Mini 1145 — Plain Mafia (over)


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Mini 1145 — Plain Mafia (over)

Post Post #0 (ISO) » Tue Mar 22, 2011 12:55 am

Post by Zodiark13 »

Players:
  1. Romanus
    crazypianist1116 (Mafia Goon — died Day 3)
  2. lynchking
    DarthYoshi (Vanilla Townie — died Night 1)
  3. Klazam (Vanilla Townie — died Night 0)
  4. ICEninja
  5. Trendall (Vanilla Townie — died Day 1)
  6. Lucresia
    Quilford
  7. Erratus Apathos (Compulsive Town Doctor — died Night 2)
  8. RangeroftheNorth
  9. Peabody (Vanilla Townie — died Night 3
  10. Valern
  11. DeathRowKitty
  12. Pine (Town Tracker — died Night 1)
  13. AMP
    Meransiel
    inHimshallibe (Mafia Goon — died Day 2)
This game's wiki page has a short summary with links which might be useful.
Last edited by Zodiark13 on Wed Apr 27, 2011 5:10 am, edited 14 times in total.
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Post Post #1 (ISO) » Tue Mar 22, 2011 1:39 am

Post by Fenhl »

The Rules


General

1.
The site-wide rules apply.
  • Mafia Specific Rules < these rules < game-specific rules < General Site Guidelines < General Site Rules.
2. Breaking a bolded rule will likely get you
exiled
. This means that you die and lose in all of my games that you are in, and cannot play in my next game.
  • In regard to game mechanics, an
    exiled
    player does not exist.
  • A player being
    exiled
    does not automatically end the day.
  • When a player is
    exiled
    , their role and alignment are revealed.
3. The paragraphs in italics (if any) are just flavor. They are not rules or information.
4. If you notice that I may have made a mistake or forgotten something, tell me.
  • This includes vote counts and prods.
  • This also includes if a player breaks a bolded rule and I miss it.
  • Remember that there are some things that you cannot post in the game thread (or do not want to). In this case, PM me.
5. Bold all messages to the mod team.
  • I might ignore anything not bolded.
6. I reserve the right to add more, or modify or remove existing rules at any time.
  • If this happens, I will let everyone know.
Votes

7. Votes and unvotes must be in bold.
  • Votes must be unambiguous with respect to player nicknames and abbreviations.
  • You are encouraged to use the VOTE: and UNVOTE: tags, respectively.
8. Once a majority of votes is reached, that person is lynched. A majority consists of half the living players, rounded down, plus one.
  • The majority for a no lynch consists of the same number of votes as the majority for a lynch.
9. If there is no majority at deadline, no one is lynched.
10. Unvotes will not prevent a lynch after the required number of votes has been reached.
  • This includes unvotes in the same post as the lynching vote.
Deadlines

11. Days have deadlines of 7 days.
  • Day 1 has a deadline of 14 days.
12. Nights have deadlines of 48 hours.
13. Any actions not submitted in time will be forfeited, except if the action's description states otherwise.
  • It is, for example, possible that a not submitted night action targets a player randomly.
Post Restrictions

14. The "don't talk when you're dead" rule from the Mafia Specific Rules applies from the moment you are hammered.
  • There is a Preview feature that shows the latest posts. No excuses.
15. I do not usually edit posts. If I do, I write in
purple
.
  • Writing in purple counts as impersonating a mod.
16.
Do not bold excessively.
  • It is perfectly okay if you bold something like "@iamausername:", but if you do this please do not bold the paragraph addressed to iamausername.
17.
Do not edit or delete posts.

18.
Write in English and no other language.
  • This includes ciphers like Pig Latin.
19.
Do not quote any communication from the mods in the game thread.
  • This includes your role PM.
20.
Do not impersonate a mod.


Activity

21. Not posting in the game thread, a QuickTopic that is part of the game, or PMing me for 48 hours means a prod.
22. Your role PM counts as a prod.
23. If you do not respond to a prod after 24 hours, you are in regard to these rules
flaking
and I will start looking for a replacement.
  • You may respond to a prod in the game thread, via pm to a mod, or in any QuickTopic that is part of the game.
  • You may still return to the game at this time. However, when I announce your replacement in the game thread, you are out.
24. The current deadline countdown is paused when a player is
flaking
.
  • A single flaking player will pause the countown for no longer than four days.
  • A single deadline will not be extended by more than a week.
25. Further deadline extensions can be requested, and may or may not be given based on the situation.
26.
Do not
flake
when a game day or night begins or ends.

