Mini Theme List (OLD)

For archiving signup threads after their corresponding games are complete.
User avatar
populartajo
populartajo
Alpaca Caliente
User avatar
User avatar
populartajo
Alpaca Caliente
Alpaca Caliente
Posts: 9902
Joined: October 16, 2007
Location: Arequipa, Peru Profession: Scumhunter

Post Post #1200 (ISO) » Tue Mar 15, 2011 6:20 am

Post by populartajo »

hasdgfas wrote:
populartajo wrote:fuck it, back to minis

in for next
there are two games in sign-ups.
ok in in both.
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
Tajo's MagictheGathering Mafia
Twistedspoon
Twistedspoon
Jack of All Trades
Twistedspoon
Jack of All Trades
Jack of All Trades
Posts: 6093
Joined: January 3, 2011

Post Post #1201 (ISO) » Tue Mar 15, 2011 7:20 am

Post by Twistedspoon »

Haylen wrote:/in to mod Charlie the Unicorn Mafia.
can I pre /in for this?

It'll be full of joy... and joyness =D
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #1202 (ISO) » Tue Mar 15, 2011 8:55 am

Post by Iecerint »

Is this SEV already? Gosh, Kise. So quick.

/in SE V
User avatar
ortolan
ortolan
Mafia Scum
User avatar
User avatar
ortolan
Mafia Scum
Mafia Scum
Posts: 4158
Joined: October 27, 2008

Post Post #1203 (ISO) » Tue Mar 15, 2011 8:02 pm

Post by ortolan »

Ok guys, just to let you know, Draft Mafia is going to be an entirely open setup wherein mafia and (minimal) power roles are drafted by (a) player(s). Should be good. Feel free to PM me to pre-in. My modding resume thus far includes British Comedy Mafia and an Open Game (I can't remember what the setup was).
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
User avatar
Zyrconium
Zyrconium
Goon
User avatar
User avatar
Zyrconium
Goon
Goon
Posts: 446
Joined: November 18, 2007
Location: Scotland

Post Post #1204 (ISO) » Wed Mar 16, 2011 4:12 pm

Post by Zyrconium »

/in SE V
User avatar
tclawren
tclawren
Goon
User avatar
User avatar
tclawren
Goon
Goon
Posts: 767
Joined: March 9, 2011

Post Post #1205 (ISO) » Thu Mar 17, 2011 5:47 am

Post by tclawren »

/in ESU
Looking for a hydra partner. Must be someone I respect as a player and a person. PM me if you're interested.
User avatar
Fate
Fate
:HAPPY:
User avatar
User avatar
Fate
:HAPPY:
:HAPPY:
Posts: 26090
Joined: January 23, 2010
Location: Eternity

Post Post #1206 (ISO) » Thu Mar 17, 2011 5:48 am

Post by Fate »

..../in SE V....
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
User avatar
Kise
Kise
Jack of All Trades
User avatar
User avatar
Kise
Jack of All Trades
Jack of All Trades
Posts: 8337
Joined: May 26, 2009

Post Post #1207 (ISO) » Thu Mar 17, 2011 7:11 pm

Post by Kise »

You better.

1. Katsuki
2. KDub
3. Pim
4. GhostWriter
5. populartajo
6. Ghostlin
7. Iecerint
8. Zyrconium
9. Fate
10.
11.

Two more before I send out roles.
They have escaped into the mansion where they thought it was safe.

Yet…
User avatar
RichardGHP
RichardGHP
Parama's Alt
User avatar
User avatar
RichardGHP
Parama's Alt
Parama's Alt
Posts: 1760
Joined: December 20, 2009
Location: New Zealand

Post Post #1208 (ISO) » Thu Mar 17, 2011 7:17 pm

Post by RichardGHP »

tclawren wrote:/in ESU
I need to see one completed non-newbie game from you.
User avatar
GreyICE
GreyICE
Fifty Shades
User avatar
User avatar
GreyICE
Fifty Shades
Fifty Shades
Posts: 15455
Joined: December 15, 2010

Post Post #1209 (ISO) » Thu Mar 17, 2011 7:33 pm

Post by GreyICE »

Fine.

/in SEV
Show
That which is done out of love always takes place beyond good and evil


Official Visigoth

Read Mother Jones
User avatar
Parama
Parama
Survivor
User avatar
User avatar
Parama
Survivor
Survivor
Posts: 18799
Joined: November 22, 2009

Post Post #1210 (ISO) » Fri Mar 18, 2011 2:41 am

Post by Parama »

/in SE V
Show
Ever wanted a playlist full of a lot of music I really dig? Here you go.

RateYourMusic page because song contests are like the only reason I'm still here.

GET TO KNOW ME

I basically post like I'm always on twitter, ignore my spamminess.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1211 (ISO) » Fri Mar 18, 2011 3:27 am

Post by AlmasterGM »

Look's like SE V is full, which means my game is up next. So, without further ado...

