StrangerCoug's Worst Nightmare IIIS: The Dungeon (Game over)


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Post Post #1475 (ISO) » Sat Nov 27, 2010 3:08 pm

Post by chesskid3 »

erm...
Framm 18, I'm afraid that, in dropping some of my things while being locked away in the Dreamland Castle dungeon, I lost part of your role. I do remember that you're Mafia with MafiaSSK, Katsuki, Parama, and xvart and that you win with them, but I can't tell you anything else about it. Here is the http://www.quicktopic.com/45/H/yZgHdNqpxuF thread so you can talk to them—maybe they can help.

You win when all remaining players in Dreamland are the Mafia or nothing can prevent the same. Most dreams start at night, and so does this game (yep—I've reverted back)—meaning that you can die without even posting.

Please PM me back acknowledging that you understand and confirm your (lack of a) role. The thread is here.
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Post Post #1476 (ISO) » Sat Nov 27, 2010 3:09 pm

Post by Tasky »

nice. good job, antihero.
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Post Post #1477 (ISO) » Sat Nov 27, 2010 3:09 pm

Post by Lady Lambdadelta »

Antihero stole my role from the original SWN 3.

Damn I loved that role <3

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Post Post #1478 (ISO) » Sat Nov 27, 2010 3:11 pm

Post by StrangerCoug »

chesskid3 wrote:erm...
Framm 18, I'm afraid that, in dropping some of my things while being locked away in the Dreamland Castle dungeon, I lost part of your role. I do remember that you're Mafia with MafiaSSK, Katsuki, Parama, and xvart and that you win with them, but I can't tell you anything else about it. Here is the http://www.quicktopic.com/45/H/yZgHdNqpxuF thread so you can talk to them—maybe they can help.

You win when all remaining players in Dreamland are the Mafia or nothing can prevent the same. Most dreams start at night, and so does this game (yep—I've reverted back)—meaning that you can die without even posting.

Please PM me back acknowledging that you understand and confirm your (lack of a) role. The thread is here.
That's an accidental leftover from SWN III, as I told Chronopie. Fortunately, the correct team was in the first post of the QuickTopic and Framm 18 got the correct names.
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Post Post #1479 (ISO) » Sat Nov 27, 2010 3:12 pm

Post by Antihero »

It seems like Nacho talked to himself in that QT more than the initial scumteam talked to each other.

Oh, and by the way. The daykill flavor for Days 1 - 3 was written by me. How did you all like it?
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Post Post #1480 (ISO) » Sat Nov 27, 2010 3:12 pm

Post by Antihero »

EDIT: I came up with the kill method, SC still wrote flavor.
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Post Post #1481 (ISO) » Sat Nov 27, 2010 3:13 pm

Post by Parama »

Lol I did terrible.
But Fate tried to lynch me as town, so
SHAME ON YOU
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Post Post #1482 (ISO) » Sat Nov 27, 2010 3:14 pm

Post by Lady Lambdadelta »

Antihero wins Town MVP. Good shooting Tex!
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Post Post #1483 (ISO) » Sat Nov 27, 2010 3:15 pm

Post by chesskid3 »

Ok Chronopie was scum. Cool.

GG
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Post Post #1484 (ISO) » Sat Nov 27, 2010 3:16 pm

Post by Parama »

Yeah Antihero owned that game up. GUYS. I NEVER SAID I ACTUALLY SUSPECTED HIM. WHY DID YOU FREAK OUT WHEN I CHANGED HIM FROM TOWN TO NULLTOWN?
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Post Post #1485 (ISO) » Sat Nov 27, 2010 3:17 pm

Post by Parama »

Also that's the most vanillas I've ever seen in a bastard mod game.
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Post Post #1486 (ISO) » Sat Nov 27, 2010 3:18 pm

Post by chesskid3 »

We lynched 1 scum lololol
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Post Post #1487 (ISO) » Sat Nov 27, 2010 3:19 pm

Post by chesskid3 »

and it was also pretty good that we got the cop, because that could easily have set us up for a lot of confusion
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Post Post #1488 (ISO) » Sat Nov 27, 2010 3:19 pm

Post by StrangerCoug »

Parama wrote:Also that's the most vanillas I've ever seen in a bastard mod game.
I know. This game was actually a quick throw-together, which is why it's less elaborate than usual for the SWN series. Not my least elaborate setup ever, though (that currently goes to Go Play in Traffic!).
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Post Post #1489 (ISO) » Sat Nov 27, 2010 3:20 pm

Post by Fate »

LOL
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Post Post #1490 (ISO) » Sat Nov 27, 2010 3:21 pm

Post by Parama »

Good lynches we made in this game:
Baby Spice
mothrax
Chronopie

Bad lynches we made in this game:
<none>

Good vig shots in this game:
Mafuyu
Nero Cain
Blooderection
Nobody Special
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Nachomamma8

Bad vig shots in this game:
Me=Weird

...well, we can't be 100% I guess.
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Post Post #1491 (ISO) » Sat Nov 27, 2010 3:21 pm

Post by Parama »

Fate wrote:LOL
YOU CAN'T READ ME
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Post Post #1492 (ISO) » Sat Nov 27, 2010 3:24 pm

Post by Parama »

Nacho in the Mafia QT wrote:Of course, if Antihero is the Daykiller, then I'm fucked, but, hey. Nothing wrong with living dangerously, right?
Prophecy fulfilled xD
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Post Post #1493 (ISO) » Sat Nov 27, 2010 3:25 pm

Post by StrangerCoug »

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Post Post #1494 (ISO) » Sat Nov 27, 2010 3:25 pm

Post by Antihero »

Comments:

Nero Cain
: Tip for when you're scum again; I sent in the kill on you immediately after I read this post. Contradictions and the use of nonlogic are really, really scummy.
smargaret
: What was with all the softclaiming?
Toon Fighter
: Did you mean to kill Mafuyu with that black box? If so, awesome job!
Parama and Stove
: Why were you directing the vig when you're taking yourself out of the pool of suspects for daykiller? I tried to cover my tracks by doing it myself and hoping scum bought it, but I think your letters (while well-intentioned) were a little anti-town.
Nacho
: I think you played well given the circumstances (lack of scumteam coherence and communication). Good game.
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Post Post #1495 (ISO) » Sat Nov 27, 2010 3:26 pm

Post by Parama »

I'm town and know I'm town - why would I want you to shoot me?
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Post Post #1496 (ISO) » Sat Nov 27, 2010 3:27 pm

Post by Antihero »

Your letters looked sincere, meaning scum could deduce that you weren't the dayvig, Parama.

That's why it's antitown.
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Post Post #1497 (ISO) » Sat Nov 27, 2010 3:28 pm

Post by Parama »

It was pretty obvious I wasn't the dayvig from the get-go.
It's not like scum did a good job of hitting the dayvig anyways.
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Post Post #1498 (ISO) » Sat Nov 27, 2010 3:30 pm

Post by xvart »

Sorry everyone for getting ejected. I felt really bad for SC having to find another replacement. I'm glad Fate picked up where I left off (even though my reads were way off) so there was some continuity of the player slot.

Props to Antihero. Ace shooting.

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Post Post #1499 (ISO) » Sat Nov 27, 2010 3:31 pm

Post by chesskid3 »

Fate just muddled shit up :(
We were cruising along for a Chrono lynch, 10 pages of Fate later we lynch...Chrono.
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