Mini 1183: Mafiamatical Mathia - Game over!
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implosion he/himPolymathhe/him
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implosion he/himPolymathhe/him
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There are only three possible explanations that I can think of for the lack of kills.
1) don prevented them both. The most likely.
2) donscum is faking jailkeeper and no-killed twice to substantiate his claim. A fair amount less likely.
3) scum have no kill, which would make don likely scum. This is however the least likely possibility.-
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Juls Jack of All Trades
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implosion he/himPolymathhe/him
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Juls wrote:Calling them neighbors would just be semantics because obviously in a 9 person game you would only have one scum team which basically makes them Scum Masons. How exactly would they be alignment unconfirmed as both scum?
Masons are alignment-confirmed neighbors. I see what you mean, but the term mason only applies to pro-town roles. And regardless, Kalofer flipped neighbor.
I get that your argument is that if Morthas was also scum, they would be called masons and not neighbors (at least i think that's what you're saying) but masons are strictly pro-town afaik. Actually, I shouldn't say that since I was in a scum-mason group once, but we didn't know we were scum and it was a theme SO. In normal terms, i'm pretty sure masons have to be town.
This is kind of no true scotsman, but masons are generally thought of as a group of players who are all town and all know that each other are town. Neighbors are a group of players who can night-talk, and that's the only special thing about that group of players. They could, theoretically, be alignment-confirmed to each other for reasons outside the neighborhood (like having one be a cop and investigate another, or having two neighbors be scum together and just using the "neighbor" designation to indicate that they can chat).
It's still unlikely, but I don't think it's impossible.-
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don_johnson Jack of All Trades
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implosion he/himPolymathhe/him
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jailing and investigating the same person is definitely bad. It would essentially squander two pseudo-confirmations on the same person. If there was a kill, juls would be clear with or without a cop innocent.
Lynch me, jail juls, investigate morthas. I think it's the best plan (well obviously, I'd rather lynch someone else, but in this situation I'm going to be lynched at some point if we don't get scum first).
Also, godfather doesn't really screw every plan. We have to use a combination of role-info and scumhunting to find scum. We are definitelynotgoing to play follow-the-cop.
VOTE: plague. I still think he's the most likely scum, even with oopid's claim. I still can't see juls hammering that lynch on a scumbuddy... when I flip town if i'm lynched, then the best move would be (IMO):
oopid investigates morthas, don jails juls.
Are people okay with that plan for tonight?-
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implosion he/himPolymathhe/him
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This is kind of an annoying situation. I'm like 95ish% sure that juls, don, and oopid are all town just based on towntells. That means that it's most likely either a godfather or scum neighbors. I really think it's a godfather.
It's annoying... the only think that would make this game make sense is if plague is godfather. Nothing else makes sense. Everyone else has to be town >_>.
Juls: jailing you and don dying is by no means at all a waste - it would clear you. Why exactly is it a waste?-
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Juls Jack of All Trades
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implosion he/himPolymathhe/him
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