MtG: Parallel Universe Mafia (fl's subgame): Game Over


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Post Post #75 (ISO) » Fri Aug 07, 2009 10:13 am

Post by Papa Zito »

Okay, thought about it a bunch. Here's what I think it all boils down to:

In order for the town to win, we must destroy all other factions.

Third parties are a different faction.

vote: Debonair Danny DiPietro
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Post Post #76 (ISO) » Fri Aug 07, 2009 10:39 am

Post by jammer »

We're not lynching DDD today.

There are very probably pro-town players who have a ability to move/kill another player. There is no need to waste a lynch on him. There are other ways to get rid of DDD. I wouldn't mind getting rid of him, but atleast let the night-actions to the job.
Focus on lynching scum today. I don't see what info/use we'll get out of a (policy) lynch of a claimed third party.
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Post Post #77 (ISO) » Fri Aug 07, 2009 10:53 am

Post by populartajo »

I have a gut feeling that DDD is scum and that benmage got out of his control and that he is in damage control mode in this game. I think benmage is indeed what he is saying to be (read Tar's game). I dont see him lying that much and so fast. The thing is that I dont see any reason why both roles would need safeclaims unless one of them is scum and has a shitty flavor to hide.

But I think jammer is partially right, there is no need to waste a lynch on him
yet
. There is more than one way to get rid of DDD that doesnt involve lynching him. I wouldn't mind getting rid of him but Im very open to things developing and getting a better idea of what to do with him as the game progresses.

I just laughed with the idea of having the transporter in SSK's game. How cool would that be?
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Post Post #78 (ISO) » Fri Aug 07, 2009 10:57 am

Post by Porkens »

Tajo; I think I'm missing it. Why would having the transporter in SSK's game be cool?

Zito; it seems to me that a neutral faction would not be a threat to the town necessarily. And certainly it would be less of a threat than actual anti-town interests. I stand by my original idea that a DDD lynch is somewhat wasted. I agree with Jammer on this point, apparently.



If I were vig, I'd shoot Mufasa.
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Post Post #79 (ISO) » Fri Aug 07, 2009 11:10 am

Post by Mufasa »

Porkens wrote: If I were vig, I'd shoot Mufasa.
uhm why
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Post Post #80 (ISO) » Fri Aug 07, 2009 11:18 am

Post by Mufasa »

okay here's what I believe we should do.

Once the lovers unite they are removed from the game anyways if what they are telling us is true.
So we keep DDD here and if they send us Benmage then they both will be removed.
However, if what they are telling us is a lie then keeping him here and getting Benmage is not beneficial to us at all.
So, we should kill DDD by means of a night kill. Or, Kill Benmage through means of a vig that targets players in other games...
I believe that when one lover dies so does the other.....
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Post Post #81 (ISO) » Fri Aug 07, 2009 11:22 am

Post by Porkens »

I'm glad you asked!

First of all; there is plenty to discuss. What do you think of DDD? Do you think he's lying, or do you think he's telling the truth? And, either way, what do you think should be done with him?

After that, why haven't you commented on the situation already? Out of all the things that are going on in the game, you focus on the only part that refers to you, personally.

Finally, to answer your question; the reason I'd shoot you is because you are posting in the game but not contributing the the discussion one way or the other. You are probably feeling pressure to make yourself appear present, but don't want to commit to having an actual opinion. In other words; not scummy enough to lynch yet, because you haven't given enough input to be judged by, but an ideal vig candidate for the same reasons.



If I were vig, I'd shoot Mufasa.
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Post Post #82 (ISO) » Fri Aug 07, 2009 11:25 am

Post by Porkens »

Ah simulpost.

I think we
should
send him to the other game, rather than have Benmage sent here. That should have no drawbacks to our game, regardless of whether they are lying or not.



If I were vig, I'd shoot Mufasa.
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Post Post #83 (ISO) » Fri Aug 07, 2009 11:30 am

Post by Mufasa »

Porkens wrote:Ah simulpost.

I think we
should
send him to the other game, rather than have Benmage sent here. That should have no drawbacks to our game, regardless of whether they are lying or not.



If I were vig, I'd shoot Mufasa.
exactly.... but I believe we might send him at the same time they send him. So we should send him D1 for example and they should try D2. However, if they are telling the truth they will be gone on D2.

and is there any part of your previous post that you want to keep true to
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Post Post #84 (ISO) » Fri Aug 07, 2009 11:39 am

Post by Mufasa »

OKAY SERA

You guys are approaching night faster than we are.. so I suppose whoever reaches night first should be the one.
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Post Post #85 (ISO) » Fri Aug 07, 2009 11:52 am

Post by Papa Zito »

Diddleledoop, diddleledoop, diddleledoop, diddleledoop...
Sajin wrote:@Papa Zito- According to their claim thy are removed from the game upon joining each other. Therefore if they are in the same game and have not been removed then we lynch. Agreed?
Ugh. Leaving anti-town elements alive sucks, especially when my win condition says that all non-town elements must be eliminated. From my perspective, I'm advancing my win condition by destroying a third party.

Plus you're assuming a way to move them is readily available, and the person/mechanic responsible would be willing to do it.

Plus you're taking a leap of faith that nothing bad will happen when we bring these two together.