27.
Do not
flake
more than twice.


Playstyle

28.
Play to win, do not ruin the game for others.
  • Do not claim that someone is your scumbuddy.
29.
Do not attempt to exploit loopholes.
  • Do not attempt to use information such as role PM structure or message times.
Game Mechanics

30. Roles and alignments will be revealed upon death.
31. There is no Dead Players QuickTopic.
32. Night actions are determined using Natural Action Resolution.
33. The game ends when at least one of the following is true:
  • All members of the town are dead.
  • All threats to the town are eliminated.
  • There are exactly two players alive and it is daytime.
  • There are less than two players alive.
34. Anything and everything kept secret during the game will be made public in endgame.
  • Included but not limited to everyone's roles, night actions, QuickTopics.
  • If I forget something, it will be made public upon request.
35. If you have questions about rules or game mechanics, ask.
  • Again, remember that there are some things that you cannot post in the game thread (or do not want to). In this case, PM me.
Game-specific rules

36. Zodiark13 is this game's backup mod.
  • This means that he is considered part of the mod team.
  • If I disappear, please tell him.
Sample role PM

37. At least one of you has received the following role PM:
Vanilla Townie role PM wrote:You are a
Vanilla
Townie
.

You win
if, at the end of the game, all threats to the town are eliminated and at least one town-aligned player is alive.

The game thread is here. Please read the first two posts.
Confirmations

38. If you have not done so already, please confirm by PM.
  • By confirming, you acknowledge that you have read and understood the rules and your role PM.
  • Night 0 will begin in 48 hours (Mar 24 13:00), or when all players have confirmed.
Last edited by Fenhl on Fri Mar 25, 2011 6:47 am, edited 1 time in total.
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Post Post #2 (ISO) » Wed Mar 23, 2011 12:43 am

Post by Fenhl »

All players have confirmed.

It is now Night 0. The current deadline is Mar 25 11:43.
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Post Post #3 (ISO) » Fri Mar 25, 2011 6:30 am

Post by Fenhl »

Klazam, Vanilla Townie, is dead.

It is now Day 1. The current deadline is Apr 8 17:30.

Vote Count 1.0
No one is currently voting.
Spoiler: more info
Not voting: Romanus, lynchking, ICEninja, Trendall, Lucresia, Erratus Apathos, RangeroftheNorth, Peabody, Valern, DeathRowKitty, Pine, AMP
With 12 living players, a majority consists of 7 votes.
Last edited by Fenhl on Wed Mar 30, 2011 12:40 am, edited 3 times in total.
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Post Post #4 (ISO) » Fri Mar 25, 2011 7:02 am

Post by DeathRowKitty »

Vote: ICEninja
becaause I think you're the only player I have a completed game with :?
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Post Post #5 (ISO) » Fri Mar 25, 2011 7:07 am

Post by RangeroftheNorth »

Vote: Peabody

Random Vote
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Post Post #6 (ISO) » Fri Mar 25, 2011 7:12 am

Post by DeathRowKitty »

Would we not have realized it was random if you hadn't told us?
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Post Post #7 (ISO) » Fri Mar 25, 2011 7:16 am

Post by RangeroftheNorth »

I don't know. I can't vouch for your intelligence.
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Post Post #8 (ISO) » Fri Mar 25, 2011 7:23 am

Post by DeathRowKitty »

Well I can't vouch for your being town.

Vote: RangeroftheNorth
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Post Post #9 (ISO) » Fri Mar 25, 2011 7:26 am

Post by RangeroftheNorth »

And you can vouch for other people? Interesting
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Post Post #10 (ISO) » Fri Mar 25, 2011 7:29 am

Post by DeathRowKitty »

Do you actually believe that's what I meant or are you just being intentionally obtuse?
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Post Post #11 (ISO) » Fri Mar 25, 2011 7:31 am

Post by RangeroftheNorth »

Just being obtuse, but it is a lot of fun.
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Post Post #12 (ISO) » Fri Mar 25, 2011 7:51 am

Post by ICEninja »

Alright everybody, I'd like to bring something to everyone's attention just in case somebody didn't read the rules particularly thoroughly.
rule 11 wrote: 11. Days have deadlines of 7 days.

* Day 1 has a deadline of 14 days.
Days are shorter in this game than the standard game. With replacements we might be getting a few more hours, but don't count on being able to get more than 8 or 9 days to come to a lynch. I always do better with more time and more content to read, so I'll do my best to keep up here and I won't join any further games until I'm dead in here.

