I have to say, I think that a lot of this strategic list-making hubbub is really pointless. And that's why I proposed making a random list to begin with. I've already thought of a mafia kill strategy that mitigates the usefulness of a Doctor role (other than possibly a lucky strike or a single Doctor strategy which I don't find likely to be employed), the Watcher claim could theoretically be prevented through the use of a Mafia Roleblocker or some such similar role. The "measures to prevent against claims" bit could be something like a one-shot Mafia Daykill (which would
Point being, we have no idea what we're up against. While the scums are somewhat in the dark, too, they obviously have *WAY* more information than we do. Does anybody else remember the lengthy discussion that dominated the beginning of Lights Out 2 and ultimately led to virtually nothing useful being accomplished? It revolved around the fact that the game was non-mountainous, that rainbow brite said she'd taken steps to prevent game-breaking strategies, and then a bunch of town players kept trying to break the game... such as when Stoof made his ill-advised claim.
I think all I've gotten out of this is that LML is almost definitely town. Other than that, I really doubt I'll care if I have a role ability. I'd just pick my targets as best as I thought I could, on a complete whim, and see how things fall out.