Mini 1194: Reverse Mafia [Game Over]


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Mini 1194: Reverse Mafia [Game Over]

Post Post #0 (isolation #0) » Wed Jun 22, 2011 1:15 am

Post by ChannelDelibird »

Welcome to Reverse Mafia
-
Welcome to Reverse Mafia

Brought to you by ChannelDelibird (backup mod and reviewer: iamausername)


Welcome to Reverse Mafia, where the game is turned on its head. Thirteen spirits lie in Limbo, between life and death, seeking to breathe in air once again, and rule over the domain of the living.

Game mechanics can be found on the Reverse Mafia wiki page.

Players


1. Parama
2. bobsnox
3. Slaxx
4. Ice Guy
crypto

5. Packbat
6. Pomegranate
7. ToastyToast
8. kiwieagle
9. Bub Bidderskins
10. AntB
11. malpascp
wredfar

12. StrangerCoug
13. MrTrow
Awesoma


The Rules

(Stolen from SpeedyKQ and edited)

[1] DO NOT quote your role PMs directly – you must paraphrase the wording. If you are unsure as to what is acceptable, ask me via PM.
[2] Your votes and unvotes must be in bold (
Vote: RickyPonting
)
[3] You don't have to unvote before you change your vote, but I'd really like it if you did. (
unvote, vote: GlennMcGrath
) Unvotes must be in bold.
[4] You may not discuss the game outside this thread unless your role permits you to. If someone approaches you to discuss the game without me telling you they can do so please report it to me.
[5] Once you are dead you may not post. This means no “bah” post.
[6] You may not vote No Revive. Someone must be revived every day. If no majority is reached by deadline then the person with the most votes will be revived.

[7] Days 0.25, 0.5, and 0.75 will be deadlined to 2 weeks each. From then on each following day will be deadlined to 3 weeks each. These deadlines will not be extended for any reason other than a Mafiascum server crash or similar.

[8] Leave any grudges at the door. Personal attacks will not be tolerated.
[9] Codes, invisible type, small letters or other similar techniques to conceal content of your posts are forbidden.
[10] If you want a player prodded, please request so in thread. I will also prod any players if and when I feel it is appropriate.
[11] I am the mod, and my word is final. I will do my utmost to act in the spirit of the game, and if you want to address something with me, I'll listen, but please do so via PM. But in the end, what I say goes.
[12] Play to your win condition, but don’t be a twat. I, the mod, am the sole judge of twattery in this game. If you think you might be about to be a twat, check with me first.
[13] Have fun!
[14]The tags are mine. Don't use them.

Sample Vanilla Townie PM


At least one player received the following role PM:

ChannelDelibird wrote:Welcome to Reverse Mafia!

You are a
Townie
with no extraordinary powers. If you are alive during the day you may vote (with the exception of Days 0.25, 0.5, and 0.75, where everyone may vote). If you are in limbo, you must work to root out the scum and ensure that town players are revived.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all mafia dead.
Last edited by ChannelDelibird on Thu Aug 25, 2011 11:43 am, edited 17 times in total.
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Post Post #1 (isolation #1) » Wed Jun 22, 2011 1:16 am

Post by ChannelDelibird »

I will send out role PMs shortly. You will be required to confirm by PM.

Update:
all role PMs are now out. The mafia may talk during the confirmation stage. Once I receive all 13 confirms we will begin with Day 0.25.
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Post Post #2 (isolation #2) » Fri Jun 24, 2011 4:36 am

Post by ChannelDelibird »

I'm still waiting on wredfar to confirm. Will look for a replacement if I haven't heard from him within 24 hours.
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Post Post #3 (isolation #3) » Sat Jun 25, 2011 4:07 am

Post by ChannelDelibird »

OK, all confirms are now in, so let's get going!

It is now Day 0.25.
All players may vote for a player to be revived - with 13 in Limbo, it will take 7 votes to do this. Deadline is 2 weeks from this post.