That being said, I'm going to expect each and every one of you to have substantial amounts of content on a regular basis.

I was going to point out the lack of no-lynch rule, but that was changed. Likewise, the mod changed his (previously horribly broken) exile policy. Many thanks for improving those rules.

Now on to my normal intro. I'd like to get a bit of information about everyone for my personal reference.
1) What is your timezone? This is helpful to know when we're waiting for a player to post, just in case they live overseas. This is particularly important as every hour is going to count in a 1 week deadline.
2) What is your mafia experience here and elsewhere? It is good to know who are first timers and who are veterans. Join date doesn't tell the whole story with alts and hiatuses.
3) How frequently can we be expecting you to post? Keep in mind the shorter deadlines.

1) I live in PDT, which is something like GMT -8.
2) I have an increasing number of on-site games (not quite 20) and have played (mostly modded) a good handful of party style mafia.
3) I will keep up my usual high frequency of large posts. If you have problems with walls of text, you should speak up now.
Town: 14 wins, 14 losses
Scum: 3 wins, 2 losses
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Post Post #13 (ISO) » Fri Mar 25, 2011 7:53 am

Post by DeathRowKitty »

ICE wrote:If you have problems with walls of text, you should speak up now.
*raises hand*

I don't really mind large posts, but if everything you post is a wall of text, I reserve the right to skim.
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Post Post #14 (ISO) » Fri Mar 25, 2011 7:56 am

Post by ICEninja »

I also find it interesting that we had a night 0. I thought that was just for the purpose of giving scum time to quicktopic, but apparently they got a kill. That must be frustrating for Klazam, who never even got a chance to play. Looks like we're facing a single scum family with no SK, most likely.
Death wrote: I don't really mind large posts, but if everything you post is a wall of text, I reserve the right to skim.
My cases and responses to cases are what end up being particularly large and quote heavy. Those are probably what you should avoid skimming anyway.
Town: 14 wins, 14 losses
Scum: 3 wins, 2 losses
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Post Post #15 (ISO) » Fri Mar 25, 2011 8:24 am

Post by Pine »

I'm pro-wall, here. More information, more to analyze, more substance. Conciseness is null, not pro-Town as many think.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #16 (ISO) » Fri Mar 25, 2011 8:30 am

Post by DeathRowKitty »

I suppose we shouldn't be discussing theory, but if we are, now is the time to do so.

An occasional wall is nice if you have a lot to say. Posting a lot of walls is anti-town. Points tend to be lost in large posts and, if you post more than a couple of them, people no longer care to read them. Sure, you can blame it on the people who don't read your walls, but if you know they won't read them anyway, posting them constantly just means you're drowning the town in information and text that doesn't do much.

Basically, if you can make the same point in less words, it is pro-town to do so.
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Post Post #17 (ISO) » Fri Mar 25, 2011 8:32 am

Post by RangeroftheNorth »

1) I'm also on pacific time.
2) I've played quite a bit on site, but its been a very long time, so I'm probably rusty.
3) I'll post as often as possible. It should be at least every day, but its hard to say more. Depending on work, I might be on most of the day, or only during the evenings. Either way, I'll try to keep up a fast post rate.

As for the night 0 issue, I personally prefer it. Sure, it sucks for whoever gets killed, but it actually gives the town some information to work with. Admittedly, very minor information, but information nonetheless. Otherwise, the lynch on day 1 is basically completely random, based on whoever says the first wrong thing. The more information is available to the town, the harder it is for the mafia to manipulate us. But all that's my personal opinion. I like playing on day 1 a lot better when we've had a night 0.
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Post Post #18 (ISO) » Fri Mar 25, 2011 8:49 am

Post by Romanus »

Vote: Pine


For defending walls. There is a huge difference between a scumtell, nulltell, towntell, and protown and anti-town.

Conciseness is both pro-town and a null tell.
Bad players are anti-town and a null tell.
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Post Post #19 (ISO) » Fri Mar 25, 2011 8:52 am

Post by Pine »

Hi Romanus :)

I'm well aware that my position on walls is unpopular and probably misguided. But the subject came up, and I like to preach the word of the wall gods.