---


[Advance Wars: Mafia Strikes]


Five years ago, three cunning commanders of the Black Hole army infiltrated the headquarters of the Allied Nations. Once inside, they killed or disabled many of the Allies' best COs, crippling the alliance and paving the way for Black Hole's armies to dominate the continent of Macro Land.

Recently, however, the power structures of Black Hole began to shift. Sturm was ousted from his role as Commander in Chief and replaced by a new enigmatic CO whose identity was unknown. Those who were once Sturm's right hand officers were replaced by a new breed of Black Hole COs. The new Black Hole proved to be even greedier than its predecessor - discontent with owning Macro Land, it set its sights on the nearby content of Omega Land.

Three Black Hole operatives have been dispatched to Omega Land to undermine the Allied forces and pave the way for an invasion. Will Omega Land follow the suit of its predecessor and fall to the forces of evil, or will the Allied Nations rise up and defend their homeland?

You decide the fate of Wars World in…


Image


Moderator:
AlmasterGM
Reviewers:
Empking & Andrius

Game info:
This game is the 12-player sequel to Advance Wars: Mafia Rising. Based on the popular GBA/DS series, each player takes on the role of a different Commanding Officer (or CO) who has a unique set of powers and abilities.
This is a real-time, nightless game
- there are no preset "actions" in the normal sense of the word. Instead, each player has two activated abilities - a CO Power and a Super CO Power - that charge in real-time and can be used when the player sees fit. When used, they will have a special effect (either immediate or for a set number of days) on the game before ending and beginning to recharge again. Because everyone is guaranteed to have an interesting role, there will be many different powers and effects at work at the same time. This means, just like in the video game, advanced strategy and tactics will be the key to victory.

Signup policy:
You must have played at least 2 games on mafiascum.net to completion to /in. Players with a history of flaking, playing against their win conditions, or otherwise disrupting games may be refused entry at my discretion. Flavor knowledge is not required to play, although it may make the mechanics easier to understand.

The realtime element of this game means that replacements will have an
extremely
strong negative impact. The last
Advance Wars
game had zero replacements, and I'd really like for that to happen again. Please refrain from joining if you do not think you will be able to keep up throughout.

...


Spoiler: Sample Rules
[General Rules]


1) All site-wide rules apply.
2) Unless your role PM permits you to do so, do not discuss this game with any player outside the game thread.
3) Do not edit or delete posts.
4) Do not post in the thread when dead. A single "bah" post with no game-related content is permitted.
5) The use of smaller-than-normal text, invisible text, or encryption tools to hide information in your posts is prohibited.
6) Do not quote any communication you have with the moderator, including timestamps. Careful paraphrasing is acceptable. Please contact me first if you are unsure of whether a post will violate this rule.
7) Inactivity kills games. Please be considerate and play the game you signed up for. If you do not post every 48 hours, you will be prodded. If you receive 3 or more prods, you may be automatically replaced without warning at the moderator's discretion. Please notify me if you will be V/LA.
8) Red is the reserved moderator color. Do not use it. Black will also be used by the moderator. It, however, is not reserved.
9) Flavor is written for your enjoyment only and has absolutely no relation to in-game alignment. Analyze it at your own risk.

[Abilities & Effects]


10) This game is nightless. It will remain open nonstop until a faction fulfills its win condition or the game is terminated by a moderator. Any faction with the ability to communicate amongst itself privately may do so at any time.
11) Each player has at least one static CO ability. These abilities are in effect at all times while the player is alive.
13) Each player has at least two activated abilities: A CO power and a Super CO power. These abilities are measured by a "Power Meter" that tracks how often they can be used. Each player will be informed by private Quicktopic what percentage of their power meter is full.
14) Power meters are bankable and shared. Once your CO Power has finished charging, your Super CO Power will begin to charge. Once your Super CO Power is fully charged, your meter will cease to fill until you activate a power. If you use a CO Power after it is finished charging but before your Super CO Power is fully charged, any extra charge left over will remain in your meter.
15) To use an activated ability, simply PM me the ability you wish to use and any appropriate targets. Abilities will be resolved at midnight every real-life day. Ties will be broken using NAR.
16) Some abilities resolve immediately, whereas others last a certain number of days before expiring. Your power meter can still charge even while an ability is in use.
17) If a player is killed, any effects that player's CO power is causing end immediately.