EDIT: Parama has informed me that he will be V/LA between the 26th and 29th of June.
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Post Post #91 (isolation #4) » Sat Jun 25, 2011 11:53 pm

Post by ChannelDelibird »

Vote Count


Slaxx - 6 (Packbat, Bub Bidderskins, Slaxx, crypto, StrangerCoug, Awesoma)

Parama - 3 (Parama, AntB, bobsnox)
Pomegranate - 1 (ToastyToast)

Not voting - 3 (Pomegranate, kiwieagle, wredfar)

7 votes to revive.
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Post Post #98 (isolation #5) » Sun Jun 26, 2011 4:34 am

Post by ChannelDelibird »

End of Day 0.25 Vote Count


Slaxx - 7 (Packbat, Bub Bidderskins, Slaxx, crypto, StrangerCoug, Awesoma, Parama)

Parama - 2 (AntB, bobsnox)
Pomegranate - 1 (ToastyToast)

Not voting - 3 (Pomegranate, kiwieagle, wredfar)

Slaxx has been revived.


It is now
Day 0.5
. With 1 alive and 12 in Limbo, it will take 7 votes to revive. Obviously, Slaxx is ineligible to be voted today.
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Post Post #99 (isolation #6) » Sun Jun 26, 2011 4:37 am

Post by ChannelDelibird »

EBWOP/thinly disguised way to put the first Day 0.5 Vote Count at the top of the next page: Deadline is two weeks from the above post.
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Post Post #100 (isolation #7) » Sun Jun 26, 2011 4:38 am

Post by ChannelDelibird »

Vote Count


Parama 3 (Parama, Slaxx, StrangerCoug)
Bub Bidderskins 1 (Packbat)

Not voting 9 (bobsnox, crypto, Pomegranate, ToastyToast, kiwieagle, AntB, wredfar, Awesoma)

7 votes to revive.
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Post Post #106 (isolation #8) » Sun Jun 26, 2011 7:49 am

Post by ChannelDelibird »

End of Day 0.5 Vote Count


Parama 7 (Parama, Slaxx, StrangerCoug, kiwieagle, AntB, ToastyToast, bobsnox)

Bub Bidderskins 1 (Packbat)

Not voting 5 (crypto, Pomegranate, Bub Bidderskins, wredfar, Awesoma)

Parama has been revived.


It is now
Day 0.75
. With 2 alive and 11 in Limbo, it will take 7 votes to revive. You can't vote for Slaxx or Parama.

Any players who have not posted at all in the first two days will be courtesy prodded.
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Post Post #154 (isolation #9) » Mon Jun 27, 2011 10:24 pm

Post by ChannelDelibird »

FYI: wredfar was prodded a couple of days ago in accordance with my "courtesy prod anyone who hadn't posted in the first two days" post earlier. He has not yet picked up the prod, so I'll probably be replacing him soon.
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Post Post #171 (isolation #10) » Tue Jun 28, 2011 8:43 pm

Post by ChannelDelibird »

Vote Count


Packbat - 4 (ToastyToast, Slaxx, StrangerCoug, AntB)

Bub Bidderskins - 2 (Packbat, Pomegranate)
StrangerCoug - 1 (bobsnox)

Not voting - 6 (crypto, kiwieagle, Bub Bidderskins, wredfar, Awesoma, Parama)

7 votes to revive.

Deadline:
is 7:49PM GMT on Sunday 10th July - therefore 3:49PM EDT by my calculations.

Replacement:
I'm searching for a new wredfar.

Prods:
I'm about to check to see if anyone needs one.

Speaking on future days:
Assuming no role- or event-based effects, Limbo players may talk during any Day phase.

Mod V/LA:
I will be travelling all day today and am unlikely to be able to check in for the next 24 hours.
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Post Post #207 (isolation #11) » Wed Jun 29, 2011 10:30 pm

Post by ChannelDelibird »

malpascp replaces wredfar. Offer your firstborns.