Maybe it's just that I have the time to read walls and sift through them, and because I'm prone to verbosity myself. *shrug*
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
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Post Post #20 (ISO) » Fri Mar 25, 2011 9:00 am

Post by AMP »

1.) EST here, but I'm on at odd hours
2.) This is my second game on here, the other is ongoing, but I've played pretty extensively elsewhere. I'm a pretty decent townie, I love posting huge wall posts where I cover a person post by post, although I tend to do that more in the late game then early on in the game.
3.) I'll post whenever school lets me, which should be every day, assuming there is something to post about, I find that posts that merely say "I agree" are scummy as hell, so if thats all I have to say I'll keep quiet. I'm more used to 48 hour days so having a whole week feels like a huge luxury of time to me

To be blunt, I hate the night zero, I find it really unfair to the poor townie that didn't even get to post at all. As far as text wall go, I like them, I tend to write pretty verbose posts with lots and lots of quotes being analyzed (yes post by post analysis is my favorite scum-hunting technique). Also fair warning I tend to kind of tunnel to see what reactions I get, so expect me to start calling someone out as scum day 2, either because I believe they are scum or because I'm fishing to see how they react to pressure.

Also I assume we are still in the random voting phase? If so VOTE: Erratus Apathos

Oh a last thing, I'm new here so I dont know the meta, I would really appreciate it if you guys would point out the salient points of your play, thanks ^_^
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Post Post #21 (ISO) » Fri Mar 25, 2011 9:07 am

Post by Pine »

Forgot the questions from ICEninja.
1) EDT. GMT-4
2) I'm currently in six games on MafiaScum.net, two more on Myth-Weavers.com. And if you think 7 days with a 14 day D1 is bad, one of the games on MW is 96 hour days, and the other is 84 hour days. It's intense, and a lot closer to live Mafia. Also, the post rate is a hell of a lot faster than on MS. As for experience, I have a couple of completed games on MW, a couple of my MS games are several days in, and I have a good quantity of live Mafia experience, though I've found that
maybe
50% of the skills from live games translate to here.
3) I post a lot. College students have a lot of flexible time on their hands.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
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, by W. Shakespeare
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Post Post #22 (ISO) » Fri Mar 25, 2011 9:23 am

Post by DeathRowKitty »

RotN wrote:As for the night 0 issue, I personally prefer it. Sure, it sucks for whoever gets killed, but it actually gives the town some information to work with.
We now know scum killed Kazlam. Great. Analyze that and lead us to victory, Mr. Night Zero.

(Night 0 in a 13 player game is kind of counterproductive, considering the switch to 13 players was to give town an extra mislynch that we now don't get.)
AMP wrote:Also I assume we are still in the random voting phase? If so VOTE: Erratus Apathos
Why did you choose someone that didn't post yet?

Also, stop answering the questions from ICEninja. They're useless and distracting. For question 1, it doesn't matter when people post as long as they do post. For question 2, you can get a good enough indication of how many games someone's played by their profile, join date, and, if it actually helps to know as part of reading someone (which occurs with maybe one player per game), you ask about prior experience. As for how frequently someone posts, we'll find that out anyway as people start posting.

Having players answer the questions and being like "z-o-m-g i, like, totally played this many games here and that many games there and am playing this many games now here and that many there and I liked to play like this sometimes and like that other times and etc etc" is creating a poor atmosphere for scumhunting and not giving us useful information.
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Post Post #23 (ISO) » Fri Mar 25, 2011 9:26 am

Post by Romanus »

DeathRowKitty wrote:Also, stop answering the questions from ICEninja. They're useless and distracting.
QFT
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Post Post #24 (ISO) » Fri Mar 25, 2011 9:56 am

Post by Peabody »

DeathRowKitty wrote:Vote: ICEninja becaause I think you're the only player I have a completed game with :?
Edited out the bold —Fenhl

Aw, you forgot about us playing a 'Road to Rome' game wayyy back in the day(like a year ago) in which we tunneled each other? Don't ask the game number because I forgot, and I don't want to go sifting through the archives.
------
Despite the two that are protesting ICEninja's questions, I'm choosing to answer them.
1) I live in central time zone.
2) This might be my 4th game on MS, but I took a long hiatus. It's now been over a year since my last game on this website.
3) I will be posting as I have time. I'll try to post at least once every day, but there are times when homework comes up, and I don't have time to analyze every post as I'd want.
------

For future reference, I'm noting AMP's late RVS vote because already 25 posts and on the first page, Iceninja's questions seem to have killed RVS. I'm not pointing fingers here yet, but it looks out of place. However, I do understand the temptation for a random vote, but I feel the RVS has been born and has died here on the first page.
Last edited by Fenhl on Fri Mar 25, 2011 10:15 am, edited 1 time in total.
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