24 pm

Post by populartajo »

AceMarksman wrote:Yes, but you seem to have a sufficient knowledge of the first mushroom kingdom mafia game, no? It would stand to reason, then, that you would know that a massclaim would more likely than not tip the scales in the scum's favor.
except the only reason why massclaim was a bad idea in the last game was ONLY due to Peach's clause.
Apparently, this game doesnt have this clause, so I was thinking in why not give it a try and ask others why would it be a bad idea.
you seem so fixated in the idea that i am scum, any reason for that?
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Post Post #63 (ISO) » Sun Apr 12, 2009 6:39 pm

Post by AceMarksman »

I am not fixated in the idea that you are scum. Not by a longshot. No, you have only exhibited one thing that I would attribute to scum. Being so early in the game, that makes you the scummiest atm, but this is subject to change.


How do you know this game does not have a similar clause?
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Post Post #64 (ISO) » Sun Apr 12, 2009 6:53 pm

Post by populartajo »

AceMarksman wrote:I am not fixated in the idea that you are scum. Not by a longshot. No, you have only exhibited one thing that I would attribute to scum. Being so early in the game, that makes you the scummiest atm, but this is subject to change.


How do you know this game does not have a similar clause?
Ive already said that if there was a clause of those features (scum auto win), Law would have already said it.
Or do you think we can still have it?
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Post Post #65 (ISO) » Sun Apr 12, 2009 6:56 pm

Post by AceMarksman »

No, I think we can have it. This is very much a bastard mod setup.
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Post Post #66 (ISO) » Sun Apr 12, 2009 6:58 pm

Post by qwints »

This isn't a bastard mod game, is it? Otherwise, it seems that we'd need a real good reason to think about massclaiming when the rules suggest against it. This point (which others have made) leads me to:

vote:populartajo
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Post Post #67 (ISO) » Sun Apr 12, 2009 7:09 pm

Post by populartajo »

AceMarksman wrote:No, I think we can have it. This is very much a bastard mod setup.
lol what?
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Post Post #68 (ISO) » Sun Apr 12, 2009 7:10 pm

Post by populartajo »

qwints wrote:This isn't a bastard mod game, is it? Otherwise, it seems that we'd need a real good reason to think about massclaiming when the rules suggest against it. This point (which others have made) leads me to:

vote:populartajo
i seem to be missing something here.
why the vote when I have been CLEAR in express that I DONT support name massclaiming.
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Post Post #69 (ISO) » Sun Apr 12, 2009 7:21 pm

Post by populartajo »

Also, Ive been thinking in another way to possibly break this game.
Law posted in the OP that only some items work regarding alignment. Therefore we can confirm alignments with items, right?
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Post Post #70 (ISO) » Sun Apr 12, 2009 10:17 pm

Post by Empking »

I don't think we should mass claim but I don't think he was scummy for proposing it.
populartajo wrote:Also, Ive been thinking in another way to possibly break this game.
Law posted in the OP that only some items work regarding alignment. Therefore we can confirm alignments with items, right?
No.
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Post Post #71 (ISO) » Sun Apr 12, 2009 10:29 pm

Post by ortolan »

populartajo (45) wrote:First of all, I want everybody thoughts of this. Thats why I asked.

The other game, we had a situation to prevent name massclaim. Princess Peach could get captured by scum giving them an autowin if they could keep her for a night with no killing Bowser.

Now we dont have it and I strongly believe that Lawrencelot put the good guys in a side and the bad guys in the other, like in the other game.

Its also possible he gave scum fakeclaims, but Im sure not all scum got believable ones. Source, the previous game again.
Lawrencelot (0) wrote:13) Mass-claiming is allowed, but not recommended.
Vote: populartajo


You wouldn't happen to be a scum-punisher (against mass-claim) role now would you? I find it rather hard to believe an experienced player would not be aware that mass-claiming in these sorts of themed setups is rarely a good idea, especially when faced with an experienced mod and
especially
when there is a rule especially advising against mass-claiming.

I don't understand why you push the issue in 54 after AM and Gorrad spelling out why it's a bad idea, and dislike the excessive sensitivity in response to being voted by AM and qwints, in 62 and 68.
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Post Post #72 (ISO) » Sun Apr 12, 2009 11:44 pm

Post by caf19 »

Obv we shouldn't nameclaim. I'm not enthusiastic about calling poptajo scum for it though - it came at a time when nothing productive was going on in the game, so I can see the possibility of him being a townie wanting to spark some discussion being at least as likely as him being scum making an obvious ploy for info.

I'm not liking AceMarksman's pattern of play so far. He seemed to put no thought into his vote - he posts it without explaining it at all. Then he provides justification retrospectively, but it is a highly unimaginative and robotic explanation, along the lines of 'massclaim is bad. Therefore, scum did it'. He doesn't seem prepared to think about people's motivations, etc. and instead just instantly votes for the first obvious questionable action he sees. I can see a potential scum outlook in that.

Unvote, vote AceMarksman

populartajo wrote:Also, Ive been thinking in another way to possibly break this game.
Law posted in the OP that only some items work regarding alignment. Therefore we can confirm alignments with items, right?
The items get used at night, so we won't be able to confirm who used them.
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Post Post #73 (ISO) » Mon Apr 13, 2009 1:04 am

Post by AceMarksman »

I figured with the discussion at hand my vote didn't need all that much explanation as tajo himself said it was benifitial to scum in MKMI and that the rules said it was a bad idea. Aparently, I still needed to spell it out for tajo. Do you not see tajo's action as scummy?
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Post Post #74 (ISO) » Mon Apr 13, 2009 1:07 am

Post by AceMarksman »

populartajo wrote:
AceMarksman wrote:No, I think we can have it. This is very much a bastard mod setup.
lol what?
I PM'd law a buch of questions that would have been able to be answered in a non-bastard mod setup, and the majority of them were answered "maybe." Thus, I inferred a bastard mod setup.
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My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
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