I'm now prodding Awesoma, and anyone else who may need it.
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Post Post #208 (isolation #12) » Wed Jun 29, 2011 10:34 pm

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 3 (Packbat, Pomegranate, Bub Bidderskins)

Packbat - 2 (AntB, bobsnox)
crypto - 1 (Parama)
kiwieagle - 1 (StrangerCoug)

Not voting - 6 (crypto, kiwieagle, malpascp, Awesoma, ToastyToast, Slaxx)

7 votes to revive.
Last edited by ChannelDelibird on Thu Jun 30, 2011 4:43 am, edited 1 time in total.
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Post Post #228 (isolation #13) » Thu Jun 30, 2011 11:09 pm

Post by ChannelDelibird »

crypto is being prodded.
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Post Post #252 (isolation #14) » Sat Jul 02, 2011 9:45 pm

Post by ChannelDelibird »

Vote Count


Packbat - 3 (AntB, bobsnox, Packbat)

Bub Bidderskins - 2 (Pomegranate, Bub Bidderskins)
crypto - 1 (Parama)
kiwieagle - 1 (StrangerCoug)

Not voting - 6 (crypto, kiwieagle, malpascp, Awesoma, ToastyToast, Slaxx)

7 votes to revive.

Deadline is 7:49 PM GMT on Sunday 10th July.
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Post Post #282 (isolation #15) » Tue Jul 05, 2011 9:39 pm

Post by ChannelDelibird »

Vote Count


Packbat - 5 (AntB, bobsnox, Packbat, malpascp, kiwieagle)

Bub Bidderskins - 3 (Pomegranate, Bub Bidderskins, Parama)

Not voting - 5 (crypto, kiwieagle, Awesoma, ToastyToast, Slaxx)

7 votes to revive.

Deadline is 7:49 PM GMT on Sunday 10th July.
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Post Post #343 (isolation #16) » Wed Jul 06, 2011 9:51 pm

Post by ChannelDelibird »

Packbat wrote:
Mod: if the scum comprise the majority of the town at some point
before
Day 1, do they win?


I refer you to the relevant part of the wiki page.

After this, 3 players will be alive and x-3 in Limbo. If at this point the mafia outnumber the town then the mafia win.


Slaxx wrote:Nah, I think town has two town revives to redeem themselves. Also do scum kill from the living pool or the purgatory pool?


I refer you to the relevant part of the wiki page.

Any and all night choices are carried out by only the players who are alive, and they may only target other living players unless their role explicitly says that they may target limbo players as well, except that no killing will be allowed on Night 1.
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Post Post #344 (isolation #17) » Wed Jul 06, 2011 9:55 pm

Post by ChannelDelibird »

End of Day 0.75 Vote Count


Packbat - 7 (AntB, bobsnox, Packbat, malpascp, kiwieagle, ToastyToast, Slaxx)

Bub Bidderskins - 3 (Pomegranate, Bub Bidderskins, Parama)

Not voting - 3 (crypto, kiwieagle, Awesoma)

Packbat has been revived.


It is now Night 1. Any living players with night actions may use them with the exception of any killing powers, which are not permitted on Night 1.

Deadline for night actions and talk is 3 days from this post.
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Post Post #345 (isolation #18) » Sat Jul 09, 2011 10:11 pm

Post by ChannelDelibird »

Morning of Day 1


Day dawns and everything is as you left it in the evening. Slaxx, Parama and Packbat are alive today and control the day's revival vote. Only players in Limbo are eligible to be voted for today.

Deadline is 3 weeks from this post.
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Post Post #346 (isolation #19) » Sat Jul 09, 2011 10:13 pm

Post by ChannelDelibird »

Game Event


Slaxx, Town Summoner, has died Day 1.


crypto has become alive.


Day continues. Parama, Packbat and crypto are alive and control the revival vote.
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Post Post #362 (isolation #20) » Sun Jul 10, 2011 5:35 am

Post by ChannelDelibird »

I'll prod Awesoma.
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Post Post #400 (isolation #21) » Mon Jul 11, 2011 10:08 am

Post by ChannelDelibird »

Packbat wrote:
Mod: How does this interact with the town wincon?