It's too many variables for me when we could just lynch him and be done with it.
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Post Post #86 (ISO) » Fri Aug 07, 2009 12:08 pm

Post by Porkens »

Zito wrote: Plus you're taking a leap of faith that nothing bad will happen when we bring these two together.
It does say that win/loose in other games doesn't affect us so what exactly are you worried about?
Mufasa wrote: and is there any part of your previous post that you want to keep true to
Are you trying to call me out on something here? If so, you need to shed a little more light on your accusation because I don't get it as it sits.



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Post Post #87 (ISO) » Fri Aug 07, 2009 12:11 pm

Post by populartajo »

Porkens wrote:If I were vig, I'd shoot Mufasa.
So whats exactly the point in posting this in every post?
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Post Post #88 (ISO) » Fri Aug 07, 2009 12:13 pm

Post by populartajo »

Porkens wrote:Tajo; I think I'm missing it. Why would having the transporter in SSK's game be cool?
Because Benmage is in tar's game, DDD is here. How cool in game design would it be that the guy who can transport them is in the other game?
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Post Post #89 (ISO) » Fri Aug 07, 2009 12:15 pm

Post by Porkens »

populartajo wrote:
Porkens wrote:If I were vig, I'd shoot Mufasa.
So whats exactly the point in posting this in every post?
Please just think of it as part of my sig.



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Post Post #90 (ISO) » Fri Aug 07, 2009 12:20 pm

Post by Mufasa »

hmm dont know what he has against me but shure...

I say we play safe and eliminate one of the lovers tonight
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Post Post #91 (ISO) » Fri Aug 07, 2009 2:07 pm

Post by SpyreX »

Ok, lets parse this out:

1.) We move DDD. Problem solved regardless of role.
--- This can only happen if we move to night FIRST.
2.) Somehow they get to night FIRST and send Benmage here:
--- They leave the game. Problem solved.
--- They are still alive. They are then scum. They die. Problem solved.
3.) We lynch DDD:
--- He is scum. Horray!
--- He is what he says he is. This is then a wasted lynch.
4.) We ignore this for today
--- We end up with it tomorrow.

So, REALLY, 1 if possible is where I'd throw my vote down.
2, ultimately, isn't bad.
3 seems real nice on the surface but 3.b. is a scum wet dream day one.
Anyone who really suggests 4 should be shot. Twice.

That said Mufasa's idea, assuming we have a vig, is not for good. Or awesome.
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Post Post #92 (ISO) » Fri Aug 07, 2009 2:14 pm

Post by Mufasa »

I say wed go with 2 but looking at how fast the other subgame is moving it would be hard to beat them to the night without having a high chance for a mislynch.
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Post Post #93 (ISO) » Fri Aug 07, 2009 2:50 pm

Post by SpyreX »

...?

More words doesn't mean they're moving in a direction. Just that there are more words.

They are, in fact, discussing the same thing we are.
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Post Post #94 (ISO) » Fri Aug 07, 2009 3:19 pm

Post by Flava Flave »

Vote Spy
for saying he won't read the other game and ignoring Porkens' question about a softclaim.

FTR, I'm not caught up. I'm on Page 3 here and haven't seen the other subgames yet, but I intend to.
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Post Post #95 (ISO) » Fri Aug 07, 2009 3:22 pm

Post by SpyreX »

You're not caught up? We're on all of page 4. Sweet.

Nope. Not reading the other game(s). Pertinent information can be parsed here.

Porken's question about a softclaim?

By that you mean breadcrumb?

By me ignoring you mean tajo?

By breadcrumb you mean tajo saying WFT instead of WTF?

Questions within questions.

Answers? Only you can decide.
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Post Post #96 (ISO) » Fri Aug 07, 2009 4:01 pm

Post by Papa Zito »

lol. They're making a goofy case on me in the other thread. This is madness.

Looking forward to hearing something out of Quagmire and SocioPath.
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Post Post #97 (ISO) » Fri Aug 07, 2009 4:35 pm

Post by SpyreX »

Site if you think its for discussion.

Otherwise dont.

Please, lord please, don't "softclaim" the other thread.
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Post Post #98 (ISO) » Fri Aug 07, 2009 5:23 pm

Post by SocioPath »

I'm not liking Porkens' repeated 'sig' use. I wouldn't put it passed Tar or the likes to make that some sort of power role able to be activated. Adding to the fact that its been in EVERY post after the game started, I am lead to think that its intentional for the role, whether its a bastard modded PR, or otherwise. Just don't quote it from him too much or anything.

Considering this is a game based around magic, the parsing of his 'sig' seems to be similar to the parsing on a magic card. They look similar so it wouldn't be out of line.



Also Spy's refusal to even glance at other games and expects 2 other games worth of information shoved into this one, would very much clog this game with noise.
A very anti-town stance.


These games will be even funner to keep up with once SSK's gets off the ground. :P

Also that guy I RV'd for should post more so I can agree with that too.

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Post Post #99 (ISO) » Fri Aug 07, 2009 8:19 pm

Post by SpyreX »

Hold up a sec there.

I thought I was pretty clear, but apparently not.

I do not want 2 other games worth of "information" shoved into this one. That is senseless. I want information that helps me find the scum here. In fact, about all that harping about white noise the only white noise I see is, ultimately, a function of those games.

Further, and I'm curious to your response to this - my role is pretty clear about the other games having
absolutely no impact
on my success.

So, due tell, why the fascination with the other games? I mean, we know the scum can cross communicate... but anyone else?

So, to put it more succinctly:

Your ship does not respond to standard Hierarchy identification transmissions and is therefore deemed to be... independent.

Vote: SocioPath


Unvote, desho desho?
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