In post 678, PeregrineV wrote:Ok, I see now that scum *could* have a tracker/watcher. Although, compared to the number of town versions, it's less than a percent or two.
I'd like some claim clarification. RedPanda is claiming Healer, and Haylen is claiming Protector. Are both docs? Haylen gave night targets and sort of why. And why is there suddenly SK speculation?
Unvote.
@Chair- Please clarify how asking for clarification from the claimed HEALER and claimed PROTECTOR/PSYCHIATRIST is rolefishing?
It's pretty unambiguously clear at this point that role names have no connection to roles, unless you can come up with some logic to connect inventor to roleblocker and supervisor to name cop.
Fixed.
With regards to haylen's speculation of a serial killer without a kill: consider the balance implication of such a role. Sure, jungle republic has a kill-less faction, but:
-that faction is larger and, iirc, wins in 1v1 endgames with werewolves.
-jungle republic is an open setup
-that faction contains more than one person.
Now, if there is a serial killer, one of three things is true. Either they do have a kill, they do not have a kill, or they have a kill which has a nonstandard mechanic (arsonist, for example). Seeing as this game has shown no evidence of nonstandard mechanics, I'd say it's safe to eliminate option 3.
Consider the implications of a serial killer with a kill: in a game with two town watchers and at least one mafia roleblocker (i have speculations in my head that there are two) their kill could be thwarted or they could be ousted in
three to four separate ways per kill.
That would not be balanced... at ALL. If the mafia block them after seeing multiple kills on an earlier night, they'd identify and kill the SK. Even if they were bulletproof, the scum would be able to push on them during the day.
Consider the implications of a serial killer without a kill: they're forced to stand on the thin line of town enough to avoid lynches but scummy enough to avoid nightkills,
without even getting to kill anyone.
This means that they would have to outlast
ELEVEN PEOPLE
to get to the final two. Without being able to kill anyone on their own. And if the mafia faction still has a majority (even 2 alive) by the time that it's endgame, they're doomed.
There is no way that a serial killer in this setup is balanced. I suppose a psychiatrist could be in the setup to give them a "way out" - but it would still be pretty damn cruel since the psychiatrist could die early and leave the SK stranded and essentially doomed.
-implosion