I can't answer this question for you.
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Post Post #435 (isolation #22) » Wed Jul 13, 2011 11:01 pm

Post by ChannelDelibird »

Vote Count


Not voting - 3 (Parama, Packbat, crypto)

2 votes are needed to revive a player.

Awesoma and crypto are being prodded.
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Post Post #458 (isolation #23) » Sat Jul 16, 2011 2:55 am

Post by ChannelDelibird »

malpascp is being prodded.

Awesoma has picked up the prod but not posted, so I'm replacing Awesoma.
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Post Post #506 (isolation #24) » Sun Jul 17, 2011 11:16 pm

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 1 (Packbat)

Not voting - 2 (Parama, crypto)

2 votes will revive.

Still looking for that replacement for Awesoma.
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Post Post #517 (isolation #25) » Mon Jul 18, 2011 9:50 pm

Post by ChannelDelibird »

MrTrow replaces Awesoma.
Grovel at his feet.
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Post Post #576 (isolation #26) » Fri Jul 22, 2011 5:21 am

Post by ChannelDelibird »

Apologies, everyone - I suffered a mild bout of spontaneous involuntary V/LA for the last couple of days. Checking up on everything I've missed now.
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Post Post #577 (isolation #27) » Fri Jul 22, 2011 5:25 am

Post by ChannelDelibird »

Vote Count


ToastyToast - 1 (Parama)

Not voting - 2 (Packbat, crypto)

2 votes will revive.

Prodding crypto.
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Post Post #714 (isolation #28) » Wed Jul 27, 2011 2:46 am

Post by ChannelDelibird »

End of Day 1 Vote Count


ToastyToast - 2 (Parama, Packbat)


Not voting - 1 (crypto)

ToastyToast has been revived.


It is now
Night 2
. Night deadline is 72 hours from this post, although the thread may stay locked for a little longer than that as I may have some work commitments on Saturday afternoon. Any night talk or actions however MUST finish by the 72-hour deadline. Killing roles are now potentially operational.
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Post Post #715 (isolation #29) » Sat Jul 30, 2011 10:18 pm

Post by ChannelDelibird »

Morning of Day 2


Four went to sleep and four awake.

However, an impenetrable aura surrounds
StrangerCoug
today. He is ineligible to be voted for today.

Parama, Packbat, crypto, and ToastyToast are alive.
With 4 alive, it will take 3 votes to revive a player from Limbo.

Day deadline is 3 weeks from this post.
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Post Post #798 (isolation #30) » Mon Aug 01, 2011 11:49 am

Post by ChannelDelibird »

I have to interrupt to take unfortunate action. I've talked it over with iamausername and have decided that this is the only thing I can do.

kiwieagle,
Townie
, has been modkilled on Day 2 for a breach of Rule 4.


I'll do a Vote Count in a moment.
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Post Post #799 (isolation #31) » Mon Aug 01, 2011 11:54 am

Post by ChannelDelibird »

Oh, right, you guys revived someone. That's cool too.

End of Day 2 Vote Count


Pomegranate - 3 (Parama, Packbat, ToastyToast)


Not voting - 1 (crypto)

Pomegranate has been revived.


It is now
Night 3
. Deadline for night talk and actions is 72 hours from this post.

I will prod crypto and MrTrow during the night to make sure they are still here.
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Post Post #800 (isolation #32) » Thu Aug 04, 2011 12:47 am

Post by ChannelDelibird »

Morning of Day 3


Five went to sleep... four awake.

Parama, Townie,
was killed Night 3
.

An impenetrable aura surrounds
malpascp
today. He is ineligible for the vote.

Also, a strange bridge of light appears to link
malpascp
and
crypto
. Today, crypto's vote will be controlled by malpascp.