[Voting, Lynching, & Death]


18) To cast a vote, post a bolded Vote: Playername command in the thread. Unvotes are appreciated, but not mandatory.
19) You may NOT Vote: No Lynch. If you wish to no lynch, simply refrain from voting and the game will continue until a majority is reached.
20) Who is voting who is public information, but the total number of votes a player has and/or the number of votes required to lynch a player are not.
21) There are no deadlines. Instead, a mandatory "lynch cooldown" period with a day length equal to the number of players in the game will be in effect at all times. Whenever a lynch occurs, a lynch cannot occur again under the cooldown period has elapsed (for example, if a lynch occurs and there are 11 players left in the game, another lynch cannot occur for another 11 days). You may still vote and votes will still be counted during this time.
22) If you feel the game is moving too slowly, you may Vote: Accelerate Cooldown in addition to a normal vote on a player. If a 2/3 majority of the players vote this way, you will gain the ability to lynch immediately. However, this will cause Black Hole's kill power to automatically charge to 100%.
23) This is a partial reveal game. Name and alignment are revealed upon death, but any abilities a player had are not.[/area]

The Allied Nations (Town) win condition reads as follows:
You are aligned with the Allied Nations. You win when when all other factions have been (or are certain to be) neutralized.
Do not hesitate to PM me at any time if you have any questions. Lastly, remember that this is a game. It is meant to be played and it is meant to be fun. Do your part and enjoy yourself!

Spoiler: Sample Allied Nations (Town) Role PM
Image
Welcome to Advance Wars: Mafia Rising, XXX! You are Kanbei, the fearless Samurai CO of Yellow Comet. Your homeland is at risk, and you will stop at nothing to defend it! This will be done by slaughtering your enemies with the minimum degree of mercy required by the civilized world. Some of the other CO's will probably try and tell you to slow down and look at some intel or something, but real warriors don't need technology to be victorious - they need strength! Your mind and muscles of steel will prevail!

Activated Abilities:

CO Power: Morale Boost
- You call upon the poems and traditions of your Samurai ancestors to boost your spirits! {For the next 4 days, you gain 1 additional vote.}
Super CO Power: Samurai Spirit
- You go into a deep meditative state and emerge filled with a power mortals can merely dream of. {For the next 7 days, you gain 2 additional votes and you take 1 additional vote to lynch.}

Static Abilities:

Nerves of Steel
- Years of meditation and training have made you physically tougher than the average human. You can withstand a significant beating. {You take 1 additional vote to lynch.}

You are aligned with the Allied Nations and win when all other factions have been eliminated.

Your personal quicktopic is located here: ‪XXX.‬ This will be used to track the progress of your CO Power Meter only. All other game related business, including activating abilities and questions, should be sent via PM. Please confirm by PM. Good luck!

Spoiler: Sample Black Hole (Mafia) Role PM
Image
Welcome to Advance Wars: Mafia Rising, XXX! You are Lash, the technological girl genius CO of Black Hole. Your partners in crime, Hawke, played by XXX, and Adder, played by XXX, are set on conquering the world. For the most part, this sounds lovely to you. However, you're not entirely sure what they plan to do with it afterwards. Sit around and drink tea on the top of the capital building? Bah. You're in this because you like to play, and there's no better playground than a battlefield and no shiner toy than weapons. Teehee. Time to play!

Activated Abilities:

CO Power: Terrain Tactics
- You use your tactical skill to traverse the terrain of the Allied Nations without detection. {For the next 5 days, target player becomes immune to being investigated, tracked, and watched.}
Super CO Power: Prime Tactics
- You use your tactical and technological genius to infiltrate Allied computer networks and see what's going on behind closed doors. {I will reveal to you target player's CO name and any active, static, and factional abilities that player has.}

Static Abilities:

Tech Guru
- Technology bends to your command; it can never be used against you. Allied attempts to place you under surveillance are a complete joke. {You are immune to being watched.}

Faction Abilities:

Fakeclaim
- During the first invasion, Sturm created chaos by creating clones and turning the Allied Nations against each other. The same trick won't work twice - they trust each other now. Fortunately, you can use that to your advantage. {You know that the Allied Nations CO Colin is not a player in this game. You can safely assume his identity without being counterclaimed.}
Quantum Comlink
- Thanks to a special space satellite designed by you, the Black Hole CO's have the ability to communicate with one another in real time. {You may communicate with your partners at anytime in the quicktopic here: ‪XXX}‬
Support from Sturm
- Sturm, the enigmatic and removed leader of Black Hole, has tasked you with defeating the Allied forces while he tends to other matters. He is still, however, concerned with your progress and wishes for Black Hole to emerge victorious. Occasionally, he will metaphorically take off his gloves and assist by lending you his incredible strength. {Black Hole collectively shares the following activated ability: Super CO Power: Meteor Strike - You summon a massive meteor from space that wreaks havoc on the Allied forces below. {Kill target player.} Your Quantum Comlink's quicktopic will inform you of its progress charging. When completely filled, any Black Hole player may activate this ability.}

You are aligned with Black Hole and win when all other factions have been eliminated.

