This game is a variant of Assassins in the Palace, which is a very atypical version of Mafia and is rather polarizing, but it does have a special place in my heart! Town was able to come up with a strong mech-solve and clinch the game. Very straightforward and well done!
The image is one I had commissioned for the first iteration of the game, and I think it is fantastic.
This game is a variant of Assassins in the Palace, which is a very atypical version of Mafia and is rather polarizing, but it does have a special place in my heart! Town was able to come up with a strong mech-solve and clinch the game. Very straightforward and well done!
The image is one I had commissioned for the first iteration of the game, and I think it is fantastic.
I kinda felt bad at first that the mech solve was fominating all other content because of your thong qbout not doong mrch spec pregame
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
I guessed Hu Tao as the Tomboy Daughter lol. I didn't think it was likely necessarily, but I thought she just might be crazy enough to draw ire from town on purpose to throw the smugglers off her scent lol.
What I noted in their posting was that their proposed plan did not care for accidentally outting Tomboy Daughter or Port Authority. That plus them voting for atsi indicates that they are also not afraid of accidentally eliminating Tomboy Daughter or Port Authority. They ask for reads on SirCakez on I in post 288 which would otherwise be careless and betrays a mindset that they don't mind looking at other players that nobody else is suspecting, even though that is usually where you wouldn't want to be pushing. Finally, they had an overall low post count, which makes it seem that they are avoiding giving anything away.
In post 124, ssbm_Kyouko wrote:
I'll also say that if I did pair the town PRs together, PA should consider this when investigating: The 2 shipments that are not investigated become scum's POE to find you in. Dunnstral is probably the most enigmatic player in the lobby imo which is why his pool is at the bottom of the paired investigation priority. I think if he is town then it will be hard to tell if he is vanilla or PR, which means not investigating him makes it harder for you to get found by extension.
If your opinion on who is an enigma differs, maybe you switch it up and leave them uninvestigated instead
I appreciated this post. I do try to avoid giving tells that would make me look like a vt equivalent in these sorts of setups. In this game I was hoping my push on Atsi over you would make it look like I was unafraid to eliminate the port authority or tomboy daughter
This game is a variant of Assassins in the Palace, which is a very atypical version of Mafia and is rather polarizing, but it does have a special place in my heart! Town was able to come up with a strong mech-solve and clinch the game. Very straightforward and well done!
The image is one I had commissioned for the first iteration of the game, and I think it is fantastic.
Thank you, but at the same time sorry, both to you and the rest of the players - I'm always thinking about the ideal way to play in open/semi-open setups when I play them, but I've never actually "broken" one before and I feel guilty that it (most likely) reduced the overall enjoyment everyone, including you as the mod, got out of the game.
I didn't really think of the implications of breaking the setup until after it had been done and I felt bad about it afterward.
In post 421, ssbm_Kyouko wrote:
Thank you, but at the same time sorry, both to you and the rest of the players - I'm always thinking about the ideal way to play in open/semi-open setups when I play them, but I've never actually "broken" one before and I feel guilty that it (most likely) reduced the overall enjoyment everyone, including you as the mod, got out of the game.
I didn't really think of the implications of breaking the setup until after it had been done and I felt bad about it afterward.
Huh, you don't get congratulated often for carrying games through mech-play?