Four players are alive: Packbat, crypto, ToastyToast and Pomegranate. It will take 3 votes to revive a player in limbo.

Deadline is three weeks from this post.
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Post Post #801 (isolation #33) » Thu Aug 04, 2011 12:49 am

Post by ChannelDelibird »

crypto is being replaced.
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Post Post #814 (isolation #34) » Thu Aug 04, 2011 7:06 am

Post by ChannelDelibird »

IceGuy replaces crypto.
Thanks IceGuy!
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Post Post #849 (isolation #35) » Thu Aug 04, 2011 6:43 pm

Post by ChannelDelibird »

MrTrow wrote:
malpascp wrote:kiwieagle was modkilled, so we won't fulfill the "all town revived" anymore.

Good point:
mod: could you confirm/deny this?
(is kiwi still a townie who never had(and never will have) the status 'alive'? and (if so) does it make that particular wincon impossible?)


kiwieagle, as a modkilled player, will lose automatically regardless of what happens now. I will ignore him for the purposes of the "all town players revived" win condition.
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Post Post #851 (isolation #36) » Thu Aug 04, 2011 9:09 pm

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 2 (
IceGuy
, Pomegranate)
AntB - 1 (Packbat)

Not voting - 1 (ToastyToast)

3 votes to revive.
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Post Post #901 (isolation #37) » Sun Aug 07, 2011 11:31 pm

Post by ChannelDelibird »

MrTrow wrote:
Mod: does the wincon "all of the pro-town players revived (it is not required that all pro-town players survive after being revived though)" require all townies to 'have been alive'(time between ressurection and death > 0) or is having no townies in limbo sufficient, in case of the former, what happens if we hit a day where limbo is empty, but none of the wincons on either side have been met?


The wincon "all of the pro-town players revived (it is not required that all pro-town players survive after being revived though)" requires that every town player (excluding any modkilled town players) goes through the status change "Limbo->Alive" or "Dead->Alive" at some stage in the game.

If a Day phase comes when there are no players in Limbo and no win condition has yet been fulfilled, one of two things will happen:

A) The game will continue with 1-week Day phases in which there will be no vote, only discussion, until a win condition is resolved in the Night phase.

B) If, at that stage, nothing can prevent a win condition being fulfilled in the future, the game will be ended under that win condition.
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Post Post #909 (isolation #38) » Tue Aug 09, 2011 1:30 am

Post by ChannelDelibird »

Pomegranate and malpascp will be prodded.
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Post Post #934 (isolation #39) » Thu Aug 11, 2011 10:09 pm

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 2 (
IceGuy
, Pomegranate)
AntB - 1 (Packbat)

Not voting - 1 (ToastyToast)

3 votes to revive.

Best wishes to malpascp.
Last edited by ChannelDelibird on Fri Aug 12, 2011 4:47 am, edited 1 time in total.
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Post Post #940 (isolation #40) » Fri Aug 12, 2011 7:04 am

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 2 (IceGuy, Pomegranate)
StrangerCoug - 2 (Packbat, ToastyToast)

Not voting - 0

3 votes to revive.

Mod V/LA:
I am going to be under limited access from the 14th-19th August. I will be able to come online and check the game at least once every day but it won't be constant. Just an FYI, should not disrupt my ability to run the game in any way.
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Post Post #972 (isolation #41) » Mon Aug 15, 2011 7:07 am

Post by ChannelDelibird »

I'll do an activity check - apologies, internet situation is a little less good than I'd hoped. Just about here now, though.


EDIT: Everyone's posted recently. No prods required.
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Post Post #973 (isolation #42) » Wed Aug 17, 2011 8:48 am

Post by ChannelDelibird »

ChannelDelibird wrote:EDIT: Everyone's posted recently. No prods required.


Very funny, everyone. If you insist - *prods*.
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Post Post #1021 (isolation #43) » Fri Aug 19, 2011 9:06 pm

Post by ChannelDelibird »

Apologies - lack of internet for a couple of days.