Please confirm by PM. Good luck!
User avatar
Fate
Fate
:HAPPY:
User avatar
User avatar
Fate
:HAPPY:
:HAPPY:
Posts: 26090
Joined: January 23, 2010
Location: Eternity

Post Post #1212 (ISO) » Fri Mar 18, 2011 3:31 am

Post by Fate »

/confirmed Pre-in

QUICK FILL THE GAME UP BEFORE VV GETS HERE
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
User avatar
gandalf5166
gandalf5166
Jack of All Trades
User avatar
User avatar
gandalf5166
Jack of All Trades
Jack of All Trades
Posts: 8523
Joined: April 4, 2010
Location: Dallas, TX

Post Post #1213 (ISO) » Fri Mar 18, 2011 5:30 am

Post by gandalf5166 »

/in Advance Wars

And now I'm full. d("d)
User avatar
Fate
Fate
:HAPPY:
User avatar
User avatar
Fate
:HAPPY:
:HAPPY:
Posts: 26090
Joined: January 23, 2010
Location: Eternity

Post Post #1214 (ISO) » Fri Mar 18, 2011 5:31 am

Post by Fate »

oh lawd -_-
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
User avatar
populartajo
populartajo
Alpaca Caliente
User avatar
User avatar
populartajo
Alpaca Caliente
Alpaca Caliente
Posts: 9902
Joined: October 16, 2007
Location: Arequipa, Peru Profession: Scumhunter

Post Post #1215 (ISO) » Fri Mar 18, 2011 6:33 am

Post by populartajo »

in advance wars
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
Tajo's MagictheGathering Mafia
User avatar
bv310
bv310
Mafia Scum
User avatar
User avatar
bv310
Mafia Scum
Mafia Scum
Posts: 2834
Joined: November 14, 2009
Location: La Loche, Saskatchewan

Post Post #1216 (ISO) » Fri Mar 18, 2011 6:38 am

Post by bv310 »

/in Advance Wars
User avatar
Fate
Fate
:HAPPY:
User avatar
User avatar
Fate
:HAPPY:
:HAPPY:
Posts: 26090
Joined: January 23, 2010
Location: Eternity

Post Post #1217 (ISO) » Fri Mar 18, 2011 6:40 am

Post by Fate »

NO DEJA VU BV

NO.,

I WILL MISLYNCH YUO A THOUSAND TIMES
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
User avatar
bv310
bv310
Mafia Scum
User avatar
User avatar
bv310
Mafia Scum
Mafia Scum
Posts: 2834
Joined: November 14, 2009
Location: La Loche, Saskatchewan

Post Post #1218 (ISO) » Fri Mar 18, 2011 6:45 am

Post by bv310 »

Care to translate that to English, Fate?

Also, can we please not get another CAPS LOCK ALLIANCE game like the last time? It didn't go well last time.
User avatar
chesskid3
chesskid3
Survivor
User avatar
User avatar
chesskid3
Survivor
Survivor
Posts: 14658
Joined: August 9, 2010
Location: New Yawk

Post Post #1219 (ISO) » Fri Mar 18, 2011 6:47 am

Post by chesskid3 »

I thought it was amusing.
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
User avatar
chesskid3
chesskid3
Survivor
User avatar
User avatar
chesskid3
Survivor
Survivor
Posts: 14658
Joined: August 9, 2010
Location: New Yawk

Post Post #1220 (ISO) » Fri Mar 18, 2011 6:47 am

Post by chesskid3 »

>_>
should I in?
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
User avatar
SocioPath
SocioPath
Mafia Scum
User avatar
User avatar
SocioPath
Mafia Scum
Mafia Scum
Posts: 3915
Joined: April 5, 2008

Post Post #1221 (ISO) » Fri Mar 18, 2011 6:52 am

Post by SocioPath »

/confirm pre-in for Advance Wars
Aut Tace Aut Meliora Loquere Silentio.
User avatar
chesskid3
chesskid3
Survivor
User avatar
User avatar
chesskid3
Survivor
Survivor
Posts: 14658
Joined: August 9, 2010
Location: New Yawk

Post Post #1222 (ISO) » Fri Mar 18, 2011 6:55 am

Post by chesskid3 »

fuck it, /in advance wars
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
User avatar
[winger]
[winger]
Goon
User avatar
User avatar
[winger]
Goon
Goon
Posts: 109
Joined: February 20, 2011

Post Post #1223 (ISO) » Fri Mar 18, 2011 9:27 am

Post by [winger] »

/in for advance wars

My first theme game!
User avatar
Fate
Fate
:HAPPY:
User avatar
User avatar
Fate
:HAPPY:
:HAPPY:
Posts: 26090
Joined: January 23, 2010
Location: Eternity

Post Post #1224 (ISO) » Fri Mar 18, 2011 9:31 am

Post by Fate »

This is going all downhill and the brakes just got ripped out
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"

Return to “Completed Signups”