Risk, Game 1 - the silent speaker wins

For completed/abandoned Mish Mash Games.
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Post Post #150 (ISO) » Sun Sep 18, 2005 10:28 am

Post by CoolBot »

tss, still interested in that non-agression pact?
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Post Post #151 (ISO) » Sun Sep 18, 2005 1:39 pm

Post by the silent speaker »

Yes.
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #152 (ISO) » Sun Sep 18, 2005 4:54 pm

Post by CoolBot »

Alright, I won't attack you then.

Place my three reinforements in NAf, leaving 9 armies in NAf.

NAf will attack EAf.

Original Roll String: 3d6
3 6-Sided Dice: (1, 2, 2) = 5

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

-----
Original Roll String: 3d6
3 6-Sided Dice: (6, 1, 3) = 10

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #153 (ISO) » Sun Sep 18, 2005 4:57 pm

Post by CoolBot »

EAf loses 1 army; NAf loses 0 armies. Eight armies move to EAf.

EAf attacks Mid

Original Roll String: 3d6
3 6-Sided Dice: (3, 4, 3) = 10

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

-----
Original Roll String: 3d6
3 6-Sided Dice: (5, 6, 3) = 14

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #154 (ISO) » Sun Sep 18, 2005 5:02 pm

Post by CoolBot »

Mid loses 1 army; EAf loses 0 armies. Four armies move to Mid.

That ends my attack phase.

Reinforcement: Move three armies from EAf to NAf.

Map Changes

NAf: 4 blue
EAf: 1 blue
Mid: 4 blue

You're up, tss.
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Post Post #155 (ISO) » Mon Sep 19, 2005 5:04 am

Post by mith »

Map is updated. Cards will be a bit delayed.
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Post Post #156 (ISO) » Mon Sep 19, 2005 6:32 am

Post by the silent speaker »

My truces seem to have me rather hemmed in.

Five armies (three for territory and two for Australia) all placed in India and end turn with no attacks.
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #157 (ISO) » Mon Sep 19, 2005 10:51 am

Post by bigbenwd »

hah, that's what you get for making non-agression pacts!
"Plato is a lot of fun. It comes in many colors. You can put it through the plato fun factory, and make spaghetti out of it. You shouldn't eat it, but if you do, your poop turns different colors."
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Post Post #158 (ISO) » Tue Sep 20, 2005 1:32 am

Post by mith »

Map updated.
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Post Post #159 (ISO) » Tue Sep 20, 2005 1:45 pm

Post by WindSlicer »

Place 3 In Siberia, giving it 4 armies and Attack Ural with Siberia

Original Roll String: 3d6
3 6-Sided Dice: (2, 6, 3) = 11

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #160 (ISO) » Tue Sep 20, 2005 1:46 pm

Post by WindSlicer »

Siberia defeats Ural with no casualties. Place 3 armies in Ural.

Changes:
Ural is now part of WindSlicer empire with 3 armies.

Got my card. Turn over.
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Post Post #161 (ISO) » Tue Sep 20, 2005 3:03 pm

Post by mccoyn »

I havn't gotten a card from my last turn yet.

I get 2 armies for S. America plus 3 armies for having 9 countries for a total of 5.

I will put 2 armies on Brazil, 1 on Ontario and 2 on Quebec.

Quebec will attack Greenland.

1:
Original Roll String: 3d6
3 6-Sided Dice: (6, 6, 5) = 17
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

2:
Original Roll String: 3d6
3 6-Sided Dice: (2, 3, 1) = 6
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #162 (ISO) » Tue Sep 20, 2005 3:06 pm

Post by mccoyn »

The first roll took it. I will move the maximum amount (4) to Greenland.

I will move 1 from WUS to Ontario.

I get a card and I'm still waiting for my last card. So, I need two cards.
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Post Post #163 (ISO) » Tue Sep 20, 2005 3:10 pm

Post by mccoyn »

rajrhcpfreak do you want a 1 turn non-aggression pact? I won't attack you on my next turn if you agree to not attack me on your turn.
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Post Post #164 (ISO) » Tue Sep 20, 2005 3:20 pm

Post by rajrhcpfreak »

agree mccoyn
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Post Post #165 (ISO) » Wed Sep 21, 2005 1:23 pm

Post by mccoyn »

I forgot to list my changes.

Ontario has 3.
Quebec has 1.
Western US has 6.
Brazil has 3.
Greenland was occupied and has 4.

I have 3 cards.
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Post Post #166 (ISO) » Wed Sep 21, 2005 1:34 pm

Post by rajrhcpfreak »

Place my 3 units in Ukr making it a total of 4

attack Afg from Ukr
Original Roll String: 3d6
3 6-Sided Dice: (1, 2, 2) = 5

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3


if it doesnt work
Original Roll String: 2d6
2 6-Sided Dice: (6, 3) = 9

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6


and im being parinoid but if it doesnt work...
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #167 (ISO) » Wed Sep 21, 2005 1:36 pm

Post by rajrhcpfreak »

ok i won the first one.

move the manditory 3 to Afg

then my free move, 2 back to Ukr

making
Ukr 3
Afg 1
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Post Post #168 (ISO) » Wed Sep 21, 2005 1:36 pm

Post by rajrhcpfreak »

/done
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Post Post #169 (ISO) » Wed Sep 21, 2005 11:33 pm

Post by mith »

Bleh, sorry for the delay on cards guys. My risk cards are back in Texas, so I don't know what type of card each country is. I could just do it randomly, but if anyone has the game and wouldn't mind typing out what each card is, that would be great.

Map updated.
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Post Post #170 (ISO) » Thu Sep 22, 2005 3:35 am

Post by rajrhcpfreak »

sry, my map is back in western kentucky....
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Post Post #171 (ISO) » Thu Sep 22, 2005 7:31 am

Post by CoolBot »

My cards don't match the the ones I've gotten, so I won't be able to do it.

I get 6 armies - 3 for having 7 countries, and 3 for controlling Africa. I'll place five on Mid and 1 on NAf.

NAf attacks WEu.

Original Roll String: 3d6
3 6-Sided Dice: (4, 1, 2) = 7

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

-----
Original Roll String: 3d6
3 6-Sided Dice: (3, 2, 5) = 10

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
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Post Post #172 (ISO) » Thu Sep 22, 2005 7:33 am

Post by CoolBot »

WEu loses 1 army; NAf loses 0 armies. Three armies move to WEu.

And I'll end my turn.

Map Changes

NAf - 2 blue
WEu - 3 blue
Mid - 9 blue
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Post Post #173 (ISO) » Thu Sep 22, 2005 7:45 am

Post by rajrhcpfreak »

ok mccoyn, how bout a longer alliance.
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raj's to do list:
Zulu Mafia : TBA
No Night Mafia : TBA
Epic Mafia : TBA

Record: 22-33-2
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2008: 2-4
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Post Post #174 (ISO) » Thu Sep 22, 2005 8:48 am

Post by WindSlicer »

aw, Coolbot didn't attack Brazil :(

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