IceGuy wrote:
Mod: What happens when two players have the same number of votes at deadline?


The player who reached that number of votes first would be revived.
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Post Post #1035 (isolation #44) » Mon Aug 22, 2011 12:20 am

Post by ChannelDelibird »

bobsnox, Bub Bidderskins and malpascp are all being prodded. Apologies for continued mod quietness - settling into new house & job.
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Post Post #1066 (isolation #45) » Wed Aug 24, 2011 10:44 pm

Post by ChannelDelibird »

Vote Count


Bub Bidderskins - 2 (IceGuy, Pomegranate)
bobsnox - 2 (ToastyToast, Packbat)

Not voting - 0

3 votes to revive. Under deadline rules Bub Bidderskins will be revived if the votes stay as they are.

2 hours to deadline.
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Post Post #1067 (isolation #46) » Thu Aug 25, 2011 2:21 am

Post by ChannelDelibird »

Deadline hits - placeholder as I am currently at work
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Post Post #1068 (isolation #47) » Thu Aug 25, 2011 11:31 am

Post by ChannelDelibird »

End of Day 3 Vote Count


Bub Bidderskins - 2 (IceGuy, Pomegranate)

bobsnox - 2 (ToastyToast, Packbat)

Not voting - 0

Bub Bidderskins is revived.
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Post Post #1069 (isolation #48) » Thu Aug 25, 2011 11:40 am

Post by ChannelDelibird »

GAME OVER


Nothing can now stop Pomegranate and Bub Bidderskins from reviving malpascp tomorrow, which will grant the Mafia a majority of living players.

Pomegranate, Mafia Vote Switcher, has won.
malpascp, Mafia One-Shot Limbo Mage, has won.
Bub Bidderskins, Mafia Goon, has won.


I probably could have ended this sooner without dragging the whole day out, as the mafia had secured an unbeatable position very early in the day, but because a) I felt that since we had started a day, we should finish it and b) it was admittedly a little advantageous to me personally to have the day rumble on while I moved into my new place, I decided to let Day 3 play out in full. Undoubtedly some of you may be annoyed that a couple of weeks of fairly pointless discussion was allowed to continue, and I understand and apologise if that is the case. I hope it does not affect your enjoyment of the game in retrospect, and it's a situation I will look to be sharper in avoiding in future.

The roles are as follows:

Pomegranate wrote:Welcome to Reverse Mafia!

You are a Mafia Vote Switcher. You and your Mafia pals, wredfar and Bub Bidderskins, are here to overpower the town. Those of you who are either alive or in limbo may talk to each other at night and during the confirmation stage on this quicktopic only, but you may not talk there if you are dead. Also, on every night after Night 1, if one or more of your faction are alive, you get a group kill which you can use on another living player. You must specify which of you will perform the kill unless only one of you is alive that night.

In addition, you have an extra power. At night, you can target one limbo player and one living player. During the next day, the living player’s vote will be controlled by the limbo player. You may not target a player with this ability if you targeted them with it the previous night, unless their status (limbo/alive/dead) has changed since you last targeted them. You may not target yourself with this power. You may use this power in addition to carrying out the group kill.

You win when there are more mafia players alive than pro-town players.


malpascp wrote:Welcome to Reverse Mafia!

You are a Mafia One-Shot Limbo Mage. You and your Mafia pals, Pomegranate and Bub Bidderskins, are here to overpower the town. Those of you who are either alive or in limbo may talk to each other at night or during the confirmation stage on this quicktopic only, but you may not talk there if you are dead. Also, on every night after Night 1, if one or more of your faction are alive, you get a group kill which you can use on another living player. You must specify which of you will perform the kill unless only one of you is alive that night.

You also have an extra power. Once per game, if you are alive during the night, you may PM me to choose to blur the lines between limbo and life. During the next day, all living and limbo players will be able to vote to revive, rather than just living players.

You win when there are more mafia players alive than pro-town players.


Bub Bidderskins wrote:Welcome to Reverse Mafia!

You are a Mafia Goon. You and your Mafia pals, Pomegranate and wredfar, are here to overpower the town. Those of you who are either alive or in limbo may talk to each other at night or during the confirmation stage on this quicktopic only, but you may not talk there if you are dead. Also, on every night after Night 1, if one or more of your faction are alive, you get a group kill which you can use on another living player. You must specify which of you will perform the kill unless only one of you is alive that night.

You win when there are more mafia players alive than pro-town players.


Packbat wrote:Welcome to Reverse Mafia!

You are a Strong-Spirited Townie. If at any point you are killed by any method, you will not die and will instead move to limbo, regardless of whether you were alive or in limbo at the time you were killed. This power triggers automatically upon death and is one-shot.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all the mafia are dead.


Slaxx wrote:Welcome to Reverse Mafia!

You are a Town Summoner. Once per game, if you are alive during the day phase, you can PM me to summon a player from limbo to life. This will occur immediately upon my receipt of the PM. However, the energy required to summon that player will consume you and you will become dead.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all the mafia are dead.


ToastyToast wrote:Welcome to Reverse Mafia!

You are a Town Jinxer. If you are alive during the night, then you can PM me the name of a player in limbo to jinx. That player will be ineligible to be voted to revive the following day. You cannot target the same player two nights in a row.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all the mafia are dead.


bobsnox wrote:Welcome to Reverse Mafia!

You are a One-Shot Town Purger. Once per game, if you are alive at night, you can PM me the name of a player in limbo. That player will become dead.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all the mafia are dead.


everyone else wrote:Welcome to Reverse Mafia!

You are a Townie with no extraordinary powers. If you are alive during the day you may vote (with the exception of Days 0.25, 0.5, and 0.75, where everyone may vote). If you are in limbo, you must work to root out the scum and ensure that town players are revived.

You win when either all of the pro-town players have been revived (it is not required that all pro-town players survive after being revived though), a majority of the total pro-town players are alive, or all mafia dead.


I'll follow with comments, quicktopics and such in a moment.
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Post Post #1074 (isolation #49) » Thu Aug 25, 2011 11:49 am

Post by ChannelDelibird »

The Mafia quicktopic
The Dead Thread

I will have to come back and talk about the setup, the modkill, and the mod errors that I made in this game tomorrow some time, as I'm tired and in a rush, but I hope you enjoyed this game. I'd love to hear feedback, because the Reverse mechanic is still very much a work in progress.
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Post Post #1091 (isolation #50) » Thu Aug 25, 2011 8:42 pm

Post by ChannelDelibird »

Setup


Yes, the Vote Switcher was broken, and I should have seen it before. I'm really not sure why I didn't twig that when I was designing the setup. What's more, as you will see from the role PM, I actually made a mistake and did not specify in the wording that it could only be used if Pom was alive - that the mafia only used it when Pom was revived was a coincidence. So I am sorry about that, because it definitely did skew the game, a game that town probably deserved to win.

My main aim with the setup was to have fun with the Reverse mechanics. I didn't want to have people just going "I'm a cop, revive me" (like the last time I ran a Reverse game, although the less said about that the better), and I wanted the roles to be fresh. So I knew I was going to use a Vote Switcher role but I probably should have made it one-shot, or possibly even a town power. The other things seemed fairly obvious ideas considering the nature of the game - the ability to kill Limbo players, block revives, the Strong-Spirited Townie. I'm quite happy with those roles as I think particularly the Purger gave a really interesting should-we-or-shouldn't-we-revive dynamic.
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Post Post #1092 (isolation #51) » Thu Aug 25, 2011 8:43 pm

Post by ChannelDelibird »

Reverse Mafia


This is the question I really want an answer to - how do you guys feel about the mechanic as a whole? My own setup mistakes apart, did you feel it worked well enough as a game? Would you be interested in playing a different (possibly Large Theme) version? How could it be improved?
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